From dd325de31e3502e20a5134a5358961d4e0f367f9 Mon Sep 17 00:00:00 2001 From: stonedDiscord Date: Tue, 6 Aug 2019 21:22:49 +0200 Subject: [PATCH] use languages own name --- src/aooptionsdialog.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp index 539a822..15a6e35 100644 --- a/src/aooptionsdialog.cpp +++ b/src/aooptionsdialog.cpp @@ -175,10 +175,10 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi ui_language_combobox = new QComboBox(ui_form_layout_widget); ui_language_combobox->addItem(" - Default"); ui_language_combobox->addItem("en - English"); - ui_language_combobox->addItem("de - German"); - ui_language_combobox->addItem("es - Spanish"); - ui_language_combobox->addItem("jp - Japanese"); - ui_language_combobox->addItem("ru - Russian"); + ui_language_combobox->addItem("de - Deutsch"); + ui_language_combobox->addItem("es - Español"); + ui_language_combobox->addItem("jp - 日本語"); + ui_language_combobox->addItem("ru - Русски"); ui_gameplay_form->setWidget(10, QFormLayout::FieldRole, ui_language_combobox); // Here we start the callwords tab.