diff --git a/src/discord_rich_presence.cpp b/src/discord_rich_presence.cpp index 10f5833..0bb7f9f 100644 --- a/src/discord_rich_presence.cpp +++ b/src/discord_rich_presence.cpp @@ -4,6 +4,7 @@ namespace AttorneyOnline { Discord::Discord() { + #ifdef DISCORD DiscordEventHandlers handlers; std::memset(&handlers, 0, sizeof(handlers)); handlers = {}; @@ -18,15 +19,19 @@ Discord::Discord() }; qInfo() << "Initializing Discord RPC"; Discord_Initialize(APPLICATION_ID, &handlers, 1, nullptr); + #endif } Discord::~Discord() { + #ifdef DISCORD Discord_Shutdown(); + #endif } void Discord::state_lobby() { + #ifdef DISCORD DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; @@ -36,12 +41,13 @@ void Discord::state_lobby() presence.state = "In Lobby"; presence.details = "Idle"; Discord_UpdatePresence(&presence); + #endif } void Discord::state_server(std::string name, std::string server_id) { qDebug() << "Discord RPC: Setting server state"; - + #ifdef DISCORD DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; @@ -59,6 +65,7 @@ void Discord::state_server(std::string name, std::string server_id) this->server_name = name; this->timestamp = timestamp; Discord_UpdatePresence(&presence); + #endif } void Discord::state_character(std::string name) @@ -67,7 +74,7 @@ void Discord::state_character(std::string name) auto name_friendly = QString(name.c_str()).replace('_', ' ').toStdString(); const std::string playing_as = "Playing as " + name_friendly; qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() << ")"; - + #ifdef DISCORD DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; @@ -81,12 +88,13 @@ void Discord::state_character(std::string name) presence.smallImageKey = name_internal.c_str(); // presence.smallImageText = name_internal.c_str(); Discord_UpdatePresence(&presence); + #endif } void Discord::state_spectate() { qDebug() << "Discord RPC: Setting specator state"; - + #ifdef DISCORD DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; @@ -98,6 +106,7 @@ void Discord::state_spectate() presence.state = "Spectating"; Discord_UpdatePresence(&presence); + #endif } }