added more courtroom structure
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				@ -28,6 +28,8 @@ void AOApplication::construct_lobby()
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  w_lobby = new Lobby(this);
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					  w_lobby = new Lobby(this);
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  lobby_constructed = true;
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					  lobby_constructed = true;
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					  w_lobby->show();
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}
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					}
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void AOApplication::destruct_lobby()
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					void AOApplication::destruct_lobby()
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@ -5,7 +5,7 @@
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#include <QFile>
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					#include <QFile>
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AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app)
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					AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app) : QPushButton(parent)
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{
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					{
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  m_parent = parent;
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					  m_parent = parent;
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@ -83,8 +83,22 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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  ui_char_select_background = new AOImage(this, ao_app);
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					  ui_char_select_background = new AOImage(this, ao_app);
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  //T0D0: allocate and position charbuttons
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					  //setting up the grid and positions
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  //QVector<AOCharButton*> ui_char_button_list;
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					  const int base_x_pos{25};
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					  const int base_y_pos{36};
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					  const int x_modifier{67};
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					  int x_mod_count{0};
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					  const int y_modifier{67};
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					  int y_mod_count{0};
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					  for (int n = 0 ; n < 90 ; ++n)
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					  {
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					    ui_char_button_list.append(new AOCharButton(ui_char_select_background, ao_app));
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					  }
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					  ui_char_select_background->hide();
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  ui_selector = new AOImage(ui_char_select_background, ao_app);
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					  ui_selector = new AOImage(ui_char_select_background, ao_app);
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@ -96,12 +110,15 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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  connect(ui_reload_theme, SIGNAL(clicked()), this, SLOT(on_reload_theme_clicked()));
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					  connect(ui_reload_theme, SIGNAL(clicked()), this, SLOT(on_reload_theme_clicked()));
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					  connect(ui_back_to_lobby, SIGNAL(clicked()), this, SLOT(on_back_to_lobby_clicked()));
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  set_widgets();
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					  set_widgets();
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}
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					}
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void Courtroom::set_widgets()
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					void Courtroom::set_widgets()
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{
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					{
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  this->setFixedSize(m_courtroom_width, m_courtroom_height);
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					  this->setFixedSize(m_courtroom_width, m_courtroom_height);
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					  this->setWindowTitle("Attorney Online 2: Server name here");
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  ui_background->set_image("courtroombackground.png");
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					  ui_background->set_image("courtroombackground.png");
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  ui_background->move(0, 0);
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					  ui_background->move(0, 0);
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@ -146,10 +163,10 @@ void Courtroom::set_widgets()
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  set_size_and_pos(ui_ooc_toggle, "ooc_toggle");
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					  set_size_and_pos(ui_ooc_toggle, "ooc_toggle");
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  set_size_and_pos(ui_witness_testimony, "witness testimony");
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					  set_size_and_pos(ui_witness_testimony, "witness_testimony");
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  set_size_and_pos(ui_cross_examination, "cross_examination");
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					  set_size_and_pos(ui_cross_examination, "cross_examination");
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  set_size_and_pos(ui_change_character, "change_character";
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					  set_size_and_pos(ui_change_character, "change_character");
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  set_size_and_pos(ui_reload_theme, "reload_theme");
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					  set_size_and_pos(ui_reload_theme, "reload_theme");
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  ui_reload_theme->setText("Reload theme");
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					  ui_reload_theme->setText("Reload theme");
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@ -185,14 +202,19 @@ void Courtroom::set_widgets()
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  ui_char_select_background->move(0, 0);
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					  ui_char_select_background->move(0, 0);
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  ui_char_select_background->resize(m_courtroom_width, m_courtroom_height);
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					  ui_char_select_background->resize(m_courtroom_width, m_courtroom_height);
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  QVector<AOCharButton*> ui_char_button_list;
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					  //T0D0: uncomment and set position properly
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  AOImage *ui_selector;
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					  //QVector<AOCharButton*> ui_char_button_list;
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  AOButton *ui_back_to_lobby;
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					  ui_selector->set_image("selector.png");
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					  ui_selector->hide();
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  QLineEdit *ui_char_password;
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					  ui_back_to_lobby->setText("Back to Lobby");
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					  set_size_and_pos(ui_back_to_lobby, "back_to_lobby");
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  AOButton *ui_spectator;
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					  set_size_and_pos(ui_char_password, "char_password");
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					  ui_spectator->setText("spectator");
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					  set_size_and_pos(ui_spectator, "spectator");
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}
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					}
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@ -227,6 +249,12 @@ void Courtroom::on_reload_theme_clicked()
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  set_widgets();
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					  set_widgets();
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}
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					}
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					void Courtroom::on_back_to_lobby_clicked()
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					{
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					  ao_app->construct_lobby();
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					  ao_app->destruct_courtroom();
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					}
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Courtroom::~Courtroom()
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					Courtroom::~Courtroom()
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{
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					{
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@ -123,6 +123,8 @@ private:
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private slots:
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					private slots:
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  void on_reload_theme_clicked();
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					  void on_reload_theme_clicked();
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					  void on_back_to_lobby_clicked();
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};
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					};
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#endif // COURTROOM_H
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					#endif // COURTROOM_H
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			|||||||
							
								
								
									
										13
									
								
								lobby.cpp
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								lobby.cpp
									
									
									
									
									
								
							@ -14,7 +14,6 @@ Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
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  ao_app = p_ao_app;
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					  ao_app = p_ao_app;
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  this->setWindowTitle("Attorney Online 2");
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					  this->setWindowTitle("Attorney Online 2");
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  this->resize(m_lobby_width, m_lobby_height);
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  this->setFixedSize(m_lobby_width, m_lobby_height);
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					  this->setFixedSize(m_lobby_width, m_lobby_height);
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  ui_background = new AOImage(this, ao_app);
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					  ui_background = new AOImage(this, ao_app);
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@ -167,18 +166,6 @@ void Lobby::on_add_to_fav_released()
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    return;
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					    return;
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  ao_app->add_favorite_server(ui_server_list->currentRow());
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					  ao_app->add_favorite_server(ui_server_list->currentRow());
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  /*
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  if (n_server < 0 || n_server >= ao_app->get_server_list().size())
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    return;
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  server_type fav_server = ao_app->get_server_list().at(n_server);
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  QString str_port = QString::number(fav_server.port);
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  QString server_line = fav_server.ip + ":" + str_port + ":" + fav_server.name;
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  write_to_serverlist_txt(server_line);
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  */
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}
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					}
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void Lobby::on_connect_pressed()
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					void Lobby::on_connect_pressed()
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