remove accidentally included debug calls
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8ca0acc5f4
commit
9eb9b6f965
@ -257,8 +257,6 @@ void AnimationLayer::calculateFrameGeometry()
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int x = (m_scaled_frame_size.width() - widget_size.width()) / 2;
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m_display_rect = QRect(x, 0, widget_size.width(), m_scaled_frame_size.height());
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qDebug() << (scale < 1.0);
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if (m_transformation_mode_hint == Qt::FastTransformation)
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{
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m_transformation_mode = scale < 1.0 ? Qt::SmoothTransformation : Qt::FastTransformation;
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@ -461,8 +459,7 @@ void CharacterAnimationLayer::loadCharacterEmote(QString character, QString file
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setFileName(file_path);
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setPlayOnce(play_once);
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Qt::TransformationMode char_transform = ao_app->get_scaling(ao_app->get_emote_property(character, fileName, "scaling"));
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setTransformationMode(char_transform);
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setTransformationMode(ao_app->get_scaling(ao_app->get_emote_property(character, fileName, "scaling")));
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setStretchToFit(ao_app->get_emote_property(character, fileName, "stretch").startsWith("true"));
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if (synchronize_frame && previous_frame_count == frameCount())
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{
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@ -2263,7 +2263,7 @@ void Courtroom::on_chat_return_pressed()
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QString pre_emote = ao_app->get_pre_emote(current_char, current_emote);
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QString emote = ao_app->get_emote(current_char, current_emote);
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QStringList emotes_to_check = {pre_emote, "(b)" + emote, "(a)" + emote, "(b)/" + emote, "(a)/" + emote};
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QStringList emotes_to_check = {pre_emote, "(b)" + emote, "(a)" + emote};
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QStringList effects_to_check = {"_FrameScreenshake", "_FrameRealization", "_FrameSFX"};
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foreach (QString f_effect, effects_to_check)
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@ -2283,7 +2283,6 @@ void Courtroom::on_chat_return_pressed()
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packet += "^";
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}
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packet_contents.append(packet);
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qDebug() << packet;
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}
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}
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