Less insane debugging; minor refactoring (!75)
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621aa1adac
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5eccabcad1
@ -22,6 +22,7 @@
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#include <QTextStream>
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#include <QStringList>
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#include <QColor>
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#include <QScreen>
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class NetworkManager;
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class Lobby;
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@ -35,8 +35,10 @@ protected:
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void enterEvent(QEvent *e);
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void leaveEvent(QEvent *e);
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void mouseDoubleClickEvent(QMouseEvent *e);
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/*
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void dragLeaveEvent(QMouseEvent *e);
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void dragEnterEvent(QMouseEvent *e);
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*/
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signals:
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void evidence_clicked(int p_id);
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@ -35,7 +35,6 @@
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#include <QSlider>
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#include <QVector>
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#include <QCloseEvent>
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#include <QSignalMapper>
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#include <QMap>
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#include <QTextBrowser>
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#include <QSpinBox>
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@ -273,8 +272,6 @@ private:
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QVector<QString> arup_cms;
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QVector<QString> arup_locks;
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QSignalMapper *char_button_mapper;
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QVector<chatlogpiece> ic_chatlog_history;
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// These map music row items and area row items to their actual IDs.
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@ -538,6 +535,7 @@ private:
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void construct_char_select();
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void set_char_select();
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void set_char_select_page();
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void char_clicked(int n_char);
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void put_button_in_place(int starting, int chars_on_this_page);
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void filter_character_list();
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@ -652,14 +650,12 @@ private slots:
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void on_char_select_left_clicked();
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void on_char_select_right_clicked();
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void on_char_search_changed(const QString& newtext);
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void on_char_taken_clicked(int newstate);
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void on_char_passworded_clicked(int newstate);
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void on_char_search_changed();
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void on_char_taken_clicked();
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void on_char_passworded_clicked();
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void on_spectator_clicked();
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void char_clicked(int n_char);
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void on_switch_area_music_clicked();
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void on_casing_clicked();
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@ -44,13 +44,14 @@ public:
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QString ms_nosrv_hostname = "master.aceattorneyonline.com";
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#endif
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const int ms_port = 27016;
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const quint16 ms_port = 27016;
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const int timeout_milliseconds = 2000;
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const int ms_reconnect_delay_ms = 7000;
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// in seconds
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const int ms_reconnect_delay = 7;
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// kind of arbitrary max buffer size
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const size_t buffer_max_size = 16384;
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#define BUFFER_MAX_SIZE 16384
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bool ms_partial_packet = false;
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QString ms_temp_packet = "";
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@ -37,9 +37,9 @@ void AOApplication::construct_lobby()
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w_lobby = new Lobby(this);
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lobby_constructed = true;
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QRect screenGeometry = QApplication::desktop()->screenGeometry();
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int x = (screenGeometry.width()-w_lobby->width()) / 2;
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int y = (screenGeometry.height()-w_lobby->height()) / 2;
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QRect geometry = QGuiApplication::primaryScreen()->geometry();
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int x = (geometry.width()-w_lobby->width()) / 2;
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int y = (geometry.height()-w_lobby->height()) / 2;
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w_lobby->move(x, y);
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if (is_discord_enabled())
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@ -72,9 +72,9 @@ void AOApplication::construct_courtroom()
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w_courtroom = new Courtroom(this);
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courtroom_constructed = true;
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QRect screenGeometry = QApplication::desktop()->screenGeometry();
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int x = (screenGeometry.width()-w_courtroom->width()) / 2;
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int y = (screenGeometry.height()-w_courtroom->height()) / 2;
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QRect geometry = QGuiApplication::primaryScreen()->geometry();
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int x = (geometry.width()-w_courtroom->width()) / 2;
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int y = (geometry.height()-w_courtroom->height()) / 2;
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w_courtroom->move(x, y);
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}
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@ -161,7 +161,7 @@ void AOApplication::ms_connect_finished(bool connected, bool will_retry)
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{
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if (lobby_constructed)
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w_lobby->append_error("Error connecting to master server. Will try again in "
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+ QString::number(net_manager->ms_reconnect_delay_ms / 1000.f) + " seconds.");
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+ QString::number(net_manager->ms_reconnect_delay) + " seconds.");
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}
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else
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{
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@ -86,6 +86,7 @@ void AOEvidenceButton::mouseDoubleClickEvent(QMouseEvent *e)
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evidence_double_clicked(m_id);
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}
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/*
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void AOEvidenceButton::dragLeaveEvent(QMouseEvent *e)
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{
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//QWidget::dragLeaveEvent(e);
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@ -99,6 +100,7 @@ void AOEvidenceButton::dragEnterEvent(QMouseEvent *e)
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qDebug() << "drag enter event";
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}
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*/
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void AOEvidenceButton::enterEvent(QEvent * e)
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{
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@ -44,7 +44,6 @@ void Courtroom::construct_char_select()
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set_size_and_pos(ui_char_buttons, "char_buttons");
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connect (char_button_mapper, SIGNAL(mapped(int)), this, SLOT(char_clicked(int)));
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connect(ui_back_to_lobby, SIGNAL(clicked()), this, SLOT(on_back_to_lobby_clicked()));
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connect(ui_char_select_left, SIGNAL(clicked()), this, SLOT(on_char_select_left_clicked()));
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@ -52,9 +51,9 @@ void Courtroom::construct_char_select()
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connect(ui_spectator, SIGNAL(clicked()), this, SLOT(on_spectator_clicked()));
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connect(ui_char_search, SIGNAL(textEdited(const QString&)), this, SLOT(on_char_search_changed(const QString&)));
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connect(ui_char_passworded, SIGNAL(stateChanged(int)), this, SLOT(on_char_passworded_clicked(int)));
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connect(ui_char_taken, SIGNAL(stateChanged(int)), this, SLOT(on_char_taken_clicked(int)));
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connect(ui_char_search, SIGNAL(textEdited(const QString&)), this, SLOT(on_char_search_changed()));
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connect(ui_char_passworded, SIGNAL(stateChanged(int)), this, SLOT(on_char_passworded_clicked()));
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connect(ui_char_taken, SIGNAL(stateChanged(int)), this, SLOT(on_char_taken_clicked()));
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}
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void Courtroom::set_char_select()
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@ -197,14 +196,15 @@ void Courtroom::character_loading_finished()
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// Later on, we'll be revealing buttons as we need them.
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for (int n = 0; n < char_list.size(); n++)
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{
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AOCharButton* character = new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken);
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character->reset();
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character->hide();
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character->set_image(char_list.at(n).name);
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ui_char_button_list.append(character);
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AOCharButton* char_button = new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken);
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char_button->reset();
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char_button->hide();
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char_button->set_image(char_list.at(n).name);
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ui_char_button_list.append(char_button);
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connect(character, SIGNAL(clicked()), char_button_mapper, SLOT(map()));
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char_button_mapper->setMapping(character, ui_char_button_list.size() - 1);
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connect(char_button, &AOCharButton::clicked, [this, n](){
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this->char_clicked(n);
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});
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// This part here serves as a way of showing to the player that the game is still running, it is
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// just loading the pictures of the characters.
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@ -252,17 +252,17 @@ void Courtroom::filter_character_list()
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set_char_select_page();
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}
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void Courtroom::on_char_search_changed(const QString& newtext)
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void Courtroom::on_char_search_changed()
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{
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filter_character_list();
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}
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void Courtroom::on_char_passworded_clicked(int newstate)
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void Courtroom::on_char_passworded_clicked()
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{
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filter_character_list();
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}
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void Courtroom::on_char_taken_clicked(int newstate)
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void Courtroom::on_char_taken_clicked()
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{
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filter_character_list();
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}
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@ -6,7 +6,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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// Change the default audio output device to be the one the user has given
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// in his config.ini file for now.
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int a = 0;
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unsigned int a = 0;
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BASS_DEVICEINFO info;
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if (ao_app->get_audio_output_device() == "default")
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@ -21,7 +21,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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if (ao_app->get_audio_output_device() == info.name)
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{
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BASS_SetDevice(a);
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BASS_Init(a, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr);
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BASS_Init(static_cast<int>(a), 48000, BASS_DEVICE_LATENCY, nullptr, nullptr);
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load_bass_opus_plugin();
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qDebug() << info.name << "was set as the default audio output device.";
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break;
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@ -49,8 +49,6 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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testimony_hide_timer = new QTimer(this);
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testimony_hide_timer->setSingleShot(true);
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char_button_mapper = new QSignalMapper(this);
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music_player = new AOMusicPlayer(this, ao_app);
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music_player->set_volume(0);
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sfx_player = new AOSfxPlayer(this, ao_app);
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@ -2223,11 +2221,7 @@ void Courtroom::chat_tick()
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case INLINE_GREY:
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ui_vp_message->insertHtml("<font color=\""+ get_text_color("_inline_grey").name() +"\">" + f_character + "</font>");
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break;
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default:
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ui_vp_message->insertHtml(f_character);
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break;
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}
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}
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else
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{
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@ -11,10 +11,10 @@ Discord::Discord()
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qInfo() << "Discord RPC ready";
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};
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handlers.disconnected = [](int errorCode, const char* message) {
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qInfo() << "Discord RPC disconnected! " << message;
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qInfo() << "Discord RPC disconnected! " << message << errorCode;
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};
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handlers.errored = [](int errorCode, const char* message) {
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qWarning() << "Discord RPC errored out! " << message;
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qWarning() << "Discord RPC errored out! " << message << errorCode;
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};
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qInfo() << "Initializing Discord RPC";
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Discord_Initialize(APPLICATION_ID, &handlers, 1, nullptr);
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@ -5,12 +5,12 @@
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#if (defined (_WIN32) || defined (_WIN64))
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#include <windows.h>
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DWORD dwVolSerial;
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BOOL bIsRetrieved;
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static DWORD dwVolSerial;
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static BOOL bIsRetrieved;
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QString get_hdid()
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{
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bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), NULL, NULL, &dwVolSerial, NULL, NULL, NULL, NULL);
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bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), nullptr, 0, &dwVolSerial, nullptr, nullptr, nullptr, 0);
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if (bIsRetrieved)
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return QString::number(dwVolSerial, 16);
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@ -18,7 +18,6 @@ QString get_hdid()
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//a totally random string
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//what could possibly go wrong
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return "gxsps32sa9fnwic92mfbs0";
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}
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#elif (defined (LINUX) || defined (__linux__))
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@ -78,9 +78,9 @@ void NetworkManager::ship_server_packet(QString p_packet)
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void NetworkManager::handle_ms_packet()
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{
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char buffer[buffer_max_size];
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std::memset(buffer, 0, buffer_max_size);
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ms_socket->read(buffer, buffer_max_size);
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char buffer[BUFFER_MAX_SIZE];
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std::memset(buffer, 0, BUFFER_MAX_SIZE);
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ms_socket->read(buffer, BUFFER_MAX_SIZE);
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QString in_data = buffer;
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@ -137,7 +137,9 @@ void NetworkManager::on_srv_lookup()
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for (const QDnsServiceRecord &record : srv_records)
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{
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#ifdef DEBUG_NETWORK
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qDebug() << "Connecting to " << record.target() << ":" << record.port();
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#endif
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ms_socket->connectToHost(record.target(), record.port());
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QTime timer;
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timer.start();
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@ -206,7 +208,7 @@ void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error)
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emit ms_connect_finished(false, true);
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ms_reconnect_timer->start(ms_reconnect_delay_ms);
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ms_reconnect_timer->start(ms_reconnect_delay * 1000);
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}
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void NetworkManager::retry_ms_connect()
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@ -217,9 +219,9 @@ void NetworkManager::retry_ms_connect()
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void NetworkManager::handle_server_packet()
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{
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char buffer[buffer_max_size];
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std::memset(buffer, 0, buffer_max_size);
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server_socket->read(buffer, buffer_max_size);
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char buffer[BUFFER_MAX_SIZE];
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std::memset(buffer, 0, BUFFER_MAX_SIZE);
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server_socket->read(buffer, BUFFER_MAX_SIZE);
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QString in_data = buffer;
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@ -14,8 +14,10 @@ void AOApplication::ms_packet_received(AOPacket *p_packet)
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QString header = p_packet->get_header();
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QStringList f_contents = p_packet->get_contents();
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#ifdef DEBUG_NETWORK
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if (header != "CHECK")
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qDebug() << "R(ms):" << p_packet->to_string();
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#endif
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if (header == "ALL")
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{
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@ -127,8 +129,10 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
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QStringList f_contents = p_packet->get_contents();
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QString f_packet = p_packet->to_string();
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#ifdef DEBUG_NETWORK
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if (header != "checkconnection")
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qDebug() << "R:" << f_packet;
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#endif
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if (header == "decryptor")
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{
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@ -677,7 +681,9 @@ void AOApplication::send_ms_packet(AOPacket *p_packet)
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net_manager->ship_ms_packet(f_packet);
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#ifdef DEBUG_NETWORK
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qDebug() << "S(ms):" << f_packet;
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#endif
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delete p_packet;
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}
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@ -691,14 +697,18 @@ void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded)
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if (encryption_needed)
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{
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#ifdef DEBUG_NETWORK
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qDebug() << "S(e):" << f_packet;
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#endif
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p_packet->encrypt_header(s_decryptor);
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f_packet = p_packet->to_string();
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}
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else
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{
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#ifdef DEBUG_NETWORK
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qDebug() << "S:" << f_packet;
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#endif
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}
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net_manager->ship_server_packet(f_packet);
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