Made the shake button useful.
Apparently nobody tested it before.
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				@ -2414,6 +2414,10 @@ void Courtroom::start_chat_ticking()
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    this->doRealization();
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    misc_sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME]));
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  }
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  if (m_chatmessage[SCREENSHAKE] == "1")
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  {
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    this->doScreenShake();
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  }
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  ui_vp_message->clear();
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  set_text_color();
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  rainbow_counter = 0;
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