diff --git a/Attorney_Online.pro b/Attorney_Online.pro index 2a5c1e1..abca0fb 100644 --- a/Attorney_Online.pro +++ b/Attorney_Online.pro @@ -19,6 +19,9 @@ QMAKE_LFLAGS += -Wl,-rpath,"'\$$ORIGIN/lib'" # Uncomment for verbose network logging # DEFINES += DEBUG_NETWORK +# Uncomment for verbose animation logging +# DEFINES += DEBUG_MOVIE + # Uncomment for building with debug symbols # CONFIG += debug diff --git a/include/aolayer.h b/include/aolayer.h index 7a8e2fd..ffbd6da 100644 --- a/include/aolayer.h +++ b/include/aolayer.h @@ -7,6 +7,7 @@ #include #include #include +#include class AOApplication; class VPath; @@ -139,6 +140,12 @@ protected: // Center the QLabel in the viewport based on the dimensions of f_pixmap void center_pixmap(QPixmap f_pixmap); + // Populates the frame and delay vectors with the next frame's data. + void load_next_frame(); + + // used in load_next_frame + QFuture future; + signals: void done(); diff --git a/src/aolayer.cpp b/src/aolayer.cpp index 3791d66..9952494 100644 --- a/src/aolayer.cpp +++ b/src/aolayer.cpp @@ -320,10 +320,7 @@ void AOLayer::start_playback(QString p_image) for (int i = frame; i--;) { if (i <= -1) break; - QPixmap l_pixmap = this->get_pixmap(m_reader.read()); - int l_delay = m_reader.nextImageDelay(); - movie_frames.append(l_pixmap); - movie_delays.append(l_delay); + load_next_frame(); } } last_path = p_image; @@ -344,7 +341,7 @@ void AOLayer::start_playback(QString p_image) if (duration > 0 && cull_image == true) shfx_timer->start(duration); #ifdef DEBUG_MOVIE - qDebug() << max_frames << "Setting image to " << image_path + qDebug() << max_frames << "Setting image to " << p_image << "Time taken to process image:" << actual_time.elapsed(); actual_time.restart(); @@ -532,7 +529,11 @@ void CharLayer::movie_ticker() void AOLayer::movie_ticker() { ++frame; - if (frame >= max_frames) { + if (frame >= movie_frames.size() && frame < max_frames) { // need to load the image + future.waitForFinished(); // Do Not want this to be running twice + future = QtConcurrent::run(this, &AOLayer::load_next_frame); + } + else if (frame >= max_frames) { if (play_once) { if (cull_image) this->stop(); @@ -544,19 +545,21 @@ void AOLayer::movie_ticker() else frame = 0; } - // qint64 difference = elapsed - movie_delays[frame]; - if (frame >= movie_frames.size()) { - movie_frames.append(this->get_pixmap(m_reader.read())); - movie_delays.append(m_reader.nextImageDelay()); - } - + future.waitForFinished(); // don't set the frame before we definitely have it in memory #ifdef DEBUG_MOVIE qDebug() << frame << movie_delays[frame] << "actual time taken from last frame:" << actual_time.restart(); #endif - this->set_frame(movie_frames[frame]); ticker->setInterval(this->get_frame_delay(movie_delays[frame])); + if (frame + 1 >= movie_frames.size() && frame + 1 < max_frames) { // load the next frame before we tick again + future = QtConcurrent::run(this, &AOLayer::load_next_frame); + } +} + +void AOLayer::load_next_frame() { + movie_frames.append(this->get_pixmap(m_reader.read())); + movie_delays.append(m_reader.nextImageDelay()); } void CharLayer::preanim_done()