Fix music_display not stretching properly, reconsolidate ForegroundLayer into InterjectionLayer, rename InterjectionLayer to SplashLayer (#436)
* more intelligent separation * separation 2 electric boogaloo * rename InterjectionLayer to SplashLayer * remove redundant layer type * comments and cleanup * fix incorrect use of continuous * remove nonfunctional check * fix additive not coloring correctly Co-authored-by: Crystalwarrior <varsash@gmail.com>
This commit is contained in:
parent
4a9480afdc
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@ -1 +1 @@
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Subproject commit 9090a63dec0384c63fc4bdc7fc68dccb961e05cf
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Subproject commit 15b0cc4aa1241a9b740fb1ce8a61c7f699a80de5
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@ -10,6 +10,27 @@
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class AOApplication;
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// "Brief" explanation of what the hell this is:
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//
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// AOLayer handles all animations both inside and outside
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// the viewport. It was originally devised as a layering
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// system, but turned into a full refactor of the existing
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// animation code.
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//
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// AOLayer has six subclasses, all of which differ mainly in
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// how they handle path resolution.
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//
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// - BackgroundLayer: self-explanatory, handles files found in base/background
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// - CharLayer: handles all the "wonderful" quirks of character path resolution
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// - SplashLayer: handles elements that can either be provided by a misc/ directory
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// or by the theme - speedlines, shouts, WT/CE, et cetera
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// - EffectLayer: this is basically a dummy layer since effects do their own wonky
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// path resolution in a different file
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// - InterfaceLayer: handles UI elements like the chat arrow and the music display
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// - StickerLayer: Crystalwarrior really wanted this. Handles "stickers," whatever those are.
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//
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// For questions comments or concerns, bother someone else
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class AOLayer : public QLabel {
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Q_OBJECT
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@ -24,6 +45,11 @@ public:
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bool play_once = false; // Whether to loop this animation or not
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bool cull_image = true; // if we're done playing this animation, should we
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// hide it? also controls durational culling
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// Are we loading this from the same frame we left off on?
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bool continuous = false;
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// Whether or not to forcibly bypass the simple check done by start_playback
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// and use the existent value of continuous instead
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bool force_continuous = false;
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Qt::TransformationMode transform_mode = Qt::FastTransformation; // transformation mode to use for this image
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bool stretch = false; // Should we stretch/squash this image to fill the screen?
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@ -72,7 +98,7 @@ protected:
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QElapsedTimer actual_time;
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// Usually used to turn seconds into milliseconds such as for [Time] tag in
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// char.ini
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// char.ini (which is no longer used)
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const int tick_ms = 60;
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// These are the X and Y values before they are fixed based on the sprite's
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@ -91,12 +117,6 @@ protected:
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int speed = 100;
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bool m_flipped = false;
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// Are we loading this from the same frame we left off on? TODO: actually make
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// this work
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bool continuous = false;
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// Whether or not to forcibly bypass the simple check done by start_playback
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// and use the existent value of continuous instead
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bool force_continuous = false;
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int duration = 0;
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@ -129,14 +149,6 @@ public:
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void load_image(QString p_filename);
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};
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class ForegroundLayer : public AOLayer {
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Q_OBJECT
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public:
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ForegroundLayer(QWidget *p_parent, AOApplication *p_ao_app);
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QString miscname; //'misc' folder to search. we fetch this based on p_charname below
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void load_image(QString p_filename, QString p_charname);
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};
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class CharLayer : public AOLayer {
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Q_OBJECT
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public:
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@ -191,10 +203,10 @@ signals:
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void play_sfx(QString sfx);
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};
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class InterjectionLayer : public AOLayer {
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class SplashLayer : public AOLayer {
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Q_OBJECT
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public:
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InterjectionLayer(QWidget *p_parent, AOApplication *p_ao_app);
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SplashLayer(QWidget *p_parent, AOApplication *p_ao_app);
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void load_image(QString p_filename, QString p_charname, QString p_miscname);
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};
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@ -605,7 +605,7 @@ private:
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QWidget *ui_viewport;
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BackgroundLayer *ui_vp_background;
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ForegroundLayer *ui_vp_speedlines;
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SplashLayer *ui_vp_speedlines;
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CharLayer *ui_vp_player_char;
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CharLayer *ui_vp_sideplayer_char;
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BackgroundLayer *ui_vp_desk;
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@ -614,10 +614,10 @@ private:
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QLabel *ui_vp_showname;
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InterfaceLayer *ui_vp_chat_arrow;
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QTextEdit *ui_vp_message;
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InterfaceLayer *ui_vp_testimony;
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InterjectionLayer *ui_vp_wtce;
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SplashLayer *ui_vp_testimony;
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SplashLayer *ui_vp_wtce;
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EffectLayer *ui_vp_effect;
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InterjectionLayer *ui_vp_objection;
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SplashLayer *ui_vp_objection;
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QTextEdit *ui_ic_chatlog;
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@ -28,10 +28,6 @@ BackgroundLayer::BackgroundLayer(QWidget *p_parent, AOApplication *p_ao_app)
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: AOLayer(p_parent, p_ao_app)
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{
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}
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ForegroundLayer::ForegroundLayer(QWidget *p_parent, AOApplication *p_ao_app)
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: AOLayer(p_parent, p_ao_app)
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{
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}
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CharLayer::CharLayer(QWidget *p_parent, AOApplication *p_ao_app)
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: AOLayer(p_parent, p_ao_app)
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{
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@ -40,7 +36,7 @@ EffectLayer::EffectLayer(QWidget *p_parent, AOApplication *p_ao_app)
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: AOLayer(p_parent, p_ao_app)
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{
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}
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InterjectionLayer::InterjectionLayer(QWidget *p_parent, AOApplication *p_ao_app)
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SplashLayer::SplashLayer(QWidget *p_parent, AOApplication *p_ao_app)
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: AOLayer(p_parent, p_ao_app)
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{
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}
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@ -48,7 +44,6 @@ InterfaceLayer::InterfaceLayer(QWidget *p_parent, AOApplication *p_ao_app)
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: AOLayer(p_parent, p_ao_app)
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{
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}
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StickerLayer::StickerLayer(QWidget *p_parent, AOApplication *p_ao_app)
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: AOLayer(p_parent, p_ao_app)
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{
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@ -135,27 +130,6 @@ void BackgroundLayer::load_image(QString p_filename)
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start_playback(ao_app->get_image_suffix(ao_app->get_background_path(p_filename)));
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}
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void ForegroundLayer::load_image(QString p_filename, QString p_charname)
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{
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play_once = false;
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cull_image = false;
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miscname = ao_app->get_char_shouts(p_charname);
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qDebug() << "[ForegroundLayer] FG loaded: " << p_filename;
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QList<QString> pathlist = {
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ao_app->get_image_suffix(ao_app->get_character_path(
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p_charname, p_filename)), // first check the character folder
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ao_app->get_image_suffix(ao_app->get_theme_path(
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"misc/" + miscname + "/" +
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p_filename)), // then check our theme's misc directory
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ao_app->get_image_suffix(ao_app->get_misc_path(
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miscname, p_filename)), // then check our global misc folder
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ao_app->get_image_suffix(
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ao_app->get_theme_path(p_filename)), // then check the user's theme
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ao_app->get_image_suffix(ao_app->get_default_theme_path(
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p_filename))}; // and finally check the default theme
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start_playback(find_image(pathlist));
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}
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void CharLayer::load_image(QString p_filename, QString p_charname,
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int p_duration, bool p_is_preanim)
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{
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@ -219,12 +193,9 @@ void CharLayer::load_image(QString p_filename, QString p_charname,
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this->start_playback(find_image(pathlist));
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}
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void InterjectionLayer::load_image(QString p_filename, QString p_charname,
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void SplashLayer::load_image(QString p_filename, QString p_charname,
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QString p_miscname)
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{
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continuous = false;
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force_continuous = true;
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play_once = true;
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transform_mode = ao_app->get_misc_scaling(p_miscname);
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QList<QString> pathlist = {
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ao_app->get_image_suffix(ao_app->get_character_path(
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@ -269,7 +240,7 @@ void EffectLayer::load_image(QString p_filename, bool p_looping)
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void InterfaceLayer::load_image(QString p_filename, QString p_miscname)
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{
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transform_mode = ao_app->get_misc_scaling(p_miscname);
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stretch = true;
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QList<QString> pathlist = {
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ao_app->get_image_suffix(ao_app->get_theme_path(
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"misc/" + p_miscname + "/" +
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@ -371,12 +342,9 @@ void AOLayer::start_playback(QString p_image)
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int l_delay = m_reader.nextImageDelay();
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movie_frames.append(l_pixmap);
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movie_delays.append(l_delay);
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// qDebug() << "appending delay of " << l_delay;
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}
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}
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last_path = p_image;
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// qDebug() << "CONT: " << continuous << " MAX: " << max_frames
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// << " LAST MAX: " << last_max_frames << " FRAME: " << frame;
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QPixmap f_pixmap = this->get_pixmap(m_reader.read());
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int f_delay = m_reader.nextImageDelay();
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@ -44,7 +44,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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ui_viewport = new QWidget(this);
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ui_vp_background = new BackgroundLayer(ui_viewport, ao_app);
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ui_vp_speedlines = new ForegroundLayer(ui_viewport, ao_app);
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ui_vp_speedlines = new SplashLayer(ui_viewport, ao_app);
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ui_vp_player_char = new CharLayer(ui_viewport, ao_app);
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ui_vp_sideplayer_char = new CharLayer(ui_viewport, ao_app);
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ui_vp_sideplayer_char->hide();
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@ -67,13 +67,18 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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ui_vp_message->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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ui_vp_message->setReadOnly(true);
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ui_vp_testimony = new InterfaceLayer(this, ao_app);
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ui_vp_testimony = new SplashLayer(this, ao_app);
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ui_vp_testimony->set_play_once(false);
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ui_vp_testimony->setAttribute(Qt::WA_TransparentForMouseEvents);
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ui_vp_wtce = new InterjectionLayer(this, ao_app);
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ui_vp_wtce = new SplashLayer(this, ao_app);
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ui_vp_wtce->set_play_once(true);
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ui_vp_wtce->continuous = false;
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ui_vp_wtce->force_continuous = true;
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ui_vp_wtce->setAttribute(Qt::WA_TransparentForMouseEvents);
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ui_vp_objection = new InterjectionLayer(this, ao_app);
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ui_vp_objection = new SplashLayer(this, ao_app);
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ui_vp_objection->set_play_once(true);
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ui_vp_objection->continuous = false;
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ui_vp_objection->force_continuous = true;
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ui_vp_objection->setAttribute(Qt::WA_TransparentForMouseEvents);
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ui_ic_chatlog = new QTextEdit(this);
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@ -115,6 +120,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
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ui_music_display = new InterfaceLayer(this, ao_app);
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ui_music_display->set_play_once(false);
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ui_music_display->transform_mode = Qt::SmoothTransformation;
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ui_music_display->setAttribute(Qt::WA_TransparentForMouseEvents);
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ui_music_name = new ScrollText(ui_music_display);
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@ -1998,6 +2004,7 @@ void Courtroom::chatmessage_dequeue()
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QString f_char = m_chatmessage[CHAR_NAME];
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f_custom_theme = ao_app->get_chat(f_char);
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}
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ui_vp_chat_arrow->transform_mode = ao_app->get_misc_scaling(f_custom_theme);
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ui_vp_chat_arrow->load_image("chat_arrow", f_custom_theme);
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// Nothing to parse in the queue
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@ -2592,7 +2599,6 @@ void Courtroom::initialize_chatbox()
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// This should probably be called only if any change from the last chat
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// arrow was actually detected.
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if (current_misc != last_misc) {
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pos_size_type design_ini_result = ao_app->get_element_dimensions(
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"chat_arrow", "courtroom_design.ini", customchar);
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if (design_ini_result.width < 0 || design_ini_result.height < 0) {
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@ -2604,7 +2610,6 @@ void Courtroom::initialize_chatbox()
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ui_vp_chat_arrow->combo_resize(design_ini_result.width,
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design_ini_result.height);
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}
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}
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pos_size_type default_width = ao_app->get_element_dimensions(
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"showname", "courtroom_design.ini", customchar);
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@ -2719,7 +2724,7 @@ void Courtroom::handle_ic_speaking()
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filename = "prosecution_speedlines";
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else
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filename = "defense_speedlines";
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ui_vp_speedlines->load_image(filename, m_chatmessage[CHAR_NAME]);
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ui_vp_speedlines->load_image(filename, m_chatmessage[CHAR_NAME], ao_app->get_char_shouts(m_chatmessage[CHAR_NAME]));
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}
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// Check if this is a talking color (white text, etc.)
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@ -3308,12 +3313,14 @@ void Courtroom::chat_tick()
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f_char = m_chatmessage[CHAR_NAME];
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f_custom_theme = ao_app->get_chat(f_char);
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}
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ui_vp_chat_arrow->load_image("chat_arrow",f_custom_theme); // Chat stopped being processed, indicate that.
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ui_vp_chat_arrow->transform_mode = ao_app->get_misc_scaling(f_custom_theme);
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ui_vp_chat_arrow->load_image("chat_arrow", f_custom_theme); // Chat stopped being processed, indicate that.
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additive_previous =
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additive_previous +
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filter_ic_text(f_message, true, -1, m_chatmessage[TEXT_COLOR].toInt());
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QString f_message_filtered = filter_ic_text(f_message, true, -1, m_chatmessage[TEXT_COLOR].toInt());
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for (int c = 0; c < max_colors; ++c) {
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additive_previous = additive_previous.replace("$c" + QString::number(c), char_color_rgb_list.at(c).name(QColor::HexRgb));
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f_message_filtered = f_message_filtered.replace("$c" + QString::number(c), char_color_rgb_list.at(c).name(QColor::HexRgb));
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}
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additive_previous = additive_previous + f_message_filtered;
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@ -3448,6 +3455,7 @@ void Courtroom::chat_tick()
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// Do the colors, gradual showing, etc. in here
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QString f_message_filtered = filter_ic_text(f_message, true, tick_pos, m_chatmessage[TEXT_COLOR].toInt());
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for (int c = 0; c < max_colors; ++c) {
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additive_previous = additive_previous.replace("$c" + QString::number(c), char_color_rgb_list.at(c).name(QColor::HexRgb));
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f_message_filtered = f_message_filtered.replace("$c" + QString::number(c), char_color_rgb_list.at(c).name(QColor::HexRgb));
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}
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ui_vp_message->setHtml(additive_previous + f_message_filtered);
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@ -3772,6 +3780,7 @@ void Courtroom::handle_song(QStringList *p_contents)
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void Courtroom::handle_wtce(QString p_wtce, int variant)
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{
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QString sfx_file = "courtroom_sounds.ini";
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QString bg_misc = ao_app->read_design_ini("misc", ao_app->get_background_path("design.ini"));
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QString sfx_name;
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QString filename;
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ui_vp_wtce->set_static_duration(wtce_static_time);
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@ -3780,7 +3789,7 @@ void Courtroom::handle_wtce(QString p_wtce, int variant)
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if (p_wtce == "testimony1") {
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sfx_name = "witness_testimony";
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filename = "witnesstestimony";
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ui_vp_testimony->load_image("testimony", "");
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ui_vp_testimony->load_image("testimony", "", bg_misc);
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}
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// cross examination
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else if (p_wtce == "testimony2") {
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@ -3802,7 +3811,6 @@ void Courtroom::handle_wtce(QString p_wtce, int variant)
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ui_vp_testimony->stop();
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}
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}
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QString bg_misc = ao_app->read_design_ini("misc", ao_app->get_background_path("design.ini"));
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sfx_player->play(ao_app->get_sfx(sfx_name, bg_misc));
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ui_vp_wtce->load_image(filename, "", bg_misc);
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ui_vp_wtce->set_play_once(true);
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