Add condition for classic PNG folders

This commit is contained in:
BuildTools 2020-03-05 20:14:53 -06:00
parent b44338996b
commit 21314271ae

View File

@ -21,6 +21,7 @@ void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
apng = false; apng = false;
QString original_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif"); QString original_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif");
QString alt_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".png"); QString alt_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".png");
QString alt_path_still = ao_app->get_character_path(p_char, p_emote + ".png");
QString apng_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng"); QString apng_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng");
QString placeholder_path = ao_app->get_theme_path("placeholder.gif"); QString placeholder_path = ao_app->get_theme_path("placeholder.gif");
QString placeholder_default_path = ao_app->get_default_theme_path("placeholder.gif"); QString placeholder_default_path = ao_app->get_default_theme_path("placeholder.gif");
@ -36,6 +37,8 @@ void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
gif_path = original_path; gif_path = original_path;
else if (file_exists(alt_path)) else if (file_exists(alt_path))
gif_path = alt_path; gif_path = alt_path;
else if (file_exists(alt_path_still))
gif_path = alt_path_still;
else if (file_exists(placeholder_path)) else if (file_exists(placeholder_path))
gif_path = placeholder_path; gif_path = placeholder_path;
else else