removed dirty hack and optimized IC chat
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				@ -28,7 +28,6 @@ void AOTextArea::append_chatmessage(QString p_name, QString p_message)
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  this->insertHtml(result);
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					  this->insertHtml(result);
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  this->auto_scroll(old_cursor, old_scrollbar_value, is_scrolled_down);
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					  this->auto_scroll(old_cursor, old_scrollbar_value, is_scrolled_down);
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  this->auto_truncate();
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}
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					}
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void AOTextArea::append_error(QString p_message)
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					void AOTextArea::append_error(QString p_message)
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@ -47,7 +46,6 @@ void AOTextArea::append_error(QString p_message)
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  this->insertHtml("<font color='red'>" + result + "</font>");
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					  this->insertHtml("<font color='red'>" + result + "</font>");
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  this->auto_scroll(old_cursor, old_scrollbar_value, is_scrolled_down);
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					  this->auto_scroll(old_cursor, old_scrollbar_value, is_scrolled_down);
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  this->auto_truncate();
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}
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					}
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void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, bool is_scrolled_down)
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					void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, bool is_scrolled_down)
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@ -65,15 +63,3 @@ void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, bo
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      this->verticalScrollBar()->setValue(this->verticalScrollBar()->maximum());
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					      this->verticalScrollBar()->setValue(this->verticalScrollBar()->maximum());
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  }
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					  }
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}
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					}
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void AOTextArea::auto_truncate()
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{
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  QTextCursor temp_cursor = this->textCursor();
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  if (this->document()->characterCount() > 500000)
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  {
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    temp_cursor.movePosition(QTextCursor::Start);
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    temp_cursor.select(QTextCursor::LineUnderCursor);
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    temp_cursor.removeSelectedText();
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  }
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}
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@ -15,7 +15,6 @@ private:
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  const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b");
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					  const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b");
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  void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down);
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					  void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down);
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  void auto_truncate();
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};
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					};
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#endif // AOTEXTAREA_H
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					#endif // AOTEXTAREA_H
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@ -12,6 +12,7 @@
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#include <QRegExp>
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					#include <QRegExp>
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#include <QBrush>
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					#include <QBrush>
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#include <QTextCharFormat>
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					#include <QTextCharFormat>
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					#include <QFont>
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Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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					Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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{
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					{
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@ -80,7 +81,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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  ui_vp_wtce = new AOMovie(this, ao_app);
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					  ui_vp_wtce = new AOMovie(this, ao_app);
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  ui_vp_objection = new AOMovie(this, ao_app);
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					  ui_vp_objection = new AOMovie(this, ao_app);
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  ui_ic_chatlog = new QPlainTextEdit(this);
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						ui_ic_chatlog = new QTextEdit(this);
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  ui_ic_chatlog->setReadOnly(true);
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					  ui_ic_chatlog->setReadOnly(true);
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  ui_ms_chatlog = new AOTextArea(this);
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					  ui_ms_chatlog = new AOTextArea(this);
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@ -963,7 +964,7 @@ void Courtroom::handle_chatmessage(QStringList *p_contents)
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    ui_evidence_present->set_image("present_disabled.png");
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					    ui_evidence_present->set_image("present_disabled.png");
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  }
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					  }
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  append_ic_text("<b>" + f_showname.toHtmlEscaped() + "</b>: " + m_chatmessage[MESSAGE].toHtmlEscaped());
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						append_ic_text(": " + m_chatmessage[MESSAGE], f_showname);
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  previous_ic_message = f_message;
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					  previous_ic_message = f_message;
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@ -1147,17 +1148,20 @@ void Courtroom::handle_chatmessage_3()
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}
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					}
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void Courtroom::append_ic_text(QString p_text)
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					void Courtroom::append_ic_text(QString p_text, QString p_name)
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{
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					{
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						QTextCharFormat bold;
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						QTextCharFormat normal;
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						bold.setFontWeight(QFont::Bold);
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						normal.setFontWeight(QFont::Normal);
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  const QTextCursor old_cursor = ui_ic_chatlog->textCursor();
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					  const QTextCursor old_cursor = ui_ic_chatlog->textCursor();
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  const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value();
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					  const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value();
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  const bool is_scrolled_up = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum();
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					  const bool is_scrolled_up = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum();
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  ui_ic_chatlog->moveCursor(QTextCursor::Start);
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						ui_ic_chatlog->moveCursor(QTextCursor::Start);
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  ui_ic_chatlog->textCursor().insertHtml(p_text);
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  ui_ic_chatlog->textCursor().insertHtml("<br>");
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						ui_ic_chatlog->textCursor().insertText(p_name, bold);
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						ui_ic_chatlog->textCursor().insertText(p_text + '\n', normal);
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  if (old_cursor.hasSelection() || !is_scrolled_up)
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					  if (old_cursor.hasSelection() || !is_scrolled_up)
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  {
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					  {
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@ -1527,7 +1531,7 @@ void Courtroom::handle_song(QStringList *p_contents)
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    if (!mute_map.value(n_char))
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					    if (!mute_map.value(n_char))
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    {
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					    {
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      append_ic_text("<b>" + str_char + "</b> has played a song: " + f_song);
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								append_ic_text(" has played a song: " + f_song, str_char);
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      music_player->play(f_song);
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					      music_player->play(f_song);
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    }
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					    }
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  }
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					  }
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										44
									
								
								courtroom.h
									
									
									
									
									
								
							
							
						
						
									
										44
									
								
								courtroom.h
									
									
									
									
									
								
							@ -44,17 +44,31 @@ public:
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  void append_evidence(evi_type p_evi){evidence_list.append(p_evi);}
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					  void append_evidence(evi_type p_evi){evidence_list.append(p_evi);}
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  void append_music(QString f_music){music_list.append(f_music);}
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					  void append_music(QString f_music){music_list.append(f_music);}
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						//sets position of widgets based on theme ini files
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  void set_widgets();
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					  void set_widgets();
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						//sets font size based on theme ini files
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  void set_font(QWidget *widget, QString p_identifier);
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					  void set_font(QWidget *widget, QString p_identifier);
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						//helper function that calls above function on the relevant widgets
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  void set_fonts();
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					  void set_fonts();
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  void set_window_title(QString p_title);
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					  void set_window_title(QString p_title);
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						//reads theme inis and sets size and pos based on the identifier
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  void set_size_and_pos(QWidget *p_widget, QString p_identifier);
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					  void set_size_and_pos(QWidget *p_widget, QString p_identifier);
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						//sets status as taken on character with cid n_char and places proper shading on charselect
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  void set_taken(int n_char, bool p_taken);
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					  void set_taken(int n_char, bool p_taken);
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						//sets the current background to argument. also does some checks to see if it's a legacy bg
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  void set_background(QString p_background);
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					  void set_background(QString p_background);
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						//sets the evidence list member variable to argument
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  void set_evidence_list(QVector<evi_type> &p_evi_list);
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					  void set_evidence_list(QVector<evi_type> &p_evi_list);
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						//called when a DONE#% from the server was received
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  void done_received();
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					  void done_received();
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						//sets the local mute list based on characters available on the server
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  void set_mute_list();
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					  void set_mute_list();
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  //sets desk and bg based on pos in chatmessage
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					  //sets desk and bg based on pos in chatmessage
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@ -63,35 +77,58 @@ public:
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  //sets text color based on text color in chatmessage
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					  //sets text color based on text color in chatmessage
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  void set_text_color();
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					  void set_text_color();
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						//takes in serverD-formatted IP list as prints a converted version to server OOC
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						//admittedly poorly named
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  void set_ip_list(QString p_list);
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					  void set_ip_list(QString p_list);
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						//disables chat if current cid matches second argument
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						//enables if p_muted is false
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  void set_mute(bool p_muted, int p_cid);
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					  void set_mute(bool p_muted, int p_cid);
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						//send a message that the player is banned and quits the server
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  void set_ban(int p_cid);
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					  void set_ban(int p_cid);
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  //implementations in path_functions.cpp
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					  //implementations in path_functions.cpp
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  QString get_background_path();
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					  QString get_background_path();
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  QString get_default_background_path();
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					  QString get_default_background_path();
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						//cid = character id, returns the cid of the currently selected character
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  int get_cid() {return m_cid;}
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					  int get_cid() {return m_cid;}
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  QString get_current_char() {return current_char;}
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					  QString get_current_char() {return current_char;}
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						//properly sets up some varibles: resets user state
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  void enter_courtroom(int p_cid);
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					  void enter_courtroom(int p_cid);
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						//helper function that populates ui_music_list with the contents of music_list
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  void list_music();
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					  void list_music();
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						//these are for OOC chat
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  void append_ms_chatmessage(QString f_name, QString f_message);
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					  void append_ms_chatmessage(QString f_name, QString f_message);
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  void append_server_chatmessage(QString p_name, QString p_message);
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					  void append_server_chatmessage(QString p_name, QString p_message);
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						//these functions handle chatmessages sequentially.
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						//The process itself is very convoluted and merits separate documentation
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						//But the general idea is objection animation->pre animation->talking->idle
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  void handle_chatmessage(QStringList *p_contents);
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					  void handle_chatmessage(QStringList *p_contents);
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  void handle_chatmessage_2();
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					  void handle_chatmessage_2();
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  void handle_chatmessage_3();
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					  void handle_chatmessage_3();
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  void append_ic_text(QString p_text);
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						//adds text to the IC chatlog. p_name first as bold then p_text then a newlin
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						//this function keeps the chatlog scrolled to the top unless there's text selected
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						// or the user isn't already scrolled to the top
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						void append_ic_text(QString p_text, QString p_name = "");
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						//prints who played the song to IC chat and plays said song(if found on local filesystem)
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						//takes in a list where the first element is the song name and the second is the char id of who played it
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  void handle_song(QStringList *p_contents);
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					  void handle_song(QStringList *p_contents);
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  void play_preanim();
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					  void play_preanim();
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						//plays the witness testimony or cross examination animation based on argument
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  void handle_wtce(QString p_wtce);
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					  void handle_wtce(QString p_wtce);
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						//sets the hp bar of defense(p_bar 1) or pro(p_bar 2)
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						//state is an number between 0 and 10 inclusive
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  void set_hp_bar(int p_bar, int p_state);
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					  void set_hp_bar(int p_bar, int p_state);
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  void check_connection_received();
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					  void check_connection_received();
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  //delay before sfx plays
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					  //delay before sfx plays
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  QTimer *sfx_delay_timer;
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					  QTimer *sfx_delay_timer;
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						//keeps track of how long realization is visible(it's just a white square and should be visible less than a second)
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  QTimer *realization_timer;
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					  QTimer *realization_timer;
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						//times how long the blinking testimony should be shown(green one in the corner)
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  QTimer *testimony_show_timer;
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					  QTimer *testimony_show_timer;
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						//times how long the blinking testimony should be hidden
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  QTimer *testimony_hide_timer;
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					  QTimer *testimony_hide_timer;
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  //every time point in char.inis times this equals the final time
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					  //every time point in char.inis times this equals the final time
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@ -236,7 +276,7 @@ private:
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  AOMovie *ui_vp_wtce;
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					  AOMovie *ui_vp_wtce;
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  AOMovie *ui_vp_objection;
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					  AOMovie *ui_vp_objection;
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  QPlainTextEdit *ui_ic_chatlog;
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						QTextEdit *ui_ic_chatlog;
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  AOTextArea *ui_ms_chatlog;
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					  AOTextArea *ui_ms_chatlog;
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  AOTextArea *ui_server_chatlog;
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					  AOTextArea *ui_server_chatlog;
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