Fixed a bug regarding ARUP that caused crashes.
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										12
									
								
								courtroom.h
									
									
									
									
									
								
							@ -77,19 +77,23 @@ public:
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  {
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    if (type == 0)
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    {
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      arup_players[place] = value.toInt();
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      if (arup_players.size() > place)
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        arup_players[place] = value.toInt();
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    }
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    else if (type == 1)
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    {
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      arup_statuses[place] = value;
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      if (arup_statuses.size() > place)
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        arup_statuses[place] = value;
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    }
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    else if (type == 2)
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    {
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      arup_cms[place] = value;
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      if (arup_cms.size() > place)
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        arup_cms[place] = value;
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    }
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    else if (type == 3)
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    {
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      arup_locks[place] = value;
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      if (arup_locks.size() > place)
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        arup_locks[place] = value;
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    }
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    list_areas();
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  }
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