#include "aoemotebutton.h" #include "file_functions.h" AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, int p_w, int p_h) : QPushButton(p_parent) { parent = p_parent; ao_app = p_ao_app; this->move(p_x, p_y); this->resize(p_w, p_h); ui_selected = new QLabel(this); ui_selected->resize(size()); ui_selected->setAttribute(Qt::WA_TransparentForMouseEvents); ui_selected->hide(); connect(this, &AOEmoteButton::clicked, this, &AOEmoteButton::on_clicked); } void AOEmoteButton::set_selected_image(QString p_image) { if (file_exists(p_image)) { ui_selected->setStyleSheet("border-image: url(\"" + p_image + "\")"); } else { ui_selected->setStyleSheet("background-color: rgba(0, 0, 0, 128)"); } } void AOEmoteButton::set_image(QString p_image, QString p_emote_comment) { QString tmp_p_image = p_image; if (file_exists(p_image)) { this->setText(""); this->setStyleSheet( "QPushButton { border: none; }" "QToolTip { color: #000000; background-color: #ffffff; border: 0px; }"); this->setIcon(QPixmap(p_image).scaled(this->size(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); this->setIconSize(this->size()); } else { this->setText(p_emote_comment); this->setStyleSheet("QPushButton { border-image: url(); }" "QToolTip { background-image: url(); color: #000000; " "background-color: #ffffff; border: 0px; }"); this->setIcon(QIcon()); this->setIconSize(this->size()); } } void AOEmoteButton::set_char_image(QString p_char, int p_emote, bool on) { QString emotion_number = QString::number(p_emote + 1); QStringList suffixes { "_off", "_on" }; QStringList suffixedPaths; for (const QString &suffix : suffixes) { suffixedPaths.append(ao_app->get_image_suffix(ao_app->get_character_path( p_char, "emotions/button" + emotion_number + suffix))); } QString image = suffixedPaths[static_cast(on)]; QString emoteComment = ao_app->get_emote_comment(p_char, p_emote); if (on && !file_exists(suffixedPaths[1])) {; ui_selected->show(); image = suffixedPaths[0]; } else { ui_selected->hide(); } set_image(image, emoteComment); } void AOEmoteButton::on_clicked() { emit emote_clicked(m_id); }