fix incorrect emote modifier
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				@ -1613,7 +1613,7 @@ void Courtroom::on_chat_return_pressed()
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    if (f_emote_mod == 0)
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					    if (f_emote_mod == 0)
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      f_emote_mod = 1;
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					      f_emote_mod = 1;
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    else if (f_emote_mod == 5 && ao_app->prezoom_enabled)
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					    else if (f_emote_mod == 5 && ao_app->prezoom_enabled)
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      f_emote_mod = 4;
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					      f_emote_mod = 6;
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  }
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					  }
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  else {
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					  else {
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    if (f_emote_mod == 1)
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					    if (f_emote_mod == 1)
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@ -1772,7 +1772,6 @@ void Courtroom::reset_ic(){
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}
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					}
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void Courtroom::reset_ui(){
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					void Courtroom::reset_ui(){
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    if (m_chatmessage[CHAR_ID].toInt() == m_cid) {
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      ui_ic_chat_message->clear();
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					      ui_ic_chat_message->clear();
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      if (ui_additive->isChecked())
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					      if (ui_additive->isChecked())
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        ui_ic_chat_message->insert(" ");
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					        ui_ic_chat_message->insert(" ");
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@ -1789,7 +1788,6 @@ void Courtroom::reset_ui(){
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      ui_realization->set_image("realization");
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					      ui_realization->set_image("realization");
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      ui_screenshake->set_image("screenshake");
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					      ui_screenshake->set_image("screenshake");
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      ui_evidence_present->set_image("present");
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					      ui_evidence_present->set_image("present");
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    }
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}
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					}
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void Courtroom::handle_chatmessage(QStringList *p_contents)
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					void Courtroom::handle_chatmessage(QStringList *p_contents)
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@ -1851,7 +1849,9 @@ void Courtroom::handle_chatmessage(QStringList *p_contents)
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  reset_ic();
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					  reset_ic();
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  // Reset UI elements after client message gets sent
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					  // Reset UI elements after client message gets sent
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  reset_ui();
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					  if (m_chatmessage[CHAR_ID].toInt() == m_cid) {
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					    reset_ui();
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					  }
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  // Let the server handle actually checking if they're allowed to do this.
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					  // Let the server handle actually checking if they're allowed to do this.
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  is_additive = m_chatmessage[ADDITIVE].toInt() == 1;
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					  is_additive = m_chatmessage[ADDITIVE].toInt() == 1;
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