#include "aocharmovie.h" #include "misc_functions.h" #include "file_functions.h" #include "aoapplication.h" AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) { ao_app = p_ao_app; m_movie = new QMovie(this); preanim_timer = new QTimer(this); preanim_timer->setSingleShot(true); connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); connect(preanim_timer, SIGNAL(timeout()), this, SLOT(timer_done())); } void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix) { QString emote_path; QList pathlist; pathlist = { ao_app->get_image_suffix(ao_app->get_character_path(p_char, emote_prefix + p_emote)), //Default path ao_app->get_character_path(p_char, p_emote + ".png"), //Non-animated path if emote_prefix fails ao_app->get_image_suffix(ao_app->get_theme_path("placeholder")), //Theme placeholder path ao_app->get_image_suffix(ao_app->get_default_theme_path("placeholder")), //Default theme placeholder path }; for (QString path : pathlist) { if (file_exists(path)) { emote_path = path; break; } } m_movie->stop(); m_movie->setFileName(emote_path); QImageReader *reader = new QImageReader(emote_path); movie_frames.clear(); QImage f_image = reader->read(); while (!f_image.isNull()) { if (m_flipped) movie_frames.append(f_image.mirrored(true, false)); else movie_frames.append(f_image); f_image = reader->read(); } delete reader; this->show(); m_movie->start(); } void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) { QString emote_path = ao_app->get_character_path(p_char, p_emote); m_movie->stop(); this->clear(); m_movie->setFileName(emote_path); m_movie->jumpToFrame(0); int full_duration = duration * time_mod; int real_duration = 0; play_once = false; for (int n_frame = 0 ; n_frame < m_movie->frameCount() ; ++n_frame) { real_duration += m_movie->nextFrameDelay(); m_movie->jumpToFrame(n_frame + 1); } #ifdef DEBUG_GIF qDebug() << "full_duration: " << full_duration; qDebug() << "real_duration: " << real_duration; #endif double percentage_modifier = 100.0; if (real_duration != 0 && duration != 0) { double modifier = full_duration / static_cast(real_duration); percentage_modifier = 100 / modifier; if (percentage_modifier > 100.0) percentage_modifier = 100.0; } #ifdef DEBUG_GIF qDebug() << "% mod: " << percentage_modifier; #endif if (full_duration == 0 || full_duration >= real_duration) { play_once = true; } else { play_once = false; preanim_timer->start(full_duration); } m_movie->setSpeed(static_cast(percentage_modifier)); play(p_char, p_emote, ""); } void AOCharMovie::play_talking(QString p_char, QString p_emote) { QString emote_path = ao_app->get_character_path(p_char, "(b)" + p_emote); m_movie->stop(); this->clear(); m_movie->setFileName(emote_path); play_once = false; m_movie->setSpeed(100); play(p_char, p_emote, "(b)"); } void AOCharMovie::play_idle(QString p_char, QString p_emote) { QString emote_path = ao_app->get_character_path(p_char, "(a)" + p_emote); m_movie->stop(); this->clear(); m_movie->setFileName(emote_path); play_once = false; m_movie->setSpeed(100); play(p_char, p_emote, "(a)"); } void AOCharMovie::stop() { //for all intents and purposes, stopping is the same as hiding. at no point do we want a frozen gif to display m_movie->stop(); preanim_timer->stop(); this->hide(); } void AOCharMovie::combo_resize(int w, int h) { QSize f_size(w, h); this->resize(f_size); m_movie->setScaledSize(f_size); } void AOCharMovie::move(int ax, int ay) { x = ax; y = ay; QLabel::move(x, y); } void AOCharMovie::frame_change(int n_frame) { if (movie_frames.size() > n_frame) { QPixmap f_pixmap = QPixmap::fromImage(movie_frames.at(n_frame)); auto aspect_ratio = Qt::KeepAspectRatio; if (f_pixmap.size().width() > f_pixmap.size().height()) aspect_ratio = Qt::KeepAspectRatioByExpanding; if (f_pixmap.size().width() > this->size().width() || f_pixmap.size().height() > this->size().height()) this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::SmoothTransformation)); else this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::FastTransformation)); QLabel::move(x + (this->width() - this->pixmap()->width())/2, y); } if (m_movie->frameCount() - 1 == n_frame && play_once) { preanim_timer->start(m_movie->nextFrameDelay()); m_movie->stop(); } } void AOCharMovie::timer_done() { done(); }