improve language for previews (#1084)
This commit is contained in:
parent
a8156ed1b9
commit
c3e51032c0
@ -268,7 +268,7 @@ void Courtroom::show_emote_menu(const QPoint &pos)
|
||||
QString f_pre = ao_app->get_pre_emote(current_char, emote_num);
|
||||
if (!f_pre.isEmpty() && f_pre != "-")
|
||||
{
|
||||
emote_menu->addAction("Preview pre: " + f_pre, this, [this, f_pre] { preview_emote(f_pre, kal::CharacterAnimationLayer::PreEmote); });
|
||||
emote_menu->addAction("Preview preanimation: " + f_pre, this, [this, f_pre] { preview_emote(f_pre, kal::CharacterAnimationLayer::PreEmote); });
|
||||
}
|
||||
|
||||
QString f_emote = ao_app->get_emote(current_char, emote_num);
|
||||
@ -280,7 +280,7 @@ void Courtroom::show_emote_menu(const QPoint &pos)
|
||||
// if there is a (c) animation
|
||||
if (file_exists(ao_app->find_image(c_paths)))
|
||||
{
|
||||
emote_menu->addAction("Preview segway: " + f_emote, this, [this, f_emote] { preview_emote(f_emote, kal::CharacterAnimationLayer::PostEmote); });
|
||||
emote_menu->addAction("Preview postanimation: " + f_emote, this, [this, f_emote] { preview_emote(f_emote, kal::CharacterAnimationLayer::PostEmote); });
|
||||
}
|
||||
}
|
||||
emote_menu->popup(button->mapToGlobal(pos));
|
||||
|
Loading…
Reference in New Issue
Block a user