From 940b04adb17b68402635c0622ca155da9cf358db Mon Sep 17 00:00:00 2001 From: Crystalwarrior Date: Thu, 11 Feb 2021 14:42:37 +0300 Subject: [PATCH] aolayer Debug text bamboozled (#461) Set focus to chat on pos remove click --- src/aolayer.cpp | 8 ++++++++ src/courtroom.cpp | 1 + 2 files changed, 9 insertions(+) diff --git a/src/aolayer.cpp b/src/aolayer.cpp index 5b19c6a..61b398f 100644 --- a/src/aolayer.cpp +++ b/src/aolayer.cpp @@ -140,7 +140,9 @@ void BackgroundLayer::load_image(QString p_filename) transform_mode = ao_app->get_scaling(ao_app->read_design_ini("scaling", design_path)); stretch = ao_app->read_design_ini("stretch", design_path).startsWith("true"); +#ifdef DEBUG_MOVIE qDebug() << "[BackgroundLayer] BG loaded: " << p_filename; +#endif start_playback(ao_app->get_image_suffix(ao_app->get_background_path(p_filename))); } @@ -187,9 +189,11 @@ void CharLayer::load_image(QString p_filename, QString p_charname, play_once = true; preanim_timer->start(duration * tick_ms); } +#ifdef DEBUG_MOVIE qDebug() << "[CharLayer] anim loaded: prefix " << prefix << " filename " << current_emote << " from character: " << p_charname << " continuous: " << continuous; +#endif QList pathlist = { ao_app->get_image_suffix(ao_app->get_character_path( p_charname, prefix + current_emote)), // Default path @@ -324,7 +328,9 @@ void AOLayer::start_playback(QString p_image) if (stretch_override != "") stretch = stretch_override.startsWith("true"); +#ifdef DEBUG_MOVIE qDebug() << "stretch:" << stretch << "filename:" << p_image; +#endif m_reader.setFileName(p_image); if (m_reader.loopCount() == 0) play_once = true; @@ -474,8 +480,10 @@ void CharLayer::load_network_effects() if (effect == "sfx^") // Currently the only frame result that feeds us // data, let's yank it in. effect += f_data; +#ifdef DEBUG_MOVIE qDebug() << effect << f_data << "frame" << f_frame << "for" << m_emote; +#endif movie_effects[f_frame].append(effect); } } diff --git a/src/courtroom.cpp b/src/courtroom.cpp index b1b4dc1..d03bf23 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -4341,6 +4341,7 @@ void Courtroom::on_pos_remove_clicked() ui_pos_dropdown->setCurrentIndex(0); // as a last resort, choose the first item in the dropdown current_side = ""; ui_pos_remove->hide(); + ui_ic_chat_message->setFocus(); } void Courtroom::set_iniswap_dropdown()