Merge pull request #622 from AttorneyOnline/fix/emote-button-gen
Fix emote buttons not generating due to bad VPath lookup
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commit
d1fb7fde16
@ -14,7 +14,7 @@ public:
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int p_w, int p_h);
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int p_w, int p_h);
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void set_image(QString p_image, QString p_emote_comment);
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void set_image(QString p_image, QString p_emote_comment);
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void set_char_image(QString p_char, int p_emote, QString suffix);
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void set_char_image(QString p_char, int p_emote, bool on);
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void set_id(int p_id) { m_id = p_id; }
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void set_id(int p_id) { m_id = p_id; }
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int get_id() { return m_id; }
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int get_id() { return m_id; }
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@ -25,11 +25,27 @@ void AOEmoteButton::set_image(QString p_image, QString p_emote_comment)
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"\") 0 0 0 0 stretch stretch; }"
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"\") 0 0 0 0 stretch stretch; }"
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"QToolTip { color: #000000; background-color: #ffffff; border: 0px; }");
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"QToolTip { color: #000000; background-color: #ffffff; border: 0px; }");
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}
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}
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else if ((p_image.contains("_on") &&
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else {
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file_exists(tmp_p_image.replace("_on", "_off"))) ||
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this->setText(p_emote_comment);
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(p_image.contains("_off") &&
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this->setStyleSheet("QPushButton { border-image: url(); }"
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file_exists(tmp_p_image.replace("_off", "_on")))) {
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"QToolTip { background-image: url(); color: #000000; "
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QImage tmpImage(tmp_p_image);
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"background-color: #ffffff; border: 0px; }");
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}
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}
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void AOEmoteButton::set_char_image(QString p_char, int p_emote, bool on)
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{
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QString emotion_number = QString::number(p_emote + 1);
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QStringList suffixes { "_off", "_on" };
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QStringList suffixedPaths;
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for (const QString &suffix : suffixes) {
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suffixedPaths.append(ao_app->get_image_suffix(ao_app->get_character_path(
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p_char, "emotions/button" + emotion_number + suffix)));
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}
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QString emoteComment = ao_app->get_emote_comment(p_char, p_emote);
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if (!file_exists(suffixedPaths[on]) && file_exists(suffixedPaths[!on])) {
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QImage tmpImage(suffixedPaths[!on]);
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tmpImage = tmpImage.convertToFormat(QImage::Format_ARGB32);
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tmpImage = tmpImage.convertToFormat(QImage::Format_ARGB32);
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QPoint p1, p2;
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QPoint p1, p2;
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p2.setY(tmpImage.height());
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p2.setY(tmpImage.height());
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@ -46,25 +62,13 @@ void AOEmoteButton::set_image(QString p_image, QString p_emote_comment)
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p.fillRect(0, 0, tmpImage.width(), tmpImage.height(), gradient);
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p.fillRect(0, 0, tmpImage.width(), tmpImage.height(), gradient);
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p.end();
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p.end();
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tmpImage.save(p_image, "png");
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set_image(p_image, p_emote_comment);
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}
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else {
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this->setText(p_emote_comment);
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this->setStyleSheet("QPushButton { border-image: url(); }"
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"QToolTip { background-image: url(); color: #000000; "
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"background-color: #ffffff; border: 0px; }");
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}
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}
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void AOEmoteButton::set_char_image(QString p_char, int p_emote, QString suffix)
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// Original suffixed path may be empty, so create the path again
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{
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suffixedPaths[on] = QString(suffixedPaths[!on]).replace(suffixes[!on], suffixes[on]);
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QString emotion_number = QString::number(p_emote + 1);
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tmpImage.save(suffixedPaths[on], "png");
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QString image_path =
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}
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ao_app->get_image_suffix(ao_app->get_character_path(
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p_char, "emotions/button" + emotion_number + suffix));
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this->set_image(image_path, ao_app->get_emote_comment(p_char, p_emote));
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set_image(suffixedPaths[on], emoteComment);
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}
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}
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void AOEmoteButton::on_clicked() { emit emote_clicked(m_id); }
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void AOEmoteButton::on_clicked() { emit emote_clicked(m_id); }
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@ -126,9 +126,9 @@ void Courtroom::set_emote_page()
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AOEmoteButton *f_emote = ui_emote_list.at(n_emote);
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AOEmoteButton *f_emote = ui_emote_list.at(n_emote);
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if (n_real_emote == current_emote)
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if (n_real_emote == current_emote)
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f_emote->set_char_image(current_char, n_real_emote, "_on");
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f_emote->set_char_image(current_char, n_real_emote, true);
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else
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else
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f_emote->set_char_image(current_char, n_real_emote, "_off");
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f_emote->set_char_image(current_char, n_real_emote, false);
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f_emote->show();
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f_emote->show();
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f_emote->setToolTip(QString::number(n_real_emote + 1) + ": " +
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f_emote->setToolTip(QString::number(n_real_emote + 1) + ": " +
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@ -158,7 +158,7 @@ void Courtroom::select_emote(int p_id)
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if (current_emote >= min && current_emote <= max)
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if (current_emote >= min && current_emote <= max)
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ui_emote_list.at(current_emote % max_emotes_on_page)
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ui_emote_list.at(current_emote % max_emotes_on_page)
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->set_char_image(current_char, current_emote, "_off");
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->set_char_image(current_char, current_emote, false);
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int old_emote = current_emote;
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int old_emote = current_emote;
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@ -166,7 +166,7 @@ void Courtroom::select_emote(int p_id)
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if (current_emote >= min && current_emote <= max)
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if (current_emote >= min && current_emote <= max)
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ui_emote_list.at(current_emote % max_emotes_on_page)
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ui_emote_list.at(current_emote % max_emotes_on_page)
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->set_char_image(current_char, current_emote, "_on");
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->set_char_image(current_char, current_emote, true);
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int emote_mod = ao_app->get_emote_mod(current_char, current_emote);
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int emote_mod = ao_app->get_emote_mod(current_char, current_emote);
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