#pragma once #if defined(DISCORD_DYNAMIC_LIB) #if defined(_WIN32) #if defined(DISCORD_BUILDING_SDK) #define DISCORD_EXPORT __declspec(dllexport) #else #define DISCORD_EXPORT __declspec(dllimport) #endif #else #define DISCORD_EXPORT __attribute__((visibility("default"))) #endif #else #define DISCORD_EXPORT #endif #ifdef __cplusplus extern "C" { #endif DISCORD_EXPORT void Discord_Register(const char *applicationId, const char *command); DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, const char *steamId); #ifdef __cplusplus } #endif