Set music and objection to volume slider in update_character

This commit is contained in:
Skye Deving 2021-01-11 02:27:10 -06:00
parent 812d04d969
commit 90bd02a3e9

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@ -1380,7 +1380,9 @@ void Courtroom::update_character(int p_cid)
ui_char_select_background->hide(); ui_char_select_background->hide();
ui_ic_chat_message->setEnabled(m_cid != -1); ui_ic_chat_message->setEnabled(m_cid != -1);
ui_ic_chat_message->setFocus(); ui_ic_chat_message->setFocus();
// have to call these to make sure sfx and blips don't get accidentally muted forever when we change characters // have to call these to make sure music, sfx, and blips don't get accidentally muted forever when we change characters
music_player->set_volume(ui_music_slider->value(), 0);
objection_player->set_volume(ui_sfx_slider->value());
sfx_player->set_volume(ui_sfx_slider->value()); sfx_player->set_volume(ui_sfx_slider->value());
blip_player->set_volume(ui_blip_slider->value()); blip_player->set_volume(ui_blip_slider->value());
} }