Adopt better method for setting custom pos using the pos dropdown
Make it actually work properly
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				@ -581,7 +581,6 @@ private:
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  QString current_background = "default";
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  QString current_side = "";
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  int temp_side_index = -1;
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  QBrush free_brush;
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  QBrush lfp_brush;
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@ -835,6 +834,7 @@ private slots:
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  void on_emote_dropdown_changed(int p_index);
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  void on_pos_dropdown_changed(int p_index);
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  void on_pos_dropdown_changed(QString p_text);
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  void on_pos_remove_clicked();
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  void on_iniswap_dropdown_changed(int p_index);
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@ -308,6 +308,8 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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  connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this,
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          SLOT(on_pos_dropdown_changed(int)));
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  connect(ui_pos_dropdown, SIGNAL(editTextChanged(QString)), this,
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          SLOT(on_pos_dropdown_changed(QString)));
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  connect(ui_pos_remove, SIGNAL(clicked()), this, SLOT(on_pos_remove_clicked()));
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  connect(ui_iniswap_dropdown, SIGNAL(currentIndexChanged(int)), this,
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@ -728,6 +730,7 @@ void Courtroom::set_widgets()
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  set_size_and_pos(ui_pos_dropdown, "pos_dropdown");
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  ui_pos_dropdown->setEditable(true);
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  ui_pos_dropdown->setInsertPolicy(QComboBox::NoInsert);
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  ui_pos_dropdown->setToolTip(
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      tr("Set your character's supplementary background."));
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@ -1322,15 +1325,8 @@ void Courtroom::set_side(QString p_side, bool block_signals)
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    }
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  }
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  // We will only get there if we failed the last step
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  if (block_signals)
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    ui_pos_dropdown->blockSignals(true);
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  if (temp_side_index > -1)
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    ui_pos_dropdown->removeItem(temp_side_index);
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  ui_pos_dropdown->addItem(f_side);
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  temp_side_index = ui_pos_dropdown->count()-1;
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  ui_pos_dropdown->setCurrentIndex(temp_side_index);
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  if (block_signals)
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    ui_pos_dropdown->blockSignals(false);
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  ui_pos_dropdown->setEditText(f_side);
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  ui_pos_remove->show();
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}
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void Courtroom::set_pos_dropdown(QStringList pos_dropdowns)
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@ -1338,13 +1334,11 @@ void Courtroom::set_pos_dropdown(QStringList pos_dropdowns)
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  // Block the signals to prevent setCurrentIndex from triggering a pos change
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  ui_pos_dropdown->blockSignals(true);
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  pos_dropdown_list = pos_dropdowns;
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  temp_side_index = -1;
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  ui_pos_dropdown->clear();
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  ui_pos_dropdown->addItems(pos_dropdown_list);
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  // Custom pos
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  if (current_side != "" && !pos_dropdown_list.contains(current_side)) {
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    ui_pos_dropdown->addItem(current_side);
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    temp_side_index = ui_pos_dropdown->count() - 1;
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    ui_pos_dropdown->setEditText(current_side);
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    ui_pos_remove->show();
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  }
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  // Unblock the signals so the element can be used for setting pos again
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  ui_pos_dropdown->blockSignals(false);
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@ -4281,37 +4275,27 @@ void Courtroom::on_pos_dropdown_changed(int p_index)
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{
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  if (p_index < 0)
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    return;
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  on_pos_dropdown_changed(ui_pos_dropdown->itemText(p_index));
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}
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void Courtroom::on_pos_dropdown_changed(QString p_text)
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{
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  toggle_judge_buttons(false);
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  QString f_pos = ui_pos_dropdown->itemText(p_index);
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  if (f_pos == "")
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    return;
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  if (f_pos == "jud")
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  if (p_text == "jud")
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    toggle_judge_buttons(true);
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  ui_pos_remove->show();
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  current_side = f_pos;
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  current_side = p_text;
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  // YEAH SENDING LIKE 20 PACKETS IF THE USER SCROLLS THROUGH, GREAT IDEA
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  // how about this instead
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  set_side(f_pos);
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  if (temp_side_index > -1 && p_index == temp_side_index) {
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    ui_pos_dropdown->removeItem(temp_side_index);
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    temp_side_index = -1;
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  }
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  set_side(p_text);
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}
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void Courtroom::on_pos_remove_clicked()
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{
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  if (temp_side_index > -1) {
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    ui_pos_dropdown->removeItem(temp_side_index);
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    temp_side_index = -1;
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  }
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  QString default_side = ao_app->get_char_side(current_char);
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  for (int i = 0; i < ui_pos_dropdown->count(); ++i) {
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