#include "courtroom.h" void Courtroom::construct_evidence() { //constructing emote button grid const int base_x_pos{10}; const int base_y_pos{0}; const int x_modifier{49}; int x_mod_count{0}; const int y_modifier{49}; int y_mod_count{0}; emote_columns = ui_emotes->width() / x_modifier; emote_rows = ui_emotes->height() / y_modifier; max_emotes_on_page = emote_columns * emote_rows; }