so this solution doesn't really work. It makes the chat message box appear over the character select screen.

this bug only occurs when the chat box is initialized inside the viewport. Annoying as hell but at least it can be reproduced reliably.
This commit is contained in:
Crystalwarrior 2019-09-17 00:56:39 +03:00
parent 684e26cb77
commit 9695c621c2

View File

@ -2219,7 +2219,6 @@ void Courtroom::start_chat_ticking()
ui_vp_chatbox->show();
ui_vp_message->show();
ui_vp_message->raise(); //So you can scroll it
if (!is_additive)
{