Fix an incredibly obscure bug where if the viewport message is inside the viewport itself it would not let you scroll it up should the message be too long.
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@ -2231,6 +2231,7 @@ void Courtroom::start_chat_ticking()
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ui_vp_chatbox->show();
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ui_vp_chatbox->show();
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ui_vp_message->show();
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ui_vp_message->show();
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ui_vp_message->raise(); //So you can scroll it
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if (!is_additive)
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if (!is_additive)
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{
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{
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