fix effects continuing to be displayed when they shouldn't
This commit is contained in:
		
							parent
							
								
									916317b949
								
							
						
					
					
						commit
						83715f4276
					
				@ -1436,6 +1436,7 @@ void Courtroom::set_background(QString p_background, bool display)
 | 
				
			|||||||
    ui_vp_player_char->stopPlayback();
 | 
					    ui_vp_player_char->stopPlayback();
 | 
				
			||||||
    ui_vp_sideplayer_char->stopPlayback();
 | 
					    ui_vp_sideplayer_char->stopPlayback();
 | 
				
			||||||
    ui_vp_effect->stopPlayback();
 | 
					    ui_vp_effect->stopPlayback();
 | 
				
			||||||
 | 
					    ui_vp_effect->hide();
 | 
				
			||||||
    ui_vp_message->hide();
 | 
					    ui_vp_message->hide();
 | 
				
			||||||
    ui_vp_chatbox->setVisible(chatbox_always_show);
 | 
					    ui_vp_chatbox->setVisible(chatbox_always_show);
 | 
				
			||||||
    // Show it if chatbox always shows
 | 
					    // Show it if chatbox always shows
 | 
				
			||||||
@ -2746,6 +2747,7 @@ void Courtroom::display_character()
 | 
				
			|||||||
  ui_vp_speedlines->hide();
 | 
					  ui_vp_speedlines->hide();
 | 
				
			||||||
  ui_vp_player_char->stopPlayback();
 | 
					  ui_vp_player_char->stopPlayback();
 | 
				
			||||||
  ui_vp_effect->stopPlayback();
 | 
					  ui_vp_effect->stopPlayback();
 | 
				
			||||||
 | 
					  ui_vp_effect->hide();
 | 
				
			||||||
  // Clear all looping sfx to prevent obnoxiousness
 | 
					  // Clear all looping sfx to prevent obnoxiousness
 | 
				
			||||||
  sfx_player->stopAllLoopingStream();
 | 
					  sfx_player->stopAllLoopingStream();
 | 
				
			||||||
  // Hide the message and chatbox and handle the emotes
 | 
					  // Hide the message and chatbox and handle the emotes
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user