Minor fix regarding area's being locked.

This commit is contained in:
Cerapter 2018-09-18 19:01:13 +02:00
parent ce05b58748
commit 3de7e346ba

View File

@ -948,7 +948,12 @@ void Courtroom::list_areas()
for (int n_area = 0 ; n_area < area_list.size() ; ++n_area) for (int n_area = 0 ; n_area < area_list.size() ; ++n_area)
{ {
QString i_area = area_list.at(n_area); QString i_area = "";
i_area.append("[");
i_area.append(QString::number(n_area));
i_area.append("] ");
i_area.append(area_list.at(n_area));
if (ao_app->arup_enabled) if (ao_app->arup_enabled)
{ {
@ -975,7 +980,7 @@ void Courtroom::list_areas()
{ {
// Colouring logic here. // Colouring logic here.
ui_area_list->item(n_listed_areas)->setBackground(free_brush); ui_area_list->item(n_listed_areas)->setBackground(free_brush);
if (arup_locks.at(n_area) == "Locked") if (arup_locks.at(n_area) == "LOCKED")
{ {
ui_area_list->item(n_listed_areas)->setBackground(locked_brush); ui_area_list->item(n_listed_areas)->setBackground(locked_brush);
} }