Made the shake button useful.
Apparently nobody tested it before.
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@ -2414,6 +2414,10 @@ void Courtroom::start_chat_ticking()
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this->doRealization();
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misc_sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME]));
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}
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if (m_chatmessage[SCREENSHAKE] == "1")
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{
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this->doScreenShake();
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}
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ui_vp_message->clear();
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set_text_color();
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rainbow_counter = 0;
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