Fix paired character only playing animations once (#603)
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@ -2451,6 +2451,7 @@ void Courtroom::display_pair_character(QString other_charid, QString other_offse
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// Play the other pair character's idle animation
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QString filename = "(a)" + m_chatmessage[OTHER_EMOTE];
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ui_vp_sideplayer_char->set_play_once(false);
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ui_vp_sideplayer_char->load_image(filename, m_chatmessage[OTHER_NAME],
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0, false);
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}
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