Fixed an issue with the audio output change not registering.
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@ -48,21 +48,6 @@ void AOApplication::construct_lobby()
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discord->state_lobby();
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discord->state_lobby();
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w_lobby->show();
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w_lobby->show();
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// Change the default audio output device to be the one the user has given
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// in his config.ini file for now.
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int a = 0;
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BASS_DEVICEINFO info;
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for (a = 0; BASS_GetDeviceInfo(a, &info); a++)
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{
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if (get_audio_output_device() == info.name)
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{
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BASS_SetDevice(a);
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qDebug() << info.name << "was set as the default audio output device.";
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break;
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}
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}
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}
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}
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void AOApplication::destruct_lobby()
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void AOApplication::destruct_lobby()
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@ -125,20 +110,6 @@ QString AOApplication::get_cccc_version_string()
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void AOApplication::reload_theme()
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void AOApplication::reload_theme()
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{
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{
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current_theme = read_theme();
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current_theme = read_theme();
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// This may not be the best place for it, but let's read the audio output device just in case.
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int a = 0;
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BASS_DEVICEINFO info;
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for (a = 0; BASS_GetDeviceInfo(a, &info); a++)
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{
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if (get_audio_output_device() == info.name)
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{
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BASS_SetDevice(a);
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qDebug() << info.name << "was set as the default audio output device.";
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break;
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}
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}
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}
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}
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void AOApplication::set_favorite_list()
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void AOApplication::set_favorite_list()
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@ -33,6 +33,7 @@ void AOBlipPlayer::blip_tick()
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HSTREAM f_stream = m_stream_list[f_cycle];
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HSTREAM f_stream = m_stream_list[f_cycle];
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BASS_ChannelSetDevice(f_stream, BASS_GetDevice());
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BASS_ChannelPlay(f_stream, false);
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BASS_ChannelPlay(f_stream, false);
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}
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}
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@ -25,6 +25,7 @@ void AOMusicPlayer::play(QString p_song)
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this->set_volume(m_volume);
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this->set_volume(m_volume);
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BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
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BASS_ChannelPlay(m_stream, false);
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BASS_ChannelPlay(m_stream, false);
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}
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}
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@ -27,6 +27,7 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char)
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set_volume(m_volume);
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set_volume(m_volume);
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BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
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BASS_ChannelPlay(m_stream, false);
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BASS_ChannelPlay(m_stream, false);
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}
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}
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@ -20,8 +20,24 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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ao_app = p_ao_app;
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ao_app = p_ao_app;
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//initializing sound device
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//initializing sound device
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BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, 0, NULL);
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BASS_PluginLoad("bassopus.dll", BASS_UNICODE);
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// Change the default audio output device to be the one the user has given
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// in his config.ini file for now.
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int a = 0;
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BASS_DEVICEINFO info;
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for (a = 0; BASS_GetDeviceInfo(a, &info); a++)
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{
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if (ao_app->get_audio_output_device() == info.name)
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{
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BASS_SetDevice(a);
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BASS_Init(a, 48000, BASS_DEVICE_LATENCY, 0, NULL);
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BASS_PluginLoad("bassopus.dll", BASS_UNICODE);
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qDebug() << info.name << "was set as the default audio output device.";
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break;
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}
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}
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keepalive_timer = new QTimer(this);
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keepalive_timer = new QTimer(this);
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keepalive_timer->start(60000);
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keepalive_timer->start(60000);
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