Remove C style char buffer in favor of QByteArray

This commit is contained in:
windrammer 2019-07-22 18:21:27 -06:00 committed by oldmud0
parent 16947224a2
commit 2dbd0c1482
2 changed files with 4 additions and 14 deletions

View File

@ -50,9 +50,6 @@ public:
// in seconds
const int ms_reconnect_delay = 7;
// kind of arbitrary max buffer size
#define BUFFER_MAX_SIZE 16384
bool ms_partial_packet = false;
QString ms_temp_packet = "";

View File

@ -78,11 +78,8 @@ void NetworkManager::ship_server_packet(QString p_packet)
void NetworkManager::handle_ms_packet()
{
char buffer[BUFFER_MAX_SIZE];
std::memset(buffer, 0, BUFFER_MAX_SIZE);
ms_socket->read(buffer, BUFFER_MAX_SIZE);
QString in_data = buffer;
QByteArray buffer = ms_socket->readAll();
QString in_data = QString::fromUtf8(buffer, buffer.size());
if (!in_data.endsWith("%"))
{
@ -219,11 +216,8 @@ void NetworkManager::retry_ms_connect()
void NetworkManager::handle_server_packet()
{
char buffer[BUFFER_MAX_SIZE];
std::memset(buffer, 0, BUFFER_MAX_SIZE);
server_socket->read(buffer, BUFFER_MAX_SIZE);
QString in_data = buffer;
QByteArray buffer = server_socket->readAll();
QString in_data = QString::fromUtf8(buffer, buffer.size());
if (!in_data.endsWith("%"))
{
@ -251,4 +245,3 @@ void NetworkManager::handle_server_packet()
ao_app->server_packet_received(f_packet);
}
}