Add \p for "pause" similar to \s and \f, which will pause the text for 0.1 secods
This commit is contained in:
parent
ad460ceaff
commit
d424020f42
@ -3047,7 +3047,7 @@ QString Courtroom::filter_ic_text(QString p_text, bool html, int target_pos,
|
||||
check_pos_escaped += appendage.size();
|
||||
skip = true;
|
||||
}
|
||||
if (f_character == "s" || f_character == "f") // screenshake/flash
|
||||
if (f_character == "s" || f_character == "f" || f_character == "p") // screenshake/flash/pause
|
||||
skip = true;
|
||||
|
||||
parse_escape_seq = false;
|
||||
@ -3508,6 +3508,7 @@ void Courtroom::chat_tick()
|
||||
QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_rest);
|
||||
QString f_character;
|
||||
int f_char_length;
|
||||
int msg_delay = 0;
|
||||
|
||||
tbf.toNextBoundary();
|
||||
|
||||
@ -3567,6 +3568,10 @@ void Courtroom::chat_tick()
|
||||
this->do_flash();
|
||||
formatting_char = true;
|
||||
}
|
||||
if (f_character == "p")
|
||||
{
|
||||
formatting_char = true;
|
||||
}
|
||||
next_character_is_not_special = false;
|
||||
}
|
||||
|
||||
@ -3576,14 +3581,19 @@ void Courtroom::chat_tick()
|
||||
else if (current_display_speed > 6)
|
||||
current_display_speed = 6;
|
||||
|
||||
int msg_delay = text_crawl * message_display_mult[current_display_speed];
|
||||
if (msg_delay == 0)
|
||||
msg_delay = text_crawl * message_display_mult[current_display_speed];
|
||||
|
||||
if ((msg_delay <= 0 &&
|
||||
tick_pos < f_message.size() - 1) ||
|
||||
formatting_char) {
|
||||
chat_tick_timer->start(0); // Don't bother rendering anything out as we're
|
||||
// doing the SPEED. (there's latency otherwise)
|
||||
if (f_character == "p")
|
||||
chat_tick_timer->start(100); // wait the pause lol
|
||||
else
|
||||
chat_tick_timer->start(0); // Don't bother rendering anything out as we're
|
||||
// doing the SPEED. (there's latency otherwise)
|
||||
if (!formatting_char || f_character == "n" || f_character == "f" ||
|
||||
f_character == "s")
|
||||
f_character == "s" || f_character == "p")
|
||||
real_tick_pos += f_char_length; // Adjust the tick position for the
|
||||
// scrollbar convenience
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user