#include "networkmanager.h" #include "datatypes.h" #include "debug_functions.h" #include "lobby.h" #include #include #include NetworkManager::NetworkManager(AOApplication *parent) : QObject(parent) { ao_app = parent; server_socket = new QTcpSocket(this); http = new QNetworkAccessManager(this); heartbeat_timer = new QTimer(this); connect(server_socket, &QTcpSocket::readyRead, this, &NetworkManager::handle_server_packet); connect(server_socket, &QTcpSocket::disconnected, ao_app, &AOApplication::server_disconnected); QString master_config = ao_app->configini->value("master", "").value(); if (!master_config.isEmpty()) ms_baseurl = master_config; connect(heartbeat_timer, &QTimer::timeout, this, &NetworkManager::send_heartbeat); heartbeat_timer->start(heartbeat_interval); } NetworkManager::~NetworkManager() {} void NetworkManager::get_server_list(const std::function &cb) { QNetworkRequest req(QUrl(ms_baseurl + "/servers")); req.setRawHeader("User-Agent", get_user_agent().toUtf8()); QNetworkReply *reply = http->get(req); connect(reply, &QNetworkReply::finished, this, std::bind(&NetworkManager::ms_request_finished, this, reply, cb)); } void NetworkManager::ms_request_finished(QNetworkReply *reply, const std::function &cb) { QJsonDocument json = QJsonDocument::fromJson(reply->readAll()); if (json.isNull()) { qCritical().noquote() << "Invalid JSON response from" << reply->url(); reply->deleteLater(); return; } qDebug().noquote() << "Got valid response from" << reply->url(); QVector server_list; const auto jsonEntries = json.array(); for (const auto &entryRef : jsonEntries) { const auto entry = entryRef.toObject(); server_type server; server.ip = entry["ip"].toString(); server.port = entry["port"].toInt(); server.name = entry["name"].toString(); server.desc = entry["description"].toString(tr("No description provided.")); server_list.append(server); } ao_app->set_server_list(server_list); cb(); reply->deleteLater(); } void NetworkManager::send_heartbeat() { // Ping the server periodically to tell the MS that you've been playing // within a 5 minute window, so that the the number of people playing within // that time period can be counted and an accurate player count be displayed. // What do I care about your personal information, I really don't want it. if (ao_app->get_player_count_optout()) return; QNetworkRequest req(QUrl(ms_baseurl + "/playing")); req.setRawHeader("User-Agent", get_user_agent().toUtf8()); http->post(req, QByteArray()); } void NetworkManager::request_document(MSDocumentType document_type, const std::function &cb) { const QMap endpoints { // I have to balance an evil with a good { MSDocumentType::PrivacyPolicy, "/privacy" }, { MSDocumentType::Motd, "/motd" }, { MSDocumentType::ClientVersion, "/version" } }; const QString &endpoint = endpoints[document_type]; QNetworkRequest req(QUrl(ms_baseurl + endpoint)); req.setRawHeader("User-Agent", get_user_agent().toUtf8()); QString language = ao_app->configini->value("language").toString(); if (language.trimmed().isEmpty()) language = QLocale::system().name(); req.setRawHeader("Accept-Language", language.toUtf8()); qDebug().noquote().nospace() << "Getting " << endpoint << ", Accept-Language: " << language; QNetworkReply *reply = http->get(req); connect(reply, &QNetworkReply::finished, this, [endpoint, cb, reply] { QString content = QString::fromUtf8(reply->readAll()); int http_status = reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt(); if (content.isEmpty() || http_status != 200) { qDebug().noquote().nospace() << "Failed to get " << endpoint << " (" << reply->errorString() << ") " << "(http status " << http_status << ")"; content = QString(); } cb(content); reply->deleteLater(); }); } void NetworkManager::connect_to_server(server_type p_server) { server_socket->close(); server_socket->abort(); server_socket->connectToHost(p_server.ip, p_server.port); } void NetworkManager::ship_server_packet(QString p_packet) { server_socket->write(p_packet.toUtf8()); } void NetworkManager::handle_server_packet() { QByteArray buffer = server_socket->readAll(); QString in_data = QString::fromUtf8(buffer, buffer.size()); if (!in_data.endsWith("%")) { partial_packet = true; temp_packet += in_data; return; } else { if (partial_packet) { in_data = temp_packet + in_data; temp_packet = ""; partial_packet = false; } } const QStringList packet_list = in_data.split("%", QString::SkipEmptyParts); for (const QString &packet : packet_list) { AOPacket *f_packet = new AOPacket(packet); ao_app->server_packet_received(f_packet); } }