AOApplication Disconnected from server. サーバーがつながらなくなりました Error connecting to master server. Will try again in %1 seconds. マスターサーバーにつながりません。%1秒の後でもう一回 Attorney Online 逆転裁判オンライン Loading ロード中 Loading evidence: %1/%2 証拠がロード中: %1/%2 Loading music: %1/%2 音楽がロード中: %1/%2 Loading chars: %1/%2 キャラがロード中: %1/%2 Attorney Online %1 逆転裁判オンライン %1 [Global log] You have been kicked from the server. Reason: %1 You have been banned from the server. Reason: %1 You are banned on this server. Reason: %1 Demo playback Play back demos you have previously recorded AOCaseAnnouncerDialog Case Announcer Case title: Defense needed Prosecution needed Judge needed Jurors needed Stenographer needed AOOptionsDialog Settings 設定 Gameplay Theme: Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. Log goes downwards: If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. Log length: Default username: Your OOC name will be automatically set to this value when you join a server. Custom shownames: Gives the default value for the in-game 'Custom shownames' tickbox, which in turn determines whether the client should display custom in-character names. Discord: Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. Language: Sets the language if you don't want to use your system language. Callwords <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> Audio Audio device: Sets the audio device for all sounds. Music: 音楽: SFX: 効果音: Blips: ブリップ: Sets the volume of the blips, the talking sound effects. Blip rate: Sets the delay between playing the blip sounds. Play a blip sound "once per every X symbols", where X is the blip rate. 0 plays a blip sound only once. Blank blips: If true, the game will play a blip sound even when a space is 'being said'. Enable Looping SFX: If true, the game will allow looping sound effects to play on preanimations. Kill Music On Objection: - Keep current setting Subtheme: Sets a 'subtheme', which will stack on top of the current theme and replace anything it can.Keep it at 'server' to let the server decide. Keep it at 'default' to keep it unchanging. Reload Theme Refresh the theme and update all of the ui elements to match. Animated Theme: If ticked, themes will be allowed to have animated elements. The amount of message lines the IC chatlog will keep before deleting older message lines. A value of 0 or below counts as 'infinite'. Log newline: If ticked, new messages will appear separated, with the message coming on the next line after the name. When unticked, it displays it as 'name: message'. Log margin: The distance in pixels between each entry in the IC log. Default: 0. Log timestamp: If ticked, log will contain a timestamp in UTC before the name. Log timestamp format: Log IC actions: If ticked, log will show IC actions such as shouting and presenting evidence. Text Stay Time: Minimum amount of time (in miliseconds) an IC message must stay on screen before the next IC message is shown, acting as a 'queue'. Set to 0 to disable this behavior. Desynchronize IC Logs: If ticked, log will show messages as-received, while viewport will parse according to the queue (Text Stay Time). Instant Objection: If Text Stay Time is more than 0, instant objection will skip queued messages instead of waiting to catch up. Text crawl: Amount of time (in miliseconds) spent on each letter when the in-character text is being displayed. Chat Rate Limit: Minimum amount of time (in miliseconds) that must pass before the next Enter key press will send your IC message. Default showname: Your showname will be automatically set to this value when you join a server. Alternate Server List: Overrides the base URL to retrieve server information from. Scaling: Sets the default scaling method, if there is not one already defined specifically for the character. Pixel Smooth Allow Screenshake: Allows screenshaking. Disable this if you have concerns or issues with photosensitivity and/or seizures. Allow Effects: Allows screen effects. Disable this if you have concerns or issues with photosensitivity and/or seizures. Network Frame Effects: Send screen-shaking, flashes and sounds as defined in the char.ini over the network. Only works for servers that support this functionality. Colors in IC Log: Use the markup colors in the server IC chatlog. Sticky Sounds: Turn this on to prevent the sound dropdown from clearing the sound after playing it. Sticky Effects: Turn this on to prevent the effects dropdown from clearing the effect after playing it. Sticky Preanims: Turn this on to prevent preanimation checkbox from clearing after playing the emote. Custom Chatboxes: Turn this on to allow characters to define their own custom chat box designs. Stickers: Turn this on to allow characters to define their own stickers (unique images that show up over the chatbox - like avatars or shownames). Continuous Playback: Whether or not to resume playing animations from where they left off. Turning off might reduce lag. Stop Music w/ Category: Stop music when double-clicking a category. If this is disabled, use the right-click context menu to stop music. Log to Text Files: Text logs of gameplay will be automatically written in the /logs folder. Log to Demo Files: Gameplay will be automatically recorded as demos in the /logs folder. Sets the music's default volume. Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'. Add or remove base folders for use by assets. Base folders on the bottom are prioritized over those above them. Couldn't get the privacy policy. If true, AO2 will ask the server to stop music when you use 'Objection!' Casing This server supports case alerts. This server does not support case alerts. Pretty self-explanatory. Casing: If checked, you will get alerts about case announcements. Defense: 弁護士 If checked, you will get alerts about case announcements if a defense spot is open. Prosecution: 検事 If checked, you will get alerts about case announcements if a prosecutor spot is open. Judge: 裁判官 If checked, you will get alerts about case announcements if the judge spot is open. Juror: 陪審員 If checked, you will get alerts about case announcements if a juror spot is open. Stenographer: 記録官 If checked, you will get alerts about case announcements if a stenographer spot is open. CM: If checked, you will appear amongst the potential CMs on the server. Hosting cases: If you're a CM, enter what cases you are willing to host. Assets Add… Select a base folder Remove Clear Cache Clears the lookup cache for assets. Use this when you have added an asset that takes precedence over another existing asset. Privacy Do not include me in public player counts Getting privacy policy... %1 (default) Courtroom Password パースワード Spectator 観客 Search 検索 Passworded Taken Could not find character (char.ini) for %1 Generating chars: %1/%2 Showname Message Name 名前 Pre Flip フリップ Guard ガード Additive Casing Shownames Immediate White Green Red Orange オレンジ Blue Yellow 黄色 You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. Cases you can load: %1 Case made by %1. Navigate to %1 for the CM doc. Your case "%1" was loaded! Server サーバー None % x offset % y offset Log goes down Log goes up Change the horizontal percentage offset of your character's position from the center of the screen. Change the vertical percentage offset of your character's position from the center of the screen. Set an 'iniswap', or an alternative character folder to refer to from your current character. Edit by typing and pressing Enter, [X] to remove. This saves to your base/iniswaps.ini Remove the currently selected sound effect. Hold It! 待った! When this is turned on, your next in-character message will be a shout! Objection! 意義あり! Take That! くらえ! Toggle between server chat and global AO2 chat. This will display the animation in the viewport as soon as it is pressed. Guilty! 有罪! Bring up the Character Select Screen and change your character. Refresh the theme and update all of the ui elements to match. Request the attention of the current server's moderator. Allows you to change various aspects of the client. クライアントで変更できます An interface to help you announce a case (you have to be a CM first to be able to announce cases) Switch between Areas and Music lists Play a single-shot animation as defined by the emote when checked. If preanim is checked, display the input text immediately as the animation plays concurrently. Mirror your character's emotes when checked. Add text to your last spoken message when checked. Do not listen to mod calls when checked, preventing them from playing sounds or focusing attention on the window. Lets you receive case alerts when enabled. (You can set your preferences in the Settings!) Display customized shownames for all users when checked. Custom Shout! This will display the custom character-defined animation in the viewport as soon as it is pressed. To make one, your character's folder must contain custom.[webp/apng/gif/png] and custom.[wav/ogg/opus] sound effect Play realization sound and animation in the viewport on the next spoken message when checked. Shake the screen on next spoken message when checked. Display the list of character folders you wish to mute. Increase the health bar. Decrease the health bar. Change the text color of the spoken message. You can also select a part of your currently typed message and use the dropdown to change its color! Back to Lobby ロビーに戻る Login unsuccessful. You were logged out. HOLD IT! OBJECTION! TAKE THAT! CUSTOM OBJECTION! shouts has presented evidence has stopped the music [LOADING] %1 Debug has played a song Rainbow Pink ピンク Cyan シアン To front To behind Select a character you wish to pair with. Change the order of appearance for your character. Display the list of characters to pair with. Oops, you're muted! Set your character's emote to play on your next message. Set your character's supplementary background. Reset your character's supplementary background to its default. Remove the currently selected iniswap from the list and return to the original character folder. Set a sound effect to play on your next 'Preanim'. Leaving it on Default will use the emote-defined sound (if any). Edit by typing and pressing Enter, [X] to remove. This saves to your base/characters/<charname>/soundlist.ini Choose an effect to play on your next spoken message. The effects are defined in your theme/effects/effects.ini. Your character can define custom effects by char.ini [Options] category, effects = 'miscname' where it referes to misc/<miscname>/effects.ini to read the effects. Music 音楽 Sfx 効果音 Blips ブリップ Change character キャラを変更します Reload theme Call mod Settings 設定 A/M Preanim Return back to the server list. サーバーリストに戻る Become a spectator. You won't be able to interact with the in-character screen. You were granted the Disable Modcalls button. CLIENT クライアント You have been banned. You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. Too many arguments to load a case! You only need one filename, without extension. UNKNOWN 未知 You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. You need to give a filename to save (extension not needed) and the courtroom status! Too many arguments to save a case! You only need a filename without extension and the courtroom status! Succesfully saved, edit doc and cmdoc link on the ini! Master マスター Stop Current Song Play Random Song Expand All Categories Collapse All Categories Fade Out Previous Fade In Synchronize Default Reason: Call Moderator モデレーターを呼ぶ Error エラー You must provide a reason. The message is too long. Choose... 選択... Present this piece of evidence to everyone on your next spoken message Save evidence to an .ini file. Load evidence from an .ini file. Destroy this piece of evidence Choose.. Close the evidence display/editing overlay. You will be prompted if there's any unsaved changes. Save any changes made to this piece of evidence and send them to server. Click to edit. Press [X] to update your changes. Bring up the Evidence screen. Switch evidence to private inventory. Switch evidence to global inventory. Transfer evidence to private inventory. Transfer evidence to global inventory. The piece of evidence you've been editing has changed. Do you wish to keep your changes? Name: %1 Image: %2 Description: %3 Images (*.png) イメージ (*.png) Click to edit... Add new evidence... 新しい証拠を付け加える... Evidence has been modified. Do you want to save your changes? Current evidence is global. Click to switch to private. Current evidence is private. Click to switch to global. "%1" has been transferred. Save Inventory Ini Files (*.ini) Open Inventory DemoServer Load Demo Demo Files (*.demo) Demo file loaded. Send /play or > in OOC to begin playback. Resuming playback. Pausing playback. Setting max_wait to milliseconds. Not a valid integer! Current max_wait is Current demo file reloaded. Send /play or > in OOC to begin playback. min_wait is deprecated. Use the client Settings for minimum wait instead! Setting debug mode to %1 Valid values are 1 or 0! Set debug mode using /debug 1 to enable, and /debug 0 to disable, which will use the fifth timer (TI#4) to show the remaining time until next demo line. Available commands: load, reload, play, pause, max_wait, debug, help Reached the end of the demo file. Send /play or > in OOC to restart, or /load to open a new file. Discord Objection! 意義あり! In Lobby ロビーでいる Idle 落ちている In a Server サーバーでいます Spectating 観客している Lobby Attorney Online 逆転裁判オンライン Attorney Online %1 逆転裁判オンライン %1 Search 検索 Name 名前 It doesn't look like your client is set up correctly. Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? クライアントの設定が正しくないかもしれません。「tiny.cc/getao」からのファイルをダウンロードしましたか? Version: %1 バージョン: %1 Settings 設定 Allows you to change various aspects of the client. クライアントで変更できます Loading ロード中 Cancel キャンセル <h2>Attorney Online %1</h2>The courtroom drama simulator.<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Crystalwarrior, Iamgoofball, in1tiate<p><b>Client development:</b><br>Cents02, windrammer, skyedeving<p><b>QA testing:</b><br>CaseyCazy, CedricDewitt, Chewable Tablets, CrazyJC, Fantos, Fury McFlurry, Geck, Gin-Gi, Jamania, Minx, Pandae, Robotic Overlord, Shadowlions (aka Shali), Sierra, SomeGuy, Veritas, Wiso<p><b>Translations:</b><br>k-emiko (Русский), Pyraq (Polski), scatterflower (日本語), vintprox (Русский), windrammer (Español, Português)<p><b>Special thanks:</b><br>CrazyJC (2.8 release director) and MaximumVolty (2.8 release promotion); Remy, Hibiki, court-records.net (sprites); Qubrick (webAO); Rue (website); Draxirch (UI design); Lewdton and Argoneus (tsuserver); Fiercy, Noevain, Cronnicossy, and FanatSors (AO1); server hosts, game masters, case makers, content creators, and the whole AO2 community!<p>The Attorney Online networked visual novel project is copyright (c) 2016-2021 Attorney Online developers. Open-source licenses apply. All other assets are the property of their respective owners.<p>Running on Qt version %2 with the BASS audio engine.<br>APNG plugin loaded: %3<p>Built on %4 Yes No About について Couldn't get the message of the day. Version: %1 (!) New version available: %1 Online: %1/%2 オンライン: %1/%2 Offline オフライン NetworkManager No description provided. QDialogButtonBox OK QObject None [MISSING] %1 [STREAM] %1 chatlogpiece UNKNOWN 未知 has played a song: は音楽をかける debug_functions Error: %1 エラー: %1 Error エラー Notice 通知