
- Default bubbles. - Default shout sounds. - Custom chatbox. - Custom colours for the chatbox. - No need to have duplicate files of bubbles and shouts all over the character folders.
57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
#include "aosfxplayer.h"
|
|
#include "file_functions.h"
|
|
|
|
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
|
|
{
|
|
m_parent = parent;
|
|
ao_app = p_ao_app;
|
|
m_sfxplayer = new QMediaPlayer(m_parent, QMediaPlayer::Flag::LowLatency);
|
|
}
|
|
|
|
AOSfxPlayer::~AOSfxPlayer()
|
|
{
|
|
m_sfxplayer->stop();
|
|
m_sfxplayer->deleteLater();
|
|
}
|
|
|
|
|
|
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
|
|
{
|
|
m_sfxplayer->stop();
|
|
p_sfx = p_sfx.toLower();
|
|
|
|
QString misc_path = "";
|
|
QString char_path = "";
|
|
QString sound_path = ao_app->get_sounds_path() + p_sfx;
|
|
|
|
if (shout != "")
|
|
misc_path = ao_app->get_base_path() + "misc/" + shout + "/" + p_sfx;
|
|
if (p_char != "")
|
|
char_path = ao_app->get_character_path(p_char) + p_sfx;
|
|
|
|
QString f_path;
|
|
|
|
if (file_exists(char_path))
|
|
f_path = char_path;
|
|
else if (file_exists(misc_path))
|
|
f_path = misc_path;
|
|
else
|
|
f_path = sound_path;
|
|
|
|
m_sfxplayer->setMedia(QUrl::fromLocalFile(f_path));
|
|
set_volume(m_volume);
|
|
|
|
m_sfxplayer->play();
|
|
}
|
|
|
|
void AOSfxPlayer::stop()
|
|
{
|
|
m_sfxplayer->stop();
|
|
}
|
|
|
|
void AOSfxPlayer::set_volume(int p_value)
|
|
{
|
|
m_volume = p_value;
|
|
m_sfxplayer->setVolume(p_value);
|
|
}
|