added message when server closes the connection and incremented version to 2.1.3
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				@ -13,7 +13,7 @@ RC_ICONS = logo.ico
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TARGET = Attorney_Online_remake
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TEMPLATE = app
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VERSION = 2.1.2.0
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VERSION = 2.1.3.0
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SOURCES += main.cpp\
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        lobby.cpp \
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@ -3,6 +3,7 @@
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#include "lobby.h"
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#include "courtroom.h"
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#include "networkmanager.h"
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#include "debug_functions.h"
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#include <QDebug>
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#include <QRect>
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@ -117,6 +118,16 @@ void AOApplication::add_favorite_server(int p_server)
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  write_to_serverlist_txt(server_line);
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}
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void AOApplication::server_disconnected()
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{
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  if (courtroom_constructed)
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  {
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    call_notice("Disconnected from server.");
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    construct_lobby();
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    destruct_courtroom();
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  }
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}
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void AOApplication::loading_cancelled()
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{
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  destruct_courtroom();
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@ -117,7 +117,7 @@ public:
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private:
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  const int RELEASE = 2;
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  const int MAJOR_VERSION = 1;
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  const int MINOR_VERSION = 2;
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  const int MINOR_VERSION = 3;
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  QString user_theme = "default";
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@ -125,6 +125,7 @@ private:
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  QVector<server_type> favorite_list;
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public slots:
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  void server_disconnected();
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  void loading_cancelled();
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};
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@ -14,6 +14,7 @@ NetworkManager::NetworkManager(AOApplication *parent) : QObject(parent)
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  QObject::connect(ms_socket, SIGNAL(readyRead()), this, SLOT(handle_ms_packet()));
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  QObject::connect(server_socket, SIGNAL(readyRead()), this, SLOT(handle_server_packet()));
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  QObject::connect(server_socket, SIGNAL(disconnected()), ao_app, SLOT(server_disconnected()));
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}
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NetworkManager::~NetworkManager()
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