remove accidentally included debug calls
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				@ -257,8 +257,6 @@ void AnimationLayer::calculateFrameGeometry()
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    int x = (m_scaled_frame_size.width() - widget_size.width()) / 2;
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    m_display_rect = QRect(x, 0, widget_size.width(), m_scaled_frame_size.height());
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    qDebug() << (scale < 1.0);
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    if (m_transformation_mode_hint == Qt::FastTransformation)
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    {
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      m_transformation_mode = scale < 1.0 ? Qt::SmoothTransformation : Qt::FastTransformation;
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@ -461,8 +459,7 @@ void CharacterAnimationLayer::loadCharacterEmote(QString character, QString file
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  setFileName(file_path);
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  setPlayOnce(play_once);
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  Qt::TransformationMode char_transform = ao_app->get_scaling(ao_app->get_emote_property(character, fileName, "scaling"));
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  setTransformationMode(char_transform);
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  setTransformationMode(ao_app->get_scaling(ao_app->get_emote_property(character, fileName, "scaling")));
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  setStretchToFit(ao_app->get_emote_property(character, fileName, "stretch").startsWith("true"));
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  if (synchronize_frame && previous_frame_count == frameCount())
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  {
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@ -2263,7 +2263,7 @@ void Courtroom::on_chat_return_pressed()
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    QString pre_emote = ao_app->get_pre_emote(current_char, current_emote);
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    QString emote = ao_app->get_emote(current_char, current_emote);
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    QStringList emotes_to_check = {pre_emote, "(b)" + emote, "(a)" + emote, "(b)/" + emote, "(a)/" + emote};
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    QStringList emotes_to_check = {pre_emote, "(b)" + emote, "(a)" + emote};
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    QStringList effects_to_check = {"_FrameScreenshake", "_FrameRealization", "_FrameSFX"};
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    foreach (QString f_effect, effects_to_check)
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@ -2283,7 +2283,6 @@ void Courtroom::on_chat_return_pressed()
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        packet += "^";
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      }
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      packet_contents.append(packet);
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      qDebug() << packet;
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    }
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  }
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