#include "aomovie.h" #include "courtroom.h" #include "file_functions.h" #include "misc_functions.h" AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) { ao_app = p_ao_app; m_movie = new QMovie(); this->setMovie(m_movie); timer = new QTimer(this); timer->setTimerType(Qt::PreciseTimer); timer->setSingleShot(true); connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); connect(timer, SIGNAL(timeout()), this, SLOT(timer_done())); } void AOMovie::set_play_once(bool p_play_once) { play_once = p_play_once; } void AOMovie::play(QString p_image, QString p_char, QString p_custom_theme, int duration) { m_movie->stop(); QString shout_path = p_image; if (!file_exists(p_image)) { QList pathlist; pathlist = { ao_app->get_image_suffix( ao_app->get_character_path(p_char, p_image)), // Character folder ao_app->get_image_suffix(ao_app->get_base_path() + "misc/" + p_custom_theme + "/" + p_image), // Misc path ao_app->get_image_suffix(ao_app->get_custom_theme_path( p_custom_theme, p_image)), // Custom theme path ao_app->get_image_suffix(ao_app->get_theme_path(p_image)), // Theme path ao_app->get_image_suffix( ao_app->get_default_theme_path(p_image)), // Default theme path ao_app->get_image_suffix( ao_app->get_theme_path("placeholder")), // Placeholder path ao_app->get_image_suffix(ao_app->get_default_theme_path( "placeholder")), // Default placeholder path }; for (QString path : pathlist) { if (file_exists(path)) { shout_path = path; break; } } } m_movie->setFileName(shout_path); if (m_movie->loopCount() == 0) play_once = true; this->show(); m_movie->start(); if (m_movie->frameCount() == 0 && duration > 0) timer->start(duration); } void AOMovie::stop() { m_movie->stop(); this->hide(); } void AOMovie::frame_change(int n_frame) { // If it's a "static movie" (only one frame - png image), we can't change // frames - ignore this function (use timer instead). If the frame didn't reach // the last frame or the movie is continuous, don't stop the movie. if (m_movie->frameCount() == 0 || n_frame < (m_movie->frameCount() - 1) || !play_once) return; // we need this or else the last frame wont show timer->start(m_movie->nextFrameDelay()); } void AOMovie::timer_done() { this->stop(); // signal connected to courtroom object, let it figure out what to do done(); } void AOMovie::combo_resize(int w, int h) { QSize f_size(w, h); this->resize(f_size); m_movie->setScaledSize(f_size); }