Fix showname placeholder text and shout button after changing characters (#147)
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@ -144,8 +144,6 @@ void Courtroom::char_clicked(int n_char)
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update_character(n_char);
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enter_courtroom();
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ui_ic_chat_name->setPlaceholderText(char_list.at(n_char).name);
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}
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void Courtroom::put_button_in_place(int starting, int chars_on_this_page)
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@ -1,4 +1,4 @@
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#include "courtroom.h"
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#include "courtroom.h"
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Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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{
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@ -1264,6 +1264,9 @@ void Courtroom::update_character(int p_cid)
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else
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ui_custom_objection->hide();
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if (m_cid != -1) // there is no name at char_list -1, and we crash if we try
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// to find one
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ui_ic_chat_name->setPlaceholderText(char_list.at(m_cid).name);
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ui_char_select_background->hide();
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ui_ic_chat_message->setEnabled(m_cid != -1);
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ui_ic_chat_message->setFocus();
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@ -1296,6 +1299,25 @@ void Courtroom::enter_courtroom()
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list_music();
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list_areas();
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switch (
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objection_state) // no need to reset these as it was done in set_widgets()
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{
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case 1:
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ui_hold_it->set_image("holdit_selected");
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break;
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case 2:
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ui_objection->set_image("objection_selected");
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break;
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case 3:
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ui_take_that->set_image("takethat_selected");
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break;
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case 4:
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ui_custom_objection->set_image("custom_selected");
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break;
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default:
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break;
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}
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music_player->set_volume(ui_music_slider->value(), 0); // set music
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// Set the ambience and other misc. music layers
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for (int i = 1; i < music_player->m_channelmax; ++i) {
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@ -3223,7 +3245,9 @@ void Courtroom::on_ooc_return_pressed()
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if (ok) {
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if (whom > -1) {
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other_charid = whom;
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QString msg = tr("You will now pair up with %1 if they also choose your character in return.").arg(char_list.at(whom).name);
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QString msg = tr("You will now pair up with %1 if they also choose "
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"your character in return.")
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.arg(char_list.at(whom).name);
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append_server_chatmessage("CLIENT", msg, "1");
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}
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else {
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@ -3371,8 +3395,8 @@ void Courtroom::on_ooc_return_pressed()
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QString casestatus = casefile.value("status", "").value<QString>();
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if (!caseauth.isEmpty())
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append_server_chatmessage(tr("CLIENT"), tr("Case made by %1.").arg(caseauth),
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"1");
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append_server_chatmessage(tr("CLIENT"),
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tr("Case made by %1.").arg(caseauth), "1");
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if (!casedoc.isEmpty())
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ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() +
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"#/doc " + casedoc + "#%"));
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