diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp index 2641d8d..d852eae 100644 --- a/src/aooptionsdialog.cpp +++ b/src/aooptionsdialog.cpp @@ -41,7 +41,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) // Let's add the tabs one by one. // First, we'll start with 'Gameplay'. - ui_gameplay_tab = new QWidget(); + ui_gameplay_tab = new QWidget(this); ui_gameplay_tab->setSizePolicy(sizePolicy1); ui_settings_tabs->addTab(ui_gameplay_tab, tr("Gameplay")); ui_form_layout_widget = new QWidget(ui_gameplay_tab); @@ -379,7 +379,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_gameplay_tab->show(); // Here we start the callwords tab. - ui_callwords_tab = new QWidget(); + ui_callwords_tab = new QWidget(this); ui_settings_tabs->addTab(ui_callwords_tab, tr("Callwords")); ui_callwords_widget = new QWidget(ui_callwords_tab); @@ -416,7 +416,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_callwords_layout->addWidget(ui_callwords_explain_lbl); // The audio tab. - ui_audio_tab = new QWidget(); + ui_audio_tab = new QWidget(this); ui_settings_tabs->addTab(ui_audio_tab, tr("Audio")); ui_audio_widget = new QWidget(ui_audio_tab); @@ -577,7 +577,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_audio_layout->setWidget(row, QFormLayout::FieldRole, ui_objectmusic_cb); // The casing tab! - ui_casing_tab = new QWidget(); + ui_casing_tab = new QWidget(this); ui_settings_tabs->addTab(ui_casing_tab, tr("Casing")); ui_casing_widget = new QWidget(ui_casing_tab);