#include "aoemotepreview.h" AOEmotePreview::AOEmotePreview(QWidget *parent, AOApplication *p_ao_app) : QWidget(parent) { ao_app = p_ao_app; ui_viewport = new QWidget(this); ui_vp_player_char = new CharLayer(ui_viewport, ao_app); ui_vp_player_char->setObjectName("ui_vp_player_char"); ui_vp_player_char->masked = false; ui_size_label = new QLabel(this); ui_size_label->setObjectName("ui_size_label"); setWindowFlag(Qt::WindowMinMaxButtonsHint, false); setWindowFlag(Qt::Tool); this->resize(256, 192); } void AOEmotePreview::set_widgets() { ui_viewport->resize(this->width(), this->height()); ui_vp_player_char->move_and_center(0, 0); ui_vp_player_char->combo_resize(ui_viewport->width(), ui_viewport->height()); ui_size_label->setText(QString::number(this->width()) + "x" + QString::number(this->height())); } void AOEmotePreview::play(QString emote, QString char_name, bool flipped, int self_offset, int self_offset_v) { ui_vp_player_char->stop(); ui_vp_player_char->set_flipped(flipped); ui_vp_player_char->move_and_center(ui_viewport->width() * self_offset / 100, ui_viewport->height() * self_offset_v / 100); ui_vp_player_char->load_image(emote, char_name, 0, false); ui_vp_player_char->set_play_once(false); m_emote = emote; m_char = char_name; setWindowTitle(char_name + ": " + emote); } void AOEmotePreview::resizeEvent(QResizeEvent *) { set_widgets(); ui_vp_player_char->load_image(m_emote, m_char, 0, false); }