Changed dropdown menus so they activate even if you click an item in them.
This commit is contained in:
		
							parent
							
								
									fc72ff4234
								
							
						
					
					
						commit
						bbf8d103b3
					
				@ -271,8 +271,8 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
 | 
				
			|||||||
  connect(ui_emote_left, SIGNAL(clicked()), this, SLOT(on_emote_left_clicked()));
 | 
					  connect(ui_emote_left, SIGNAL(clicked()), this, SLOT(on_emote_left_clicked()));
 | 
				
			||||||
  connect(ui_emote_right, SIGNAL(clicked()), this, SLOT(on_emote_right_clicked()));
 | 
					  connect(ui_emote_right, SIGNAL(clicked()), this, SLOT(on_emote_right_clicked()));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  connect(ui_emote_dropdown, SIGNAL(activated(int)), this, SLOT(on_emote_dropdown_changed(int)));
 | 
					  connect(ui_emote_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_emote_dropdown_changed(int)));
 | 
				
			||||||
  connect(ui_pos_dropdown, SIGNAL(activated(int)), this, SLOT(on_pos_dropdown_changed(int)));
 | 
					  connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_pos_dropdown_changed(int)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_mute_list_clicked(QModelIndex)));
 | 
					  connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_mute_list_clicked(QModelIndex)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user