diff --git a/.github/labeler.yml b/.github/labeler.yml deleted file mode 100644 index 56c4cc7..0000000 --- a/.github/labeler.yml +++ /dev/null @@ -1,8 +0,0 @@ -translation: - - resource/translations/* - -content: - - base/**/* - -good_luck: - - src/courtroom.cpp diff --git a/.gitignore b/.gitignore index 3f8b3ae..1adb744 100644 --- a/.gitignore +++ b/.gitignore @@ -4,7 +4,6 @@ *.dll *.so *.pro.autosave -*.pro.user base_override.h .DS_Store @@ -22,7 +21,6 @@ debug/ Makefile* object_script* -/android/gradle* /Attorney_Online_remake_resource.rc /attorney_online_remake_plugin_import.cpp @@ -33,5 +31,3 @@ discord/ moc* /Attorney_Online_CC_resource.rc /attorney_online_cc_plugin_import.cpp - -*.autosave diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index e9685de..0f68fe5 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -8,9 +8,6 @@ cache: paths: - lib/ -variables: - DEBIAN_FRONTEND: noninteractive - before_script: - echo Current working directory is $(pwd) @@ -25,24 +22,22 @@ build linux x86_64: - apt-get update - > apt-get install --no-install-recommends -y qt5-default qtmultimedia5-dev - clang make git sudo curl ca-certificates pkg-config upx unzip xz-utils - - git submodule init - - git submodule update + clang make git sudo curl ca-certificates pkg-config upx unzip # Print versions - qmake --version - clang --version # Extract BASS - #- mkdir bass - #- cd bass - #- curl http://www.un4seen.com/files/bass24-linux.zip -o bass.zip - #- unzip bass.zip - #- cp x64/libbass.so ../lib - #- curl http://www.un4seen.com/files/bassopus24-linux.zip -o bassopus.zip - #- unzip bassopus.zip - #- cp x64/libbassopus.so ../lib - #- cd .. + - mkdir bass + - cd bass + - curl http://www.un4seen.com/files/bass24-linux.zip -o bass.zip + - unzip bass.zip + - cp x64/libbass.so ../lib + - curl http://www.un4seen.com/files/bassopus24-linux.zip -o bassopus.zip + - unzip bassopus.zip + - cp x64/libbassopus.so ../lib + - cd .. # Extract Discord RPC - mkdir discord-rpc @@ -61,7 +56,7 @@ build linux x86_64: - cd .. # Build - - qmake -spec linux-clang "DEFINES += DISCORD QTAUDIO" + - qmake -spec linux-clang - make -j4 # Post-processing @@ -80,11 +75,6 @@ build windows i686: # Install dependencies - apt-get update - apt-get install --no-install-recommends -y make curl ca-certificates upx unzip - - git submodule init - - git submodule update - - # Print versions - - /opt/mxe/usr/${TARGET_SPEC}/qt5/bin/qmake --version # Extract BASS - mkdir bass @@ -97,19 +87,8 @@ build windows i686: - cp bassopus.dll ../lib - cd .. - # Extract QtApng - # - mkdir qtapng - # - cd qtapng - # - curl -L https://github.com/Skycoder42/QtApng/releases/download/1.1.2-2/qtapng_mingw73_32_5.13.0.zip -o apng.zip - # - unzip apng.zip - # - mkdir ../lib/imageformats - # - cp mingw73_32/plugins/imageformats/qapng.dll ../lib/imageformats/ - # - cd .. - - - ls lib - # Build - - /opt/mxe/usr/${TARGET_SPEC}/qt5/bin/qmake "DEFINES += DISCORD BASSAUDIO" + - /opt/mxe/usr/${TARGET_SPEC}/qt5/bin/qmake - make -j4 # Post-processing @@ -145,7 +124,7 @@ deploy linux x86_64: - *deploy_misc # Platform-specific - - cp -a ../lib/* . + - cp -a ../lib/*.so . - cp -a ../bin/Attorney_Online . - echo "#!/bin/sh" >> ./run.sh - echo "LD_LIBRARY_PATH=.:\$LD_LIBRARY_PATH ./Attorney_Online" >> ./run.sh @@ -179,8 +158,6 @@ deploy windows i686: # Platform-specific - cp -a ../lib/*.dll . - - mkdir imageformats - - 'cp -a ../lib/imageformats/*.dll imageformats/ || :' - cp -a ../bin/Attorney_Online.exe . # Zipping @@ -213,17 +190,11 @@ publish linux x86_64: - deploy linux x86_64 when: manual script: - - apt-get update - - apt-get install --no-install-recommends -y git nodejs npm awscli - - cd scripts - - npm install - - cd .. - - cd zip - - ../scripts/wasabi_program.sh + - ../scripts/wasabi.sh variables: MANIFEST: program_linux_x86_64.json - ARTIFACT_SUFFIX: linux_x64.tar.xz + ARTIFACT_SUFFIX: _linux_x64.tar.xz publish windows i686: image: ubuntu @@ -232,14 +203,8 @@ publish windows i686: - deploy windows i686 when: manual script: - - apt-get update - - apt-get install --no-install-recommends -y git nodejs npm awscli - - cd scripts - - npm install - - cd .. - - cd zip - - ../scripts/wasabi_program.sh + - ../scripts/wasabi.sh variables: MANIFEST: program_winnt_i386.json - ARTIFACT_SUFFIX: windows_x86.zip + ARTIFACT_SUFFIX: _windows_x86.zip diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index 1376cc1..0000000 --- a/.gitmodules +++ /dev/null @@ -1,3 +0,0 @@ -[submodule "base/themes"] - path = base/themes - url = https://github.com/AttorneyOnline/AO2-Themes diff --git a/.travis.yml b/.travis.yml index dbd19cd..4243b3b 100644 --- a/.travis.yml +++ b/.travis.yml @@ -1,21 +1,11 @@ language: cpp os: osx + addons: - homebrew: - update: true - packages: - - qt5 + homebrew: + packages: + - qt5 script: -- "./scripts/macos_build.sh" -- "./scripts/macos_post_build.sh" - -deploy: - provider: releases - api_key: - secure: mZCNwnqKeqJP5CqgYOanYnr/KHydxueGPRhvGLpY0Pop7MiH3CIHMN5dhHbtgJvE5GGMR4xUIEhPpmkCEJw7YiPREMqT4mkV4DR531ZLB3t/FizyvIwXuP6jFwzTofZ51qHfBpcurVc9sMFeD9Pw+rLTTgIiXL2sZxUUXc8U+ZZug1lYndgcO6P00fUJd6V9lyFQUGmbSca97YbG6KuCym0fEpyRnMqzKLjYsUUo8UKRBADtmD822O6z2FSldNZDn45Mkx0MYfHWyT5hzTb7WGa+DrTB/0un1HqqsNPlb/ahjrFQQNR2qd7HNGZa+Mvwi6egTDug+k15x8lbkacUoi34U1eFq9LSTYm8dSO5g23I1OvGvjTCkDj1jOLPqB99XlbAJ0E/9Jzw7wtlLaAzvFzTj/B63TQnO3IsgHBWR14CZlf05WMOFf2irwl+kL6ktspIHnlGgaiWYYrKeAt7QJAXiQOdYDz6SaWVC6TyOE/SszXRU6xFotmCjkP2irM5yGE8SUw2uIzKjD9uG0ZXtbLcdQEFD316+qglqFTCjnKsRfbtQs2u5spZPsZSdsOZCbLfNIn0GSTFRymFsK6gsvji8AD8AZo0zcOZ/7NMVC6A8RnF3Ve+vU/xljhsIOxoLZDvZPia7WozdV99xmnepWBwkuoQs/K0xmWcnLZDcb0= - file: "../bin/Attorney_Online_mac_x86_64.zip" - draft: true - on: - tags: true - repo: AttorneyOnline/AO2-Client + - ./scripts/macos_build.sh + - ./scripts/macos_post_build.sh diff --git a/Attorney_Online.pro b/Attorney_Online.pro index c773fb3..20a61d3 100644 --- a/Attorney_Online.pro +++ b/Attorney_Online.pro @@ -3,7 +3,7 @@ QT += core gui widgets network TARGET = Attorney_Online TEMPLATE = app -VERSION = 2.7.2.0 +VERSION = 2.6.2.0 INCLUDEPATH += $$PWD/include DESTDIR = $$PWD/bin @@ -16,14 +16,13 @@ HEADERS += $$files($$PWD/include/*.h) LIBS += -L$$PWD/lib - -#DEFINES += DISCORD +DEFINES += DISCORD contains(DEFINES, DISCORD) { LIBS += -ldiscord-rpc } -#DEFINES += BASSAUDIO +DEFINES += BASSAUDIO contains(DEFINES, BASSAUDIO) { LIBS += -lbass @@ -35,10 +34,6 @@ contains(DEFINES, QTAUDIO) { QT += multimedia } -contains(CONFIG, qml_debug) { -DEFINES += DEBUG_NETWORK -} - macx:LIBS += -framework CoreFoundation -framework Foundation -framework CoreServices @@ -46,24 +41,5 @@ CONFIG += c++14 RESOURCES += resources.qrc -TRANSLATIONS = resource/translations/ao_en.ts \ - resource/translations/ao_jp.ts \ - resource/translations/ao_de.ts \ - resource/translations/ao_ru.ts \ - resource/translations/ao_es.ts \ - resource/translations/ao_pt.ts \ - resource/translations/ao_pl.ts - win32:RC_ICONS = resource/logo.ico macx:ICON = resource/logo.icns - -android:DISTFILES += \ - android/AndroidManifest.xml \ - android/build.gradle \ - android/gradle/wrapper/gradle-wrapper.jar \ - android/gradle/wrapper/gradle-wrapper.properties \ - android/gradlew \ - android/gradlew.bat \ - android/res/values/libs.xml - -ANDROID_PACKAGE_SOURCE_DIR = $$PWD/android diff --git a/README.md b/README.md index 1abd8df..0416e4a 100644 --- a/README.md +++ b/README.md @@ -100,14 +100,6 @@ If you begin a message with `~~` (two tildes), the two tildes are removed and th If two players are in the same position and select each other's characters using the in-game pair list (or with `/pair [id]`), they will appear alongside each other. You can set the offset of your character using the provided spinbox (or with `/offset [percentage]`). -### Screenflash (2.6+) - -Placing a `$` (dollar symbol) at any point in the message will cause a white flash to appear at that point, and the symbol will disappear. You can do this multiple times in one message and stack it up with any other markup symbol. The flash will be silent, unlike the equivalent button. - -### Screenshake (2.6+) - -Placing an `@` (at symbol) at any point in the message will cause the screen to shake at that point, and the symbol will disappear. You can do this multiple times in one message and stack it up with any other markup symbol (including the screenflash). - ### Non-interrupting preanimations (2.6+) When checked, this will force text to immediately begin displaying without waiting for the preanimation to finish. @@ -157,19 +149,19 @@ Areas can be listed by clicking the A/M button (or `/switch_am`). The statuses o - `ic_chat_name`, which is an input field for your custom showname. Needs the same stuff. - `ao2_ic_chat_name`, which is the same as above, but comes into play when the background has a desk. - Further comments on this: all `ao2_` UI elements come into play when the background has a desk. However, in AO2 nowadays, it's customary for every background to have a desk, even if it's just an empty gif. So you most likely have never seen the `ao2_`-less UI elements ever come into play, unless someone mis-named a desk or something. - - `showname_enable` is a checkbox that toggles whether you should see shownames or not. This does not influence whether you can USE custom shownames or not, so you can have it off, while still showing a custom showname to everyone else. Needs X, Y, width, height as usual. + - `showname_enable` is a tickbox that toggles whether you should see shownames or not. This does not influence whether you can USE custom shownames or not, so you can have it off, while still showing a custom showname to everyone else. Needs X, Y, width, height as usual. - `settings` is a plain button that takes up the OS's looks, like the 'Call mod' button. Takes the same arguments as above. - You can also just type `/settings` in OOC. - `char_search` is a text input box on the character selection screen, which allows you to filter characters down to name. Needs the same arguments. - - `char_passworded` is a checkbox, that when ticked, shows all passworded characters on the character selection screen. Needs the same as above. - - `char_taken` is another checkbox, that does the same, but for characters that are taken. + - `char_passworded` is a tickbox, that when ticked, shows all passworded characters on the character selection screen. Needs the same as above. + - `char_taken` is another tickbox, that does the same, but for characters that are taken. - `not_guilty` is a button similar to the CE / WT buttons, that if pressed, plays the Not Guilty verdict animation. Needs the same arguments. - `guilty` is similar to `not_guilty`, but for the Guilty verdict. - `pair_button` is a toggleable button, that shows and hides the pairing list and the offset spinbox. Works similarly to the mute button. - `pair_list` is a list of all characters in alphabetical order, shown when the user presses the Pair button. If a character is clicked on it, it is selected as the character the user wants to pair up with. - `pair_offset_spinbox` is a spinbox that allows the user to choose between offsets of -100% to 100%. - `switch_area_music` is a button with the text 'A/M', that toggles between the music list and the areas list. Though the two are different, they are programmed to take the same space. - - `pre_no_interrupt` is a checkbox with the text 'No Intrpt', that toggles whether preanimations should delay the text or not. + - `pre_no_interrupt` is a tickbox with the text 'No Intrpt', that toggles whether preanimations should delay the text or not. - `area_free_color` is a combination of red, green, and blue values ranging from 0 to 255. This determines the colour of the area in the Area list if it's free, and has a status of `IDLE`. - `area_lfp_color` determines the colour of the area if its status is `LOOKING-FOR-PLAYERS`. - `area_casing_color` determines the colour of the area if its status is `CASING`. @@ -180,7 +172,7 @@ Areas can be listed by clicking the A/M button (or `/switch_am`). The statuses o - `ooc_default_color` determines the colour of the username in the OOC chat if the message doesn't come from the server. - `ooc_server_color` determines the colour of the username if the message arrived from the server. - `casing_button` is a button with the text 'Casing' that when clicked, brings up the Case Announcements dialog. You can give the case a name, and tick whom do you want to alert. You need to be a CM for it to go through. Only people who have at least one of the roles ticked will get the alert. - - `casing` is a checkbox with the text 'Casing'. If ticked, you will get the case announcements alerts you should get, in accordance to the above. In the settings, you can change your defaults on the 'Casing' tab. (That's a buncha things titled 'Casing'!) + - `casing` is a tickbox with the text 'Casing'. If ticked, you will get the case announcements alerts you should get, in accordance to the above. In the settings, you can change your defaults on the 'Casing' tab. (That's a buncha things titled 'Casing'!) --- diff --git a/android/AndroidManifest.xml b/android/AndroidManifest.xml deleted file mode 100644 index 0792ce8..0000000 --- a/android/AndroidManifest.xml +++ /dev/null @@ -1,79 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/android/build.gradle b/android/build.gradle deleted file mode 100644 index 3087d08..0000000 --- a/android/build.gradle +++ /dev/null @@ -1,62 +0,0 @@ -buildscript { - repositories { - google() - jcenter() - } - - dependencies { - classpath 'com.android.tools.build:gradle:3.5.0' - } -} - -repositories { - google() - jcenter() -} - -apply plugin: 'com.android.application' - -dependencies { - implementation fileTree(dir: 'libs', include: ['*.jar', '*.aar']) -} - -android { - /******************************************************* - * The following variables: - * - androidBuildToolsVersion, - * - androidCompileSdkVersion - * - qt5AndroidDir - holds the path to qt android files - * needed to build any Qt application - * on Android. - * - * are defined in gradle.properties file. This file is - * updated by QtCreator and androiddeployqt tools. - * Changing them manually might break the compilation! - *******************************************************/ - - compileSdkVersion androidCompileSdkVersion.toInteger() - - buildToolsVersion '28.0.3' - - sourceSets { - main { - manifest.srcFile 'AndroidManifest.xml' - java.srcDirs = [qt5AndroidDir + '/src', 'src', 'java'] - aidl.srcDirs = [qt5AndroidDir + '/src', 'src', 'aidl'] - res.srcDirs = [qt5AndroidDir + '/res', 'res'] - resources.srcDirs = ['resources'] - renderscript.srcDirs = ['src'] - assets.srcDirs = ['assets'] - jniLibs.srcDirs = ['libs'] - } - } - - lintOptions { - abortOnError false - } - - // Do not compress Qt binary resources file - aaptOptions { - noCompress 'rcc' - } -} diff --git a/android/project.properties b/android/project.properties deleted file mode 100644 index a08f37e..0000000 --- a/android/project.properties +++ /dev/null @@ -1 +0,0 @@ -target=android-21 \ No newline at end of file diff --git a/android/res/drawable-ldpi/icon.png b/android/res/drawable-ldpi/icon.png deleted file mode 100644 index f53fe30..0000000 Binary files a/android/res/drawable-ldpi/icon.png and /dev/null differ diff --git a/android/res/values/libs.xml b/android/res/values/libs.xml deleted file mode 100644 index 6b1a4a2..0000000 --- a/android/res/values/libs.xml +++ /dev/null @@ -1,22 +0,0 @@ - - - - https://download.qt.io/ministro/android/qt5/qt-5.14 - - - - - - - - - - - - - - - - - diff --git a/base/sounds/general/adminhelp.ogg b/base/sounds/general/adminhelp.ogg deleted file mode 100644 index 704c0fd..0000000 Binary files a/base/sounds/general/adminhelp.ogg and /dev/null differ diff --git a/base/sounds/general/case_announced.ogg b/base/sounds/general/case_announced.ogg deleted file mode 100644 index 1e9c3d4..0000000 Binary files a/base/sounds/general/case_announced.ogg and /dev/null differ diff --git a/base/sounds/music/failed_login.opus b/base/sounds/music/failed_login.opus deleted file mode 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b/base/themes/default/connect.png differ diff --git a/base/themes/default/connect_pressed.png b/base/themes/default/connect_pressed.png new file mode 100644 index 0000000..a99d9ec Binary files /dev/null and b/base/themes/default/connect_pressed.png differ diff --git a/base/themes/default/courtroom_design.ini b/base/themes/default/courtroom_design.ini new file mode 100644 index 0000000..960d6e4 --- /dev/null +++ b/base/themes/default/courtroom_design.ini @@ -0,0 +1,245 @@ +; Client size. Changing it to something other than 714, 668 will stretch or +; compress courtroombackground.png accordingly. +courtroom = 0, 0, 714, 668 + +; IC Area. Changing 256, 192 will stretch or compress character gifs and the +; /bgs being used accordingly +viewport = 0, 0, 256, 192 + +; IC chatbox +chatbox = 0, 174, 256, 108 + +; IC chatbox if the current background's folder contains stand.png, +; defensedesk.png and prosecutiondesk.png +ao2_chatbox = 0, 174, 256, 108 + +; Textbox for custom IC name (the "showname") +showname = 6, 1, 256, 15 + +; IC message, positioned within the chatbox. Changing 250 affects how +; long text goes on before going onto the next line. Changing 89 affects +; how many lines you can see before the message starts scrolling, based on +; the formula of n = 25+(n-1)*16, where n is the number of lines to be +; displayed. (ie, set it to 25 for 1 line, 41 for 2, 57 for 3, 73 for 4, +; 89 for 5, 105 for 6... Less than 25 displays nothing) +message = 3, 18, 250, 89 + +; Where you type to make an IC chat message +ic_chat_message = 2, 283, 250, 23 + +; IC chat message if the current background's folder contains stand.png, +; defensedesk.png and prosecutiondesk.png +ao2_ic_chat_message = 2, 283, 250, 23 + +; IC chatlog +ic_chatlog = 260, 0, 231, 319 + +; Master server chatlog +ms_chatlog = 490, 1, 224, 277 + +; OOC Chatlog +server_chatlog = 490, 1, 224, 277 + +; Where you type to make an OOC chat message +; NOTE: THIS DOES NOT HAVE ANY VISUAL APPEARANCE +ooc_chat_message = 492, 281, 222, 19 + +; Where you enter your OOC name, and also where it shows up +ooc_chat_name = 492, 300, 85, 19 + +; Toggle between Server and Master OOC chats +ooc_toggle = 580, 300, 133, 19 + +; Where the jukebox is +music_list = 490, 342, 224, 326 + +; Jukebox search bar +music_search = 490, 319, 100, 23 + +found_song_color = 100, 255, 100 +missing_song_color = 255, 100, 100 + +; Labels and sliders for music/sfx/blips +music_label = 282, 607, 41, 16 +sfx_label = 282, 627, 41, 16 +blip_label = 282, 647, 41, 16 +music_slider = 326, 608, 140, 16 +sfx_slider = 326, 628, 140, 16 +blip_slider = 326, 648, 140, 16 + +; Emote buttons - [490, 98] determines how many columns and rows of buttons are +; displayed per page. 49, 49 is the ABSOLUTE MINIMUM, and displays 1 button per +; page. Having either number lower than 49 crashes the client when you try to +; pick a character. If you want X columns and Y rows, you would change it to +; 49X, 49Y (ie. 490, 147 if you want 10 columns and 3 rows) +emotes = 5, 342, 490, 98 +emote_button_spacing = 9, 9 + +; Page togglers for emotes +emote_left = 5, 434, 60, 32 +emote_right = 428, 434, 60, 32 + +; Emote dropdown/emote names - Change '125' to make it longer/shorter and +; display the full emote name or truncate it based on length +emote_dropdown = 5, 470, 105, 20 + +; Hold it/Take That/Objection and the "BLING!" buttons +hold_it = 10, 310, 76, 28 +objection = 90, 310, 76, 28 +take_that = 170, 310, 76, 28 +realization = 5, 515, 42, 42 + +; If the server supports it (AOV does not currently) - if a character has a +; custom.gif and custom.wav in their folder, this button acts as another +; Objection/Take That/Hold It for that character that uses the custom animation +; and sfx. (Think Satorah! Such Insolence!, Gotcha!) +custom_objection = 340, 565, 76, 28 + +; Text color dropdown menu +text_color = 115, 470, 80, 20 + +pos_dropdown = 200, 470, 80, 20 + +; Preanimation toggle +pre = 5, 490, 80, 21 + +; Flip button +flip = 104, 490, 51, 21 + +; Guard button +guard = 200, 560, 61, 21 + +pre_no_interrupt = 200, 490, 80, 21 + +; Penalty bars and judge's buttons for penalizing. Other than the bars, these +; ONLY show up on a character with /pos jud +defense_bar = 5, 566, 187, 9 +prosecution_bar = 5, 582, 187, 9 +defense_plus = 183, 566, 9, 9 +defense_minus = 5, 566, 9, 9 +prosecution_plus = 183, 582, 9, 9 +prosecution_minus = 5, 582, 9, 9 + +; Judge's buttons for WT and CE. /pos jud +witness_testimony = 290, 470, 85, 42 +cross_examination = 290, 515, 85, 42 + +; Buttons to change character/Reload theme/Call Mod +change_character = 5, 610, 120, 23 +reload_theme = 5, 637, 94, 23 +call_mod = 104, 637, 64, 23 + +; Mute button +mute_button = 150, 515, 42, 42 + +; Where the Mute list pops up when you click Mute +mute_list = 280, 469, 210, 198 + +; ???? - if there was an Area button, where the area list would show up? +; area_list = 270, 494, 224, 174 + +; ???? - where a password box appears if an area is password locked? +; area_password = 266, 471, 224, 23 + +; >Evidence meme +evidence_button = 627, 322, 85, 18 +evidence_background = 0, 385, 490, 284 +evidence_name = 112, 4, 264, 19 +evidence_buttons = 28, 27, 430, 216 +evidence_button_spacing = 2, 3 +evidence_overlay = 24, 24, 439, 222 +evidence_delete = 78, 8, 70, 20 +evidence_image_name = 150, 8, 130, 20 +evidence_image_button = 280, 8, 60, 20 +evidence_x = 341, 8, 20, 20 +evidence_description = 78, 28, 281, 166 +evidence_left = 28, 0, 60, 24 +evidence_right = 400, 0, 60, 24 +evidence_present = 165, 247, 158, 41 +left_evidence_icon = 13, 13, 70, 70 +right_evidence_icon = 173, 13, 70, 70 + +; Character select widgets +char_select = 0, 0, 714, 668 +back_to_lobby = 5, 5, 91, 23 +char_password = 297, 7, 120, 22 +char_buttons = 25, 36, 663, 596 +char_button_spacing = 7, 7 +char_select_left = 100, 5, 43, 24 +char_select_right = 146, 5, 43, 24 +spectator = 317, 640, 80, 23 + +; ------------------------- +; New in 2.6.0 +; ------------------------- + +; The log limiter explaining label. This is simply a piece of text that +; explains what the spin box is for. +; log_limit_label = 190, 612, 50, 30 + +; The spinbox allows you to set the log limit ingame inbetween 1 and 10000, +; with the option to set it to 0 as well (which is considered 'infinite' by +; the log limiter). +; log_limit_spinbox = 168, 636, 70, 25 + +; This is an input field that allows you to change your in-character showname. +ic_chat_name = 200, 534, 78, 23 + +; I am sure there are some differences between the 'ao2_' versions and the +; 'ao2_'-less versions of the IC text display and input, but I do not know +; what. Still, here you go! +ao2_ic_chat_name = 200, 534, 78, 23 + +; An in-game tickbox that allows you to set whether your client should show +; custom shownames where possible, or always keep to character names. +; This is useful if you suspect someone is impersonating others, for example, +; and they are using this in combination with ini-swapping to 'duplicate' a +; character. +showname_enable = 200, 510, 80, 21 + +; A simple button that opens up the settings menu. +; Equivalent to typing /settings in the OOC chat. +settings = 130, 610, 60, 23 + +; The character search text input in the character selecton screen. +; The moment you enter some text, it immediately starts filtering. +char_search = 420, 7, 120, 22 + +; A tickbox that filters based on if a character requires password to access or not. +; Note that this is actually only partially implemented in AO. +; The interface exists for it, but no way to actually password the characters. +char_passworded = 545, 7, 100, 22 + +; A tickbox that filters characters based on if they are taken. +char_taken = 635, 7, 80, 22 + +; These buttons are similar to the CE / WT buttons, except they show a +; Not Guilty or Guilty animation instead. +not_guilty = 380, 470, 85, 42 +guilty = 380, 515, 85, 42 + +; These are responsible for the pairing stuff. +; These work much like muting, actually. +pair_button = 104, 515, 42, 42 +pair_list = 280, 490, 210, 177 +pair_offset_spinbox = 280, 470, 210, 20 + +; This button allows switching between music and areas. +switch_area_music = 590, 319, 35, 23 + +; These are colours for the various statuses an area can be in. +area_free_color = 54, 198, 68 +area_lfp_color = 255, 255, 0 +area_casing_color = 255, 166, 0 +area_recess_color = 255, 190, 30 +area_rp_color = 200, 52, 252 +area_gaming_color = 55, 255, 255 +area_locked_color = 165, 43, 43 + +; These two are casing-related inputs. +; "casing" is a tickbox that toggles whether you should receive case alerts or +; not (you can set your preferences, and its default value, in the Settings!) +; "casing_button" is an interface to help you announce a case (you have to be +; a CM first to be able to announce cases). +casing = 200, 560, 80, 21 +casing_button = 173, 637, 60, 23 \ No newline at end of file diff --git a/base/themes/default/courtroom_fonts.ini b/base/themes/default/courtroom_fonts.ini new file mode 100644 index 0000000..16e2f41 --- /dev/null +++ b/base/themes/default/courtroom_fonts.ini @@ -0,0 +1,11 @@ +showname = 8 +message = 10 +ic_chatlog = 10 +ms_chatlog = 10 +server_chatlog = 9 +music_list = 8 + +ic_chatlog_color = 255, 255, 255 + +; Color for all labels and checkboxes +label_color = 255, 255, 255 diff --git a/base/themes/default/courtroom_sounds.ini b/base/themes/default/courtroom_sounds.ini new file mode 100644 index 0000000..b24e2ce --- /dev/null +++ b/base/themes/default/courtroom_sounds.ini @@ -0,0 +1,8 @@ +realization = sfx-realization.wav +witness_testimony = sfx-testimony2.wav +cross_examination = 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AOAPPLICATION_H -#define AOAPPLICATION_H - -#include "aopacket.h" -#include "datatypes.h" -#include "discord_rich_presence.h" - -#include -#include -#include -#include - -#include -#include -#include - -#include - -#include -#include - -#include -#include -#include -#include -#ifdef QTAUDIO -#include -#endif - -#include -#include -#include -#include - -class NetworkManager; -class Lobby; -class Courtroom; -class AOApplication : public QApplication { - Q_OBJECT - -public: - AOApplication(int &argc, char **argv); - ~AOApplication(); - - NetworkManager *net_manager; - Lobby *w_lobby; - Courtroom *w_courtroom; - AttorneyOnline::Discord *discord; - - bool lobby_constructed = false; - bool courtroom_constructed = false; - - void construct_lobby(); - void destruct_lobby(); - - void construct_courtroom(); - void destruct_courtroom(); - - bool is_music_track(QString trackname); - - void ms_packet_received(AOPacket *p_packet); - void server_packet_received(AOPacket *p_packet); - - void send_ms_packet(AOPacket *p_packet); - void send_server_packet(AOPacket *p_packet, bool encoded = true); - - void call_settings_menu(); - void call_announce_menu(Courtroom *court); - - /////////////////server metadata////////////////// - - unsigned int s_decryptor = 5; - bool encryption_needed = true; - - bool yellow_text_enabled = false; - bool prezoom_enabled = false; - bool flipping_enabled = false; - bool custom_objection_enabled = false; - bool improved_loading_enabled = false; - bool desk_mod_enabled = false; - bool evidence_enabled = false; - bool cccc_ic_support_enabled = false; - bool arup_enabled = false; - bool casing_alerts_enabled = false; - bool modcall_reason_enabled = false; - bool looping_sfx_support_enabled = false; - - ///////////////loading info/////////////////// - - // player number, it's hardly used but might be needed for some old servers - int s_pv = 0; - - QString server_software = ""; - - int char_list_size = 0; - int loaded_chars = 0; - int generated_chars = 0; - int evidence_list_size = 0; - int loaded_evidence = 0; - int music_list_size = 0; - int loaded_music = 0; - int area_count = 0; - bool courtroom_loaded = false; - - //////////////////versioning/////////////// - - int get_release() const { return RELEASE; } - int get_major_version() const { return MAJOR_VERSION; } - int get_minor_version() const { return MINOR_VERSION; } - QString get_version_string(); - - /////////////////////////////////////////// - - void set_favorite_list(); - QVector &get_favorite_list() { return favorite_list; } - void add_favorite_server(int p_server); - - void set_server_list(); - QVector &get_server_list() { return server_list; } - - // reads the theme from config.ini and sets it accordingly - void reload_theme(); - - // Returns the character the player has currently selected - QString get_current_char(); - - // implementation in path_functions.cpp - QString get_base_path(); - QString get_data_path(); - QString get_theme_path(QString p_file); - QString get_default_theme_path(QString p_file); - QString get_custom_theme_path(QString p_theme, QString p_file); - QString get_character_path(QString p_char, QString p_file); - QString get_sounds_path(QString p_file); - QString get_music_path(QString p_song); - QString get_background_path(QString p_file); - QString get_default_background_path(QString p_file); - QString get_evidence_path(QString p_file); - QString get_case_sensitive_path(QString p_file); - - ////// Functions for reading and writing files ////// - // Implementations file_functions.cpp - - // Instead of reinventing the wheel, we'll use a QSettings class. - QSettings *configini; - - // Reads the theme from config.ini and loads it into the current_theme - // variable - QString read_theme(); - - // Returns the value of ooc_name in config.ini - QString get_ooc_name(); - - // Returns the blip rate from config.ini - int read_blip_rate(); - - // Returns true if blank blips is enabled in config.ini and false otherwise - bool get_blank_blip(); - - // Returns true if looping sound effects are enabled in the config.ini - bool get_looping_sfx(); - - // Returns true if kill music on object is enabled in the config.ini - bool get_objectmusic(); - - // Returns the value of default_music in config.ini - int get_default_music(); - - // Returns the value of default_sfx in config.ini - int get_default_sfx(); - - // Returns the value of default_blip in config.ini - int get_default_blip(); - - // Returns the value of whether Discord should be enabled on startup - // from the config.ini. - bool is_discord_enabled(); - - // Returns the value of whether shaking and flashing should be enabled. - // from the config.ini. - bool is_shakeandflash_enabled(); - - // Returns whether evidence should be maintained ic - bool is_keepevi_enabled(); - - // Returns the value of the maximum amount of lines the IC chatlog - // may contain, from config.ini. - int get_max_log_size(); - - // Gets the punctuation delay modifier - bool get_pundelay(); - - //Gets whether slower text speed is enabled - bool get_slower_blips(); - // Returns whether the log should go upwards (new behaviour) - // or downwards (vanilla behaviour). - bool get_log_goes_downwards(); - - // Returns the username the user may have set in config.ini. - QString get_default_username(); - - // Returns the audio device used for the client. - QString get_audio_output_device(); -#ifdef QTAUDIO - QAudioDeviceInfo QtAudioDevice; -#endif - - // Returns whether the user would like to have custom shownames on by default. - bool get_showname_enabled_by_default(); - - // Returns the list of words in callwords.ini - QStringList get_call_words(); - - // Appends the argument string to serverlist.txt - void write_to_serverlist_txt(QString p_line); - - // Returns the contents of serverlist.txt - QVector read_serverlist_txt(); - - // Returns the value of p_identifier in the design.ini file in p_design_path - QString read_design_ini(QString p_identifier, QString p_design_path); - - // Returns the coordinates of widget with p_identifier from p_file - QPoint get_button_spacing(QString p_identifier, QString p_file); - - // Returns the dimensions of widget with specified identifier from p_file - pos_size_type get_element_dimensions(QString p_identifier, QString p_file); - - // Returns the name of the font with p_identifier from p_file - QString get_font_name(QString p_identifier, QString p_file); - - // Returns the value of font_size with p_identifier from p_file - int get_font_size(QString p_identifier, QString p_file); - - // Returns the color with p_identifier from p_file - QColor get_color(QString p_identifier, QString p_file); - - // Returns the colour from the misc folder. - QColor get_chat_color(QString p_identifier, QString p_chat); - - // Returns the sfx with p_identifier from sounds.ini in the current theme path - QString get_sfx(QString p_identifier); - - // Figure out if we can opus this or if we should fall back to wav - QString get_sfx_suffix(QString sound_to_check); - - // figure out if we can find what prefix this song uses - QString get_music_prefix(QString song_to_check); - - // Can we use APNG for this? If not, WEBP? if not, GIF? If not, fall back to a - // gif. - QString get_image_suffix(QString path_to_check); - - // Returns the value of p_search_line within target_tag and terminator_tag - QString read_char_ini(QString p_char, QString p_search_line, - QString target_tag); - - // Returns the side of the p_char character from that characters ini file - QString get_char_side(QString p_char); - - // Returns the showname from the ini of p_char - QString get_showname(QString p_char); - - // Returns the value of chat from the specific p_char's ini file - QString get_chat(QString p_char); - - // Returns the value of shouts from the specified p_char's ini file - QString get_char_shouts(QString p_char); - - // Returns the preanim duration of p_char's p_emote - int get_preanim_duration(QString p_char, QString p_emote); - - // Same as above, but only returns if it has a % in front(refer to Preanims - // section in the manual) - int get_ao2_preanim_duration(QString p_char, QString p_emote); - - // Not in use - int get_text_delay(QString p_char, QString p_emote); - - // Returns the custom realisation used by the character. - QString get_custom_realization(QString p_char); - - // Returns the name of p_char - QString get_char_name(QString p_char); - - // Returns the total amount of emotes of p_char - int get_emote_number(QString p_char); - - // Returns the emote comment of p_char's p_emote - QString get_emote_comment(QString p_char, int p_emote); - - // Returns if an emote loops it's SFX - QString get_sfx_looping(QString p_char, int p_emote); - - // Returns if an emote has a frame specific SFX for it - QString get_frame_sfx_name(QString p_char, QString p_emote, int n_frame); - - // Returns if an emote has a frame specific SFX for it - QString get_realization_frame(QString p_char, QString p_emote, int n_frame); - - // Returns if an emote has a frame specific SFX for it - QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame); - - // Returns the base name of p_char's p_emote - QString get_emote(QString p_char, int p_emote); - - // Returns the preanimation name of p_char's p_emote - QString get_pre_emote(QString p_char, int p_emote); - - // Returns the sfx of p_char's p_emote - QString get_sfx_name(QString p_char, int p_emote); - - // Not in use - int get_sfx_delay(QString p_char, int p_emote); - - // Returns the modifier for p_char's p_emote - int get_emote_mod(QString p_char, int p_emote); - - // Returns the desk modifier for p_char's p_emote - int get_desk_mod(QString p_char, int p_emote); - - // Returns p_char's gender - QString get_gender(QString p_char); - - // ====== - // These are all casing-related settings. - // ====== - - // Returns if the user has casing alerts enabled. - bool get_casing_enabled(); - - // Returns if the user wants to get alerts for the defence role. - bool get_casing_defence_enabled(); - - // Same for prosecution. - bool get_casing_prosecution_enabled(); - - // Same for judge. - bool get_casing_judge_enabled(); - - // Same for witnesses. - bool get_casing_wit_enabled(); - - // Same for juror. - bool get_casing_juror_enabled(); - - // Same for steno. - bool get_casing_steno_enabled(); - - // Same for CM. - bool get_casing_cm_enabled(); - - // Get the message for the CM for casing alerts. - QString get_casing_can_host_cases(); - - // Get if html for ic log is enabled - bool get_colored_iclog_enabled(); - - // Get if ic log mirror is enabled - bool get_iclmir_enabled(); - - // Get if only inline coloring should be shown in log - bool colorlog_restricted_enabled(); - -private: - const int RELEASE = 2; - const int MAJOR_VERSION = 7; - const int MINOR_VERSION = 0; - - QString current_theme = "default"; - - QVector server_list; - QVector favorite_list; - -private slots: - void ms_connect_finished(bool connected, bool will_retry); - -public slots: - void server_disconnected(); - void loading_cancelled(); -}; - -#endif // AOAPPLICATION_H +#ifndef AOAPPLICATION_H +#define AOAPPLICATION_H + +#include "aopacket.h" +#include "datatypes.h" +#include "discord_rich_presence.h" + +#include +#include +#include +#include + +#include +#include +#include + +#include + +#include +#include + +#include +#include +#include +#include + +class NetworkManager; +class Lobby; +class Courtroom; + +class AOApplication : public QApplication +{ + Q_OBJECT + +public: + AOApplication(int &argc, char **argv); + ~AOApplication(); + + NetworkManager *net_manager; + Lobby *w_lobby; + Courtroom *w_courtroom; + AttorneyOnline::Discord *discord; + + bool lobby_constructed = false; + bool courtroom_constructed = false; + + void construct_lobby(); + void destruct_lobby(); + + void construct_courtroom(); + void destruct_courtroom(); + + void ms_packet_received(AOPacket *p_packet); + void server_packet_received(AOPacket *p_packet); + + void send_ms_packet(AOPacket *p_packet); + void send_server_packet(AOPacket *p_packet, bool encoded = true); + + void call_settings_menu(); + void call_announce_menu(Courtroom *court); + + /////////////////server metadata////////////////// + + unsigned int s_decryptor = 5; + bool encryption_needed = true; + + bool yellow_text_enabled = false; + bool prezoom_enabled = false; + bool flipping_enabled = false; + bool custom_objection_enabled = false; + bool improved_loading_enabled = false; + bool desk_mod_enabled = false; + bool evidence_enabled = false; + bool cccc_ic_support_enabled = false; + bool arup_enabled = false; + bool casing_alerts_enabled = false; + bool modcall_reason_enabled = false; + + ///////////////loading info/////////////////// + + //player number, it's hardly used but might be needed for some old servers + int s_pv = 0; + + QString server_software = ""; + + int char_list_size = 0; + int loaded_chars = 0; + int generated_chars = 0; + int evidence_list_size = 0; + int loaded_evidence = 0; + int music_list_size = 0; + int loaded_music = 0; + + bool courtroom_loaded = false; + + //////////////////versioning/////////////// + + const int get_release() const { return RELEASE; } + const int get_major_version() const { return MAJOR_VERSION; } + const int get_minor_version() const { return MINOR_VERSION; } + QString get_version_string(); + + /////////////////////////////////////////// + + void set_favorite_list(); + QVector& get_favorite_list() {return favorite_list;} + void add_favorite_server(int p_server); + + void set_server_list(); + QVector& get_server_list() {return server_list;} + + //reads the theme from config.ini and sets it accordingly + void reload_theme(); + + //Returns the character the player has currently selected + QString get_current_char(); + + //implementation in path_functions.cpp + QString get_base_path(); + QString get_data_path(); + QString get_theme_path(QString p_file); + QString get_default_theme_path(QString p_file); + QString get_custom_theme_path(QString p_theme, QString p_file); + QString get_character_path(QString p_char, QString p_file); + QString get_sounds_path(QString p_file); + QString get_music_path(QString p_song); + QString get_background_path(QString p_file); + QString get_default_background_path(QString p_file); + QString get_evidence_path(QString p_file); + QString get_case_sensitive_path(QString p_file); + + ////// Functions for reading and writing files ////// + // Implementations file_functions.cpp + + // Instead of reinventing the wheel, we'll use a QSettings class. + QSettings *configini; + + //Reads the theme from config.ini and loads it into the current_theme variable + QString read_theme(); + + //Returns the value of ooc_name in config.ini + QString get_ooc_name(); + + //Returns the blip rate from config.ini + int read_blip_rate(); + + //Returns true if blank blips is enabled in config.ini and false otherwise + bool get_blank_blip(); + + //Returns the value of default_music in config.ini + int get_default_music(); + + //Returns the value of default_sfx in config.ini + int get_default_sfx(); + + //Returns the value of default_blip in config.ini + int get_default_blip(); + + // Returns the value of whether Discord should be enabled on startup + // from the config.ini. + bool is_discord_enabled(); + + // Returns the value of the maximum amount of lines the IC chatlog + // may contain, from config.ini. + int get_max_log_size(); + + // Returns whether the log should go upwards (new behaviour) + // or downwards (vanilla behaviour). + bool get_log_goes_downwards(); + + // Returns the username the user may have set in config.ini. + QString get_default_username(); + + // Returns the audio device used for the client. + QString get_audio_output_device(); + + // Returns whether the user would like to have custom shownames on by default. + bool get_showname_enabled_by_default(); + + //Returns the list of words in callwords.ini + QStringList get_call_words(); + + //Appends the argument string to serverlist.txt + void write_to_serverlist_txt(QString p_line); + + //Returns the contents of serverlist.txt + QVector read_serverlist_txt(); + + //Returns the value of p_identifier in the design.ini file in p_design_path + QString read_design_ini(QString p_identifier, QString p_design_path); + + //Returns the coordinates of widget with p_identifier from p_file + QPoint get_button_spacing(QString p_identifier, QString p_file); + + //Returns the dimensions of widget with specified identifier from p_file + pos_size_type get_element_dimensions(QString p_identifier, QString p_file); + + //Returns the name of the font with p_identifier from p_file + QString get_font_name(QString p_identifier, QString p_file); + + + //Returns the value of font_size with p_identifier from p_file + int get_font_size(QString p_identifier, QString p_file); + + //Returns the color with p_identifier from p_file + QColor get_color(QString p_identifier, QString p_file); + + // Returns the colour from the misc folder. + QColor get_chat_color(QString p_identifier, QString p_chat); + + //Returns the sfx with p_identifier from sounds.ini in the current theme path + QString get_sfx(QString p_identifier); + + //Figure out if we can opus this or if we should fall back to wav + QString get_sfx_suffix(QString sound_to_check); + + // Can we use APNG for this? If not, fall back to a gif. + QString get_image_suffix(QString path_to_check); + + //Returns the value of p_search_line within target_tag and terminator_tag + QString read_char_ini(QString p_char, QString p_search_line, QString target_tag); + + //Returns the side of the p_char character from that characters ini file + QString get_char_side(QString p_char); + + //Returns the showname from the ini of p_char + QString get_showname(QString p_char); + + //Returns the value of chat from the specific p_char's ini file + QString get_chat(QString p_char); + + //Returns the value of shouts from the specified p_char's ini file + QString get_char_shouts(QString p_char); + + //Returns the preanim duration of p_char's p_emote + int get_preanim_duration(QString p_char, QString p_emote); + + //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual) + int get_ao2_preanim_duration(QString p_char, QString p_emote); + + //Not in use + int get_text_delay(QString p_char, QString p_emote); + + // Returns the custom realisation used by the character. + QString get_custom_realization(QString p_char); + + //Returns the name of p_char + QString get_char_name(QString p_char); + + //Returns the total amount of emotes of p_char + int get_emote_number(QString p_char); + + //Returns the emote comment of p_char's p_emote + QString get_emote_comment(QString p_char, int p_emote); + + //Returns the base name of p_char's p_emote + QString get_emote(QString p_char, int p_emote); + + //Returns the preanimation name of p_char's p_emote + QString get_pre_emote(QString p_char, int p_emote); + + //Returns the sfx of p_char's p_emote + QString get_sfx_name(QString p_char, int p_emote); + + //Not in use + int get_sfx_delay(QString p_char, int p_emote); + + //Returns the modifier for p_char's p_emote + int get_emote_mod(QString p_char, int p_emote); + + //Returns the desk modifier for p_char's p_emote + int get_desk_mod(QString p_char, int p_emote); + + //Returns p_char's gender + QString get_gender(QString p_char); + + // ====== + // These are all casing-related settings. + // ====== + + // Returns if the user has casing alerts enabled. + bool get_casing_enabled(); + + // Returns if the user wants to get alerts for the defence role. + bool get_casing_defence_enabled(); + + // Same for prosecution. + bool get_casing_prosecution_enabled(); + + // Same for judge. + bool get_casing_judge_enabled(); + + // Same for juror. + bool get_casing_juror_enabled(); + + // Same for steno. + bool get_casing_steno_enabled(); + + // Same for CM. + bool get_casing_cm_enabled(); + + // Get the message for the CM for casing alerts. + QString get_casing_can_host_cases(); + +private: + const int RELEASE = 2; + const int MAJOR_VERSION = 6; + const int MINOR_VERSION = 2; + + QString current_theme = "default"; + + QVector server_list; + QVector favorite_list; + +private slots: + void ms_connect_finished(bool connected, bool will_retry); + +public slots: + void server_disconnected(); + void loading_cancelled(); +}; + +#endif // AOAPPLICATION_H diff --git a/include/aoblipplayer.h b/include/aoblipplayer.h index 4520120..102a040 100644 --- a/include/aoblipplayer.h +++ b/include/aoblipplayer.h @@ -9,32 +9,32 @@ #include "aoapplication.h" -#include #include #include +#include -class AOBlipPlayer { + +class AOBlipPlayer +{ public: AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); void set_blips(QString p_sfx); void blip_tick(); - void set_volume(qreal p_volume); + void set_volume(int p_volume); int m_cycle = 0; private: QWidget *m_parent; AOApplication *ao_app; - qreal m_volume; - void set_volume_internal(qreal p_volume); - -#if defined(BASSAUDIO) + int m_volume; + #if defined(BASSAUDIO) HSTREAM m_stream_list[5]; -#elif defined(QTAUDIO) + #elif defined(QTAUDIO) QSoundEffect m_blips; -#endif + #endif }; #endif // AOBLIPPLAYER_H diff --git a/include/aobutton.h b/include/aobutton.h index f575885..4b7209a 100644 --- a/include/aobutton.h +++ b/include/aobutton.h @@ -3,10 +3,11 @@ #include "aoapplication.h" -#include #include +#include -class AOButton : public QPushButton { +class AOButton : public QPushButton +{ Q_OBJECT public: diff --git a/include/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h index 89080de..a238c3f 100644 --- a/include/aocaseannouncerdialog.h +++ b/include/aocaseannouncerdialog.h @@ -4,21 +4,20 @@ #include "aoapplication.h" #include "courtroom.h" -#include -#include #include +#include +#include #include +#include #include #include -#include -class AOCaseAnnouncerDialog : public QDialog { +class AOCaseAnnouncerDialog : public QDialog +{ Q_OBJECT public: - explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, - AOApplication *p_ao_app = nullptr, - Courtroom *p_court = nullptr); + explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr); private: AOApplication *ao_app; @@ -37,7 +36,6 @@ private: QCheckBox *ui_judge_needed; QCheckBox *ui_juror_needed; QCheckBox *ui_steno_needed; - QCheckBox *ui_witness_needed; public slots: void ok_pressed(); diff --git a/include/aocharbutton.h b/include/aocharbutton.h index dd27e62..f372cdf 100644 --- a/include/aocharbutton.h +++ b/include/aocharbutton.h @@ -4,17 +4,17 @@ #include "aoapplication.h" #include "aoimage.h" -#include #include #include #include +#include -class AOCharButton : public QPushButton { +class AOCharButton : public QPushButton +{ Q_OBJECT public: - AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, - bool is_taken); + AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken); AOApplication *ao_app; diff --git a/include/aocharmovie.h b/include/aocharmovie.h index f62820b..7ef7da3 100644 --- a/include/aocharmovie.h +++ b/include/aocharmovie.h @@ -1,17 +1,16 @@ #ifndef AOCHARMOVIE_H #define AOCHARMOVIE_H -#include "include/aosfxplayer.h" -#include "include/courtroom.h" +#include +#include +#include #include #include -#include -#include -#include -#include class AOApplication; -class AOCharMovie : public QLabel { + +class AOCharMovie : public QLabel +{ Q_OBJECT public: @@ -22,24 +21,12 @@ public: void play_talking(QString p_char, QString p_emote); void play_idle(QString p_char, QString p_emote); - void set_flipped(bool p_flipped) { m_flipped = p_flipped; } - void LoadImageWithStupidMethodForFlipSupport(QImage image); + void set_flipped(bool p_flipped) {m_flipped = p_flipped;} + void stop(); - void play_frame_sfx(); - - void sfx_two_network_boogaloo(); - void screenshake_two_network_boogaloo(); - void realization_two_network_boogaloo(); - - AOSfxPlayer *frame_specific_sfx_player; - Courtroom *mycourtroom; - QString frame_sfx_hellstring = ""; - QString frame_screenshake_hellstring = ""; - QString frame_realization_hellstring = ""; - bool use_networked_framehell = false; - void move(int ax, int ay); + void combo_resize(int w, int h); private: @@ -48,17 +35,10 @@ private: QMovie *m_movie; QVector movie_frames; QTimer *preanim_timer; - QTimer *ticker; - QString last_path; - QString current_emote; - QString current_char; - int default_w; - int default_h; const int time_mod = 62; - // These are the X and Y values before they are fixed based on the sprite's - // width. + // These are the X and Y values before they are fixed based on the sprite's width. int x = 0; int y = 0; @@ -70,7 +50,8 @@ signals: void done(); private slots: + void frame_change(int n_frame); void timer_done(); - void movie_ticker(); }; + #endif // AOCHARMOVIE_H diff --git a/include/aoemotebutton.h b/include/aoemotebutton.h index acf0b48..c99a73b 100644 --- a/include/aoemotebutton.h +++ b/include/aoemotebutton.h @@ -3,21 +3,22 @@ #include "aoapplication.h" -#include #include +#include -class AOEmoteButton : public QPushButton { +class AOEmoteButton : public QPushButton +{ Q_OBJECT public: AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); - // void set_on(QString p_char, int p_emote); - // void set_off(QString p_char, int p_emote); + //void set_on(QString p_char, int p_emote); + //void set_off(QString p_char, int p_emote); void set_image(QString p_char, int p_emote, QString suffix); - void set_id(int p_id) { m_id = p_id; } - int get_id() { return m_id; } + void set_id(int p_id) {m_id = p_id;} + int get_id() {return m_id;} private: QWidget *parent; diff --git a/include/aoevidencebutton.h b/include/aoevidencebutton.h index b56bfb1..80b747c 100644 --- a/include/aoevidencebutton.h +++ b/include/aoevidencebutton.h @@ -4,21 +4,21 @@ #include "aoapplication.h" #include "aoimage.h" -#include #include #include +#include -class AOEvidenceButton : public QPushButton { +class AOEvidenceButton : public QPushButton +{ Q_OBJECT public: - AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, - int p_y); + AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); void reset(); void set_image(QString p_image); void set_theme_image(QString p_image); - void set_id(int p_id) { m_id = p_id; } + void set_id(int p_id) {m_id = p_id;} void set_selected(bool p_selected); diff --git a/include/aoevidencedisplay.h b/include/aoevidencedisplay.h index 1d6280d..13ca00d 100644 --- a/include/aoevidencedisplay.h +++ b/include/aoevidencedisplay.h @@ -4,18 +4,19 @@ #include "aoapplication.h" #include "aosfxplayer.h" -#include #include #include +#include -class AOEvidenceDisplay : public QLabel { +class AOEvidenceDisplay : public QLabel +{ Q_OBJECT public: AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); - QLabel *get_evidence_icon(); + QLabel* get_evidence_icon(); void reset(); private: diff --git a/include/aoimage.h b/include/aoimage.h index c4fdf2e..4713be0 100644 --- a/include/aoimage.h +++ b/include/aoimage.h @@ -1,14 +1,15 @@ -// This class represents a static theme-dependent image +//This class represents a static theme-dependent image #ifndef AOIMAGE_H #define AOIMAGE_H #include "aoapplication.h" -#include #include +#include -class AOImage : public QLabel { +class AOImage : public QLabel +{ public: AOImage(QWidget *parent, AOApplication *p_ao_app); ~AOImage(); diff --git a/include/aolineedit.h b/include/aolineedit.h index 70f1f97..ce17680 100644 --- a/include/aolineedit.h +++ b/include/aolineedit.h @@ -4,7 +4,8 @@ #include #include -class AOLineEdit : public QLineEdit { +class AOLineEdit : public QLineEdit +{ Q_OBJECT public: @@ -18,6 +19,8 @@ signals: private slots: void on_enter_pressed(); + + }; #endif // AOLINEEDIT_H diff --git a/include/aomovie.h b/include/aomovie.h index caa1baa..1f278bf 100644 --- a/include/aomovie.h +++ b/include/aomovie.h @@ -7,23 +7,21 @@ class Courtroom; class AOApplication; -class AOMovie : public QLabel { +class AOMovie : public QLabel +{ Q_OBJECT public: AOMovie(QWidget *p_parent, AOApplication *p_ao_app); void set_play_once(bool p_play_once); - void start_timer(int delay); - void play(QString p_gif, QString p_char = "", QString p_custom_theme = "", - int default_duration = 0); + void play(QString p_gif, QString p_char = "", QString p_custom_theme = ""); void combo_resize(int w, int h); void stop(); private: QMovie *m_movie; AOApplication *ao_app; - QTimer *timer; bool play_once = true; signals: @@ -31,7 +29,6 @@ signals: private slots: void frame_change(int n_frame); - void timer_done(); }; #endif // AOMOVIE_H diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h index 5181630..b34267c 100644 --- a/include/aomusicplayer.h +++ b/include/aomusicplayer.h @@ -6,40 +6,32 @@ #elif defined(QTAUDIO) #include #endif - #include "aoapplication.h" -#include -#include -#include #include #include +#include #if defined(BASSAUDIO) -class AOMusicPlayer : public QObject { - Q_OBJECT +class AOMusicPlayer +{ public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - virtual ~AOMusicPlayer(); + ~AOMusicPlayer(); void play(QString p_song); void set_volume(int p_value); - void kill_loop(); - QString get_path(); - bool enable_looping = true; - private: QWidget *m_parent; AOApplication *ao_app; int m_volume = 0; - QString f_path; - HSTREAM m_stream; }; #elif defined(QTAUDIO) -class AOMusicPlayer : public QObject { +class AOMusicPlayer +{ public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); @@ -47,21 +39,16 @@ public: void play(QString p_song); void set_volume(int p_value); - void kill_loop(); - QString get_path(); - bool enable_looping = true; - private: + QMediaPlayer m_player; QWidget *m_parent; AOApplication *ao_app; - QMediaPlayer m_player; - int m_volume = 0; - QString f_path; }; #else -class AOMusicPlayer : public QObject { +class AOMusicPlayer +{ public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); @@ -69,16 +56,9 @@ public: void play(QString p_song); void set_volume(int p_value); - void kill_loop(); - QString get_path(); - bool enable_looping = true; - private: QWidget *m_parent; AOApplication *ao_app; - - int m_volume = 0; - QString f_path; }; #endif diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h index 9a1429a..a65e3f5 100644 --- a/include/aooptionsdialog.h +++ b/include/aooptionsdialog.h @@ -1,153 +1,115 @@ -#ifndef AOOPTIONSDIALOG_H -#define AOOPTIONSDIALOG_H - -#include "aoapplication.h" - -#ifdef BASSAUDIO -#include "bass.h" -#elif defined QTAUDIO -#include -#include -#endif - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include -#include - -class AOOptionsDialog : public QDialog { - Q_OBJECT -public: - explicit AOOptionsDialog(QWidget *parent = nullptr, - AOApplication *p_ao_app = nullptr); - -private: - AOApplication *ao_app; - - QVBoxLayout *ui_vertical_layout; - QTabWidget *ui_settings_tabs; - - QWidget *ui_gameplay_tab; - QWidget *ui_form_layout_widget; - QFormLayout *ui_gameplay_form; - QLabel *ui_theme_label; - QComboBox *ui_theme_combobox; - QFrame *ui_theme_log_divider; - QLabel *ui_downwards_lbl; - QCheckBox *ui_downwards_cb; - QLabel *ui_length_lbl; - QSpinBox *ui_length_spinbox; - QLabel *ui_pun_delay; - QCheckBox *ui_pun_delay_cb; - QLabel *ui_slower_blips_lb; - QCheckBox *ui_slower_blips_cb; - QLineEdit *ui_username_textbox; - QLabel *ui_username_lbl; - QLabel *ui_showname_lbl; - QCheckBox *ui_showname_cb; - QFrame *ui_net_divider; - QLabel *ui_ms_lbl; - QLineEdit *ui_ms_textbox; - QLabel *ui_discord_lbl; - QLabel *ui_epilepsy_lbl; - QCheckBox *ui_epilepsy_cb; - - QCheckBox *ui_discord_cb; - QLabel *ui_language_label; - QComboBox *ui_language_combobox; - - QLabel *ui_keepevi_lbl; - QCheckBox *ui_keepevi_cb; - - QLabel *ui_keepcobj_lbl; - QCheckBox *ui_keepcobj_cb; - - QWidget *ui_callwords_tab; - QWidget *ui_callwords_widget; - QVBoxLayout *ui_callwords_layout; - QPlainTextEdit *ui_callwords_textbox; - QLabel *ui_callwords_explain_lbl; - QCheckBox *ui_callwords_char_textbox; - - QWidget *ui_audio_tab; - QWidget *ui_audio_widget; - QFormLayout *ui_audio_layout; - QLabel *ui_audio_device_lbl; - QComboBox *ui_audio_device_combobox; - QFrame *ui_audio_volume_divider; - QSpinBox *ui_music_volume_spinbox; - QLabel *ui_music_volume_lbl; - QSpinBox *ui_sfx_volume_spinbox; - QLabel *ui_loopsfx_lbl; - QCheckBox *ui_loopsfx_cb; - QLabel *ui_objectmusic_lbl; - QCheckBox *ui_objectmusic_cb; - - QSpinBox *ui_blips_volume_spinbox; - QLabel *ui_sfx_volume_lbl; - QLabel *ui_blips_volume_lbl; - QFrame *ui_volume_blip_divider; - QSpinBox *ui_bliprate_spinbox; - QLabel *ui_bliprate_lbl; - QCheckBox *ui_blank_blips_cb; - QLabel *ui_blank_blips_lbl; - QDialogButtonBox *ui_settings_buttons; - - QWidget *ui_casing_tab; - QWidget *ui_casing_widget; - QFormLayout *ui_casing_layout; - QLabel *ui_casing_supported_lbl; - QLabel *ui_casing_enabled_lbl; - QCheckBox *ui_casing_enabled_cb; - QLabel *ui_casing_def_lbl; - QCheckBox *ui_casing_def_cb; - QLabel *ui_casing_pro_lbl; - QCheckBox *ui_casing_pro_cb; - QLabel *ui_casing_jud_lbl; - QCheckBox *ui_casing_jud_cb; - QLabel *ui_casing_jur_lbl; - QCheckBox *ui_casing_jur_cb; - QLabel *ui_casing_steno_lbl; - QCheckBox *ui_casing_steno_cb; - QLabel *ui_casing_cm_lbl; - QCheckBox *ui_casing_cm_cb; - QLabel *ui_casing_wit_lbl; - QCheckBox *ui_casing_wit_cb; - QLabel *ui_casing_cm_cases_lbl; - QLineEdit *ui_casing_cm_cases_textbox; - - QWidget *ui_other_tab; - QWidget *ui_other_widget; - QFormLayout *ui_other_layout; - QLabel *ui_other_fancy_icl_enabled_lb; - QCheckBox *ui_other_fancy_icl_enabled_cb; - QLabel *ui_other_mirror_icl_enabled_lb; - QCheckBox *ui_other_mirror_icl_enabled_cb; - - QLabel *ui_other_fancy_icl_limit_lb; - QCheckBox *ui_other_fancy_icl_limit_cb; - - bool needs_default_audiodev(); - -signals: - -public slots: - void save_pressed(); - void discard_pressed(); -}; - -#endif // AOOPTIONSDIALOG_H +#ifndef AOOPTIONSDIALOG_H +#define AOOPTIONSDIALOG_H + +#include "aoapplication.h" +#include "bass.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include + +class AOOptionsDialog: public QDialog +{ + Q_OBJECT +public: + explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr); + +private: + AOApplication *ao_app; + + QVBoxLayout *ui_vertical_layout; + QTabWidget *ui_settings_tabs; + + QWidget *ui_gameplay_tab; + QWidget *ui_form_layout_widget; + QFormLayout *ui_gameplay_form; + QLabel *ui_theme_label; + QComboBox *ui_theme_combobox; + QFrame *ui_theme_log_divider; + QLabel *ui_downwards_lbl; + QCheckBox *ui_downwards_cb; + QLabel *ui_length_lbl; + QSpinBox *ui_length_spinbox; + QFrame *ui_log_names_divider; + QLineEdit *ui_username_textbox; + QLabel *ui_username_lbl; + QLabel *ui_showname_lbl; + QCheckBox *ui_showname_cb; + QFrame *ui_net_divider; + QLabel *ui_ms_lbl; + QLineEdit *ui_ms_textbox; + QLabel *ui_discord_lbl; + QCheckBox *ui_discord_cb; + + QWidget *ui_callwords_tab; + QWidget *ui_callwords_widget; + QVBoxLayout *ui_callwords_layout; + QPlainTextEdit *ui_callwords_textbox; + QLabel *ui_callwords_explain_lbl; + QCheckBox *ui_callwords_char_textbox; + + QWidget *ui_audio_tab; + QWidget *ui_audio_widget; + QFormLayout *ui_audio_layout; + QLabel *ui_audio_device_lbl; + QComboBox *ui_audio_device_combobox; + QFrame *ui_audio_volume_divider; + QSpinBox *ui_music_volume_spinbox; + QLabel *ui_music_volume_lbl; + QSpinBox *ui_sfx_volume_spinbox; + QSpinBox *ui_blips_volume_spinbox; + QLabel *ui_sfx_volume_lbl; + QLabel *ui_blips_volume_lbl; + QFrame *ui_volume_blip_divider; + QSpinBox *ui_bliprate_spinbox; + QLabel *ui_bliprate_lbl; + QCheckBox *ui_blank_blips_cb; + QLabel *ui_blank_blips_lbl; + QDialogButtonBox *ui_settings_buttons; + + QWidget *ui_casing_tab; + QWidget *ui_casing_widget; + QFormLayout *ui_casing_layout; + QLabel *ui_casing_supported_lbl; + QLabel *ui_casing_enabled_lbl; + QCheckBox *ui_casing_enabled_cb; + QLabel *ui_casing_def_lbl; + QCheckBox *ui_casing_def_cb; + QLabel *ui_casing_pro_lbl; + QCheckBox *ui_casing_pro_cb; + QLabel *ui_casing_jud_lbl; + QCheckBox *ui_casing_jud_cb; + QLabel *ui_casing_jur_lbl; + QCheckBox *ui_casing_jur_cb; + QLabel *ui_casing_steno_lbl; + QCheckBox *ui_casing_steno_cb; + QLabel *ui_casing_cm_lbl; + QCheckBox *ui_casing_cm_cb; + QLabel *ui_casing_cm_cases_lbl; + QLineEdit *ui_casing_cm_cases_textbox; + + bool needs_default_audiodev(); + +signals: + +public slots: + void save_pressed(); + void discard_pressed(); +}; + +#endif // AOOPTIONSDIALOG_H diff --git a/include/aopacket.h b/include/aopacket.h index 4097be8..21f6e0f 100644 --- a/include/aopacket.h +++ b/include/aopacket.h @@ -1,18 +1,19 @@ #ifndef AOPACKET_H #define AOPACKET_H -#include #include #include +#include -class AOPacket { +class AOPacket +{ public: AOPacket(QString p_packet_string); AOPacket(QString header, QStringList &p_contents); ~AOPacket(); - QString get_header() { return m_header; } - QStringList &get_contents() { return m_contents; } + QString get_header() {return m_header;} + QStringList &get_contents() {return m_contents;} QString to_string(); void encrypt_header(unsigned int p_key); diff --git a/include/aoscene.h b/include/aoscene.h index 7c1ef6f..b58c0fd 100644 --- a/include/aoscene.h +++ b/include/aoscene.h @@ -1,14 +1,15 @@ #ifndef AOSCENE_H #define AOSCENE_H -#include #include +#include #include class Courtroom; class AOApplication; -class AOScene : public QLabel { +class AOScene : public QLabel +{ Q_OBJECT public: explicit AOScene(QWidget *parent, AOApplication *p_ao_app); @@ -20,7 +21,7 @@ private: QWidget *m_parent; QMovie *m_movie; AOApplication *ao_app; - QString last_image; + }; #endif // AOSCENE_H diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h index af3aef6..4b97685 100644 --- a/include/aosfxplayer.h +++ b/include/aosfxplayer.h @@ -9,34 +9,28 @@ #include "aoapplication.h" -#include -#include #include #include +#include -class AOSfxPlayer : public QObject { - Q_OBJECT +class AOSfxPlayer +{ public: AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); void play(QString p_sfx, QString p_char = "", QString shout = ""); void stop(); - void set_volume(qreal p_volume); - void setLooping(bool is_looping); + void set_volume(int p_volume); private: QWidget *m_parent; AOApplication *ao_app; - qreal m_volume = 0; - bool looping_sfx = false; - - void set_volume_internal(qreal p_volume); - -#if defined(BASSAUDIO) + #if defined(BASSAUDIO) HSTREAM m_stream; -#elif defined(QTAUDIO) + #elif defined(QTAUDIO) QSoundEffect m_sfx; -#endif + #endif + int m_volume = 0; }; #endif // AOSFXPLAYER_H diff --git a/include/aotextarea.h b/include/aotextarea.h index b816089..d44596b 100644 --- a/include/aotextarea.h +++ b/include/aotextarea.h @@ -1,25 +1,24 @@ #ifndef AOTEXTAREA_H #define AOTEXTAREA_H -#include -#include -#include #include +#include #include +#include +#include -class AOTextArea : public QTextBrowser { +class AOTextArea : public QTextBrowser +{ public: AOTextArea(QWidget *p_parent = nullptr); - void append_chatmessage(QString p_name, QString p_message, QString p_colour, - bool song); + void append_chatmessage(QString p_name, QString p_message, QString p_colour); void append_error(QString p_message); private: const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); - void auto_scroll(QTextCursor old_cursor, int scrollbar_value, - bool is_scrolled_down); + void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down); }; #endif // AOTEXTAREA_H diff --git a/include/aotextedit.h b/include/aotextedit.h index 8d876f1..85909c6 100644 --- a/include/aotextedit.h +++ b/include/aotextedit.h @@ -3,7 +3,8 @@ #include -class AOTextEdit : public QPlainTextEdit { +class AOTextEdit : public QPlainTextEdit +{ Q_OBJECT public: AOTextEdit(QWidget *parent); @@ -16,6 +17,7 @@ signals: private slots: void on_enter_pressed(); + }; #endif // AOTEXTEDIT_H diff --git a/include/bass.h b/include/bass.h index a3687b9..1c50903 100644 --- a/include/bass.h +++ b/include/bass.h @@ -1,1217 +1,1139 @@ -/* - BASS 2.4 C/C++ header file - Copyright (c) 1999-2018 Un4seen Developments Ltd. - - See the BASS.CHM file for more detailed documentation -*/ - -#ifndef BASS_H -#define BASS_H - -#ifdef _WIN32 -#include -typedef unsigned __int64 QWORD; -#else -#include -#define WINAPI -#define CALLBACK -typedef uint8_t BYTE; -typedef uint16_t WORD; -typedef uint32_t DWORD; -typedef uint64_t QWORD; -#ifndef __OBJC__ -typedef int BOOL; -#endif -#ifndef TRUE -#define TRUE 1 -#define FALSE 0 -#endif -#define LOBYTE(a) (BYTE)(a) -#define HIBYTE(a) (BYTE)((a) >> 8) -#define LOWORD(a) (WORD)(a) -#define HIWORD(a) (WORD)((a) >> 16) -#define MAKEWORD(a, b) (WORD)(((a)&0xff) | ((b) << 8)) -#define MAKELONG(a, b) (DWORD)(((a)&0xffff) | ((b) << 16)) -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -#define BASSVERSION 0x204 // API version -#define BASSVERSIONTEXT "2.4" - -#ifndef BASSDEF -#define BASSDEF(f) WINAPI f -#else -#define NOBASSOVERLOADS -#endif - -typedef DWORD HMUSIC; // MOD music handle -typedef DWORD HSAMPLE; // sample handle -typedef DWORD HCHANNEL; // playing sample's channel handle -typedef DWORD HSTREAM; // sample stream handle -typedef DWORD HRECORD; // recording handle -typedef DWORD HSYNC; // synchronizer handle -typedef DWORD HDSP; // DSP handle -typedef DWORD HFX; // DX8 effect handle -typedef DWORD HPLUGIN; // Plugin handle - -// Error codes returned by BASS_ErrorGetCode -#define BASS_OK 0 // all is OK -#define BASS_ERROR_MEM 1 // memory error -#define BASS_ERROR_FILEOPEN 2 // can't open the file -#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver -#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost -#define BASS_ERROR_HANDLE 5 // invalid handle -#define BASS_ERROR_FORMAT 6 // unsupported sample format -#define BASS_ERROR_POSITION 7 // invalid position -#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called -#define BASS_ERROR_START 9 // BASS_Start has not been successfully called -#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available -#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever -#define BASS_ERROR_NOCHAN 18 // can't get a free channel -#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified -#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified -#define BASS_ERROR_NO3D 21 // no 3D support -#define BASS_ERROR_NOEAX 22 // no EAX support -#define BASS_ERROR_DEVICE 23 // illegal device number -#define BASS_ERROR_NOPLAY 24 // not playing -#define BASS_ERROR_FREQ 25 // illegal sample rate -#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream -#define BASS_ERROR_NOHW 29 // no hardware voices available -#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data -#define BASS_ERROR_NONET 32 // no internet connection could be opened -#define BASS_ERROR_CREATE 33 // couldn't create the file -#define BASS_ERROR_NOFX 34 // effects are not available -#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available -#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" -#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed -#define BASS_ERROR_TIMEOUT 40 // connection timedout -#define BASS_ERROR_FILEFORM 41 // unsupported file format -#define BASS_ERROR_SPEAKER 42 // unavailable speaker -#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) -#define BASS_ERROR_CODEC 44 // codec is not available/supported -#define BASS_ERROR_ENDED 45 // the channel/file has ended -#define BASS_ERROR_BUSY 46 // the device is busy -#define BASS_ERROR_UNKNOWN -1 // some other mystery problem - -// BASS_SetConfig options -#define BASS_CONFIG_BUFFER 0 -#define BASS_CONFIG_UPDATEPERIOD 1 -#define BASS_CONFIG_GVOL_SAMPLE 4 -#define BASS_CONFIG_GVOL_STREAM 5 -#define BASS_CONFIG_GVOL_MUSIC 6 -#define BASS_CONFIG_CURVE_VOL 7 -#define BASS_CONFIG_CURVE_PAN 8 -#define BASS_CONFIG_FLOATDSP 9 -#define BASS_CONFIG_3DALGORITHM 10 -#define BASS_CONFIG_NET_TIMEOUT 11 -#define BASS_CONFIG_NET_BUFFER 12 -#define BASS_CONFIG_PAUSE_NOPLAY 13 -#define BASS_CONFIG_NET_PREBUF 15 -#define BASS_CONFIG_NET_PASSIVE 18 -#define BASS_CONFIG_REC_BUFFER 19 -#define BASS_CONFIG_NET_PLAYLIST 21 -#define BASS_CONFIG_MUSIC_VIRTUAL 22 -#define BASS_CONFIG_VERIFY 23 -#define BASS_CONFIG_UPDATETHREADS 24 -#define BASS_CONFIG_DEV_BUFFER 27 -#define BASS_CONFIG_VISTA_TRUEPOS 30 -#define BASS_CONFIG_IOS_MIXAUDIO 34 -#define BASS_CONFIG_DEV_DEFAULT 36 -#define BASS_CONFIG_NET_READTIMEOUT 37 -#define BASS_CONFIG_VISTA_SPEAKERS 38 -#define BASS_CONFIG_IOS_SPEAKER 39 -#define BASS_CONFIG_MF_DISABLE 40 -#define BASS_CONFIG_HANDLES 41 -#define BASS_CONFIG_UNICODE 42 -#define BASS_CONFIG_SRC 43 -#define BASS_CONFIG_SRC_SAMPLE 44 +/* + BASS 2.4 C/C++ header file + Copyright (c) 1999-2018 Un4seen Developments Ltd. + + See the BASS.CHM file for more detailed documentation +*/ + +#ifndef BASS_H +#define BASS_H + +#ifdef _WIN32 +#include +typedef unsigned __int64 QWORD; +#else +#include +#define WINAPI +#define CALLBACK +typedef uint8_t BYTE; +typedef uint16_t WORD; +typedef uint32_t DWORD; +typedef uint64_t QWORD; +#ifndef __OBJC__ +typedef int BOOL; +#endif +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif +#define LOBYTE(a) (BYTE)(a) +#define HIBYTE(a) (BYTE)((a)>>8) +#define LOWORD(a) (WORD)(a) +#define HIWORD(a) (WORD)((a)>>16) +#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) +#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define BASSVERSION 0x204 // API version +#define BASSVERSIONTEXT "2.4" + +#ifndef BASSDEF +#define BASSDEF(f) WINAPI f +#else +#define NOBASSOVERLOADS +#endif + +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // playing sample's channel handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // DX8 effect handle +typedef DWORD HPLUGIN; // Plugin handle + +// Error codes returned by BASS_ErrorGetCode +#define BASS_OK 0 // all is OK +#define BASS_ERROR_MEM 1 // memory error +#define BASS_ERROR_FILEOPEN 2 // can't open the file +#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver +#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost +#define BASS_ERROR_HANDLE 5 // invalid handle +#define BASS_ERROR_FORMAT 6 // unsupported sample format +#define BASS_ERROR_POSITION 7 // invalid position +#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called +#define BASS_ERROR_START 9 // BASS_Start has not been successfully called +#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available +#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever +#define BASS_ERROR_NOCHAN 18 // can't get a free channel +#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified +#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified +#define BASS_ERROR_NO3D 21 // no 3D support +#define BASS_ERROR_NOEAX 22 // no EAX support +#define BASS_ERROR_DEVICE 23 // illegal device number +#define BASS_ERROR_NOPLAY 24 // not playing +#define BASS_ERROR_FREQ 25 // illegal sample rate +#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream +#define BASS_ERROR_NOHW 29 // no hardware voices available +#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data +#define BASS_ERROR_NONET 32 // no internet connection could be opened +#define BASS_ERROR_CREATE 33 // couldn't create the file +#define BASS_ERROR_NOFX 34 // effects are not available +#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available +#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" +#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT 40 // connection timedout +#define BASS_ERROR_FILEFORM 41 // unsupported file format +#define BASS_ERROR_SPEAKER 42 // unavailable speaker +#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC 44 // codec is not available/supported +#define BASS_ERROR_ENDED 45 // the channel/file has ended +#define BASS_ERROR_BUSY 46 // the device is busy +#define BASS_ERROR_UNKNOWN -1 // some other mystery problem + +// BASS_SetConfig options +#define BASS_CONFIG_BUFFER 0 +#define BASS_CONFIG_UPDATEPERIOD 1 +#define BASS_CONFIG_GVOL_SAMPLE 4 +#define BASS_CONFIG_GVOL_STREAM 5 +#define BASS_CONFIG_GVOL_MUSIC 6 +#define BASS_CONFIG_CURVE_VOL 7 +#define BASS_CONFIG_CURVE_PAN 8 +#define BASS_CONFIG_FLOATDSP 9 +#define BASS_CONFIG_3DALGORITHM 10 +#define BASS_CONFIG_NET_TIMEOUT 11 +#define BASS_CONFIG_NET_BUFFER 12 +#define BASS_CONFIG_PAUSE_NOPLAY 13 +#define BASS_CONFIG_NET_PREBUF 15 +#define BASS_CONFIG_NET_PASSIVE 18 +#define BASS_CONFIG_REC_BUFFER 19 +#define BASS_CONFIG_NET_PLAYLIST 21 +#define BASS_CONFIG_MUSIC_VIRTUAL 22 +#define BASS_CONFIG_VERIFY 23 +#define BASS_CONFIG_UPDATETHREADS 24 +#define BASS_CONFIG_DEV_BUFFER 27 +#define BASS_CONFIG_VISTA_TRUEPOS 30 +#define BASS_CONFIG_IOS_MIXAUDIO 34 +#define BASS_CONFIG_DEV_DEFAULT 36 +#define BASS_CONFIG_NET_READTIMEOUT 37 +#define BASS_CONFIG_VISTA_SPEAKERS 38 +#define BASS_CONFIG_IOS_SPEAKER 39 +#define BASS_CONFIG_MF_DISABLE 40 +#define BASS_CONFIG_HANDLES 41 +#define BASS_CONFIG_UNICODE 42 +#define BASS_CONFIG_SRC 43 +#define BASS_CONFIG_SRC_SAMPLE 44 #define BASS_CONFIG_ASYNCFILE_BUFFER 45 -#define BASS_CONFIG_OGG_PRESCAN 47 -#define BASS_CONFIG_MF_VIDEO 48 -#define BASS_CONFIG_AIRPLAY 49 -#define BASS_CONFIG_DEV_NONSTOP 50 -#define BASS_CONFIG_IOS_NOCATEGORY 51 -#define BASS_CONFIG_VERIFY_NET 52 -#define BASS_CONFIG_DEV_PERIOD 53 -#define BASS_CONFIG_FLOAT 54 -#define BASS_CONFIG_NET_SEEK 56 -#define BASS_CONFIG_AM_DISABLE 58 -#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 -#define BASS_CONFIG_NET_PREBUF_WAIT 60 - -// BASS_SetConfigPtr options -#define BASS_CONFIG_NET_AGENT 16 -#define BASS_CONFIG_NET_PROXY 17 -#define BASS_CONFIG_IOS_NOTIFY 46 - -// BASS_Init flags -#define BASS_DEVICE_8BITS 1 // 8 bit -#define BASS_DEVICE_MONO 2 // mono -#define BASS_DEVICE_3D 4 // enable 3D functionality -#define BASS_DEVICE_16BITS 8 // limit output to 16 bit -#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) -#define BASS_DEVICE_CPSPEAKERS \ - 0x400 // detect speakers via Windows control panel -#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment -#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement -#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin -#define BASS_DEVICE_FREQ 0x4000 // set device sample rate -#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo -#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode -#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output -#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output - -// DirectSound interfaces (for use with BASS_GetDSoundObject) -#define BASS_OBJECT_DS 1 // IDirectSound -#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener - -// Device info structure -typedef struct { -#if defined(_WIN32_WCE) || \ - (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // description - const wchar_t *driver; // driver -#else - const char *name; // description - const char *driver; // driver -#endif - DWORD flags; -} BASS_DEVICEINFO; - -// BASS_DEVICEINFO flags -#define BASS_DEVICE_ENABLED 1 -#define BASS_DEVICE_DEFAULT 2 -#define BASS_DEVICE_INIT 4 -#define BASS_DEVICE_LOOPBACK 8 - -#define BASS_DEVICE_TYPE_MASK 0xff000000 -#define BASS_DEVICE_TYPE_NETWORK 0x01000000 -#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 -#define BASS_DEVICE_TYPE_LINE 0x03000000 -#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 -#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 -#define BASS_DEVICE_TYPE_HEADSET 0x06000000 -#define BASS_DEVICE_TYPE_HANDSET 0x07000000 -#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 -#define BASS_DEVICE_TYPE_SPDIF 0x09000000 -#define BASS_DEVICE_TYPE_HDMI 0x0a000000 -#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 - +#define BASS_CONFIG_OGG_PRESCAN 47 +#define BASS_CONFIG_MF_VIDEO 48 +#define BASS_CONFIG_AIRPLAY 49 +#define BASS_CONFIG_DEV_NONSTOP 50 +#define BASS_CONFIG_IOS_NOCATEGORY 51 +#define BASS_CONFIG_VERIFY_NET 52 +#define BASS_CONFIG_DEV_PERIOD 53 +#define BASS_CONFIG_FLOAT 54 +#define BASS_CONFIG_NET_SEEK 56 +#define BASS_CONFIG_AM_DISABLE 58 +#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 +#define BASS_CONFIG_NET_PREBUF_WAIT 60 + +// BASS_SetConfigPtr options +#define BASS_CONFIG_NET_AGENT 16 +#define BASS_CONFIG_NET_PROXY 17 +#define BASS_CONFIG_IOS_NOTIFY 46 + +// BASS_Init flags +#define BASS_DEVICE_8BITS 1 // 8 bit +#define BASS_DEVICE_MONO 2 // mono +#define BASS_DEVICE_3D 4 // enable 3D functionality +#define BASS_DEVICE_16BITS 8 // limit output to 16 bit +#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement +#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin +#define BASS_DEVICE_FREQ 0x4000 // set device sample rate +#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo +#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode +#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output +#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output + +// DirectSound interfaces (for use with BASS_GetDSoundObject) +#define BASS_OBJECT_DS 1 // IDirectSound +#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener + +// Device info structure +typedef struct { +#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // description + const wchar_t *driver; // driver +#else + const char *name; // description + const char *driver; // driver +#endif + DWORD flags; +} BASS_DEVICEINFO; + +// BASS_DEVICEINFO flags +#define BASS_DEVICE_ENABLED 1 +#define BASS_DEVICE_DEFAULT 2 +#define BASS_DEVICE_INIT 4 +#define BASS_DEVICE_LOOPBACK 8 + +#define BASS_DEVICE_TYPE_MASK 0xff000000 +#define BASS_DEVICE_TYPE_NETWORK 0x01000000 +#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 +#define BASS_DEVICE_TYPE_LINE 0x03000000 +#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 +#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 +#define BASS_DEVICE_TYPE_HEADSET 0x06000000 +#define BASS_DEVICE_TYPE_HANDSET 0x07000000 +#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 +#define BASS_DEVICE_TYPE_SPDIF 0x09000000 +#define BASS_DEVICE_TYPE_HDMI 0x0a000000 +#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 + // BASS_GetDeviceInfo flags -#define BASS_DEVICES_AIRPLAY 0x1000000 +#define BASS_DEVICES_AIRPLAY 0x1000000 +typedef struct { + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // size of total device hardware memory + DWORD hwfree; // size of free device hardware memory + DWORD freesam; // number of free sample slots in the hardware + DWORD free3d; // number of free 3D sample slots in the hardware + DWORD minrate; // min sample rate supported by the hardware + DWORD maxrate; // max sample rate supported by the hardware + BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) + DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) + DWORD dsver; // DirectSound version + DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate +} BASS_INFO; + +// BASS_INFO flags (from DSOUND.H) +#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft +#define DSCAPS_SECONDARYMONO 0x00000100 // mono +#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo +#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit +#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit + +// Recording device info structure +typedef struct { + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate +} BASS_RECORDINFO; + +// BASS_RECORDINFO flags (from DSOUND.H) +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft + +// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) +#ifndef WAVE_FORMAT_1M08 +#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ +#endif + +// Sample info structure +typedef struct { + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) + DWORD priority; // priority (0=lowest, 0xffffffff=highest) +} BASS_SAMPLE; + +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management +#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info +#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN + +#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D BASS_SAMPLE_3D +#define BASS_MUSIC_FX BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length +#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples + +// Speaker assignment flags +#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) +#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT + +#define BASS_ASYNCFILE 0x40000000 +#define BASS_UNICODE 0x80000000 + +#define BASS_RECORD_PAUSE 0x8000 // start recording paused +#define BASS_RECORD_ECHOCANCEL 0x2000 +#define BASS_RECORD_AGC 0x4000 + +// DX7 voice allocation & management flags +#define BASS_VAM_HARDWARE 1 +#define BASS_VAM_SOFTWARE 2 +#define BASS_VAM_TERM_TIME 4 +#define BASS_VAM_TERM_DIST 8 +#define BASS_VAM_TERM_PRIO 16 + +// Channel info structure +typedef struct { + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; // plugin + HSAMPLE sample; // sample + const char *filename; // filename +} BASS_CHANNELINFO; + +#define BASS_ORIGRES_FLOAT 0x10000 + +// BASS_CHANNELINFO types +#define BASS_CTYPE_SAMPLE 1 +#define BASS_CTYPE_RECORD 2 +#define BASS_CTYPE_STREAM 0x10000 +#define BASS_CTYPE_STREAM_OGG 0x10002 +#define BASS_CTYPE_STREAM_MP1 0x10003 +#define BASS_CTYPE_STREAM_MP2 0x10004 +#define BASS_CTYPE_STREAM_MP3 0x10005 +#define BASS_CTYPE_STREAM_AIFF 0x10006 +#define BASS_CTYPE_STREAM_CA 0x10007 +#define BASS_CTYPE_STREAM_MF 0x10008 +#define BASS_CTYPE_STREAM_AM 0x10009 +#define BASS_CTYPE_STREAM_DUMMY 0x18000 +#define BASS_CTYPE_STREAM_DEVICE 0x18001 +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 +#define BASS_CTYPE_MUSIC_MOD 0x20000 +#define BASS_CTYPE_MUSIC_MTM 0x20001 +#define BASS_CTYPE_MUSIC_S3M 0x20002 +#define BASS_CTYPE_MUSIC_XM 0x20003 +#define BASS_CTYPE_MUSIC_IT 0x20004 +#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag + +typedef struct { + DWORD ctype; // channel type +#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) +#else + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) +#endif +} BASS_PLUGINFORM; + +typedef struct { + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats +} BASS_PLUGININFO; + +// 3D vector (for 3D positions/velocities/orientations) +typedef struct BASS_3DVECTOR { +#ifdef __cplusplus + BASS_3DVECTOR() {}; + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; +#endif + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind +} BASS_3DVECTOR; + +// 3D channel modes +#define BASS_3DMODE_NORMAL 0 // normal 3D processing +#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener +#define BASS_3DMODE_OFF 2 // no 3D processing + +// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) +#define BASS_3DALG_DEFAULT 0 +#define BASS_3DALG_OFF 1 +#define BASS_3DALG_FULL 2 +#define BASS_3DALG_LIGHT 3 + +// EAX environments, use with BASS_SetEAXParameters +enum +{ + EAX_ENVIRONMENT_GENERIC, + EAX_ENVIRONMENT_PADDEDCELL, + EAX_ENVIRONMENT_ROOM, + EAX_ENVIRONMENT_BATHROOM, + EAX_ENVIRONMENT_LIVINGROOM, + EAX_ENVIRONMENT_STONEROOM, + EAX_ENVIRONMENT_AUDITORIUM, + EAX_ENVIRONMENT_CONCERTHALL, + EAX_ENVIRONMENT_CAVE, + EAX_ENVIRONMENT_ARENA, + EAX_ENVIRONMENT_HANGAR, + EAX_ENVIRONMENT_CARPETEDHALLWAY, + EAX_ENVIRONMENT_HALLWAY, + EAX_ENVIRONMENT_STONECORRIDOR, + EAX_ENVIRONMENT_ALLEY, + EAX_ENVIRONMENT_FOREST, + EAX_ENVIRONMENT_CITY, + EAX_ENVIRONMENT_MOUNTAINS, + EAX_ENVIRONMENT_QUARRY, + EAX_ENVIRONMENT_PLAIN, + EAX_ENVIRONMENT_PARKINGLOT, + EAX_ENVIRONMENT_SEWERPIPE, + EAX_ENVIRONMENT_UNDERWATER, + EAX_ENVIRONMENT_DRUGGED, + EAX_ENVIRONMENT_DIZZY, + EAX_ENVIRONMENT_PSYCHOTIC, + + EAX_ENVIRONMENT_COUNT // total number of environments +}; + +// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) +#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F +#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F +#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F +#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F +#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F +#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F +#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F +#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F +#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F +#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F +#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F +#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F +#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F +#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F +#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F +#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F +#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F +#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F +#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F +#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F +#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F +#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F +#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F +#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F +#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F +#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F + +typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); +/* User stream callback function. NOTE: A stream function should obviously be as quick +as possible, other streams (and MOD musics) can't be mixed until it's finished. +handle : The stream that needs writing +buffer : Buffer to write the samples in +length : Number of bytes to write +user : The 'user' parameter value given when calling BASS_StreamCreate +RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ + +#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag + +// special STREAMPROCs +#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream +#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream +#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream + +// BASS_StreamCreateFileUser file systems +#define STREAMFILE_NOBUFFER 0 +#define STREAMFILE_BUFFER 1 +#define STREAMFILE_BUFFERPUSH 2 + +// User file stream callback functions +typedef void (CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD (CALLBACK FILELENPROC)(void *user); +typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); + +typedef struct { + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; +} BASS_FILEPROCS; + +// BASS_StreamPutFileData options +#define BASS_FILEDATA_END 0 // end & close the file + +// BASS_StreamGetFilePosition modes +#define BASS_FILEPOS_CURRENT 0 +#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD 1 +#define BASS_FILEPOS_END 2 +#define BASS_FILEPOS_START 3 +#define BASS_FILEPOS_CONNECTED 4 +#define BASS_FILEPOS_BUFFER 5 +#define BASS_FILEPOS_SOCKET 6 +#define BASS_FILEPOS_ASYNCBUF 7 +#define BASS_FILEPOS_SIZE 8 +#define BASS_FILEPOS_BUFFERING 9 + +typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +/* Internet stream download callback function. +buffer : Buffer containing the downloaded data... NULL=end of download +length : Number of bytes in the buffer +user : The 'user' parameter value given when calling BASS_StreamCreateURL */ + +// BASS_ChannelSetSync types +#define BASS_SYNC_POS 0 +#define BASS_SYNC_END 2 +#define BASS_SYNC_META 4 +#define BASS_SYNC_SLIDE 5 +#define BASS_SYNC_STALL 6 +#define BASS_SYNC_DOWNLOAD 7 +#define BASS_SYNC_FREE 8 +#define BASS_SYNC_SETPOS 11 +#define BASS_SYNC_MUSICPOS 10 +#define BASS_SYNC_MUSICINST 1 +#define BASS_SYNC_MUSICFX 3 +#define BASS_SYNC_OGG_CHANGE 12 +#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously + +typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +/* Sync callback function. NOTE: a sync callback function should be very +quick as other syncs can't be processed until it has finished. If the sync +is a "mixtime" sync, then other streams and MOD musics can't be mixed until +it's finished either. +handle : The sync that has occured +channel: Channel that the sync occured in +data : Additional data associated with the sync's occurance +user : The 'user' parameter given when calling BASS_ChannelSetSync */ + +typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +/* DSP callback function. NOTE: A DSP function should obviously be as quick as +possible... other DSP functions, streams and MOD musics can not be processed +until it's finished. +handle : The DSP handle +channel: Channel that the DSP is being applied to +buffer : Buffer to apply the DSP to +length : Number of bytes in the buffer +user : The 'user' parameter given when calling BASS_ChannelSetDSP */ + +typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +/* Recording callback function. +handle : The recording handle +buffer : Buffer containing the recorded sample data +length : Number of bytes +user : The 'user' parameter value given when calling BASS_RecordStart +RETURN : TRUE = continue recording, FALSE = stop */ + +// BASS_ChannelIsActive return values +#define BASS_ACTIVE_STOPPED 0 +#define BASS_ACTIVE_PLAYING 1 +#define BASS_ACTIVE_STALLED 2 +#define BASS_ACTIVE_PAUSED 3 + +// Channel attributes +#define BASS_ATTRIB_FREQ 1 +#define BASS_ATTRIB_VOL 2 +#define BASS_ATTRIB_PAN 3 +#define BASS_ATTRIB_EAXMIX 4 +#define BASS_ATTRIB_NOBUFFER 5 +#define BASS_ATTRIB_VBR 6 +#define BASS_ATTRIB_CPU 7 +#define BASS_ATTRIB_SRC 8 +#define BASS_ATTRIB_NET_RESUME 9 +#define BASS_ATTRIB_SCANINFO 10 +#define BASS_ATTRIB_NORAMP 11 +#define BASS_ATTRIB_BITRATE 12 +#define BASS_ATTRIB_BUFFER 13 +#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 +#define BASS_ATTRIB_MUSIC_PANSEP 0x101 +#define BASS_ATTRIB_MUSIC_PSCALER 0x102 +#define BASS_ATTRIB_MUSIC_BPM 0x103 +#define BASS_ATTRIB_MUSIC_SPEED 0x104 +#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 +#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 +#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # + +// BASS_ChannelSlideAttribute flags +#define BASS_SLIDE_LOG 0x1000000 + +// BASS_ChannelGetData flags +#define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data +#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data +#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT +#define BASS_DATA_FFT512 0x80000001 // 512 FFT +#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT +#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT +#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT +#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT +#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT +#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT +#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias +#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data + +// BASS_ChannelGetLevelEx flags +#define BASS_LEVEL_MONO 1 +#define BASS_LEVEL_STEREO 2 +#define BASS_LEVEL_RMS 4 +#define BASS_LEVEL_VOLPAN 8 + +// BASS_ChannelGetTags types : what's returned +#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings +#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings +#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings +#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings +#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure +#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string +#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string +#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure +#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string +#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure +#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure +#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure +#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string +#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string + +// ID3v1 tag structure +typedef struct { + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; +} TAG_ID3; + +// Binary APE tag structure typedef struct { - DWORD flags; // device capabilities (DSCAPS_xxx flags) - DWORD hwsize; // size of total device hardware memory - DWORD hwfree; // size of free device hardware memory - DWORD freesam; // number of free sample slots in the hardware - DWORD free3d; // number of free 3D sample slots in the hardware - DWORD minrate; // min sample rate supported by the hardware - DWORD maxrate; // max sample rate supported by the hardware - BOOL - eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) - DWORD minbuf; // recommended minimum buffer length in ms (requires - // BASS_DEVICE_LATENCY) - DWORD dsver; // DirectSound version - DWORD latency; // delay (in ms) before start of playback (requires - // BASS_DEVICE_LATENCY) - DWORD initflags; // BASS_Init "flags" parameter - DWORD speakers; // number of speakers available - DWORD freq; // current output rate -} BASS_INFO; - -// BASS_INFO flags (from DSOUND.H) -#define DSCAPS_CONTINUOUSRATE \ - 0x00000010 // supports all sample rates between min/maxrate -#define DSCAPS_EMULDRIVER \ - 0x00000020 // device does NOT have hardware DirectSound support -#define DSCAPS_CERTIFIED \ - 0x00000040 // device driver has been certified by Microsoft -#define DSCAPS_SECONDARYMONO 0x00000100 // mono -#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo -#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit -#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit - -// Recording device info structure -typedef struct { - DWORD flags; // device capabilities (DSCCAPS_xxx flags) - DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) - DWORD inputs; // number of inputs - BOOL singlein; // TRUE = only 1 input can be set at a time - DWORD freq; // current input rate -} BASS_RECORDINFO; - -// BASS_RECORDINFO flags (from DSOUND.H) -#define DSCCAPS_EMULDRIVER \ - DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording - // support -#define DSCCAPS_CERTIFIED \ - DSCAPS_CERTIFIED // device driver has been certified by Microsoft - -// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) -#ifndef WAVE_FORMAT_1M08 -#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ -#endif - -// Sample info structure -typedef struct { - DWORD freq; // default playback rate - float volume; // default volume (0-1) - float pan; // default pan (-1=left, 0=middle, 1=right) - DWORD flags; // BASS_SAMPLE_xxx flags - DWORD length; // length (in bytes) - DWORD max; // maximum simultaneous playbacks - DWORD origres; // original resolution - DWORD chans; // number of channels - DWORD mingap; // minimum gap (ms) between creating channels - DWORD mode3d; // BASS_3DMODE_xxx mode - float mindist; // minimum distance - float maxdist; // maximum distance - DWORD iangle; // angle of inside projection cone - DWORD oangle; // angle of outside projection cone - float outvol; // delta-volume outside the projection cone - DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) - DWORD priority; // priority (0=lowest, 0xffffffff=highest) -} BASS_SAMPLE; - -#define BASS_SAMPLE_8BITS 1 // 8 bit -#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point -#define BASS_SAMPLE_MONO 2 // mono -#define BASS_SAMPLE_LOOP 4 // looped -#define BASS_SAMPLE_3D 8 // 3D functionality -#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing -#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) -#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management -#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects -#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume -#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing -#define BASS_SAMPLE_OVER_DIST \ - 0x30000 // override furthest from listener (3D only) - -#define BASS_STREAM_PRESCAN \ - 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) -#define BASS_STREAM_AUTOFREE \ - 0x40000 // automatically free the stream when it stop/ends -#define BASS_STREAM_RESTRATE \ - 0x80000 // restrict the download rate of internet file streams -#define BASS_STREAM_BLOCK \ - 0x100000 // download/play internet file stream in small blocks -#define BASS_STREAM_DECODE \ - 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) -#define BASS_STREAM_STATUS \ - 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC - -#define BASS_MP3_IGNOREDELAY \ - 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info -#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN - -#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT -#define BASS_MUSIC_MONO BASS_SAMPLE_MONO -#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP -#define BASS_MUSIC_3D BASS_SAMPLE_3D -#define BASS_MUSIC_FX BASS_SAMPLE_FX -#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE -#define BASS_MUSIC_DECODE BASS_STREAM_DECODE -#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length -#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN -#define BASS_MUSIC_RAMP 0x200 // normal ramping -#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping -#define BASS_MUSIC_SURROUND 0x800 // surround sound -#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) -#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files -#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does -#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does -#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing -#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing -#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position -#define BASS_MUSIC_POSRESETEX \ - 0x400000 // stop all notes and reset bmp/etc when moving position -#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect -#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples - -// Speaker assignment flags -#define BASS_SPEAKER_FRONT 0x1000000 // front speakers -#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers -#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) -#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) -#define BASS_SPEAKER_N(n) ((n) << 24) // n'th pair of speakers (max 15) -#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left -#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right -#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT -#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT -#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2 | BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2 | BASS_SPEAKER_RIGHT - -#define BASS_ASYNCFILE 0x40000000 -#define BASS_UNICODE 0x80000000 - -#define BASS_RECORD_PAUSE 0x8000 // start recording paused -#define BASS_RECORD_ECHOCANCEL 0x2000 -#define BASS_RECORD_AGC 0x4000 - -// DX7 voice allocation & management flags -#define BASS_VAM_HARDWARE 1 -#define BASS_VAM_SOFTWARE 2 -#define BASS_VAM_TERM_TIME 4 -#define BASS_VAM_TERM_DIST 8 -#define BASS_VAM_TERM_PRIO 16 - -// Channel info structure -typedef struct { - DWORD freq; // default playback rate - DWORD chans; // channels - DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags - DWORD ctype; // type of channel - DWORD origres; // original resolution - HPLUGIN plugin; // plugin - HSAMPLE sample; // sample - const char *filename; // filename -} BASS_CHANNELINFO; - -#define BASS_ORIGRES_FLOAT 0x10000 - -// BASS_CHANNELINFO types -#define BASS_CTYPE_SAMPLE 1 -#define BASS_CTYPE_RECORD 2 -#define BASS_CTYPE_STREAM 0x10000 -#define BASS_CTYPE_STREAM_OGG 0x10002 -#define BASS_CTYPE_STREAM_MP1 0x10003 -#define BASS_CTYPE_STREAM_MP2 0x10004 -#define BASS_CTYPE_STREAM_MP3 0x10005 -#define BASS_CTYPE_STREAM_AIFF 0x10006 -#define BASS_CTYPE_STREAM_CA 0x10007 -#define BASS_CTYPE_STREAM_MF 0x10008 -#define BASS_CTYPE_STREAM_AM 0x10009 -#define BASS_CTYPE_STREAM_DUMMY 0x18000 -#define BASS_CTYPE_STREAM_DEVICE 0x18001 -#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec -#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 -#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 -#define BASS_CTYPE_MUSIC_MOD 0x20000 -#define BASS_CTYPE_MUSIC_MTM 0x20001 -#define BASS_CTYPE_MUSIC_S3M 0x20002 -#define BASS_CTYPE_MUSIC_XM 0x20003 -#define BASS_CTYPE_MUSIC_IT 0x20004 -#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag - -typedef struct { - DWORD ctype; // channel type -#if defined(_WIN32_WCE) || \ - (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // format description - const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) -#else - const char *name; // format description - const char *exts; // file extension filter (*.ext1;*.ext2;etc...) -#endif -} BASS_PLUGINFORM; - -typedef struct { - DWORD version; // version (same form as BASS_GetVersion) - DWORD formatc; // number of formats - const BASS_PLUGINFORM *formats; // the array of formats -} BASS_PLUGININFO; - -// 3D vector (for 3D positions/velocities/orientations) -typedef struct BASS_3DVECTOR { -#ifdef __cplusplus - BASS_3DVECTOR(){}; - BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){}; -#endif - float x; // +=right, -=left - float y; // +=up, -=down - float z; // +=front, -=behind -} BASS_3DVECTOR; - -// 3D channel modes -#define BASS_3DMODE_NORMAL 0 // normal 3D processing -#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener -#define BASS_3DMODE_OFF 2 // no 3D processing - -// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) -#define BASS_3DALG_DEFAULT 0 -#define BASS_3DALG_OFF 1 -#define BASS_3DALG_FULL 2 -#define BASS_3DALG_LIGHT 3 - -// EAX environments, use with BASS_SetEAXParameters -enum { - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_COUNT // total number of environments -}; - -// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) -#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC, 0.5F, 1.493F, 0.5F -#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL, 0.25F, 0.1F, 0.0F -#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM, 0.417F, 0.4F, 0.666F -#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM, 0.653F, 1.499F, 0.166F -#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM, 0.208F, 0.478F, 0.0F -#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM, 0.5F, 2.309F, 0.888F -#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM, 0.403F, 4.279F, 0.5F -#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL, 0.5F, 3.961F, 0.5F -#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F -#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F -#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F -#define EAX_PRESET_CARPETEDHALLWAY \ - EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F -#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F -#define EAX_PRESET_STONECORRIDOR \ - EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F -#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F -#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F -#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F -#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS, 0.194F, 7.841F, 0.472F -#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY, 1.0F, 1.499F, 0.5F -#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN, 0.097F, 2.767F, 0.224F -#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT, 0.208F, 1.652F, 1.5F -#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE, 0.652F, 2.886F, 0.25F -#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER, 1.0F, 1.499F, 0.0F -#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED, 0.875F, 8.392F, 1.388F -#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F -#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F - -typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, - void *user); -/* User stream callback function. NOTE: A stream function should obviously be as -quick as possible, other streams (and MOD musics) can't be mixed until it's -finished. handle : The stream that needs writing buffer : Buffer to write the -samples in length : Number of bytes to write user : The 'user' parameter value -given when calling BASS_StreamCreate RETURN : Number of bytes written. Set the -BASS_STREAMPROC_END flag to end the stream. */ - -#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag - -// special STREAMPROCs -#define STREAMPROC_DUMMY (STREAMPROC *)0 // "dummy" stream -#define STREAMPROC_PUSH (STREAMPROC *)-1 // push stream -#define STREAMPROC_DEVICE (STREAMPROC *)-2 // device mix stream - -// BASS_StreamCreateFileUser file systems -#define STREAMFILE_NOBUFFER 0 -#define STREAMFILE_BUFFER 1 -#define STREAMFILE_BUFFERPUSH 2 - -// User file stream callback functions -typedef void(CALLBACK FILECLOSEPROC)(void *user); -typedef QWORD(CALLBACK FILELENPROC)(void *user); -typedef DWORD(CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); -typedef BOOL(CALLBACK FILESEEKPROC)(QWORD offset, void *user); - -typedef struct { - FILECLOSEPROC *close; - FILELENPROC *length; - FILEREADPROC *read; - FILESEEKPROC *seek; -} BASS_FILEPROCS; - -// BASS_StreamPutFileData options -#define BASS_FILEDATA_END 0 // end & close the file - -// BASS_StreamGetFilePosition modes -#define BASS_FILEPOS_CURRENT 0 -#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT -#define BASS_FILEPOS_DOWNLOAD 1 -#define BASS_FILEPOS_END 2 -#define BASS_FILEPOS_START 3 -#define BASS_FILEPOS_CONNECTED 4 -#define BASS_FILEPOS_BUFFER 5 -#define BASS_FILEPOS_SOCKET 6 -#define BASS_FILEPOS_ASYNCBUF 7 -#define BASS_FILEPOS_SIZE 8 -#define BASS_FILEPOS_BUFFERING 9 - -typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, - void *user); -/* Internet stream download callback function. -buffer : Buffer containing the downloaded data... NULL=end of download -length : Number of bytes in the buffer -user : The 'user' parameter value given when calling BASS_StreamCreateURL */ - -// BASS_ChannelSetSync types -#define BASS_SYNC_POS 0 -#define BASS_SYNC_END 2 -#define BASS_SYNC_META 4 -#define BASS_SYNC_SLIDE 5 -#define BASS_SYNC_STALL 6 -#define BASS_SYNC_DOWNLOAD 7 -#define BASS_SYNC_FREE 8 -#define BASS_SYNC_SETPOS 11 -#define BASS_SYNC_MUSICPOS 10 -#define BASS_SYNC_MUSICINST 1 -#define BASS_SYNC_MUSICFX 3 -#define BASS_SYNC_OGG_CHANGE 12 -#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime -#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously - -typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, - void *user); -/* Sync callback function. NOTE: a sync callback function should be very -quick as other syncs can't be processed until it has finished. If the sync -is a "mixtime" sync, then other streams and MOD musics can't be mixed until -it's finished either. -handle : The sync that has occured -channel: Channel that the sync occured in -data : Additional data associated with the sync's occurance -user : The 'user' parameter given when calling BASS_ChannelSetSync */ - -typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, - DWORD length, void *user); -/* DSP callback function. NOTE: A DSP function should obviously be as quick as -possible... other DSP functions, streams and MOD musics can not be processed -until it's finished. -handle : The DSP handle -channel: Channel that the DSP is being applied to -buffer : Buffer to apply the DSP to -length : Number of bytes in the buffer -user : The 'user' parameter given when calling BASS_ChannelSetDSP */ - -typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, - DWORD length, void *user); -/* Recording callback function. -handle : The recording handle -buffer : Buffer containing the recorded sample data -length : Number of bytes -user : The 'user' parameter value given when calling BASS_RecordStart -RETURN : TRUE = continue recording, FALSE = stop */ - -// BASS_ChannelIsActive return values -#define BASS_ACTIVE_STOPPED 0 -#define BASS_ACTIVE_PLAYING 1 -#define BASS_ACTIVE_STALLED 2 -#define BASS_ACTIVE_PAUSED 3 - -// Channel attributes -#define BASS_ATTRIB_FREQ 1 -#define BASS_ATTRIB_VOL 2 -#define BASS_ATTRIB_PAN 3 -#define BASS_ATTRIB_EAXMIX 4 -#define BASS_ATTRIB_NOBUFFER 5 -#define BASS_ATTRIB_VBR 6 -#define BASS_ATTRIB_CPU 7 -#define BASS_ATTRIB_SRC 8 -#define BASS_ATTRIB_NET_RESUME 9 -#define BASS_ATTRIB_SCANINFO 10 -#define BASS_ATTRIB_NORAMP 11 -#define BASS_ATTRIB_BITRATE 12 -#define BASS_ATTRIB_BUFFER 13 -#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 -#define BASS_ATTRIB_MUSIC_PANSEP 0x101 -#define BASS_ATTRIB_MUSIC_PSCALER 0x102 -#define BASS_ATTRIB_MUSIC_BPM 0x103 -#define BASS_ATTRIB_MUSIC_SPEED 0x104 -#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 -#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 -#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # -#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # - -// BASS_ChannelSlideAttribute flags -#define BASS_SLIDE_LOG 0x1000000 - -// BASS_ChannelGetData flags -#define BASS_DATA_AVAILABLE 0 // query how much data is buffered -#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data -#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data -#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT -#define BASS_DATA_FFT512 0x80000001 // 512 FFT -#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT -#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT -#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT -#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT -#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT -#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT -#define BASS_DATA_FFT_INDIVIDUAL \ - 0x10 // FFT flag: FFT for each channel, else all combined -#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window -#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias -#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data - -// BASS_ChannelGetLevelEx flags -#define BASS_LEVEL_MONO 1 -#define BASS_LEVEL_STEREO 2 -#define BASS_LEVEL_RMS 4 -#define BASS_LEVEL_VOLPAN 8 - -// BASS_ChannelGetTags types : what's returned -#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure -#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block -#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings -#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings -#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings -#define BASS_TAG_META 5 // ICY metadata : ANSI string -#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings -#define BASS_TAG_MP4 \ - 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings -#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings -#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string -#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string -#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure -#define BASS_TAG_MF \ - 13 // Media Foundation tags : series of null-terminated UTF-8 strings -#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure -#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string -#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string -#define BASS_TAG_RIFF_INFO \ - 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings -#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure -#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure -#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string -#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure -#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure -#define BASS_TAG_APE_BINARY \ - 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure -#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string -#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string -#define BASS_TAG_MUSIC_ORDERS \ - 0x10002 // MOD order list : BYTE array of pattern numbers -#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string -#define BASS_TAG_MUSIC_INST \ - 0x10100 // + instrument #, MOD instrument name : ANSI string -#define BASS_TAG_MUSIC_SAMPLE \ - 0x10300 // + sample #, MOD sample name : ANSI string - -// ID3v1 tag structure -typedef struct { - char id[3]; - char title[30]; - char artist[30]; - char album[30]; - char year[4]; - char comment[30]; - BYTE genre; -} TAG_ID3; - -// Binary APE tag structure -typedef struct { - const char *key; - const void *data; - DWORD length; + const char *key; + const void *data; + DWORD length; } TAG_APE_BINARY; // BWF "bext" tag structure -#ifdef _MSC_VER -#pragma warning(push) -#pragma warning(disable : 4200) -#endif -#pragma pack(push, 1) -typedef struct { - char Description[256]; // description - char Originator[32]; // name of the originator - char OriginatorReference[32]; // reference of the originator - char OriginationDate[10]; // date of creation (yyyy-mm-dd) - char OriginationTime[8]; // time of creation (hh-mm-ss) - QWORD TimeReference; // first sample count since midnight (little-endian) - WORD Version; // BWF version (little-endian) - BYTE UMID[64]; // SMPTE UMID - BYTE Reserved[190]; -#if defined(__GNUC__) && __GNUC__ < 3 - char CodingHistory[0]; // history -#elif 1 // change to 0 if compiler fails the following line - char CodingHistory[]; // history -#else - char CodingHistory[1]; // history -#endif -} TAG_BEXT; +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4200) +#endif +#pragma pack(push,1) +typedef struct { + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__<3 + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history +#else + char CodingHistory[1]; // history +#endif +} TAG_BEXT; #pragma pack(pop) // BWF "cart" tag structures -typedef struct { - DWORD dwUsage; // FOURCC timer usage ID - DWORD dwValue; // timer value in samples from head +typedef struct +{ + DWORD dwUsage; // FOURCC timer usage ID + DWORD dwValue; // timer value in samples from head } TAG_CART_TIMER; -typedef struct { - char Version[4]; // version of the data structure - char Title[64]; // title of cart audio sequence - char Artist[64]; // artist or creator name - char CutID[64]; // cut number identification - char ClientID[64]; // client identification - char Category[64]; // category ID, PSA, NEWS, etc - char Classification[64]; // classification or auxiliary key - char OutCue[64]; // out cue text - char StartDate[10]; // yyyy-mm-dd - char StartTime[8]; // hh:mm:ss - char EndDate[10]; // yyyy-mm-dd - char EndTime[8]; // hh:mm:ss - char ProducerAppID[64]; // name of vendor or application - char ProducerAppVersion[64]; // version of producer application - char UserDef[64]; // user defined text - DWORD dwLevelReference; // sample value for 0 dB reference - TAG_CART_TIMER PostTimer[8]; // 8 time markers after head - char Reserved[276]; - char URL[1024]; // uniform resource locator -#if defined(__GNUC__) && __GNUC__ < 3 - char TagText[0]; // free form text for scripts or tags -#elif 1 // change to 0 if compiler fails the following line - char TagText[]; // free form text for scripts or tags +typedef struct +{ + char Version[4]; // version of the data structure + char Title[64]; // title of cart audio sequence + char Artist[64]; // artist or creator name + char CutID[64]; // cut number identification + char ClientID[64]; // client identification + char Category[64]; // category ID, PSA, NEWS, etc + char Classification[64]; // classification or auxiliary key + char OutCue[64]; // out cue text + char StartDate[10]; // yyyy-mm-dd + char StartTime[8]; // hh:mm:ss + char EndDate[10]; // yyyy-mm-dd + char EndTime[8]; // hh:mm:ss + char ProducerAppID[64]; // name of vendor or application + char ProducerAppVersion[64]; // version of producer application + char UserDef[64]; // user defined text + DWORD dwLevelReference; // sample value for 0 dB reference + TAG_CART_TIMER PostTimer[8]; // 8 time markers after head + char Reserved[276]; + char URL[1024]; // uniform resource locator +#if defined(__GNUC__) && __GNUC__<3 + char TagText[0]; // free form text for scripts or tags +#elif 1 // change to 0 if compiler fails the following line + char TagText[]; // free form text for scripts or tags #else - char TagText[1]; // free form text for scripts or tags + char TagText[1]; // free form text for scripts or tags #endif } TAG_CART; // RIFF "cue " tag structures -typedef struct { - DWORD dwName; - DWORD dwPosition; - DWORD fccChunk; - DWORD dwChunkStart; - DWORD dwBlockStart; - DWORD dwSampleOffset; +typedef struct +{ + DWORD dwName; + DWORD dwPosition; + DWORD fccChunk; + DWORD dwChunkStart; + DWORD dwBlockStart; + DWORD dwSampleOffset; } TAG_CUE_POINT; -typedef struct { - DWORD dwCuePoints; -#if defined(__GNUC__) && __GNUC__ < 3 - TAG_CUE_POINT CuePoints[0]; +typedef struct +{ + DWORD dwCuePoints; +#if defined(__GNUC__) && __GNUC__<3 + TAG_CUE_POINT CuePoints[0]; #elif 1 // change to 0 if compiler fails the following line - TAG_CUE_POINT CuePoints[]; + TAG_CUE_POINT CuePoints[]; #else - TAG_CUE_POINT CuePoints[1]; + TAG_CUE_POINT CuePoints[1]; #endif } TAG_CUE; // RIFF "smpl" tag structures -typedef struct { - DWORD dwIdentifier; - DWORD dwType; - DWORD dwStart; - DWORD dwEnd; - DWORD dwFraction; - DWORD dwPlayCount; +typedef struct +{ + DWORD dwIdentifier; + DWORD dwType; + DWORD dwStart; + DWORD dwEnd; + DWORD dwFraction; + DWORD dwPlayCount; } TAG_SMPL_LOOP; -typedef struct { - DWORD dwManufacturer; - DWORD dwProduct; - DWORD dwSamplePeriod; - DWORD dwMIDIUnityNote; - DWORD dwMIDIPitchFraction; - DWORD dwSMPTEFormat; - DWORD dwSMPTEOffset; - DWORD cSampleLoops; - DWORD cbSamplerData; -#if defined(__GNUC__) && __GNUC__ < 3 - TAG_SMPL_LOOP SampleLoops[0]; +typedef struct +{ + DWORD dwManufacturer; + DWORD dwProduct; + DWORD dwSamplePeriod; + DWORD dwMIDIUnityNote; + DWORD dwMIDIPitchFraction; + DWORD dwSMPTEFormat; + DWORD dwSMPTEOffset; + DWORD cSampleLoops; + DWORD cbSamplerData; +#if defined(__GNUC__) && __GNUC__<3 + TAG_SMPL_LOOP SampleLoops[0]; #elif 1 // change to 0 if compiler fails the following line - TAG_SMPL_LOOP SampleLoops[]; + TAG_SMPL_LOOP SampleLoops[]; #else - TAG_SMPL_LOOP SampleLoops[1]; + TAG_SMPL_LOOP SampleLoops[1]; #endif } TAG_SMPL; #ifdef _MSC_VER #pragma warning(pop) #endif -// CoreAudio codec info structure -typedef struct { - DWORD ftype; // file format - DWORD atype; // audio format - const char *name; // description -} TAG_CA_CODEC; - +// CoreAudio codec info structure +typedef struct { + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description +} TAG_CA_CODEC; + #ifndef _WAVEFORMATEX_ #define _WAVEFORMATEX_ -#pragma pack(push, 1) -typedef struct tWAVEFORMATEX { - WORD wFormatTag; - WORD nChannels; - DWORD nSamplesPerSec; - DWORD nAvgBytesPerSec; - WORD nBlockAlign; - WORD wBitsPerSample; - WORD cbSize; +#pragma pack(push,1) +typedef struct tWAVEFORMATEX +{ + WORD wFormatTag; + WORD nChannels; + DWORD nSamplesPerSec; + DWORD nAvgBytesPerSec; + WORD nBlockAlign; + WORD wBitsPerSample; + WORD cbSize; } WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #pragma pack(pop) #endif -// BASS_ChannelGetLength/GetPosition/SetPosition modes -#define BASS_POS_BYTE 0 // byte position -#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) -#define BASS_POS_OGG 3 // OGG bitstream number -#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers -#define BASS_POS_RELATIVE \ - 0x4000000 // flag: seek relative to the current position -#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position -#define BASS_POS_DECODE \ - 0x10000000 // flag: get the decoding (not playing) position -#define BASS_POS_DECODETO \ - 0x20000000 // flag: decode to the position instead of seeking -#define BASS_POS_SCAN 0x40000000 // flag: scan to the position +// BASS_ChannelGetLength/GetPosition/SetPosition modes +#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_OGG 3 // OGG bitstream number +#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers +#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position +#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position +#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking +#define BASS_POS_SCAN 0x40000000 // flag: scan to the position + +// BASS_ChannelSetDevice/GetDevice option +#define BASS_NODEVICE 0x20000 + +// BASS_RecordSetInput flags +#define BASS_INPUT_OFF 0x10000 +#define BASS_INPUT_ON 0x20000 + +#define BASS_INPUT_TYPE_MASK 0xff000000 +#define BASS_INPUT_TYPE_UNDEF 0x00000000 +#define BASS_INPUT_TYPE_DIGITAL 0x01000000 +#define BASS_INPUT_TYPE_LINE 0x02000000 +#define BASS_INPUT_TYPE_MIC 0x03000000 +#define BASS_INPUT_TYPE_SYNTH 0x04000000 +#define BASS_INPUT_TYPE_CD 0x05000000 +#define BASS_INPUT_TYPE_PHONE 0x06000000 +#define BASS_INPUT_TYPE_SPEAKER 0x07000000 +#define BASS_INPUT_TYPE_WAVE 0x08000000 +#define BASS_INPUT_TYPE_AUX 0x09000000 +#define BASS_INPUT_TYPE_ANALOG 0x0a000000 + +// BASS_ChannelSetFX effect types +#define BASS_FX_DX8_CHORUS 0 +#define BASS_FX_DX8_COMPRESSOR 1 +#define BASS_FX_DX8_DISTORTION 2 +#define BASS_FX_DX8_ECHO 3 +#define BASS_FX_DX8_FLANGER 4 +#define BASS_FX_DX8_GARGLE 5 +#define BASS_FX_DX8_I3DL2REVERB 6 +#define BASS_FX_DX8_PARAMEQ 7 +#define BASS_FX_DX8_REVERB 8 +#define BASS_FX_VOLUME 9 + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_CHORUS; + +typedef struct { + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; +} BASS_DX8_COMPRESSOR; + +typedef struct { + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; +} BASS_DX8_DISTORTION; + +typedef struct { + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; +} BASS_DX8_ECHO; + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_FLANGER; + +typedef struct { + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square +} BASS_DX8_GARGLE; + +typedef struct { + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz +} BASS_DX8_I3DL2REVERB; + +typedef struct { + float fCenter; + float fBandwidth; + float fGain; +} BASS_DX8_PARAMEQ; + +typedef struct { + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 +} BASS_DX8_REVERB; + +#define BASS_DX8_PHASE_NEG_180 0 +#define BASS_DX8_PHASE_NEG_90 1 +#define BASS_DX8_PHASE_ZERO 2 +#define BASS_DX8_PHASE_90 3 +#define BASS_DX8_PHASE_180 4 -// BASS_ChannelSetDevice/GetDevice option -#define BASS_NODEVICE 0x20000 +typedef struct { + float fTarget; + float fCurrent; + float fTime; + DWORD lCurve; +} BASS_FX_VOLUME_PARAM; -// BASS_RecordSetInput flags -#define BASS_INPUT_OFF 0x10000 -#define BASS_INPUT_ON 0x20000 - -#define BASS_INPUT_TYPE_MASK 0xff000000 -#define BASS_INPUT_TYPE_UNDEF 0x00000000 -#define BASS_INPUT_TYPE_DIGITAL 0x01000000 -#define BASS_INPUT_TYPE_LINE 0x02000000 -#define BASS_INPUT_TYPE_MIC 0x03000000 -#define BASS_INPUT_TYPE_SYNTH 0x04000000 -#define BASS_INPUT_TYPE_CD 0x05000000 -#define BASS_INPUT_TYPE_PHONE 0x06000000 -#define BASS_INPUT_TYPE_SPEAKER 0x07000000 -#define BASS_INPUT_TYPE_WAVE 0x08000000 -#define BASS_INPUT_TYPE_AUX 0x09000000 -#define BASS_INPUT_TYPE_ANALOG 0x0a000000 - -// BASS_ChannelSetFX effect types -#define BASS_FX_DX8_CHORUS 0 -#define BASS_FX_DX8_COMPRESSOR 1 -#define BASS_FX_DX8_DISTORTION 2 -#define BASS_FX_DX8_ECHO 3 -#define BASS_FX_DX8_FLANGER 4 -#define BASS_FX_DX8_GARGLE 5 -#define BASS_FX_DX8_I3DL2REVERB 6 -#define BASS_FX_DX8_PARAMEQ 7 -#define BASS_FX_DX8_REVERB 8 -#define BASS_FX_VOLUME 9 - -typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx -} BASS_DX8_CHORUS; - -typedef struct { - float fGain; - float fAttack; - float fRelease; - float fThreshold; - float fRatio; - float fPredelay; -} BASS_DX8_COMPRESSOR; - -typedef struct { - float fGain; - float fEdge; - float fPostEQCenterFrequency; - float fPostEQBandwidth; - float fPreLowpassCutoff; -} BASS_DX8_DISTORTION; - -typedef struct { - float fWetDryMix; - float fFeedback; - float fLeftDelay; - float fRightDelay; - BOOL lPanDelay; -} BASS_DX8_ECHO; - -typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx -} BASS_DX8_FLANGER; - -typedef struct { - DWORD dwRateHz; // Rate of modulation in hz - DWORD dwWaveShape; // 0=triangle, 1=square -} BASS_DX8_GARGLE; - -typedef struct { - int lRoom; // [-10000, 0] default: -1000 mB - int lRoomHF; // [-10000, 0] default: 0 mB - float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 - float flDecayTime; // [0.1, 20.0] default: 1.49s - float flDecayHFRatio; // [0.1, 2.0] default: 0.83 - int lReflections; // [-10000, 1000] default: -2602 mB - float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s - int lReverb; // [-10000, 2000] default: 200 mB - float flReverbDelay; // [0.0, 0.1] default: 0.011 s - float flDiffusion; // [0.0, 100.0] default: 100.0 % - float flDensity; // [0.0, 100.0] default: 100.0 % - float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz -} BASS_DX8_I3DL2REVERB; - -typedef struct { - float fCenter; - float fBandwidth; - float fGain; -} BASS_DX8_PARAMEQ; - -typedef struct { - float fInGain; // [-96.0,0.0] default: 0.0 dB - float fReverbMix; // [-96.0,0.0] default: 0.0 db - float fReverbTime; // [0.001,3000.0] default: 1000.0 ms - float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 -} BASS_DX8_REVERB; - -#define BASS_DX8_PHASE_NEG_180 0 -#define BASS_DX8_PHASE_NEG_90 1 -#define BASS_DX8_PHASE_ZERO 2 -#define BASS_DX8_PHASE_90 3 -#define BASS_DX8_PHASE_180 4 - -typedef struct { - float fTarget; - float fCurrent; - float fTime; - DWORD lCurve; -} BASS_FX_VOLUME_PARAM; - -typedef void(CALLBACK IOSNOTIFYPROC)(DWORD status); +typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status); /* iOS notification callback function. status : The notification (BASS_IOSNOTIFY_xxx) */ -#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started -#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended +#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started +#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended + +BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); +DWORD BASSDEF(BASS_GetConfig)(DWORD option); +BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); +void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(); +int BASSDEF(BASS_ErrorGetCode)(); +BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); +#else +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); +#endif +BOOL BASSDEF(BASS_SetDevice)(DWORD device); +DWORD BASSDEF(BASS_GetDevice)(); +BOOL BASSDEF(BASS_Free)(); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +void *BASSDEF(BASS_GetDSoundObject)(DWORD object); +#endif +BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); +BOOL BASSDEF(BASS_Update)(DWORD length); +float BASSDEF(BASS_GetCPU)(); +BOOL BASSDEF(BASS_Start)(); +BOOL BASSDEF(BASS_Stop)(); +BOOL BASSDEF(BASS_Pause)(); +BOOL BASSDEF(BASS_SetVolume)(float volume); +float BASSDEF(BASS_GetVolume)(); + +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); + +BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); +BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); +void BASSDEF(BASS_Apply3D)(); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); +BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); +#endif + +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); + +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); +BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); +BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); +BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); +BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); +BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); +HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); +DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); +BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); + +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); +BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); +QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); + +BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_RecordInit)(int device); +BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); +DWORD BASSDEF(BASS_RecordGetDevice)(); +BOOL BASSDEF(BASS_RecordFree)(); +BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); +const char *BASSDEF(BASS_RecordGetInputName)(int input); +BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); +DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); + +double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); +QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); +DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); +DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); +const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); +DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); +BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); +BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); +BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); +BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); +QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); +DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); +DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); +BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); +BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); +BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); + +BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); +BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); +BOOL BASSDEF(BASS_FXReset)(HFX handle); +BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); -BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); -DWORD BASSDEF(BASS_GetConfig)(DWORD option); -BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); -void *BASSDEF(BASS_GetConfigPtr)(DWORD option); -DWORD BASSDEF(BASS_GetVersion)(); -int BASSDEF(BASS_ErrorGetCode)(); -BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -#if defined(_WIN32) && !defined(_WIN32_WCE) && \ - !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, - const GUID *dsguid); -#else -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, - void *dsguid); -#endif -BOOL BASSDEF(BASS_SetDevice)(DWORD device); -DWORD BASSDEF(BASS_GetDevice)(); -BOOL BASSDEF(BASS_Free)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && \ - !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) -void *BASSDEF(BASS_GetDSoundObject)(DWORD object); -#endif -BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); -BOOL BASSDEF(BASS_Update)(DWORD length); -float BASSDEF(BASS_GetCPU)(); -BOOL BASSDEF(BASS_Start)(); -BOOL BASSDEF(BASS_Stop)(); -BOOL BASSDEF(BASS_Pause)(); -BOOL BASSDEF(BASS_SetVolume)(float volume); -float BASSDEF(BASS_GetVolume)(); - -HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); -BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); -const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); - -BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); -BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); -BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, - const BASS_3DVECTOR *vel, - const BASS_3DVECTOR *front, - const BASS_3DVECTOR *top); -BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, - BASS_3DVECTOR *front, BASS_3DVECTOR *top); -void BASSDEF(BASS_Apply3D)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && \ - !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, - float damp); -BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, - float *damp); -#endif - -HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, - DWORD length, DWORD flags, DWORD freq); -BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); - -HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, - DWORD length, DWORD max, DWORD flags); -HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, - DWORD max, DWORD flags); -BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); -BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); -BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); -BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); -BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); -HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); -DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); -BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); - -HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, - STREAMPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, - QWORD length, DWORD flags); -HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, - DWORD flags, DOWNLOADPROC *proc, - void *user); -HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, - const BASS_FILEPROCS *proc, - void *user); -BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); -QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); -DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, - DWORD length); -DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, - DWORD length); - -BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -BOOL BASSDEF(BASS_RecordInit)(int device); -BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); -DWORD BASSDEF(BASS_RecordGetDevice)(); -BOOL BASSDEF(BASS_RecordFree)(); -BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); -const char *BASSDEF(BASS_RecordGetInputName)(int input); -BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); -DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); -HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, - RECORDPROC *proc, void *user); - -double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); -QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); -DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); -BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); -DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); -BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); -const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); -DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); -BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); -BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); -BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); -BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); -BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); -BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); -BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, - float *value); -BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, - float value, DWORD time); -BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); -BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, - void *value, DWORD size); -DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, - void *value, DWORD size); -BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, - float max, int iangle, int oangle, - float outvol); -BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, - float *max, DWORD *iangle, - DWORD *oangle, float *outvol); -BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, - const BASS_3DVECTOR *orient, - const BASS_3DVECTOR *vel); -BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, - BASS_3DVECTOR *orient, - BASS_3DVECTOR *vel); -QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); -BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); -QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); -DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); -BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, - DWORD flags); -DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); -HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, - SYNCPROC *proc, void *user); -BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); -HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, - int priority); -BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); -BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); -BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); -HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); -BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); - -BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); -BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); -BOOL BASSDEF(BASS_FXReset)(HFX handle); -BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); - -#ifdef __cplusplus -} +#ifdef __cplusplus +} #if defined(_WIN32) && !defined(NOBASSOVERLOADS) static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) { - return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE); + return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE); } -static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, - DWORD length, DWORD flags, DWORD freq) +static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) { - return BASS_MusicLoad(mem, (const void *)file, offset, length, - flags | BASS_UNICODE, freq); + return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq); } -static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, - DWORD length, DWORD max, DWORD flags) +static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) { - return BASS_SampleLoad(mem, (const void *)file, offset, length, max, - flags | BASS_UNICODE); + return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, - QWORD offset, QWORD length, - DWORD flags) +static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) { - return BASS_StreamCreateFile(mem, (const void *)file, offset, length, - flags | BASS_UNICODE); + return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, - DWORD flags, DOWNLOADPROC *proc, - void *user) +static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) { - return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, - proc, user); + return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user); } static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) { - return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value); + return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value); } #endif -#endif - -#endif +#endif + +#endif diff --git a/include/chatlogpiece.h b/include/chatlogpiece.h index 0232666..34c5926 100644 --- a/include/chatlogpiece.h +++ b/include/chatlogpiece.h @@ -1,23 +1,22 @@ #ifndef CHATLOGPIECE_H #define CHATLOGPIECE_H -#include #include +#include -class chatlogpiece { +class chatlogpiece +{ public: chatlogpiece(); - chatlogpiece(QString p_name, QString p_showname, QString p_message, - bool p_song, int color); - chatlogpiece(QString p_name, QString p_showname, QString p_message, - bool p_song, int color, QDateTime p_datetime); + chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song); + chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime); + QString get_name(); QString get_showname(); QString get_message(); bool get_is_song(); QDateTime get_datetime(); QString get_datetime_as_string(); - int get_chat_color(); QString get_full(); @@ -27,7 +26,6 @@ private: QString message; QDateTime datetime; bool is_song; - int color; }; #endif // CHATLOGPIECE_H diff --git a/include/courtroom.h b/include/courtroom.h index 396c4d7..99a090b 100644 --- a/include/courtroom.h +++ b/include/courtroom.h @@ -1,739 +1,668 @@ -#ifndef COURTROOM_H -#define COURTROOM_H - -#include "aoapplication.h" -#include "aoblipplayer.h" -#include "aobutton.h" -#include "aocharbutton.h" -#include "aocharmovie.h" -#include "aoemotebutton.h" -#include "aoevidencebutton.h" -#include "aoevidencedisplay.h" -#include "aoimage.h" -#include "aolineedit.h" -#include "aomovie.h" -#include "aomusicplayer.h" -#include "aooptionsdialog.h" -#include "aopacket.h" -#include "aoscene.h" -#include "aosfxplayer.h" -#include "aotextarea.h" -#include "aotextedit.h" -#include "chatlogpiece.h" -#include "datatypes.h" -#include "debug_functions.h" -#include "file_functions.h" -#include "hardware_functions.h" -#include "lobby.h" -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include - -class AOApplication; -class AOCharMovie; -class Courtroom : public QMainWindow { - Q_OBJECT -public: - explicit Courtroom(AOApplication *p_ao_app); - - void append_char(char_type p_char) { char_list.append(p_char); } - void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); } - void append_music(QString f_music) { music_list.append(f_music); } - void append_area(QString f_area) { area_list.append(f_area); } - void clear_music() { music_list.clear(); } - void clear_areas() { area_list.clear(); } - void handle_failed_login(); - QString threading_sfx = ""; - QString threading_shake = ""; - QString threading_flash = ""; - QString threading_prefix = ""; - // cid and this may differ in cases of ini-editing - QString current_char = ""; - int current_emote = 0; - AOApplication *ao_app; - // abstract widget to hold char buttons - QWidget *ui_char_buttons; - QVector char_list; - QVector evidence_list; - QVector music_list; - QVector area_list; - QSignalMapper *char_button_mapper; - QVector ui_char_button_list; - QVector ui_char_button_list_filtered; - QLineEdit *ui_char_search; - QCheckBox *ui_char_passworded; - QCheckBox *ui_char_taken; - void mt_pre_framegetter(int frameNumber); - void mt_framegetter(int frameNumber); - void reset_music_list() { music_list.clear(); } - - void arup_append(int players, QString status, QString cm, QString locked) - { - arup_players.append(players); - arup_statuses.append(status); - arup_cms.append(cm); - arup_locks.append(locked); - } - - void arup_modify(int type, int place, QString value) - { - if (type == 0) { - if (arup_players.size() > place) - arup_players[place] = value.toInt(); - } - else if (type == 1) { - if (arup_statuses.size() > place) - arup_statuses[place] = value; - } - else if (type == 2) { - if (arup_cms.size() > place) - arup_cms[place] = value; - } - else if (type == 3) { - if (arup_locks.size() > place) - arup_locks[place] = value; - } - list_areas(); - } - - void character_loading_finished(); - - // sets position of widgets based on theme ini files - void set_widgets(); - // sets font size based on theme ini files - void set_font(QWidget *widget, QString p_identifier); - // helper function that calls above function on the relevant widgets - void set_fonts(); - - void set_window_title(QString p_title); - QPoint get_theme_pos(QString p_identifier); - - // reads theme inis and sets size and pos based on the identifier - void set_size_and_pos(QWidget *p_widget, QString p_identifier); - // sets status as taken on character with cid n_char and places proper shading - // on charselect - void set_taken(int n_char, bool p_taken); - - // sets the current background to argument. also does some checks to see if - // it's a legacy bg - void set_background(QString p_background); - - // sets the evidence list member variable to argument - void set_evidence_list(QVector &p_evi_list); - - // called when a DONE#% from the server was received - void done_received(); - - // sets the local mute list based on characters available on the server - void set_mute_list(); - - // Sets the local pair list based on the characters available on the server. - void set_pair_list(); - - // sets desk and bg based on pos in chatmessage - void set_scene(); - - // sets text color based on text color in chatmessage - void set_text_color(); - - // And gets the colour, too! - QColor get_text_color(QString color); - - // takes in serverD-formatted IP list as prints a converted version to server - // OOC admittedly poorly named - void set_ip_list(QString p_list); - - // disables chat if current cid matches second argument - // enables if p_muted is false - void set_mute(bool p_muted, int p_cid); - - // send a message that the player is banned and quits the server - void set_ban(int p_cid); - - // cid = character id, returns the cid of the currently selected character - int get_cid() { return m_cid; } - QString get_current_char() { return current_char; } - QString get_current_background() { return current_background; } - - // set the character using an ID - void set_character(int char_id); - - // properly sets up some varibles: resets user state - void enter_courtroom(int p_cid); - - // helper function that populates ui_music_list with the contents of - // music_list - void list_music(); - void list_areas(); - - // these are for OOC chat - void append_ms_chatmessage(QString f_name, QString f_message); - void append_server_chatmessage(QString p_name, QString p_message, - QString p_colour); - - // check whether or not current theme has images for buttons with fallback - // text - void detect_fallback_text(); - - // these functions handle chatmessages sequentially. - // The process itself is very convoluted and merits separate documentation - // But the general idea is objection animation->pre animation->talking->idle - void handle_chatmessage(QStringList *p_contents); - void handle_chatmessage_2(); - void handle_chatmessage_3(); - - // This function filters out the common CC inline text trickery, for appending - // to the IC chatlog. - QString filter_ic_text(QString p_text, bool skip_filter, int chat_color); - - // adds text to the IC chatlog. p_name first as bold then p_text then a newlin - // this function keeps the chatlog scrolled to the top unless there's text - // selected - // or the user isn't already scrolled to the top - void append_ic_text(QString p_text, QString p_name = "", - bool is_songchange = false, bool force_filter = false, - bool skip_filter = false, int chat_color = 0); - - // prints who played the song to IC chat and plays said song(if found on local - // filesystem) takes in a list where the first element is the song name and - // the second is the char id of who played it - void handle_song(QStringList *p_contents); - - void play_preanim(bool noninterrupting); - - // plays the witness testimony or cross examination animation based on - // argument - void handle_wtce(QString p_wtce, int variant); - - // sets the hp bar of defense(p_bar 1) or pro(p_bar 2) - // state is an number between 0 and 10 inclusive - void set_hp_bar(int p_bar, int p_state); - - // Toggles the judge buttons, whether they should appear or not. - void toggle_judge_buttons(bool is_on); - void doScreenShake(); - void doRealization(); - - void announce_case(QString title, bool def, bool pro, bool jud, bool jur, - bool steno, bool wit); - - void check_connection_received(); - - void refresh_iclog(bool skiplast); - - ~Courtroom(); - -private: - int m_courtroom_width = 714; - int m_courtroom_height = 668; - - int m_viewport_x = 0; - int m_viewport_y = 0; - - int m_viewport_width = 256; - int m_viewport_height = 192; - - bool first_message_sent = false; - int maximumMessages = 0; - QPropertyAnimation *screenshake_animation; - QPropertyAnimation *chatbox_screenshake_animation; - QParallelAnimationGroup *screenshake_group; - QMovie *frame_emote_checker; - // This is for inline message-colouring. - - enum INLINE_COLOURS { INLINE_BLUE, INLINE_GREEN, INLINE_ORANGE, INLINE_GREY }; - - // A stack of inline colours. - std::stack inline_colour_stack; - - bool next_character_is_not_special = false; // If true, write the - // next character as it is. - - bool message_is_centered = false; - - int current_display_speed = 3; - int message_display_speed_slow[7] = {30, 40, 50, 60, 75, 100, 120}; - int message_display_speed[7] = {10, 20, 30, 40, 50, 60, 75}; - - // This is for checking if the character should start talking again - // when an inline blue text ends. - bool entire_message_is_blue = false; - - // And this is the inline 'talking checker'. Counts how 'deep' we are - // in inline blues. - int inline_blue_depth = 0; - - // The character ID of the character this user wants to appear alongside with. - int other_charid = -1; - - // The offset this user has given if they want to appear alongside someone. - int offset_with_pair = 0; - - QVector arup_players; - QVector arup_statuses; - QVector arup_cms; - QVector arup_locks; - - QVector ic_chatlog_history; - - // These map music row items and area row items to their actual IDs. - QVector music_row_to_number; - QVector area_row_to_number; - - // triggers ping_server() every 60 seconds - QTimer *keepalive_timer; - - // determines how fast messages tick onto screen - QTimer *chat_tick_timer; - // int chat_tick_interval = 60; - // which tick position(character in chat message) we are at - int tick_pos = 0; - // used to determine how often blips sound - int blip_pos = 0; - int blip_rate = 1; - int rainbow_counter = 0; - bool rainbow_appended = false; - bool blank_blip = false; - - // The cursor to write with in mirror mode - QTextCursor *mirror_cursor; - // Used for getting the current maximum blocks allowed in the IC chatlog. - int log_maximum_blocks = 0; - - // True, if the log should go downwards. - bool log_goes_downwards = false; - - // delay before chat messages starts ticking - QTimer *text_delay_timer; - - // delay before sfx plays - QTimer *sfx_delay_timer; - - // keeps track of how long realization is visible(it's just a white square and - // should be visible less than a second) - QTimer *realization_timer; - - // every time point in char.inis times this equals the final time - const int time_mod = 40; - - // the amount of time non-animated objection/hold it/takethat images stay - // onscreen for in ms - const int shout_stay_time = 724; - - // the amount of time non-animated guilty/not guilty images stay onscreen for - // in ms - const int verdict_stay_time = 3000; - - // the amount of time non-animated witness testimony/cross-examination images - // stay onscreen for in ms - const int wtce_stay_time = 1500; - - static const int chatmessage_size = 28; - QString m_chatmessage[chatmessage_size]; - bool chatmessage_is_empty = false; - - QString previous_ic_message = ""; - - // char id, muted or not - QMap mute_map; - - // QVector muted_cids; - - bool is_muted = false; - - // state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = - // noniterrupting preanim - int anim_state = 3; - - // state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = - // ticking done - int text_state = 2; - - // characters we consider punctuation - const QString punctuation_chars = ".,?!:;"; - - // amount by which we multiply the delay when we parse punctuation chars - int punctuation_modifier = 0; - bool slower_blips = false; - // character id, which index of the char_list the player is - int m_cid = -1; - // cid and this may differ in cases of ini-editing - - QString char_name = ""; - - int objection_state = 0; - bool keep_custom_objection = false; - QString objection_custom = ""; - int realization_state = 0; - int screenshake_state = 0; - int text_color = 0; - bool is_presenting_evidence = false; - - int defense_bar_state = 0; - int prosecution_bar_state = 0; - - int current_char_page = 0; - int char_columns = 10; - int char_rows = 9; - int max_chars_on_page = 90; - - const int button_width = 60; - const int button_height = 60; - - int current_emote_page = 0; - int emote_columns = 5; - int emote_rows = 2; - int max_emotes_on_page = 10; - - QVector local_evidence_list; - - int current_evidence_page = 0; - int current_evidence = 0; - int evidence_columns = 6; - int evidence_rows = 3; - int max_evidence_on_page = 18; - - // is set to true if the bg folder contains defensedesk.png, - // prosecutiondesk.png and stand.png - bool is_ao2_bg = false; - - // whether or not to use text for buttons instead of images, true is text - bool change_char_fallback = true; - bool reload_theme_fallback = true; - bool settings_fallback = true; - bool call_mod_fallback = true; - bool casing_fallback = true; - bool amswap_fallback = true; - bool ooc_toggle_fallback = true; - - // whether the ooc chat is server or master chat, true is server - bool server_ooc = true; - - // Is AFK enabled - bool isafk = false; - QString current_background = "default"; - - AOMusicPlayer *music_player; - AOSfxPlayer *sfx_player; - AOSfxPlayer *misc_sfx_player; - AOSfxPlayer *frame_emote_sfx_player; - AOSfxPlayer *pair_frame_emote_sfx_player; - AOSfxPlayer *objection_player; - AOBlipPlayer *blip_player; - - AOSfxPlayer *modcall_player; - - AOImage *ui_background; - - QWidget *ui_viewport; - AOScene *ui_vp_background; - AOMovie *ui_vp_speedlines; - AOCharMovie *ui_vp_player_char; - AOCharMovie *ui_vp_sideplayer_char; - AOScene *ui_vp_desk; - AOScene *ui_vp_legacy_desk; - AOEvidenceDisplay *ui_vp_evidence_display; - AOImage *ui_vp_chatbox; - QLabel *ui_vp_showname; - QTextEdit *ui_vp_message; - AOMovie *ui_vp_realization; - AOMovie *ui_vp_testimony; - AOMovie *ui_vp_wtce; - AOMovie *ui_vp_objection; - void realization_done(); - - bool colorf_iclog = false; - bool mirror_iclog = false; - bool colorf_limit = false; - - bool keep_evidence_display = false; - - QTextEdit *ui_ic_chatlog; - - AOTextArea *ui_ms_chatlog; - AOTextArea *ui_server_chatlog; - - QListWidget *ui_mute_list; - QListWidget *ui_area_list; - QTreeWidget *ui_music_list; - - AOButton *ui_pair_button; - QListWidget *ui_pair_list; - QSpinBox *ui_pair_offset_spinbox; - - QLineEdit *ui_ic_chat_message; - QLineEdit *ui_ic_chat_name; - - QLineEdit *ui_ooc_chat_message; - QLineEdit *ui_ooc_chat_name; - - // QLineEdit *ui_area_password; - QLineEdit *ui_music_search; - QString music_search_par = ""; - QString area_search_par = ""; - - QWidget *ui_emotes; - QVector ui_emote_list; - AOButton *ui_emote_left; - AOButton *ui_emote_right; - - QComboBox *ui_emote_dropdown; - QComboBox *ui_pos_dropdown; - - AOImage *ui_defense_bar; - AOImage *ui_prosecution_bar; - - QLabel *ui_music_label; - QLabel *ui_sfx_label; - QLabel *ui_blip_label; - - AOButton *ui_hold_it; - AOButton *ui_objection; - AOButton *ui_take_that; - - AOButton *ui_ooc_toggle; - - AOButton *ui_witness_testimony; - AOButton *ui_cross_examination; - AOButton *ui_guilty; - AOButton *ui_not_guilty; - - AOButton *ui_change_character; - AOButton *ui_reload_theme; - AOButton *ui_call_mod; - AOButton *ui_settings; - AOButton *ui_announce_casing; - AOButton *ui_switch_area_music; - - QCheckBox *ui_pre; - QCheckBox *ui_flip; - QCheckBox *ui_guard; - QCheckBox *ui_casing; - - QCheckBox *ui_pre_non_interrupt; - QCheckBox *ui_showname_enable; - - AOButton *ui_custom_objection; - AOButton *ui_realization; - AOButton *ui_screenshake; - AOButton *ui_mute; - - QMenu *custom_obj_menu; - - AOButton *ui_defense_plus; - AOButton *ui_defense_minus; - - AOButton *ui_prosecution_plus; - AOButton *ui_prosecution_minus; - - QComboBox *ui_text_color; - - QSlider *ui_music_slider; - QSlider *ui_sfx_slider; - QSlider *ui_blip_slider; - - AOImage *ui_muted; - - QSpinBox *ui_log_limit_spinbox; - QLabel *ui_log_limit_label; - - AOButton *ui_evidence_button; - AOImage *ui_evidence; - AOLineEdit *ui_evidence_name; - QWidget *ui_evidence_buttons; - QVector ui_evidence_list; - AOButton *ui_evidence_left; - AOButton *ui_evidence_right; - AOButton *ui_evidence_present; - AOImage *ui_evidence_overlay; - AOButton *ui_evidence_delete; - AOLineEdit *ui_evidence_image_name; - AOButton *ui_evidence_image_button; - AOButton *ui_evidence_x; - AOTextEdit *ui_evidence_description; - - AOImage *ui_char_select_background; - - AOImage *ui_selector; - - AOButton *ui_back_to_lobby; - - QLineEdit *ui_char_password; - - AOButton *ui_char_select_left; - AOButton *ui_char_select_right; - - AOButton *ui_spectator; - - void construct_char_select(); - void set_char_select(); - void set_char_select_page(); - void put_button_in_place(int starting, int chars_on_this_page); - void filter_character_list(); - - void construct_emotes(); - void set_emote_page(); - void set_emote_dropdown(); - - void construct_evidence(); - void set_evidence_page(); - -public slots: - void objection_done(); - void preanim_done(); - - void mod_called(QString p_ip); - - void case_called(QString msg, bool def, bool pro, bool jud, bool jur, - bool steno, bool witness); - -private slots: - void start_chat_ticking(); - void play_sfx(); - - void chat_tick(); - - void on_mute_list_clicked(QModelIndex p_index); - void on_pair_list_clicked(QModelIndex p_index); - - void on_chat_return_pressed(); - - void on_ooc_return_pressed(); - - void on_music_search_keypr(); - void on_music_search_edited(QString p_text); - void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column); - void on_area_list_double_clicked(QModelIndex p_model); - - void select_emote(int p_id); - - void on_emote_clicked(int p_id); - - void on_emote_left_clicked(); - void on_emote_right_clicked(); - - void on_emote_dropdown_changed(int p_index); - void on_pos_dropdown_changed(int p_index); - - void on_evidence_name_edited(); - void on_evidence_image_name_edited(); - void on_evidence_image_button_clicked(); - void on_evidence_clicked(int p_id); - void on_evidence_double_clicked(int p_id); - - void on_evidence_hover(int p_id, bool p_state); - - void on_evidence_left_clicked(); - void on_evidence_right_clicked(); - void on_evidence_present_clicked(); - - void on_hold_it_clicked(); - void on_objection_clicked(); - void on_take_that_clicked(); - void on_custom_objection_clicked(); - void ShowContextMenu(const QPoint &pos); - - void on_realization_clicked(); - void on_screenshake_clicked(); - - void on_mute_clicked(); - void on_pair_clicked(); - - void on_defense_minus_clicked(); - void on_defense_plus_clicked(); - void on_prosecution_minus_clicked(); - void on_prosecution_plus_clicked(); - - void on_text_color_changed(int p_color); - - void on_music_slider_moved(int p_value); - void on_sfx_slider_moved(int p_value); - void on_blip_slider_moved(int p_value); - - void on_log_limit_changed(int value); - void on_pair_offset_changed(int value); - - void on_ooc_toggle_clicked(); - - void on_witness_testimony_clicked(); - void on_cross_examination_clicked(); - void on_not_guilty_clicked(); - void on_guilty_clicked(); - - void on_change_character_clicked(); - void on_reload_theme_clicked(); - void on_call_mod_clicked(); - void on_settings_clicked(); - void on_announce_casing_clicked(); - - void on_pre_clicked(); - void on_flip_clicked(); - void on_guard_clicked(); - - void on_showname_enable_clicked(); - - void on_evidence_button_clicked(); - - void on_evidence_delete_clicked(); - void on_evidence_x_clicked(); - - void on_back_to_lobby_clicked(); - - void on_char_select_left_clicked(); - void on_char_select_right_clicked(); - void on_char_search_changed(); - void on_char_taken_clicked(); - void on_char_passworded_clicked(); - - void on_spectator_clicked(); - - void char_clicked(int n_char); - - void on_switch_area_music_clicked(); - - void on_casing_clicked(); - - void ping_server(); - -#ifdef BASSAUDIO - void load_bass_opus_plugin(); -#endif -}; - -#endif // COURTROOM_H +#ifndef COURTROOM_H +#define COURTROOM_H + +#include "aoimage.h" +#include "aobutton.h" +#include "aocharbutton.h" +#include "aoemotebutton.h" +#include "aopacket.h" +#include "aoscene.h" +#include "aomovie.h" +#include "aocharmovie.h" +#include "aomusicplayer.h" +#include "aosfxplayer.h" +#include "aoblipplayer.h" +#include "aoevidencebutton.h" +#include "aotextarea.h" +#include "aolineedit.h" +#include "aotextedit.h" +#include "aoevidencedisplay.h" +#include "datatypes.h" +#include "aoapplication.h" +#include "lobby.h" +#include "hardware_functions.h" +#include "file_functions.h" +#include "datatypes.h" +#include "debug_functions.h" +#include "chatlogpiece.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +class AOApplication; + +class Courtroom : public QMainWindow +{ + Q_OBJECT +public: + explicit Courtroom(AOApplication *p_ao_app); + + void append_char(char_type p_char){char_list.append(p_char);} + void append_evidence(evi_type p_evi){evidence_list.append(p_evi);} + void append_music(QString f_music){music_list.append(f_music);} + void append_area(QString f_area){area_list.append(f_area);} + + void fix_last_area() + { + if (area_list.size() > 0) + { + QString malplaced = area_list.last(); + area_list.removeLast(); + append_music(malplaced); + } + } + + void arup_append(int players, QString status, QString cm, QString locked) + { + arup_players.append(players); + arup_statuses.append(status); + arup_cms.append(cm); + arup_locks.append(locked); + } + + void arup_modify(int type, int place, QString value) + { + if (type == 0) + { + if (arup_players.size() > place) + arup_players[place] = value.toInt(); + } + else if (type == 1) + { + if (arup_statuses.size() > place) + arup_statuses[place] = value; + } + else if (type == 2) + { + if (arup_cms.size() > place) + arup_cms[place] = value; + } + else if (type == 3) + { + if (arup_locks.size() > place) + arup_locks[place] = value; + } + list_areas(); + } + + void character_loading_finished(); + + //sets position of widgets based on theme ini files + void set_widgets(); + //sets font size based on theme ini files + void set_font(QWidget *widget, QString p_identifier); + //helper function that calls above function on the relevant widgets + void set_fonts(); + + void set_window_title(QString p_title); + + //reads theme inis and sets size and pos based on the identifier + void set_size_and_pos(QWidget *p_widget, QString p_identifier); + + //sets status as taken on character with cid n_char and places proper shading on charselect + void set_taken(int n_char, bool p_taken); + + //sets the current background to argument. also does some checks to see if it's a legacy bg + void set_background(QString p_background); + + //sets the evidence list member variable to argument + void set_evidence_list(QVector &p_evi_list); + + //called when a DONE#% from the server was received + void done_received(); + + //sets the local mute list based on characters available on the server + void set_mute_list(); + + // Sets the local pair list based on the characters available on the server. + void set_pair_list(); + + //sets desk and bg based on pos in chatmessage + void set_scene(); + + //sets text color based on text color in chatmessage + void set_text_color(); + + // And gets the colour, too! + QColor get_text_color(QString color); + + //takes in serverD-formatted IP list as prints a converted version to server OOC + //admittedly poorly named + void set_ip_list(QString p_list); + + //disables chat if current cid matches second argument + //enables if p_muted is false + void set_mute(bool p_muted, int p_cid); + + //send a message that the player is banned and quits the server + void set_ban(int p_cid); + + //cid = character id, returns the cid of the currently selected character + int get_cid() {return m_cid;} + QString get_current_char() {return current_char;} + QString get_current_background() {return current_background;} + + //properly sets up some varibles: resets user state + void enter_courtroom(int p_cid); + + //helper function that populates ui_music_list with the contents of music_list + void list_music(); + void list_areas(); + + //these are for OOC chat + void append_ms_chatmessage(QString f_name, QString f_message); + void append_server_chatmessage(QString p_name, QString p_message, QString p_colour); + + //these functions handle chatmessages sequentially. + //The process itself is very convoluted and merits separate documentation + //But the general idea is objection animation->pre animation->talking->idle + void handle_chatmessage(QStringList *p_contents); + void handle_chatmessage_2(); + void handle_chatmessage_3(); + + //This function filters out the common CC inline text trickery, for appending to + //the IC chatlog. + QString filter_ic_text(QString p_text); + + //adds text to the IC chatlog. p_name first as bold then p_text then a newlin + //this function keeps the chatlog scrolled to the top unless there's text selected + // or the user isn't already scrolled to the top + void append_ic_text(QString p_text, QString p_name = "", bool is_songchange = false); + + //prints who played the song to IC chat and plays said song(if found on local filesystem) + //takes in a list where the first element is the song name and the second is the char id of who played it + void handle_song(QStringList *p_contents); + + void play_preanim(bool noninterrupting); + + //plays the witness testimony or cross examination animation based on argument + void handle_wtce(QString p_wtce, int variant); + + //sets the hp bar of defense(p_bar 1) or pro(p_bar 2) + //state is an number between 0 and 10 inclusive + void set_hp_bar(int p_bar, int p_state); + + //Toggles the judge buttons, whether they should appear or not. + void toggle_judge_buttons(bool is_on); + + void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno); + + void check_connection_received(); + + ~Courtroom(); + +private: + AOApplication *ao_app; + + int m_courtroom_width = 714; + int m_courtroom_height = 668; + + int m_viewport_x = 0; + int m_viewport_y = 0; + + int m_viewport_width = 256; + int m_viewport_height = 192; + + bool first_message_sent = false; + int maximumMessages = 0; + + // This is for inline message-colouring. + + enum INLINE_COLOURS { + INLINE_BLUE, + INLINE_GREEN, + INLINE_ORANGE, + INLINE_GREY + }; + + // A stack of inline colours. + std::stack inline_colour_stack; + + bool next_character_is_not_special = false; // If true, write the + // next character as it is. + + bool message_is_centered = false; + + int current_display_speed = 3; + int message_display_speed[7] = {30, 40, 50, 60, 75, 100, 120}; + + // This is for checking if the character should start talking again + // when an inline blue text ends. + bool entire_message_is_blue = false; + + // And this is the inline 'talking checker'. Counts how 'deep' we are + // in inline blues. + int inline_blue_depth = 0; + + // The character ID of the character this user wants to appear alongside with. + int other_charid = -1; + + // The offset this user has given if they want to appear alongside someone. + int offset_with_pair = 0; + + QVector char_list; + QVector evidence_list; + QVector music_list; + QVector area_list; + + QVector arup_players; + QVector arup_statuses; + QVector arup_cms; + QVector arup_locks; + + QVector ic_chatlog_history; + + // These map music row items and area row items to their actual IDs. + QVector music_row_to_number; + QVector area_row_to_number; + + //triggers ping_server() every 60 seconds + QTimer *keepalive_timer; + + //determines how fast messages tick onto screen + QTimer *chat_tick_timer; + //int chat_tick_interval = 60; + //which tick position(character in chat message) we are at + int tick_pos = 0; + //used to determine how often blips sound + int blip_pos = 0; + int blip_rate = 1; + int rainbow_counter = 0; + bool rainbow_appended = false; + bool blank_blip = false; + + // Used for getting the current maximum blocks allowed in the IC chatlog. + int log_maximum_blocks = 0; + + // True, if the log should go downwards. + bool log_goes_downwards = false; + + //delay before chat messages starts ticking + QTimer *text_delay_timer; + + //delay before sfx plays + QTimer *sfx_delay_timer; + + //keeps track of how long realization is visible(it's just a white square and should be visible less than a second) + QTimer *realization_timer; + + //times how long the blinking testimony should be shown(green one in the corner) + QTimer *testimony_show_timer; + //times how long the blinking testimony should be hidden + QTimer *testimony_hide_timer; + + //every time point in char.inis times this equals the final time + const int time_mod = 40; + + static const int chatmessage_size = 23; + QString m_chatmessage[chatmessage_size]; + bool chatmessage_is_empty = false; + + QString previous_ic_message = ""; + + bool testimony_in_progress = false; + + //in milliseconds + const int testimony_show_time = 1500; + + //in milliseconds + const int testimony_hide_time = 500; + + //char id, muted or not + QMap mute_map; + + //QVector muted_cids; + + bool is_muted = false; + + //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim + int anim_state = 3; + + //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done + int text_state = 2; + + //character id, which index of the char_list the player is + int m_cid = -1; + //cid and this may differ in cases of ini-editing + QString current_char = ""; + + int objection_state = 0; + int realization_state = 0; + int text_color = 0; + bool is_presenting_evidence = false; + + int defense_bar_state = 0; + int prosecution_bar_state = 0; + + int current_char_page = 0; + int char_columns = 10; + int char_rows = 9; + int max_chars_on_page = 90; + + const int button_width = 60; + const int button_height = 60; + + int current_emote_page = 0; + int current_emote = 0; + int emote_columns = 5; + int emote_rows = 2; + int max_emotes_on_page = 10; + + QVector local_evidence_list; + + int current_evidence_page = 0; + int current_evidence = 0; + int evidence_columns = 6; + int evidence_rows = 3; + int max_evidence_on_page = 18; + + //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png + bool is_ao2_bg = false; + + //whether the ooc chat is server or master chat, true is server + bool server_ooc = true; + + QString current_background = "default"; + + AOMusicPlayer *music_player; + AOSfxPlayer *sfx_player; + AOSfxPlayer *objection_player; + AOBlipPlayer *blip_player; + + AOSfxPlayer *modcall_player; + + AOImage *ui_background; + + QWidget *ui_viewport; + AOScene *ui_vp_background; + AOMovie *ui_vp_speedlines; + AOCharMovie *ui_vp_player_char; + AOCharMovie *ui_vp_sideplayer_char; + AOScene *ui_vp_desk; + AOScene *ui_vp_legacy_desk; + AOEvidenceDisplay *ui_vp_evidence_display; + AOImage *ui_vp_chatbox; + QLabel *ui_vp_showname; + QTextEdit *ui_vp_message; + AOImage *ui_vp_testimony; + AOImage *ui_vp_realization; + AOMovie *ui_vp_wtce; + AOMovie *ui_vp_objection; + + QTextEdit *ui_ic_chatlog; + + AOTextArea *ui_ms_chatlog; + AOTextArea *ui_server_chatlog; + + QListWidget *ui_mute_list; + QListWidget *ui_area_list; + QListWidget *ui_music_list; + + AOButton *ui_pair_button; + QListWidget *ui_pair_list; + QSpinBox *ui_pair_offset_spinbox; + + QLineEdit *ui_ic_chat_message; + QLineEdit *ui_ic_chat_name; + + QLineEdit *ui_ooc_chat_message; + QLineEdit *ui_ooc_chat_name; + + //QLineEdit *ui_area_password; + QLineEdit *ui_music_search; + + QWidget *ui_emotes; + QVector ui_emote_list; + AOButton *ui_emote_left; + AOButton *ui_emote_right; + + QComboBox *ui_emote_dropdown; + QComboBox *ui_pos_dropdown; + + AOImage *ui_defense_bar; + AOImage *ui_prosecution_bar; + + QLabel *ui_music_label; + QLabel *ui_sfx_label; + QLabel *ui_blip_label; + + AOButton *ui_hold_it; + AOButton *ui_objection; + AOButton *ui_take_that; + + AOButton *ui_ooc_toggle; + + AOButton *ui_witness_testimony; + AOButton *ui_cross_examination; + AOButton *ui_guilty; + AOButton *ui_not_guilty; + + AOButton *ui_change_character; + AOButton *ui_reload_theme; + AOButton *ui_call_mod; + AOButton *ui_settings; + AOButton *ui_announce_casing; + AOButton *ui_switch_area_music; + + QCheckBox *ui_pre; + QCheckBox *ui_flip; + QCheckBox *ui_guard; + QCheckBox *ui_casing; + + QCheckBox *ui_pre_non_interrupt; + QCheckBox *ui_showname_enable; + + AOButton *ui_custom_objection; + AOButton *ui_realization; + AOButton *ui_mute; + + AOButton *ui_defense_plus; + AOButton *ui_defense_minus; + + AOButton *ui_prosecution_plus; + AOButton *ui_prosecution_minus; + + QComboBox *ui_text_color; + + QSlider *ui_music_slider; + QSlider *ui_sfx_slider; + QSlider *ui_blip_slider; + + AOImage *ui_muted; + + QSpinBox *ui_log_limit_spinbox; + QLabel *ui_log_limit_label; + + AOButton *ui_evidence_button; + AOImage *ui_evidence; + AOLineEdit *ui_evidence_name; + QWidget *ui_evidence_buttons; + QVector ui_evidence_list; + AOButton *ui_evidence_left; + AOButton *ui_evidence_right; + AOButton *ui_evidence_present; + AOImage *ui_evidence_overlay; + AOButton *ui_evidence_delete; + AOLineEdit *ui_evidence_image_name; + AOButton *ui_evidence_image_button; + AOButton *ui_evidence_x; + AOTextEdit *ui_evidence_description; + + AOImage *ui_char_select_background; + + //abstract widget to hold char buttons + QWidget *ui_char_buttons; + + QVector ui_char_button_list; + QVector ui_char_button_list_filtered; + AOImage *ui_selector; + + AOButton *ui_back_to_lobby; + + QLineEdit *ui_char_password; + + AOButton *ui_char_select_left; + AOButton *ui_char_select_right; + + AOButton *ui_spectator; + + QLineEdit *ui_char_search; + QCheckBox *ui_char_passworded; + QCheckBox *ui_char_taken; + + void construct_char_select(); + void set_char_select(); + void set_char_select_page(); + void char_clicked(int n_char); + void put_button_in_place(int starting, int chars_on_this_page); + void filter_character_list(); + + void construct_emotes(); + void set_emote_page(); + void set_emote_dropdown(); + + void construct_evidence(); + void set_evidence_page(); + +public slots: + void objection_done(); + void preanim_done(); + + void realization_done(); + + void show_testimony(); + void hide_testimony(); + + void mod_called(QString p_ip); + + void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno); + +private slots: + void start_chat_ticking(); + void play_sfx(); + + void chat_tick(); + + void on_mute_list_clicked(QModelIndex p_index); + void on_pair_list_clicked(QModelIndex p_index); + + void on_chat_return_pressed(); + + void on_ooc_return_pressed(); + + void on_music_search_edited(QString p_text); + void on_music_list_double_clicked(QModelIndex p_model); + void on_area_list_double_clicked(QModelIndex p_model); + + void select_emote(int p_id); + + void on_emote_clicked(int p_id); + + void on_emote_left_clicked(); + void on_emote_right_clicked(); + + void on_emote_dropdown_changed(int p_index); + void on_pos_dropdown_changed(int p_index); + + void on_evidence_name_edited(); + void on_evidence_image_name_edited(); + void on_evidence_image_button_clicked(); + void on_evidence_clicked(int p_id); + void on_evidence_double_clicked(int p_id); + + void on_evidence_hover(int p_id, bool p_state); + + void on_evidence_left_clicked(); + void on_evidence_right_clicked(); + void on_evidence_present_clicked(); + + void on_hold_it_clicked(); + void on_objection_clicked(); + void on_take_that_clicked(); + void on_custom_objection_clicked(); + + void on_realization_clicked(); + + void on_mute_clicked(); + void on_pair_clicked(); + + void on_defense_minus_clicked(); + void on_defense_plus_clicked(); + void on_prosecution_minus_clicked(); + void on_prosecution_plus_clicked(); + + void on_text_color_changed(int p_color); + + void on_music_slider_moved(int p_value); + void on_sfx_slider_moved(int p_value); + void on_blip_slider_moved(int p_value); + + void on_log_limit_changed(int value); + void on_pair_offset_changed(int value); + + void on_ooc_toggle_clicked(); + + void on_witness_testimony_clicked(); + void on_cross_examination_clicked(); + void on_not_guilty_clicked(); + void on_guilty_clicked(); + + void on_change_character_clicked(); + void on_reload_theme_clicked(); + void on_call_mod_clicked(); + void on_settings_clicked(); + void on_announce_casing_clicked(); + + void on_pre_clicked(); + void on_flip_clicked(); + void on_guard_clicked(); + + void on_showname_enable_clicked(); + + void on_evidence_button_clicked(); + + void on_evidence_delete_clicked(); + void on_evidence_x_clicked(); + + void on_back_to_lobby_clicked(); + + void on_char_select_left_clicked(); + void on_char_select_right_clicked(); + void on_char_search_changed(); + void on_char_taken_clicked(); + void on_char_passworded_clicked(); + + void on_spectator_clicked(); + + void on_switch_area_music_clicked(); + + void on_casing_clicked(); + + void ping_server(); + + void load_bass_opus_plugin(); +}; + +#endif // COURTROOM_H diff --git a/include/datatypes.h b/include/datatypes.h index 89d4a40..aaa5de5 100644 --- a/include/datatypes.h +++ b/include/datatypes.h @@ -3,14 +3,16 @@ #include -struct server_type { +struct server_type +{ QString name; QString desc; QString ip; int port; }; -struct emote_type { +struct emote_type +{ QString comment; QString preanim; QString anim; @@ -20,20 +22,23 @@ struct emote_type { int sfx_duration; }; -struct char_type { +struct char_type +{ QString name; QString description; QString evidence_string; bool taken; }; -struct evi_type { +struct evi_type +{ QString name; QString description; QString image; }; -struct chatmessage_type { +struct chatmessage_type +{ QString message; QString character; QString side; @@ -50,25 +55,29 @@ struct chatmessage_type { int flip; }; -struct area_type { +struct area_type +{ QString name; QString background; bool passworded; }; -struct pos_type { +struct pos_type +{ int x; int y; }; -struct pos_size_type { +struct pos_size_type +{ int x = 0; int y = 0; int width = 0; int height = 0; }; -enum CHAT_MESSAGE { +enum CHAT_MESSAGE +{ DESK_MOD = 0, PRE_EMOTE, CHAR_NAME, @@ -91,14 +100,20 @@ enum CHAT_MESSAGE { SELF_OFFSET, OTHER_OFFSET, OTHER_FLIP, - NONINTERRUPTING_PRE, - LOOPING_SFX, - SCREENSHAKE, - FRAME_SCREENSHAKE, - FRAME_REALIZATION, - FRAME_SFX + NONINTERRUPTING_PRE }; -enum COLOR { WHITE = 0, GREEN, RED, ORANGE, BLUE, YELLOW, RAINBOW, PINK, CYAN }; +enum COLOR +{ + WHITE = 0, + GREEN, + RED, + ORANGE, + BLUE, + YELLOW, + RAINBOW, + PINK, + CYAN +}; #endif // DATATYPES_H diff --git a/include/debug_functions.h b/include/debug_functions.h index 383431a..160274c 100644 --- a/include/debug_functions.h +++ b/include/debug_functions.h @@ -1,8 +1,8 @@ #ifndef DEBUG_FUNCTIONS_H #define DEBUG_FUNCTIONS_H -#include #include +#include void call_error(QString message); void call_notice(QString message); diff --git a/include/discord-rpc.h b/include/discord-rpc.h index 455f62a..feb874b 100644 --- a/include/discord-rpc.h +++ b/include/discord-rpc.h @@ -24,63 +24,61 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char *state; /* max 128 bytes */ - const char *details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char *largeImageKey; /* max 32 bytes */ - const char *largeImageText; /* max 128 bytes */ - const char *smallImageKey; /* max 32 bytes */ - const char *smallImageText; /* max 128 bytes */ - const char *partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char *matchSecret; /* max 128 bytes */ - const char *joinSecret; /* max 128 bytes */ - const char *spectateSecret; /* max 128 bytes */ - int8_t instance; + const char* state; /* max 128 bytes */ + const char* details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char* largeImageKey; /* max 32 bytes */ + const char* largeImageText; /* max 128 bytes */ + const char* smallImageKey; /* max 32 bytes */ + const char* smallImageText; /* max 128 bytes */ + const char* partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char* matchSecret; /* max 128 bytes */ + const char* joinSecret; /* max 128 bytes */ + const char* spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordJoinRequest { - const char *userId; - const char *username; - const char *discriminator; - const char *avatar; + const char* userId; + const char* username; + const char* discriminator; + const char* avatar; } DiscordJoinRequest; typedef struct DiscordEventHandlers { - void (*ready)(void); - void (*disconnected)(int errorCode, const char *message); - void (*errored)(int errorCode, const char *message); - void (*joinGame)(const char *joinSecret); - void (*spectateGame)(const char *spectateSecret); - void (*joinRequest)(const DiscordJoinRequest *request); + void (*ready)(void); + void (*disconnected)(int errorCode, const char* message); + void (*errored)(int errorCode, const char* message); + void (*joinGame)(const char* joinSecret); + void (*spectateGame)(const char* spectateSecret); + void (*joinRequest)(const DiscordJoinRequest* request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char *applicationId, - DiscordEventHandlers *handlers, +DISCORD_EXPORT void Discord_Initialize(const char* applicationId, + DiscordEventHandlers* handlers, int autoRegister, - const char *optionalSteamId); + const char* optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this - * from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char *userid, - /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/discord_register.h b/include/discord_register.h index 655a3df..4c16b68 100644 --- a/include/discord_register.h +++ b/include/discord_register.h @@ -1,27 +1,25 @@ #pragma once #if defined(DISCORD_DYNAMIC_LIB) -#if defined(_WIN32) -#if defined(DISCORD_BUILDING_SDK) -#define DISCORD_EXPORT __declspec(dllexport) +# if defined(_WIN32) +# if defined(DISCORD_BUILDING_SDK) +# define DISCORD_EXPORT __declspec(dllexport) +# else +# define DISCORD_EXPORT __declspec(dllimport) +# endif +# else +# define DISCORD_EXPORT __attribute__((visibility("default"))) +# endif #else -#define DISCORD_EXPORT __declspec(dllimport) -#endif -#else -#define DISCORD_EXPORT __attribute__((visibility("default"))) -#endif -#else -#define DISCORD_EXPORT +# define DISCORD_EXPORT #endif #ifdef __cplusplus extern "C" { #endif -DISCORD_EXPORT void Discord_Register(const char *applicationId, - const char *command); -DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, - const char *steamId); +DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command); +DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId); #ifdef __cplusplus } diff --git a/include/discord_rich_presence.h b/include/discord_rich_presence.h index 71c85e2..e7ecc6e 100644 --- a/include/discord_rich_presence.h +++ b/include/discord_rich_presence.h @@ -1,12 +1,10 @@ #ifndef DISCORD_RICH_PRESENCE_H #define DISCORD_RICH_PRESENCE_H -#include -#include #include #include +#include #include - #include #include @@ -16,14 +14,12 @@ namespace AttorneyOnline { -class Discord { - Q_DECLARE_TR_FUNCTIONS(Discord) - +class Discord +{ private: - const char *APPLICATION_ID = "399779271737868288"; + const char* APPLICATION_ID = "399779271737868288"; std::string server_name, server_id; int64_t timestamp; - public: Discord(); ~Discord(); @@ -34,5 +30,5 @@ public: void state_spectate(); }; -} // namespace AttorneyOnline +} #endif // DISCORD_RICH_PRESENCE_H diff --git a/include/discord_rpc.h b/include/discord_rpc.h index 6bd4404..3e1441e 100644 --- a/include/discord_rpc.h +++ b/include/discord_rpc.h @@ -24,65 +24,63 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char *state; /* max 128 bytes */ - const char *details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char *largeImageKey; /* max 32 bytes */ - const char *largeImageText; /* max 128 bytes */ - const char *smallImageKey; /* max 32 bytes */ - const char *smallImageText; /* max 128 bytes */ - const char *partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char *matchSecret; /* max 128 bytes */ - const char *joinSecret; /* max 128 bytes */ - const char *spectateSecret; /* max 128 bytes */ - int8_t instance; + const char* state; /* max 128 bytes */ + const char* details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char* largeImageKey; /* max 32 bytes */ + const char* largeImageText; /* max 128 bytes */ + const char* smallImageKey; /* max 32 bytes */ + const char* smallImageText; /* max 128 bytes */ + const char* partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char* matchSecret; /* max 128 bytes */ + const char* joinSecret; /* max 128 bytes */ + const char* spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordUser { - const char *userId; - const char *username; - const char *discriminator; - const char *avatar; + const char* userId; + const char* username; + const char* discriminator; + const char* avatar; } DiscordUser; typedef struct DiscordEventHandlers { - void (*ready)(const DiscordUser *request); - void (*disconnected)(int errorCode, const char *message); - void (*errored)(int errorCode, const char *message); - void (*joinGame)(const char *joinSecret); - void (*spectateGame)(const char *spectateSecret); - void (*joinRequest)(const DiscordUser *request); + void (*ready)(const DiscordUser* request); + void (*disconnected)(int errorCode, const char* message); + void (*errored)(int errorCode, const char* message); + void (*joinGame)(const char* joinSecret); + void (*spectateGame)(const char* spectateSecret); + void (*joinRequest)(const DiscordUser* request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char *applicationId, - DiscordEventHandlers *handlers, +DISCORD_EXPORT void Discord_Initialize(const char* applicationId, + DiscordEventHandlers* handlers, int autoRegister, - const char *optionalSteamId); + const char* optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this - * from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char *userid, - /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); -DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers); +DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/encryption_functions.h b/include/encryption_functions.h index b70e8e6..dc67d12 100644 --- a/include/encryption_functions.h +++ b/include/encryption_functions.h @@ -3,11 +3,11 @@ #include -#include #include -#include -#include #include +#include +#include +#include QString fanta_encrypt(QString p_input, unsigned int key); QString fanta_decrypt(QString p_input, unsigned int key); diff --git a/include/file_functions.h b/include/file_functions.h index 8bb2e5f..6937ed8 100644 --- a/include/file_functions.h +++ b/include/file_functions.h @@ -1,8 +1,8 @@ #ifndef FILE_FUNCTIONS_H #define FILE_FUNCTIONS_H -#include #include +#include #include bool file_exists(QString file_path); diff --git a/include/hex_functions.h b/include/hex_functions.h index d178ba1..285f096 100644 --- a/include/hex_functions.h +++ b/include/hex_functions.h @@ -1,16 +1,17 @@ #ifndef HEX_OPERATIONS_H #define HEX_OPERATIONS_H -#include #include #include -#include #include -#include +#include #include +#include +#include -namespace omni { -std::string int_to_hex(unsigned int input); +namespace omni +{ + std::string int_to_hex(unsigned int input); } -#endif // HEX_OPERATIONS_H +#endif //HEX_OPERATIONS_H diff --git a/include/lobby.h b/include/lobby.h index a9b6057..19276a7 100644 --- a/include/lobby.h +++ b/include/lobby.h @@ -1,16 +1,16 @@ #ifndef LOBBY_H #define LOBBY_H -#include "aobutton.h" #include "aoimage.h" +#include "aobutton.h" #include "aopacket.h" #include "aotextarea.h" -#include -#include -#include #include +#include +#include #include +#include #include #include @@ -19,7 +19,8 @@ class AOApplication; -class Lobby : public QMainWindow { +class Lobby : public QMainWindow +{ Q_OBJECT public: @@ -32,12 +33,12 @@ public: void append_error(QString f_message); void set_player_count(int players_online, int max_players); void set_loading_text(QString p_text); - void show_loading_overlay() { ui_loading_background->show(); } - void hide_loading_overlay() { ui_loading_background->hide(); } + void show_loading_overlay(){ui_loading_background->show();} + void hide_loading_overlay(){ui_loading_background->hide();} QString get_chatlog(); int get_selected_server(); void enable_connect_button(); - void check_update(); + void set_loading_value(int p_value); bool public_servers_selected = true; @@ -74,11 +75,8 @@ private: QProgressBar *ui_progress_bar; AOButton *ui_cancel; - QModelIndex last_model; - void set_size_and_pos(QWidget *p_widget, QString p_identifier); -public slots: - void lobbyThreadHandler(QString loadingText); + private slots: void on_public_servers_clicked(); void on_favorites_clicked(); @@ -91,7 +89,6 @@ private slots: void on_connect_released(); void on_about_clicked(); void on_server_list_clicked(QModelIndex p_model); - void on_server_list_doubleclicked(QModelIndex p_model); void on_chatfield_return_pressed(); }; diff --git a/include/misc_functions.h b/include/misc_functions.h index 5287bee..026c635 100644 --- a/include/misc_functions.h +++ b/include/misc_functions.h @@ -1,8 +1,8 @@ #ifndef MISC_FUNCTIONS_H #define MISC_FUNCTIONS_H -#include #include +#include void delay(int p_milliseconds); diff --git a/include/networkmanager.h b/include/networkmanager.h index ed57a95..08b10db 100644 --- a/include/networkmanager.h +++ b/include/networkmanager.h @@ -1,8 +1,8 @@ #ifndef NETWORKMANAGER_H #define NETWORKMANAGER_H -// Qt for Android has stubbed QDnsLookup. This is not documented in any part of -// their wiki. This prevents SRV lookup/failover behavior from functioning. +// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki. +// This prevents SRV lookup/failover behavior from functioning. // https://bugreports.qt.io/browse/QTBUG-56143 #ifndef ANDROID #define MS_FAILOVER_SUPPORTED @@ -14,16 +14,17 @@ #undef MS_FAILOVER_SUPPORTED #endif -#include "aoapplication.h" #include "aopacket.h" +#include "aoapplication.h" -#include #include +#include #include #include #include -class NetworkManager : public QObject { +class NetworkManager : public QObject +{ Q_OBJECT public: diff --git a/include/text_file_functions.h b/include/text_file_functions.h index 1da4d92..119f38e 100644 --- a/include/text_file_functions.h +++ b/include/text_file_functions.h @@ -3,11 +3,11 @@ #include "aoapplication.h" #include "file_functions.h" -#include -#include -#include -#include #include +#include #include +#include +#include +#include #endif // TEXT_FILE_FUNCTIONS_H diff --git a/resource/translations/ao_de.qm b/resource/translations/ao_de.qm deleted file mode 100644 index 6fd250d..0000000 Binary files a/resource/translations/ao_de.qm and /dev/null differ diff --git a/resource/translations/ao_de.ts b/resource/translations/ao_de.ts deleted file mode 100644 index c4e9f30..0000000 --- a/resource/translations/ao_de.ts +++ /dev/null @@ -1,1118 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - Vom Server getrennt. - - - - Error connecting to master server. Will try again in %1 seconds. - Fehler bei der Verbindung zum Master Server. Erneuter Versuch in %1 Sekunden. - - - Error connecting to master server. Will try again in %n seconds. - Fehler bei der Verbindung zum Master Server. Erneuter Versuch in %n Sekunden. - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - Es gab einen Fehler beim Verbinden zum Master Server. -Wir verwenden mehrere Master Server um Ausfälle zu verhindern, jedoch hat der Client alle Möglichkeiten einen zu finden erschöpft. -Bitte prüfe deine Internetverbindung und Firewall, und versuche es erneut. - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - Version zu alt! Deine Version: %1 -Bitte besuche aceattorneyonline.com für ein Update. - - - - You have been exiled from AO. -Have a nice day. - Du wurdest von AO befreit. -Schönen Urlaub. - - - - Attorney Online 2 - Attorney Online 2 - - - - Loading - Laden - - - - Loading evidence: -%1/%2 - Lade Beweisstücke: -%1/%2 - - - - - Loading music: -%1/%2 - Lade Musik: -%1/%2 - - - - - Loading chars: -%1/%2 - Lade Charaktere: -%1/%2 - - - - You have been kicked from the server. -Reason: %1 - Du wurdest von diesem Server geschmissen. -Grund: %1 - - - - You have been banned from the server. -Reason: %1 - Du wurdest von diesem Server verbannt. -Grund: %1 - - - - You are banned on this server. -Reason: %1 - Du bist von diesem Server verbannt. -Grund: %1 - - - You have been kicked from the server. -Reason: - Du wurdest von diesem Server geschmissen. -Grund: - - - You are banned on this server. -Reason: - Du wurdest von diesem Server verbannt. -Grund: - - - You have been kicked. - Du wurdest rausgeschmissen. - - - You are banned on this server. - Du wurdest verbannt. - - - - AOCaseAnnouncerDialog - - - Case Announcer - Fallansager - - - - Case title: - Fallname: - - - - Defense needed - Verteidiger benötigt - - - - Prosecution needed - Kläger benötigt - - - - Judge needed - Richter benötigt - - - - Jurors needed - Jury benötigt - - - - Stenographer needed - Stenograph benötigt - - - - Witness needed - Zeuge benötigt - - - - AOOptionsDialog - - - Settings - Einstellungen - - - - Gameplay - Spiel - - - - Theme: - Theme: - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - Setzt das Theme. Wenn das neue Theme auch das Aussehen der Lobby verändert, must du diese neu laden um die Änderungen zu sehen. - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - Setzt den Standardwerd für den eigenen Anzeigenamen. - - - - Sets the default volume for music. - Standardlautstärke für die Musik. - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - Standardlautstärke für Soundeffekte. - - - - IC Log - Log - - - - Colorful IC log: - Farbiges Log: - - - - Enables colored text in the log. - Aktiviert farbigen Text im Log. - - - - Only inline coloring: - Nur in-Zeilen Farben: - - - - Only inline coloring will be shown such as <>,|| etc. - Nur die in-Zeilen Farben wie <>,|| etc. werden gezeigt. - - - - Mirror IC log: - Log spiegeln: - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - Das Log spiegelt die Nachrichten. Bedeutet dass wenn jemand unterbrochen wird, kann man nicht sehen was derjenige sagen wollte. Für ein realistischeres Spielerlebnis. - - - - Log goes downwards: - Verlauf geht nach unten: - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - Wenn angehakt werden neue Nachrichten unten erscheinen (wie beim OOC). Das traditionelle (AO1) Verhalten wäre nicht angehakt. - - - - Log length: - Länge: - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - Die Menge an Nachrichten die aufgehoben werden bevor alte gelöscht werden. 0 bedeutet unendlich. - - - - Default username: - Standard Benutzername: - - - - Your OOC name will be automatically set to this value when you join a server. - Dein OOC Name wird automatisch auf dies gesetzt. - - - - Custom shownames: - Eigener Anzeigename: - - - Gives the default value for the in-game 'Custom shownames' tickbox, which in turn determines whether the client should display custom in-character names. - Standardwert für die Anzeigename Box, welche den In-Charakter Namen bestimmt. - - - - Backup MS: - Rückfall MS: - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - Wenn dereingebaute Master Server fehlschlägt, wird das Spiel diesen hier verwenden. - - - - Discord: - Discord: - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - Erlaubt anderen auf Discord zu sehen auf welchem Server du spielst, welchen Charakter du spielst und wie lange. - - - - Allow Shake/Flash: - Schütteln/Geistesblitz erlauben: - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - Erlaubt schütteln des Bildschirms und weiße Blitze. Deaktiviere dies falls du Bedenken wegen Photosensitivität hast. - - - - Language: - Sprache: - - - - Sets the language if you don't want to use your system language. - Setzte die Sprache falls du nicht die Systemsprache verwenden möchtest. - - - - Slower text speed: - Langsamerer Text: - - - - Set the text speed to be the same as the AA games. - Setzt den Text auf die gleiche Geschwindigkeit wie in den AA Spielen. - - - - Blip delay on punctuations: - Blip Pausen bei Satzzeichen: - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - Aktivieren damit die Blips bei Satzzeichen langsamer werden. - - - - Callwords - Alarmwörter - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - <html><head/><body>Gib so viele Alarmwörter ein wie du möchtest. Groß/Kleinschreibung ist egal. Für jede Wort nur eine Zeile!<br>Bitte keine leere Zeile am Ende -- du bekommst sonst bei jeder Nachricht einen Alarm.</body></html> - - - - Audio - Audio - - - - Audio device: - Audiogerät: - - - - Sets the audio device for all sounds. - Setzt das Audiogerät für all Geräusche. - - - - Music: - Musik: - - - Sets the music's default volume. - Setzt die Musiklautstärke. - - - - SFX: - SFX: - - - Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'. - Setzt die Lautstärke der Soundeffekte wie Einsprüche und die Geräusche der Charaktere. - - - - Blips: - Blips: - - - - Sets the volume of the blips, the talking sound effects. - Setzt die Lautstärke der Blips, das ist das Geräusch das die Charaktere beim Reden machen. - - - - Blip rate: - Bliprate: - - - - Sets the delay between playing the blip sounds. - Setzt die Pause zwischen einzelnen Blips. - - - - Blank blips: - Leere Blips: - - - - If true, the game will play a blip sound even when a space is 'being said'. - Wenn angehakt wird das Spiel auch bei einem Leerzeichen einen Blip machen. - - - - Enable Looping SFX: - Wiederholende Soundeffekte: - - - - If true, the game will allow looping sound effects to play on preanimations. - Wenn aktiviert, werden wiederholende Soundeffekte bei den Voranimationen erlaubt. - - - - Kill Music On Objection: - Stoppe Musik bei Einspruch: - - - - If true, the game will stop music when someone objects, like in the actual games. - Hält die Musik an wenn jemand "Einspruch" ruft, wie im echten Spiel. - - - - Casing - Fälle - - - - This server supports case alerts. - Dieser Server unterstützt Fallalarme. - - - - This server does not support case alerts. - Dieser Server unterstützt Fallalarme nicht. - - - - Pretty self-explanatory. - Eigentlich selbsterklärend. - - - - Casing: - Fälle: - - - - If checked, you will get alerts about case announcements. - Wenn angehakt wirst du benachrichtigt wenn ein Fall angekündigt wird. - - - - Defense: - Verteidigung: - - - - If checked, you will get alerts about case announcements if a defense spot is open. - Wenn angehakt wirst du benachrichtigt wenn ein Verteidiger benötigt wird. - - - - Prosecution: - Kläger: - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - Wenn angehakt wirst du benachrichtigt wenn ein Kläger benötigt wird. - - - - Judge: - Richter: - - - - If checked, you will get alerts about case announcements if the judge spot is open. - Wenn angehakt wirst du benachrichtigt wenn ein Richter benötigt wird. - - - - Juror: - Jury: - - - - If checked, you will get alerts about case announcements if a juror spot is open. - Wenn angehakt wirst du benachrichtigt wenn eine Jury benötigt wird. - - - - Stenographer: - Stenograph: - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - Wenn angehakt wirst du benachrichtigt wenn ein Stenograph benötigt wird. - - - - CM: - CM: - - - - If checked, you will appear amongst the potential CMs on the server. - Wenn angehakt wirst du als potentielle CM angezeigt. - - - - Witness: - Zeuge: - - - - If checked, you will appear amongst the potential witnesses on the server. - Wenn angehakt wirst du als potentielle Zeuge angezeigt. - - - - Hosting cases: - Fallleitung: - - - - If you're a CM, enter what cases you are willing to host. - Wenn du CM bist, gib ein welche Fälle du spielen möchtest. - - - - Courtroom - - - Password - Passwort - - - - Spectator - Zuschauer - - - - - Search - Suche - - - - Passworded - Gesperrt - - - - Taken - Benutzt - - - Generating chars: -%1/%2 - Generiere Charaktere: -%1/%2 - - - Generating chars: - - Generiere Charaktere: - - - - - Could not find %1 - Konnte %1 nicht finden - - - - Showname - Anzeigename - - - - Message - Nachricht - - - - OOC Message - OOC Nachricht - - - - Name - Name - - - - Pre - Vor - - - - Flip - Spiegeln - - - Guard - Wache - - - - Disable Modcalls - Deaktiviere Moderatorenrufe - - - - - Casing - Fall - - - - Shownames - Anzeigenamen - - - - No Interrupt - Keine Unterbrechung - - - - White - Weiß - - - - Green - Grün - - - - Red - Rot - - - - Orange - Orange - - - - Blue - Blau - - - - Yellow - Gelb - - - - Music - Musik - - - - Sfx - Sfx - - - - Blips - Blips - - - - Log limit - Verlaufsgrenze - - - - - Server - Server - - - - Change character - Charakter ändern - - - - Reload theme - Aussehen neu laden - - - - Call mod - Moderator rufen - - - - Settings - Einstellungen - - - - A/M - A/M - - - - Preanim - Voranimation - - - - Back to Lobby - Zurück zur Lobby - - - - - You were granted the Disable Modcalls button. - Du hast nun den "Modcall deaktivieren" Knopf. - - - - You have been banned. - Du wurdest verbannt. - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - Zu viele Argumente zum Speichern! Bitte gib nur den Dateinamen ohne Erweiterung und den Saalstatus an. - - - %1 has played a song: %2 - %1 hat ein Lied gespielt: %2 - - - - Rainbow - Regenbogen - - - - Pink - Pink - - - - Cyan - Cyan - - - - % offset - % Abstand - - - You were granted the Guard button. - Dir wurde der Wache Knopf gegeben. - - - This does nohing, but there you go. - Dies bewirkt nichts, aber egal. - - - - This does nothing, but there you go. - Dies bewirkt nichts, aber egal. - - - - You opened the settings menu. - Du hast die Einstellungen geöffnet. - - - - You will now pair up with - Du wirst nun mit - - - - if they also choose your character in return. - gepaart, wenn der andere dies auch tut. - - - - You are no longer paired with anyone. - Du bist nicht mehr gepaart. - - - - Are you sure you typed that well? The char ID could not be recognised. - Hast du dich vertippt? Die ID konnte nicht erkannt werden. - - - - You have set your offset to - Dein Abstand ist auf - - - - Your offset must be between -100% and 100%! - Der Abstand muss zwischen -100% und 100% liegen! - - - - That offset does not look like one. - Das sieht nicht wie ein Abstand aus. - - - - You switched your music and area list. - Du hast zwischen Musik- und Gebitsliste umgeschaltet. - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - Du hast Funktionen erzwungen die der Server eventuell nicht unterstützt. Möglicherweise wirst du nicht mehr sprechen können. - - - - Your pre-animations interrupt again. - Deine Voranimation unterbrechen nun Text. - - - - Your pre-animations will not interrupt text. - Deine Voranimation unterbrechen Text nicht. - - - - Couldn't open chatlog.txt to write into. - Konnte chatlog.txt nicht öffnen. - - - - The IC chatlog has been saved. - Der IC Verlauf wurde gespeichert. - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - Du hattest keinen 'base/cases' Ordner! Ich hab ihn nun angelegt aber bedenke das er leer sein wird. - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - Du musst einen Dateinamen angeben (ohne .ini). Stelle sicher das er im 'base/cases' Ordner ist und das er korrekt formatiert ist. -Verfügbare Fälle: %1 - - - - Case made by %1. - Fall von %1. - - - - Navigate to %1 for the CM doc. - Gehe zu %1 für das CM Dokument. - - - - Your case "%1" was loaded! - Dein Fall "%1" wurde geladen! - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: - Du musst einen Dateinamen angeben (ohne .ini). Stelle sicher das er im 'base/cases' Ordner ist und das er korrekt formatiert ist. -Verfügbare Fälle: - - - - Too many arguments to load a case! You only need one filename, without extension. - Zu viele Argumente! Du brauchst nur den Dateinamen, ohne Erweiterung. - - - Case made by - Fall von - - - Navigate to - Gehe zu - - - for the CM doc. - für das CM Dokument. - - - Your case " - Dein Fall " - - - " was loaded! - " wurde geladen! - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - Du hattest keinen 'base/cases' Ordner! Ich hab ihn nun angelegt aber bedenke das er leer sein wird. - - - - You need to give a filename to save (extension not needed) and the courtroom status! - Du musst einen Dateinamen (ohne Erweiterung) angebenn, sowie den Gebietsstatus! - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status! - Zu viele Argumente! Du brauchst nur den Dateinamen, ohne Erweiterung sowie den Gebietsstatus! - - - - Succesfully saved, edit doc and cmdoc link on the ini! - Erfolgreich gespeichert! - - - - Master - Master - - - - Reason: - Grund: - - - - Call Moderator - Moderator rufen - - - - - Error - Fehler - - - - You must provide a reason. - Du musst einen Grund angeben. - - - - The message is too long. - Die Nachricht ist zu lang. - - - Choose.. - Wähle.. - - - - Choose... - Wähle... - - - - Images (*.png) - Bilder (*.png) - - - - Add new evidence... - Neues Beweisstück... - - - - Discord - - Objection! - Einspruch! - - - In Lobby - In Lobby - - - Idle - Untätig - - - In a Server - In einem Server - - - Playing as %1 - Spielt als %1 - - - Spectating - Zuschauend - - - - Lobby - - - Attorney Online 2 - Attorney Online 2 - - - - Name - Name - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - Dein Client ist nicht korrekt eingerichtet. -Hast du ALLES von tiny.cc/getao heruntergeladen und entpackt, auch den großen 'base' Ordner? - - - - Version: %1 - Version: %1 - - - - Loading - Laden - - - - Cancel - Abbrechen - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - <h2>Attorney Online %1</h2>Der Gerichtsdrama Simulator<p><b>Quelltext:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Leitende Entwicklung:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Danksagungen:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - <h2>Attorney Online %1</h2>Der Gerichtsdrama Simulator<p><b>Quelltext:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Leitende Entwicklung:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Danksagungen:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - - - - Online: %1/%2 - Online: %1/%2 - - - Attorney Online 2 is built using Qt 5.11. - -Lead development: -longbyte1 -OmniTroid - -stonedDiscord -Supporting development: -Fiercy - -UI design: -Ruekasu -Draxirch - -Special thanks: -Unishred -Argoneus -Noevain -Cronnicossy - Attorney Online 2 wurde gemacht mit Qt 5.11. - -Leitende Entwicklung: -longbyte1 -OmniTroid -stonedDiscord - -Unterstützende Entwicklung: -Fiercy - -UI Design: -Ruekasu -Draxirch - -Speziellen Dank: -Unishred -Argoneus -Noevain -Cronnicossy - - - - - Offline - Offline - - - - debug_functions - - - Error: %1 - Fehler: %1 - - - - Error - Fehler - - - - Notice - Hinweis - - - diff --git a/resource/translations/ao_en.qm b/resource/translations/ao_en.qm deleted file mode 100644 index 9dad8df..0000000 Binary files a/resource/translations/ao_en.qm and /dev/null differ diff --git a/resource/translations/ao_en.ts b/resource/translations/ao_en.ts deleted file mode 100644 index 9719319..0000000 --- a/resource/translations/ao_en.ts +++ /dev/null @@ -1,937 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - - - - - Error connecting to master server. Will try again in %1 seconds. - - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - - - - - You have been exiled from AO. -Have a nice day. - - - - - Attorney Online 2 - - - - - Loading - - - - - Loading evidence: -%1/%2 - - - - - - Loading music: -%1/%2 - - - - - - Loading chars: -%1/%2 - - - - - You have been kicked from the server. -Reason: %1 - - - - - You have been banned from the server. -Reason: %1 - - - - - You are banned on this server. -Reason: %1 - - - - - AOCaseAnnouncerDialog - - - Case Announcer - - - - - Case title: - - - - - Defense needed - - - - - Prosecution needed - - - - - Judge needed - - - - - Jurors needed - - - - - Stenographer needed - - - - - Witness needed - - - - - AOOptionsDialog - - - Settings - - - - - Gameplay - - - - - Theme: - - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - - - - - Sets the default volume for music. - - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - - - - - IC Log - - - - - Colorful IC log: - - - - - Enables colored text in the log. - - - - - Only inline coloring: - - - - - Only inline coloring will be shown such as <>,|| etc. - - - - - Mirror IC log: - - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - - - - - Log goes downwards: - - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - - - - - Log length: - - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - - - - - Default username: - - - - - Your OOC name will be automatically set to this value when you join a server. - - - - - Custom shownames: - - - - - Backup MS: - - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - - - - - Discord: - - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - - - - - Allow Shake/Flash: - - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - - - - - Language: - - - - - Sets the language if you don't want to use your system language. - - - - - Slower text speed: - - - - - Set the text speed to be the same as the AA games. - - - - - Blip delay on punctuations: - - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - - - - - Callwords - - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - - - - - Audio - - - - - Audio device: - - - - - Sets the audio device for all sounds. - - - - - Music: - - - - - SFX: - - - - - Blips: - - - - - Sets the volume of the blips, the talking sound effects. - - - - - Blip rate: - - - - - Sets the delay between playing the blip sounds. - - - - - Blank blips: - - - - - If true, the game will play a blip sound even when a space is 'being said'. - - - - - Enable Looping SFX: - - - - - If true, the game will allow looping sound effects to play on preanimations. - - - - - Kill Music On Objection: - - - - - If true, the game will stop music when someone objects, like in the actual games. - - - - - Casing - - - - - This server supports case alerts. - - - - - This server does not support case alerts. - - - - - Pretty self-explanatory. - - - - - Casing: - - - - - If checked, you will get alerts about case announcements. - - - - - Defense: - - - - - If checked, you will get alerts about case announcements if a defense spot is open. - - - - - Prosecution: - - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - - - - - Judge: - - - - - If checked, you will get alerts about case announcements if the judge spot is open. - - - - - Juror: - - - - - If checked, you will get alerts about case announcements if a juror spot is open. - - - - - Stenographer: - - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - - - - - CM: - - - - - If checked, you will appear amongst the potential CMs on the server. - - - - - Witness: - - - - - If checked, you will appear amongst the potential witnesses on the server. - - - - - Hosting cases: - - - - - If you're a CM, enter what cases you are willing to host. - - - - - Courtroom - - - Password - - - - - Spectator - - - - - - Search - - - - - Passworded - - - - - Taken - - - - - Could not find %1 - - - - - Showname - - - - - Message - - - - - OOC Message - - - - - Name - - - - - Pre - - - - - Flip - - - - - - Casing - - - - - Shownames - - - - - No Interrupt - - - - - White - - - - - Green - - - - - Red - - - - - Orange - - - - - Blue - - - - - Yellow - - - - - - You were granted the Disable Modcalls button. - - - - - This does nothing, but there you go. - - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - - - - - Case made by %1. - - - - - Navigate to %1 for the CM doc. - - - - - Your case "%1" was loaded! - - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - - - - - - Server - - - - - Back to Lobby - - - - - Rainbow - - - - - Disable Modcalls - - - - - Pink - - - - - Cyan - - - - - % offset - - - - - Music - - - - - Sfx - - - - - Blips - - - - - Log limit - - - - - Change character - - - - - Reload theme - - - - - Call mod - - - - - Settings - - - - - A/M - - - - - Preanim - - - - - You have been banned. - - - - - You opened the settings menu. - - - - - You will now pair up with - - - - - if they also choose your character in return. - - - - - You are no longer paired with anyone. - - - - - Are you sure you typed that well? The char ID could not be recognised. - - - - - You have set your offset to - - - - - Your offset must be between -100% and 100%! - - - - - That offset does not look like one. - - - - - You switched your music and area list. - - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - - - - - Your pre-animations interrupt again. - - - - - Your pre-animations will not interrupt text. - - - - - Couldn't open chatlog.txt to write into. - - - - - The IC chatlog has been saved. - - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - - - - - Too many arguments to load a case! You only need one filename, without extension. - - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - - - - - You need to give a filename to save (extension not needed) and the courtroom status! - - - - - Succesfully saved, edit doc and cmdoc link on the ini! - - - - - Master - - - - - Reason: - - - - - Call Moderator - - - - - - Error - - - - - You must provide a reason. - - - - - The message is too long. - - - - - Choose... - - - - - Images (*.png) - - - - - Add new evidence... - - - - - Lobby - - - Attorney Online 2 - - - - - Name - - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - - - - - Version: %1 - - - - - Loading - - - - - Cancel - - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - - - Online: %1/%2 - - - - - - Offline - - - - - debug_functions - - - Error: %1 - - - - - Error - - - - - Notice - - - - diff --git a/resource/translations/ao_es.qm b/resource/translations/ao_es.qm deleted file mode 100644 index 42ca3a0..0000000 Binary files a/resource/translations/ao_es.qm and /dev/null differ diff --git a/resource/translations/ao_es.ts b/resource/translations/ao_es.ts deleted file mode 100644 index 2cad7ce..0000000 --- a/resource/translations/ao_es.ts +++ /dev/null @@ -1,1048 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - Desconectado del servidor. - - - - Error connecting to master server. Will try again in %1 seconds. - Error al conectarse a la lista de servidores. Se intentará nuevamente en %1 segundos. - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - I translated master servers as "lista de servidores" because literally nobody will understand if i make the literal translation "servidor maestro". And in the end a master server is just a list of servers. Also removed the part about having multiple master servers, i just don't think the average user will understand this even if i do a good translation. - Hubo un error al obtener la lista de servidores. Verifique su conexión a Internet y firewall, y vuelva a intentarlo. - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - ¡Versión desactualizada! Su versión: %1 -Ingrese a aceattorneyonline.com para actualizar. - - - - You have been exiled from AO. -Have a nice day. - Has sido exiliado de AO. -Que tengas un buen día. - - - - Attorney Online 2 - - - - - Loading - Cargando - - - - Loading evidence: -%1/%2 - Cargando evidencia: -%1/%2 - - - - - Loading music: -%1/%2 - Cargando música: -%1/%2 - - - - - Loading chars: -%1/%2 - Cargando personajes: -%1/%2 - - - - You have been kicked from the server. -Reason: %1 - Has sido expulsado del servidor. -Razón: %1 - - - - You have been banned from the server. -Reason: %1 - Has sido bloqueado de este servidor. -Razón: %1 - - - - You are banned on this server. -Reason: %1 - Has sido bloqueado en este servidor. -Razón: %1 - - - You have been kicked from the server. -Reason: - Has sido expulsado del servidor. -Razón: - - - You are banned on this server. -Reason: - Has sido bloqueado en este servidor. -Razón: - - - - AOCaseAnnouncerDialog - - - Case Announcer - Anunciar caso - - - - Case title: - Título del caso: - - - - Defense needed - Se necesita abogado - - - - Prosecution needed - Se necesita fiscal - - - - Judge needed - Se necesita juez - - - - Jurors needed - Se necesita jurado - - - - Stenographer needed - Se necesita taquígrafo - - - - Witness needed - Se necesita testigo - - - - AOOptionsDialog - - - Settings - Ajustes - - - - Gameplay - Jugabilidad - - - - Theme: - Tema visual: - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - Establece el tema visual utilizado en el juego. Si el nuevo tema también cambia el aspecto del lobby, deberá volver a cargar el lobby para que los cambios surtan efecto, como unirse a un servidor y volver al lobby. - - - - Log goes downwards: - Invertir historial IC: - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - Si está marcado, los nuevos mensajes aparecerán en la parte inferior (como el chat OOC). - - - - Log length: - Limite del historial: - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - La cantidad de mensajes que mantendrá el historial del chat IC antes de eliminar mensajes más antiguos. 0 significa 'infinito'. - - - - Default username: - Usuario predeterminado: - - - - Your OOC name will be automatically set to this value when you join a server. - Su nombre OOC se establecerá automáticamente a este cuando se una a un servidor. - - - - Custom shownames: - Mostrar nombres: - - - Gives the default value for the in-game 'Custom shownames' tickbox, which in turn determines whether the client should display custom in-character names. - Activa la casilla 'Mostrar nombres' de forma predeterminada en el juego, que a su vez determina si el cliente debe mostrar nombres personalizados en los personajes. - - - - Backup MS: - Master SV de respaldo: - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - Si la lista de servidores predeterminada falla, el juego probará la dirección proporcionada aquí. - - - - Discord: - Discord: - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - Permite a otros en Discord ver en qué servidor estás, qué personaje juegas y cuánto tiempo has estado jugando. - - - - Allow Shake/Flash: - Permitir Shake/Flash: - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - Permite el movimiento de la pantalla y el parpadeo. Desactive esto si tiene inquietudes o problemas con la fotosensibilidad y/o convulsiones. - - - - Language: - Idioma: - - - - Sets the language if you don't want to use your system language. - Establece el idioma si no desea utilizar el idioma de su sistema. - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - Habilítelo para agregar una pequeña pausa en los signos de puntuación. - - - - Callwords - Palabras clave - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - <html><head/><body>Ingrese tantas palabras de llamada como desee.<br>Esto no distingue entre mayúsculas y minúsculas. ¡Asegúrese de dejar cada palabra en su propia línea!<br>No deje una línea con un espacio al final; recibirá una alerta cada vez que alguien use un espacio en sus mensajes.</body></html> - - - - Audio - Audio - - - - Audio device: - Dispositivo: - - - - Sets the audio device for all sounds. - Establece el dispositivo de audio. - - - - Music: - Música: - - - Sets the music's default volume. - Establece el volumen predeterminado de la música. - - - - SFX: - SFX: - - - Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'. - Establece el volumen predeterminado de SFX. Las interjecciones y los efectos de sonido reales cuentan como 'SFX'. - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - Activa la casilla 'Mostrar nombres' de forma predeterminada en el juego, que a su vez determina si el cliente debe mostrar nombres personalizados en los personajes. - - - - Slower text speed: - Texto más lento: - - - - Set the text speed to be the same as the AA games. - La velocidad del texto será la misma que en los juegos de AA. - - - - Blip delay on punctuations: - Retraso en puntuación: - - - - Sets the default volume for music. - Establece el volumen predeterminado de la música. - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - Establece el volumen predeterminado para sonidos SFX, como las interjecciones y otros efectos de sonido de personajes. - - - - Blips: - Blips: - - - - Sets the volume of the blips, the talking sound effects. - Establece el volumen de los blips, el sonido al hablar. - - - - Blip rate: - Tasa de blips: - - - - Sets the delay between playing the blip sounds. - Establece el retraso entre la reproducción de los sonidos blip. - - - - Blank blips: - Blips en blanco: - - - - If true, the game will play a blip sound even when a space is 'being said'. - Si está marcada, el juego reproducirá un sonido blip incluso cuando se 'dice' un espacio. - - - - Enable Looping SFX: - Habilitar repetición de SFX: - - - - If true, the game will allow looping sound effects to play on preanimations. - Si está habilitado, el juego permitirá que se reproduzcan efectos de sonido en bucle en preanimaciones. - - - - Kill Music On Objection: - Parar la música al objetar: - - - - If true, the game will stop music when someone objects, like in the actual games. - Si está habilitado, el juego detendrá la música cuando alguien haga una objeción, como en los juegos. - - - - Casing - Caso - - - - This server supports case alerts. - Este servidor admite alertas de casos. - - - - This server does not support case alerts. - Este servidor no admite alertas de casos. - - - - Pretty self-explanatory. - Bastante autoexplicativo. - - - - Casing: - Caso: - - - - If checked, you will get alerts about case announcements. - Si está marcado, recibirá anuncios de casos. - - - - Defense: - Abogado: - - - - If checked, you will get alerts about case announcements if a defense spot is open. - Si está marcado, recibirá alertas sobre anuncios de casos si hay un lugar de abogado libre. - - - - Prosecution: - Fiscal: - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - Si está marcada, recibirá alertas sobre anuncios de casos si hay un puesto de fiscal libre. - - - - Judge: - Juez: - - - - If checked, you will get alerts about case announcements if the judge spot is open. - Si está marcado, recibirá alertas sobre anuncios de casos si el puesto de juez está libre. - - - - Juror: - Jurado: - - - - If checked, you will get alerts about case announcements if a juror spot is open. - Si está marcado, recibirá alertas sobre anuncios de casos si hay un puesto de jurado libre. - - - - Stenographer: - Taquígrafo: - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - Si está marcado, recibirá alertas sobre anuncios de casos si hay un lugar de taquígrafo libre. - - - - CM: - CM: - - - - If checked, you will appear amongst the potential CMs on the server. - Si está marcado, aparecerá entre los posibles CM en el servidor. - - - - Witness: - Testigo: - - - - If checked, you will appear amongst the potential witnesses on the server. - Si está marcado, aparecerá entre los posibles testigos en el servidor. - - - - Hosting cases: - Casos: - - - - If you're a CM, enter what cases you are willing to host. - Si eres un CM, ingresa qué casos estás dispuesto a organizar. - - - - IC Log - - - - - Only inline coloring will be shown such as <>,|| etc. - Solo se mostrará el color en línea, como <>, ||, etc. - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - El registro de IC reflejará el chat In-Character. Lo que significa que si alguien es interrumpido, nadie sabrá lo que se iba a decir. Habilitar para una experiencia más realista. - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience - El registro de IC reflejará el chat In-Character. Lo que significa que si alguien es interrumpido, nadie sabrá lo que se iba a decir. Habilitar para una experiencia más realista. - - - - Colorful IC log: - Log IC colorido: - - - - Enables colored text in the log. - Habilita texto con color en el log. - - - - Only inline coloring: - Solo coloración en línea: - - - Only inline coloring will be shown such as <>,|| etc - Solo se mostrará el color en línea, como <>, ||, etc. - - - - Mirror IC log: - IC log refleja interrupciones: - - - IC log will mirror the IC box. Meaning that if somebody gets interupted nobody will know what they wanted to say. Enable for a more realistic expierence - El registro de IC reflejará el chat In-Character. Lo que significa que si alguien es interrumpido, nadie sabrá lo que se iba a decir. Habilitar para una experiencia más realista. - - - - Courtroom - - - Password - Contraseña - - - - Spectator - Espectador - - - - - Search - Buscar - - - - Passworded - A translation wouldn't fit because of the shitty theme system. - - - - - Taken - En uso - - - - Could not find %1 - No se pudo encontrar %1 - - - Generating chars: -%1/%2 - Generando personajes: -%1/%2 - - - Generating chars: - - Generando personajes: - - - - - Showname - A translation wouldn't fit because of the shitty theme system. - - - - - Message - Mensaje - - - - Name - Nombre - - - - Pre - A translation wouldn't fit because of the shitty theme system. - - - - - Flip - A translation wouldn't fit because of the shitty theme system. - - - - Guard - Guardia - - - - - Casing - This could be translated as 'caso' and it wouldn't get cut, but there are so many other buttons that can't be translated on the courtroom window that might as well leave this also untranslated so it's at least consistent. - - - - - Shownames - A translation wouldn't fit because of the shitty theme system. - - - - - No Interrupt - A translation wouldn't fit because of the shitty theme system. - - - - - White - Blanco - - - - Green - Verde - - - - Red - Rojo - - - - Orange - Naranja - - - - Blue - Azul - - - - Yellow - Amarillo - - - - Rainbow - Arcoíris - - - - Pink - Rosado - - - - Cyan - Cian - - - - % offset - % desplazamiento - - - - Music - - - - - Sfx - - - - - Blips - - - - - Log limit - - - - - Change character - - - - - Reload theme - - - - - Call mod - - - - - Settings - - - - - A/M - - - - - Preanim - - - - - Back to Lobby - 'Volver al lobby' got cut, changed to just Lobby - Lobby - - - - - You were granted the Disable Modcalls button. - Se le concedió el botón para deshabilitar llamadas a moderadores. - - - - You have been banned. - Has sido vetado. - - - You were granted the Guard button. - Te ha sido otorgado el botón Guardia. - - - - This does nothing, but there you go. - Esto no hace nada, pero ahí lo tienes. - - - - You opened the settings menu. - Abriste el menú de configuración. - - - - You will now pair up with - Ahora te emparejarás con - - - - if they also choose your character in return. - si ellos también eligen a tu personaje a cambio. - - - - You are no longer paired with anyone. - Ya no estás emparejado con nadie. - - - - Are you sure you typed that well? The char ID could not be recognised. - ¿Estás seguro de que lo escribiste bien? El ID de personaje no pudo ser reconocido. - - - - You have set your offset to - Ha configurado su desplazamiento en - - - - Your offset must be between -100% and 100%! - ¡Su desplazamiento debe estar entre -100% y 100%! - - - - That offset does not look like one. - Ese desplazamiento no se parece a uno. - - - - You switched your music and area list. - Cambiaste tu lista de música y área. - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - Ha habilitado forzosamente funciones que el servidor puede no admitir. Es posible que no pueda hablar IC, o peor, debido a esto. - - - - Your pre-animations interrupt again. - Sus pre-animaciones interrumpen de nuevo. - - - - Your pre-animations will not interrupt text. - Sus pre-animaciones no interrumpirán el texto. - - - - Couldn't open chatlog.txt to write into. - No se pudo abrir chatlog.txt para escribir. - - - - The IC chatlog has been saved. - El chat IC se ha guardado. - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - ¡No tienes una carpeta `base/cases /`! Ha sido creada para ti. Pero debido a que no existia la carpeta, tampoco habían casos guardados ahí. - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - ¡Debe dar un nombre de archivo para cargar (no se necesita extensión)! Asegúrese de que esté en la carpeta `base/cases/` y de que tenga el formato correcto. -Casos que puede cargar: %1 - - - - Case made by %1. - Caso hecho por %1. - - - - Navigate to %1 for the CM doc. - Navegue a %1 para el documento del CM. - - - - Your case "%1" was loaded! - Su caso "%1" fue cargado! - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: - ¡Debe dar un nombre de archivo para cargar (no se necesita extensión)! Asegúrese de que esté en la carpeta `base/cases/` y de que tenga el formato correcto. -Casos que puede cargar: - - - - Too many arguments to load a case! You only need one filename, without extension. - ¡Demasiados argumentos para cargar un caso! Solo necesita un nombre de archivo, sin extensión. - - - Case made by - Caso hecho por - - - Navigate to - Navegue a - - - for the CM doc. - para el documento de CM. - - - Your case " - Su caso " - - - " was loaded! - " fue cargado! - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - ¡No tienes una carpeta `base/cases /`! Fue creada para ti. - - - - You need to give a filename to save (extension not needed) and the courtroom status! - ¡Debe dar un nombre de archivo para guardar (no se necesita la extensión) y el estado de la sala del tribunal! - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status! - why two exclamations, seems excesive. - ¡Demasiados argumentos para salvar un caso! Solo necesita un nombre de archivo sin extensión y el estado de la sala del tribunal. - - - - Succesfully saved, edit doc and cmdoc link on the ini! - ¡Guardado con éxito, puede editar el doc y doc link en el archivo ini! - - - - Master - - - - - - Server - - - - - OOC Message - Mensaje OOC - - - - Disable Modcalls - - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - ¡Demasiados argumentos para salvar un caso! Solo necesita un nombre de archivo sin extensión y el estado de la sala del tribunal. - - - - Reason: - Razón: - - - - Call Moderator - Llamar Moderador - - - - - Error - Error - - - - You must provide a reason. - Debes proporcionar una razón. - - - - The message is too long. - El mensaje es muy largo. - - - - Choose... - Elegir... - - - - Images (*.png) - Imágenes (* .png) - - - - Add new evidence... - Añadir nueva evidencia... - - - - Lobby - - - Attorney Online 2 - - - - - Name - Nombre - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - No parece que su cliente esté configurado correctamente. -¿Descargó todos los recursos correctamente desde tiny.cc/getao, incluida la gran carpeta 'base'? - - - - Version: %1 - Versión: %1 - - - - Loading - Cargando - - - - Cancel - Cancelar - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - <h2>Attorney Online %1</h2>El simulador de drama legal<p><b>Código fuente:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https: //github.com/AttorneyOnline/AO2-Client</a><p><b>Desarrollo mayor:</b> <br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Agradecimiento especial:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (diseño de interfaz de usuario), Draxirch (diseño de interfaz de usuario), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - - - - Online: %1/%2 - En línea: %1/%2 - - - - - Offline - Fuera de línea - - - - debug_functions - - - Error: %1 - - - - - Error - - - - - Notice - In spanish it would be "Aviso", but i believe it's going to be more useful for bug reports to not translate any debug string. - - - - diff --git a/resource/translations/ao_jp.qm b/resource/translations/ao_jp.qm deleted file mode 100644 index e4fb562..0000000 Binary files a/resource/translations/ao_jp.qm and /dev/null differ diff --git a/resource/translations/ao_jp.ts b/resource/translations/ao_jp.ts deleted file mode 100644 index 029e84a..0000000 --- a/resource/translations/ao_jp.ts +++ /dev/null @@ -1,964 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - - - - - Error connecting to master server. Will try again in %1 seconds. - - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - - - - - You have been exiled from AO. -Have a nice day. - - - - - Attorney Online 2 - - - - - Loading - ロード中 - - - - Loading evidence: -%1/%2 - 証拠がロード中: %1/%2 - - - - - Loading music: -%1/%2 - 音楽がロード中: %1/%2 - - - - - Loading chars: -%1/%2 - キャラがロード中: %1/%2 - - - - You have been kicked from the server. -Reason: %1 - - - - - You have been banned from the server. -Reason: %1 - - - - - You are banned on this server. -Reason: %1 - - - - - AOCaseAnnouncerDialog - - - Case Announcer - - - - - Case title: - - - - - Defense needed - - - - - Prosecution needed - - - - - Judge needed - - - - - Jurors needed - - - - - Stenographer needed - - - - - Witness needed - - - - - AOOptionsDialog - - - Settings - - - - - Gameplay - - - - - Theme: - - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - - - - - Sets the default volume for music. - - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - - - - - IC Log - - - - - Colorful IC log: - - - - - Enables colored text in the log. - - - - - Only inline coloring: - - - - - Only inline coloring will be shown such as <>,|| etc. - - - - - Mirror IC log: - - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - - - - - Log goes downwards: - - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - - - - - Log length: - - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - - - - - Default username: - - - - - Your OOC name will be automatically set to this value when you join a server. - - - - - Custom shownames: - - - - - Backup MS: - - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - - - - - Discord: - - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - - - - - Allow Shake/Flash: - - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - - - - - Language: - - - - - Sets the language if you don't want to use your system language. - - - - - Slower text speed: - - - - - Set the text speed to be the same as the AA games. - - - - - Blip delay on punctuations: - - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - - - - - Callwords - - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - - - - - Audio - - - - - Audio device: - - - - - Sets the audio device for all sounds. - - - - - Music: - 音楽: - - - - SFX: - 効果音: - - - - Blips: - ブリップ: - - - - Sets the volume of the blips, the talking sound effects. - - - - - Blip rate: - - - - - Sets the delay between playing the blip sounds. - - - - - Blank blips: - - - - - If true, the game will play a blip sound even when a space is 'being said'. - - - - - Enable Looping SFX: - - - - - If true, the game will allow looping sound effects to play on preanimations. - - - - - Kill Music On Objection: - - - - - If true, the game will stop music when someone objects, like in the actual games. - - - - - Casing - - - - - This server supports case alerts. - - - - - This server does not support case alerts. - - - - - Pretty self-explanatory. - - - - - Casing: - - - - - If checked, you will get alerts about case announcements. - - - - - Defense: - - - - - If checked, you will get alerts about case announcements if a defense spot is open. - - - - - Prosecution: - - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - - - - - Judge: - - - - - If checked, you will get alerts about case announcements if the judge spot is open. - - - - - Juror: - - - - - If checked, you will get alerts about case announcements if a juror spot is open. - - - - - Stenographer: - - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - - - - - CM: - - - - - If checked, you will appear amongst the potential CMs on the server. - - - - - Witness: - - - - - If checked, you will appear amongst the potential witnesses on the server. - - - - - Hosting cases: - - - - - If you're a CM, enter what cases you are willing to host. - - - - - Courtroom - - - Password - - - - - Spectator - 観客 - - - - - Search - - - - - Passworded - - - - - Taken - - - - - Could not find %1 - - - - - Showname - - - - - Message - - - - - Name - 名前 - - - - Pre - - - - - Flip - フリップ - - - Guard - ガード - - - - - Casing - - - - - Shownames - - - - - No Interrupt - - - - - White - - - - - Green - - - - - Red - - - - - Orange - オレンジ - - - - Blue - - - - - Yellow - 黄色 - - - - This does nothing, but there you go. - - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - - - - - Case made by %1. - - - - - Navigate to %1 for the CM doc. - - - - - Your case "%1" was loaded! - - - - - - Server - - - - - Back to Lobby - ロビーに戻る - - - - Rainbow - - - - - OOC Message - - - - - Disable Modcalls - - - - - Pink - ピンク - - - - Cyan - シアン - - - - % offset - - - - - Music - 音楽 - - - - Sfx - 効果音 - - - - Blips - ブリップ - - - - Log limit - - - - - Change character - - - - - Reload theme - - - - - Call mod - - - - - Settings - - - - - A/M - - - - - Preanim - - - - - - You were granted the Disable Modcalls button. - - - - - You have been banned. - - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - - - - - You opened the settings menu. - - - - - You will now pair up with - - - - - if they also choose your character in return. - - - - - You are no longer paired with anyone. - - - - - Are you sure you typed that well? The char ID could not be recognised. - - - - - You have set your offset to - - - - - Your offset must be between -100% and 100%! - - - - - That offset does not look like one. - - - - - You switched your music and area list. - - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - - - - - Your pre-animations interrupt again. - - - - - Your pre-animations will not interrupt text. - - - - - Couldn't open chatlog.txt to write into. - - - - - The IC chatlog has been saved. - - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - - - - - Too many arguments to load a case! You only need one filename, without extension. - - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - - - - - You need to give a filename to save (extension not needed) and the courtroom status! - - - - - Succesfully saved, edit doc and cmdoc link on the ini! - - - - - Master - マスター - - - - Reason: - - - - - Call Moderator - モデレーターを呼ぶ - - - - - Error - エラー - - - - You must provide a reason. - - - - - The message is too long. - - - - - Choose... - 選択... - - - - Images (*.png) - イメージ (*.png) - - - - Add new evidence... - 新しい証拠を付け加える... - - - - Discord - - Objection! - 意義あり! - - - In Lobby - ロビーでいる - - - Idle - 落ちている - - - In a Server - サーバーでいます - - - Spectating - 観客している - - - - Lobby - - - Attorney Online 2 - - - - - Name - 名前 - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - - - - - Version: %1 - - - - - Loading - ロード中 - - - - Cancel - キャンセル - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - - - Online: %1/%2 - - - - - - Offline - オフライン - - - - debug_functions - - - Error: %1 - エラー: %1 - - - - Error - エラー - - - - Notice - 通知 - - - diff --git a/resource/translations/ao_pl.qm b/resource/translations/ao_pl.qm deleted file mode 100644 index 995a5bc..0000000 Binary files a/resource/translations/ao_pl.qm and /dev/null differ diff --git a/resource/translations/ao_pl.ts b/resource/translations/ao_pl.ts deleted file mode 100644 index 2662fcf..0000000 --- a/resource/translations/ao_pl.ts +++ /dev/null @@ -1,987 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - Odłączono od serwera. - - - - Error connecting to master server. Will try again in %1 seconds. - Błąd podczas łączenia się z głównym serwerem. Spróbuj ponownie za %1 sekundy. - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - Odkryto błąd podczas łączenia się z głównym serwerem. -Używamy wielu głównych serwerów, aby zminimalizować każdą możliwą przerwę, ale klient wyczerpał jakąkolwiek możliwość znalezienia i połączenia się z jednym. -Sprawdź swoje połączenie internetowe oraz zaporę ogniową i spróbuj ponownie. - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - Nieaktualna wersja! Twoja wersja: %1 -Udaj się do aceattorneyonline.com, aby zaktualizować. - - - - You have been exiled from AO. -Have a nice day. - Zostałeś wygnany z AO. -Życzymy miłego dnia. - - - - Attorney Online 2 - Prawnik w Internecie 2 - - - - - Loading - Ładowanie - - - - Loading evidence: -%1/%2 - Ładowanie dowodów: -%1/%2 - - - - - Loading music: -%1/%2 - Ładowanie muzyki: -%1/%2 - - - - - Loading chars: -%1/%2 - Ładowanie postaci: -%1/%2 - - - - You have been kicked from the server. -Reason: %1 - Zostałeś wyrzucony z tego serwera. -Powód: %1 - - - - You have been banned from the server. -Reason: %1 - Zostałeś zbanowany z tego serwera. -Powód: %1 - - - - You are banned on this server. -Reason: %1 - Jesteś zbanowany na tym serwerze. -Powód: %1 - - - - AOCaseAnnouncerDialog - - - Case Announcer - Ogłaszacz rozpraw - - - - Case title: - Tytuł rozprawy: - - - - Defense needed - Potrzebny obrońca - - - - Prosecution needed - Potrzebny prokurator - - - - Judge needed - Potrzebny sędzia - - - - Jurors needed - Potrzebny ławnik - - - - Stenographer needed - Potrzebny stenograf - - - - Witness needed - Potrzebny świadek - - - - AOOptionsDialog - - - Settings - Ustawienia - - - - Gameplay - Rozgrywka - - - - Theme: - Motyw: - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - Ustawia motyw używany w grze. Jeżeli nowy motyw równiesz zmienia wygląd poczekalni, musisz odświeżyć poczekalnię, aby zmiany zaczęły działać, np. poprzez dołączenie do serwera i wyjście z niego. - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - - - - - Sets the default volume for music. - - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - - - - - IC Log - - - - - Colorful IC log: - - - - - Enables colored text in the log. - - - - - Only inline coloring: - - - - - Only inline coloring will be shown such as <>,|| etc. - - - - - Mirror IC log: - - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - - - - - Log goes downwards: - Dziennik idzie w dół: - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - Jeżeli zaznaczone, nowe wiadomości zaczną się pojawiać na dole (tak jak na czacie OOC). Tradycyjne (AO1) zachowanie jest równoważne do tego bycia nie zaznaczonym. - - - - Log length: - Długość dziennika: - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - Ilość wiadomości, jakie czat IC będzie zostawiał zanim usunie starsze wiadomości. Wartośc 0 albo niżej, liczy się jako 'nieskończone'. - - - - Default username: - Domyślna nazwa użytkownika: - - - - Your OOC name will be automatically set to this value when you join a server. - Twoja nazwa OOC będzie ustawiana automatycznie do tej wartości, kiedy dołączysz na serwer. - - - - Custom shownames: - Niestandardowe ksywki: - - - Gives the default value for the in-game 'Custom shownames' tickbox, which in turn determines whether the client should display custom in-character names. - Daje domyślną wartość przyciskowi 'Niestandardowe ksywki', który określa, czy klient powinien pokazywać niestandardowe nazwy IC. - - - - Backup MS: - Kopia zapasowa głównego serwera: - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - Jeśli wbudowane szukanie serwerów zawiedzie, gra spróbuje użyć adresu podanego tutaj i użyje go jako adresu zapasowego głównego serwera. - - - - Discord: - - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - Pozwala innym na Discordzie zobaczyć na jakim serwerze się znajdujesz, jaką postać używasz i jak długo grałeś. - - - - Allow Shake/Flash: - Zezwalaj Wstrząśnięcia/Błyśnięcia: - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - Pozwala na wstrząśnięcia ekranu i błyśnięcia. Wyłącz to, jeśli przejmujesz się lub masz problemy z światłoczułością oraz/lub napady padaczkowe. - - - - Language: - Język: - - - - Sets the language if you don't want to use your system language. - Ustawia język, jeśli nie chcesz używać języka systemowego. - - - - Slower text speed: - - - - - Set the text speed to be the same as the AA games. - - - - - Blip delay on punctuations: - - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - - - - - Callwords - Zawołania - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - <html><head/><body>Wpisz tyle zawołań, ile dusza zapragnie. Wielkość liter nie ma znaczenia. Miej na uwadze, aby każde zawołanie było w swojej lini!<br>Nie zostawiaj spacji na końcu -- zostaniesz zaalarmowany za każdym razem, kiedy ktoś użyje spacji w swojej wiadomości.</body></html> - - - - Audio - Dźwięk - - - - Audio device: - Urządzenie dźwiękowe: - - - - Sets the audio device for all sounds. - Ustawia urządzenie dźwiękowe dla wszystkich dźwięków. - - - - Music: - Muzyka: - - - Sets the music's default volume. - Ustawia domyślną głośność muzyki. - - - - SFX: - Efekty dźwiękowe (SFX): - - - Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'. - Ustawia domyślną głośność efektów dźwiękowych (SFX). Sprzeciwy i same efekty specjalne są zaliczane jako 'SFX'. - - - - Blips: - Blipy: - - - - Sets the volume of the blips, the talking sound effects. - Ustawia głośność blipów, efektów dźwiękowych mówienia. - - - - Blip rate: - Szybkość blipów: - - - - Sets the delay between playing the blip sounds. - Ustawia opóźnienie pomiędzy graniem blipów. - - - - Blank blips: - The 'blip' isn't an accurate polish representation of this english word. - Puste blipy: - - - - If true, the game will play a blip sound even when a space is 'being said'. - Jeżeli zaznaczone, gra zagra dźwięk blip za każdym razem spacja 'jest mówiona'. - - - - Enable Looping SFX: - Włącz pętlące się efekty dźwiękowe (SFX): - - - - If true, the game will allow looping sound effects to play on preanimations. - Jeśli zaznaczone, gra zezwoli na pętlące się efekty dźwiękowe (SFX). - - - - Kill Music On Objection: - Przerwij muzykę w czasie sprzeciwu: - - - - If true, the game will stop music when someone objects, like in the actual games. - Jeśli zaznaczone, gra przerwie muzykę, kiedy ktoś sprzeciwi się, tak jak w oryginalnych grach. - - - - Casing - Rozprawy - - - - This server supports case alerts. - Ten serwer wspiera komunikaty rozpraw. - - - - This server does not support case alerts. - Ten serwer nie wspiera komunikatów rozpraw. - - - - Pretty self-explanatory. - Dosyć oczywiste. - - - - Casing: - Rozprawy: - - - - If checked, you will get alerts about case announcements. - Jeżeli zaznaczone, dostaniesz komunikaty o ogłoszeniach rozpraw. - - - - Defense: - Obrona: - - - - If checked, you will get alerts about case announcements if a defense spot is open. - Jeśli zaznaczone, dostaniesz komunikaty o ogłoszeniach rozpraw, jeśli miejsce obrony jest otwarte. - - - - Prosecution: - Prokuratura: - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - Jeśli zaznaczone, dostaniesz komunikaty o ogłoszeniach rozpraw, jeśli miejsce prokuratora jest otwarte. - - - - Judge: - Sędzia: - - - - If checked, you will get alerts about case announcements if the judge spot is open. - Jeśli zaznaczone, dostaniesz komunikaty o ogłoszeniach rozpraw, jeśli miejsce sędzi jest otwarte. - - - - Juror: - Ławnik: - - - - If checked, you will get alerts about case announcements if a juror spot is open. - Jeżeli zaznaczone, dostaniesz komunikaty o ogłoszeniach rozpraw, jeśli miejsce ławnika jest otwarte. - - - - Stenographer: - Stenograf: - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - Jeżeli zaznaczone, dostaniesz komunikaty o ogłoszeniach rozpraw, jeśli miejsce stenografa jest otwarte. - - - - CM: - Zarządca rozpraw (CM): - - - - If checked, you will appear amongst the potential CMs on the server. - Jeśli zaznaczone, pojawisz się wśród potencjalnych zarządców rozpraw (CM) na serwerze. - - - - Witness: - Świadek: - - - - If checked, you will appear amongst the potential witnesses on the server. - Jeżeli zaznaczone, pojawisz się wśród potencjalnych świadków na serwerze. - - - - Hosting cases: - Hostowane rozprawy: - - - - If you're a CM, enter what cases you are willing to host. - Jeżeli jesteś zarządcą rozpraw (CM), wpisz jakie rozprawy jesteś chętny hostowania. - - - - Courtroom - - - Password - Hasło - - - - Spectator - Widz - - - - - Search - Wyszukaj - - - - Passworded - Zahasłowany - - - - Taken - Zajęty - - - - Could not find %1 - Nie znaleziono %1 - - - Generating chars: -%1/%2 - Generowanie postaci: -%1.%2 - - - - Showname - Ksywka - - - - Message - Wiadomość - - - - Name - Nazwa - - - - Pre - przed- - - - - Flip - Odwróć - - - Guard - Na Służbie (mod) - - - - - Casing - Rozprawa - - - - Shownames - Ksywki - - - - No Interrupt - Bez ociągania się - - - - White - Biały - - - - Green - Zielony - - - - Red - Czerwony - - - - Orange - Pomarańczowy - - - - Blue - Niebieski - - - - Yellow - Żółty - - - - This does nothing, but there you go. - To nic nie robi, ale proszę bardzo. - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - Musisz podać nazwę pliku, którego chcesz załadować (rozszerzenie nie potrzebne!) Upewnij się, że jest w folderze `base/cases/` i że jest to poprawnie sformatowane ini. -Rozprawy które możesz załadować: %1 - - - - Case made by %1. - Rozprawa zrobiona przez %1. - - - - Navigate to %1 for the CM doc. - Przejdź do %1, aby dojść do dokumentu CM. - - - - Your case "%1" was loaded! - Twoja rozprawa "%1" została wczytana! - - - - - Server - Serwer - - - - Back to Lobby - Powrót do poczekalni - - - - Rainbow - Tęczowy - - - - OOC Message - - - - - Disable Modcalls - Wyłącz wezwania moda - - - - Pink - Różowy - - - - Cyan - Turkusowy - - - - % offset - % wyrówanie - - - - Music - Muzyka - - - - Sfx - Sfx - - - - Blips - Blipy - - - - Log limit - Limit dziennika - - - - Change character - Zmiana postaci - - - - Reload theme - Odśwież motyw - - - - Call mod - Wezwij moda - - - - Settings - Ustawienia - - - - A/M - O meaning 'Obszar' and M meaning 'Muzyka'. - O/M - - - - Preanim - Sounds weird but I don't know how to translate it other than this. - przed-animacja - - - - - You were granted the Disable Modcalls button. - - - - - You have been banned. - Zostałeś zbanowany. - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - - - - You were granted the Guard button. - Zostałeś obdarzonym przyciskiem Na Służbie. - - - - You opened the settings menu. - Otworzyłeś opcje. - - - - You will now pair up with - Będzie teraz w parze z - - - - if they also choose your character in return. - jeżeli oni również wybiorą ciebie spowrotem. - - - - You are no longer paired with anyone. - Nie jesteś już w parze z kimkolwiek. - - - - Are you sure you typed that well? The char ID could not be recognised. - Czy jesteś pewien, że dobrze to napisałeś? ID postaci nie zostało rozpoznane. - - - - You have set your offset to - Musisz ustawić swoje wyrównanie do - - - - Your offset must be between -100% and 100%! - Twoje wyrównanie musi być między -100%, a 100%! - - - - That offset does not look like one. - To wyrównanie nie wygląda na takie. - - - - You switched your music and area list. - Przełączyłeś swoją listę obszarów i muzyki. - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - Włączyłeś funkcje, które ten serwer może nie wspierać. Możliwe że, nie możesz rozmawiać na czacie IC lub gorzej z powodu tego. - - - - Your pre-animations interrupt again. - Twoje przed-animacje przerywają tekst spowrotem. - - - - Your pre-animations will not interrupt text. - Twoje przed-animacje nie będą przerywać tekstu. - - - - Couldn't open chatlog.txt to write into. - Nie można było otworzyć chatlog.txt, aby pisać w nim. - - - - The IC chatlog has been saved. - Dziennik czatu IC został zapisany. - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - Nie masz folderu `base/cases/`! Został zrobiony tylko dla ciebie, ale widząc, że ZOSTAŁ zrobiony tylko dla ciebie, prawdopodobnie plik rozpraw, którego szukasz nie został znaleziony tutaj. - - - - Too many arguments to load a case! You only need one filename, without extension. - Zbyt dużo parametrów, aby załadować rozprawę! Potrzebujesz tylko jedną nazwę pliku, bez rozszerzenia nazwy pliku. - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - Nie masz folderu `base/cases/`! Został zrobiony tylko dla ciebie, ale widząc, że ZOSTAŁ zrobiony tylko dla ciebie, prawdopodobnie jakoś usunąłeś go. - - - - You need to give a filename to save (extension not needed) and the courtroom status! - Musisz podać nazwę pliku, aby go zapisać (rozszerzenie nie potrzebne) i status sali sądowej! - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status! - Zbyt dużo parametrów, aby zapisać rozprawę! Potrzebujesz tylko jedną nazwę pliku, bez rozszerzenia nazwy pliku i statusu sali sądowej! - - - - Succesfully saved, edit doc and cmdoc link on the ini! - Zapisano pomyślnie, edytuj dokument i link cmdoc w .ini! - - - - Master - Główny - - - - Reason: - Powód: - - - - Call Moderator - Wezwij Moderatora - - - - - Error - Błąd - - - - You must provide a reason. - Musisz podać przyczynę. - - - - The message is too long. - Ta wiadomość jest za długa. - - - - Choose... - Wybierz... - - - - Images (*.png) - Plik obrazu (*.png) - - - - Add new evidence... - Dodaj nowe dowody... - - - - Lobby - - - Attorney Online 2 - - - - - Name - Nazwa - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - Wygłąda na to, że twój klient nie jest ustawiony poprawnie. -Czy pobrałeś wszystkie zasoby poprawnie z tiny.cc/getao, włączając duży folder 'base'? - - - - Version: %1 - Wersja: %1 - - - - Loading - Ładowanie - - - - Cancel - Anuluj - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - <h2>Attorney Online: %1</h2>Symulator dramy sądowej<p><b>Kod żródłowy:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Główny rozwój:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Szczególne podziękowania:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - - - - Online: %1/%2 - - - - - - Offline - - - - - debug_functions - - - Error: %1 - Błąd: %1 - - - - Error - Błąd - - - - Notice - Ogłoszenie - - - diff --git a/resource/translations/ao_pt.qm b/resource/translations/ao_pt.qm deleted file mode 100644 index 242917f..0000000 Binary files a/resource/translations/ao_pt.qm and /dev/null differ diff --git a/resource/translations/ao_pt.ts b/resource/translations/ao_pt.ts deleted file mode 100644 index 824c81e..0000000 --- a/resource/translations/ao_pt.ts +++ /dev/null @@ -1,977 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - Desconectado do servidor. - - - - Error connecting to master server. Will try again in %1 seconds. - Erro ao conectar ao servidor principal. Testando novamente em %1 segundos. - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - Ocorreu um erro ao obter a lista de servidores. Verifique sua conexão à Internet e firewall e tente novamente. - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - Versão desatualizada! Sua versão: %1 -Acesse aceattorneyonline.com para atualizar. - - - - You have been exiled from AO. -Have a nice day. - Você foi exilado do Attorney Online. -Tenha um bom dia. - - - - Attorney Online 2 - - - - - Loading - Carregando - - - - - Loading chars: -%1/%2 - Carregando personagens: -%1/%2 - - - - Loading evidence: -%1/%2 - Carregando evidências: -%1/%2 - - - - - Loading music: -%1/%2 - Carregando músicas: -%1/%2 - - - - You have been kicked from the server. -Reason: %1 - Você foi expulso do servidor. -Motivo: %1 - - - - You have been banned from the server. -Reason: %1 - Você foi banido do servidor. -Motivo: %1 - - - - You are banned on this server. -Reason: %1 - Você foi banido neste servidor. -Motivo: %1 - - - - AOCaseAnnouncerDialog - - - Case Announcer - Anunciar caso - - - - Case title: - Título do caso: - - - - Defense needed - Precisa-se de Defesa - - - - Prosecution needed - Precisa-se de Promotor - - - - Judge needed - Precisa-se de Juíz - - - - Jurors needed - Precisa-se de Jurados - - - - Stenographer needed - Precisa-se de Estenógrafo - - - - Witness needed - Precisa-se de Testemunha - - - - AOOptionsDialog - - - Settings - Configurações - - - - Gameplay - Jogabilidade - - - - Theme: - Tema visual: - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - Define o tema usado no jogo. Se o novo tema alterar a aparência do lobby, será necessário recarregá-lo para que as alterações tenham efeito, como ingressar em um servidor e deixá-lo. - - - - Log goes downwards: - Log vai para baixo: - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - Removed the part about AO1 behaviour, nobody cares boomer. - Se selecionado, novas mensagens irão aparecer na parte inferior (assim como o chat OOC). - - - - Log length: - Tamanho do log: - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - A quantidade de mensagens que o chat do IC manterá antes de excluir as mensagens mais antigas. Um valor igual ou inferior a 0 conta como 'infinito'. - - - - Default username: - Nome de usuário padrão: - - - - Your OOC name will be automatically set to this value when you join a server. - Seu nome OOC será automaticamente definido com esse valor quando você ingressar em um servidor. - - - - Custom shownames: - Nomes personalizados: - - - Gives the default value for the in-game 'Custom shownames' tickbox, which in turn determines whether the client should display custom in-character names. - 'Custom shownames' changed to 'Shownames' because that's the actual name - Fornece o valor padrão para a caixa de seleção 'Shownames' no jogo, que determina se o cliente deve exibir nomes personalizados nos caracteres. - - - - Backup MS: - MS de backup: - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - Se as pesquisas internas do servidor falharem, o jogo tentará o endereço fornecido aqui e o usará como um endereço de servidor principal de backup. - - - - Discord: - - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - Permite que outras pessoas no Discord vejam em que servidor você está, qual personagem está jogando e há quanto tempo está jogando. - - - - Allow Shake/Flash: - Permitir Shake/Flash: - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - Permite agitar e piscar. Desative isso se você tiver preocupações ou problemas com fotosensibilidade e/ou convulsões. - - - - Language: - Língua: - - - - Sets the language if you don't want to use your system language. - Define o idioma se você não quiser usar o idioma do sistema. - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - Habilite para adicionar uma pequena pausa nos sinais de pontuação. - - - - Callwords - Palavras-chave - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - <html><head/><body>Digite quantas palavras-chave você desejar. Estes não diferenciam maiúsculas de minúsculas. Certifique-se de deixar cada palavra chave em sua própria linha!<br>Não deixe uma linha com um espaço no final - você será alertado toda vez que alguém usar um espaço em suas mensagens.</body></html> - - - - Audio - Áudio - - - - Audio device: - Dispositivo de áudio: - - - - Sets the audio device for all sounds. - Define o dispositivo de áudio para todos os sons. - - - - Music: - Música: - - - Sets the music's default volume. - Define o volume padrão da música. - - - - SFX: - SFX: - - - Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'. - Define o volume padrão do SFX. Interjeições e efeitos sonoros reais contam como 'SFX'. - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - Fornece o valor padrão para a caixa de seleção 'Shownames' no jogo, que determina se o cliente deve exibir nomes personalizados nos caracteres. - - - - Slower text speed: - Texto mais lento: - - - - Set the text speed to be the same as the AA games. - A velocidade do texto será a mesma dos jogos AA. - - - - Blip delay on punctuations: - Atraso na pontuação: - - - - Sets the default volume for music. - Define o volume padrão da música. - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - Define o volume padrão para sons SFX, como interjeições ou outros efeitos sonoros de personagens. - - - - Blips: - - - - - Sets the volume of the blips, the talking sound effects. - Define o volume dos blips, os efeitos sonoros de fala. - - - - Blip rate: - Taxa de blip: - - - - Sets the delay between playing the blip sounds. - Define o atraso entre a reprodução dos sons de blip. - - - - Blank blips: - Blips em branco: - - - - If true, the game will play a blip sound even when a space is 'being said'. - Se ativado, o jogo emitirá um sinal sonoro, mesmo quando um espaço estiver sendo "dito". - - - - Enable Looping SFX: - Ative o SFX em loop: - - - - If true, the game will allow looping sound effects to play on preanimations. - Se ativado, o jogo permitirá que efeitos sonoros em loop sejam reproduzidos em pré-animações. - - - - Kill Music On Objection: - Parar a música no protesto: - - - - If true, the game will stop music when someone objects, like in the actual games. - Se ativado, o jogo interrompe a música quando alguém protestar , como nos jogos reais. - - - - Casing - Caso - - - - This server supports case alerts. - Este servidor suporta anúncios de casos. - - - - This server does not support case alerts. - Este servidor não suporta alertas de caso. - - - - Pretty self-explanatory. - Bastante auto-explicativo. - - - - Casing: - Caso: - - - - If checked, you will get alerts about case announcements. - Se marcado, você será alertado quando houverem anúncios de casos. - - - - Defense: - Defesa: - - - - If checked, you will get alerts about case announcements if a defense spot is open. - Se marcado, você receberá alertas sobre os anúncios de casos, se um ponto de defesa estiver aberto. - - - - Prosecution: - Promotor: - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - Se marcado, você receberá alertas sobre os anúncios de casos, se uma posição de promotor estiver disponível. - - - - Judge: - Juíz: - - - - If checked, you will get alerts about case announcements if the judge spot is open. - Se marcado, você receberá alertas sobre os anúncios de casos, se o local do juíz: estiver aberto. - - - - Juror: - Jurado: - - - - If checked, you will get alerts about case announcements if a juror spot is open. - Se marcado, você receberá alertas sobre os anúncios de casos, se um local do jurado estiver aberto. - - - - Stenographer: - Estenógrafo: - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - Se marcado, você receberá alertas sobre anúncios de casos, se um local de estenógrafo estiver aberto. - - - - CM: - CM: - - - - If checked, you will appear amongst the potential CMs on the server. - Se marcado, você aparecerá entre os CMs possíveis no servidor. - - - - Witness: - Testemunha: - - - - If checked, you will appear amongst the potential witnesses on the server. - Se marcado, você aparecerá entre as testemunhas em potencial no servidor. - - - - Hosting cases: - Casos: - - - - If you're a CM, enter what cases you are willing to host. - Se você é um CM, insira os casos que deseja hospedar. - - - - IC Log - - - - - Colorful IC log: - Log IC colorido: - - - - Enables colored text in the log. - Ativa o texto colorido no log. - - - - Only inline coloring: - Somente coloração em linha: - - - - Only inline coloring will be shown such as <>,|| etc. - Somente a coloração em linha será mostrada como <>, ||, etc. - - - - Mirror IC log: - O log IC reflete interrupções: - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - O log IC espelhará o chat IC Significando que se alguém for interrompido, ninguém saberá o que queria dizer. Habilite para uma experiência mais realista. - - - - Courtroom - - - Password - Senha - - - - Spectator - Espectador - - - - - Search - Pesquisar - - - - Passworded - A translation wouldn't fit because of the shitty theme system. - - - - - Taken - Em uso - - - - Could not find %1 - Não foi possível encontrar %1 - - - - Showname - A translation wouldn't fit because of the shitty theme system. - - - - - Message - Mensagem - - - - OOC Message - Mensagem OOC - - - - Name - Nome - - - - Pre - A translation wouldn't fit because of the shitty theme system. - - - - - Flip - A translation wouldn't fit because of the shitty theme system. - - - - - Disable Modcalls - - - - - - Casing - A translation wouldn't fit because of the shitty theme system. - - - - - Shownames - A translation wouldn't fit because of the shitty theme system. - - - - - No Interrupt - A translation wouldn't fit because of the shitty theme system. - - - - - White - Branco - - - - Green - Verde - - - - Red - Vermelho - - - - Orange - Laranja - - - - Blue - Azul - - - - Yellow - Amarelo - - - - Rainbow - Arco Iris - - - - Pink - Rosa - - - - Cyan - Ciano - - - - % offset - % deslocamento - - - - Music - - - - - Sfx - - - - - Blips - - - - - Log limit - - - - - - Server - - - - - Change character - - - - - Reload theme - - - - - Call mod - - - - - Settings - - - - - A/M - - - - - Preanim - - - - - Back to Lobby - A translation wouldn't fit because of the shitty theme system. - Lobby - - - - - You were granted the Disable Modcalls button. - Você recebeu o botão Desativar Modcalls. - - - - You have been banned. - Você foi banido. - - - - This does nothing, but there you go. - Isso não faz nada, mas lá vai você. - - - - You opened the settings menu. - Você abriu o menu de configurações. - - - - You will now pair up with - Agora você vai fazer par com - - - - if they also choose your character in return. - se eles também escolherem seu personagem em troca. - - - - You are no longer paired with anyone. - Você não está mais fazendo par com ninguém. - - - - Are you sure you typed that well? The char ID could not be recognised. - Você tem certeza que você escreveu isso certo? O ID do personagem não pôde ser encontrado. - - - - You have set your offset to - Você definiu seu deslocamento como - - - - Your offset must be between -100% and 100%! - Seu deslocamento deve estar entre -100% e 100%! - - - - That offset does not look like one. - Esse deslocamento não se parece com um. - - - - You switched your music and area list. - Você mudou sua lista de músicas e áreas. - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - Você forçou recursos que o servidor pode não suportar. Você pode não conseguir falar de IC, ou pior, por causa disso. - - - - Your pre-animations interrupt again. - Suas pré-animações interrompem novamente. - - - - Your pre-animations will not interrupt text. - Suas pré-animações não interromperão o texto. - - - - Couldn't open chatlog.txt to write into. - Não foi possível abrir o chatlog.txt para gravar. - - - - The IC chatlog has been saved. - O chat do IC foi salvo. - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - Você não possui uma pasta `base/cases/`! Foi feito para você, mas, como foi feito para você, provavelmente o arquivo do caso que você está procurando não pode ser encontrado lá. - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - Você precisa fornecer um nome de arquivo para carregar (extensão não necessária)! Verifique se está na pasta `base/cases/` e se é um ini formatado corretamente. -Casos que você pode carregar: %1 - - - - Too many arguments to load a case! You only need one filename, without extension. - Muitos argumentos para carregar um caso! Você só precisa de um nome de arquivo, sem extensão. - - - - Case made by %1. - Caso feito por %1. - - - - Navigate to %1 for the CM doc. - Navegue para %1 para o documento do CM. - - - - Your case "%1" was loaded! - Seu caso "%1" foi carregado! - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - Você não possui uma pasta `base/cases/`! Foi feito para você, mas, como foi feito para você, é provável que você o tenha excluído. - - - - You need to give a filename to save (extension not needed) and the courtroom status! - Você deve fornecer um nome de arquivo para salvar (sem extensão necessária) e o estado do tribunal! - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - Muitos argumentos para salvar um caso! Você só precisa de um nome de arquivo sem extensão e o estado do tribunal. - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status! - Muitos argumentos para salvar um caso! Você só precisa de um nome de arquivo sem extensão e o estado do tribunal. - - - - Succesfully saved, edit doc and cmdoc link on the ini! - Salvo com sucesso, você pode editar o documento e o link do documento no arquivo ini! - - - - Master - - - - - Reason: - Razão: - - - - Call Moderator - Chamar um Moderador - - - - - Error - Erro - - - - You must provide a reason. - Você deve fornecer um motivo. - - - - The message is too long. - A mensagem é muito longa. - - - - Choose... - Escolha... - - - - Images (*.png) - Imagens (* .png) - - - - Add new evidence... - Adicionar nova evidência... - - - - Lobby - - - Attorney Online 2 - - - - - Name - Nome - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - Seu cliente não parece estar configurado corretamente. -Você baixou todos os recursos corretamente do tiny.cc/getao, incluindo a grande pasta 'base'? - - - - Version: %1 - Versão: %1 - - - - - Offline - Offline - - - - Loading - Carregando - - - - Cancel - Cancelar - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - <h2>Attorney Online %1</h2>O simulador de drama jurídico<p><b>Código fonte:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Desenvolvimento principal:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Agradecimentos especiais:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - - - - Online: %1/%2 - Online: %1/%2 - - - - debug_functions - - - Error: %1 - - - - - Error - - - - - Notice - - - - diff --git a/resource/translations/ao_ru.qm b/resource/translations/ao_ru.qm deleted file mode 100644 index 19bf0a9..0000000 Binary files a/resource/translations/ao_ru.qm and /dev/null differ diff --git a/resource/translations/ao_ru.ts b/resource/translations/ao_ru.ts deleted file mode 100644 index 93a3295..0000000 --- a/resource/translations/ao_ru.ts +++ /dev/null @@ -1,999 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - Соединение с сервером прервано. - - - - Error connecting to master server. Will try again in %1 seconds. - Ошибка соединения с главным сервером. Попытка пересоединения будет через %1 с. - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - Произошла ошибка соединения с главным сервером. -Пожалуйста, проверьте ваши Интернет-соединение, настройки браундмауэра, и попробуйте перезайти. - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - Устаревшая версия! У вас установлена %1 -Проследуйте на сайт aceattorneyonline.com для обновления. - - - - You have been exiled from AO. -Have a nice day. - Из AO вас отправили в жизнь. -Хорошего дня. - - - - Attorney Online 2 - Attorney Online 2 - - - - Loading - Загрузка - - - - Loading evidence: -%1/%2 - Загрузка вещдоков: -%1/%2 - - - - - Loading music: -%1/%2 - Загрузка музыки: -%1/%2 - - - - - Loading chars: -%1/%2 - Загрузка персонажей: -%1/%2 - - - - You have been kicked from the server. -Reason: %1 - Вас выпнули с сервера. -Причина: %1 - - - - You have been banned from the server. -Reason: %1 - - - - - You are banned on this server. -Reason: %1 - Вас отправили в баню. -Причина: %1 - - - You have been kicked from the server. -Reason: - Вас выпнули с сервера. -Причина: - - - You are banned on this server. -Reason: - Вас отправили в баню. -Причина: - - - - AOCaseAnnouncerDialog - - - Case Announcer - Материалы дела - - - - Case title: - Название: - - - - Defense needed - Сторона защиты - - - - Prosecution needed - Сторона обвинения - - - - Judge needed - Без судьи никак - - - - Jurors needed - Суд присяжных - - - - Stenographer needed - Нужен стенографист? - - - - Witness needed - - - - - AOOptionsDialog - - - Settings - Настройки - - - - Gameplay - Игра - - - - Theme: - Тема: - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - Устанавливает внешний вид игры. Может понадобиться перезайти на сервер. - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - - - - - Sets the default volume for music. - - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - - - - - IC Log - - - - - Colorful IC log: - - - - - Enables colored text in the log. - - - - - Only inline coloring: - - - - - Only inline coloring will be shown such as <>,|| etc. - - - - - Mirror IC log: - - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - - - - - Log goes downwards: - Портянку вниз: - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - Отметьте галочку, если хотите, чтобы сообщения в игровом чате отображались снизу, а не сверху. - - - - Log length: - Длина игрового чата: - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - Количество сообщений, максимально хранимых в игровом чате. Значение, равное 0 или меньше, будет расценено как снятие такого ограничения. - - - - Default username: - Никнейм по умолчанию: - - - - Your OOC name will be automatically set to this value when you join a server. - Псевдоним, используемый при соединении с сервером. В основном, его видно в чате сервера. - - - - Custom shownames: - Произвольные имена: - - - Gives the default value for the in-game 'Custom shownames' tickbox, which in turn determines whether the client should display custom in-character names. - Отображать произвольные имена персонажей, установленные самими игроками. - - - - Backup MS: - Запасной ГС: - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - Отображать перечень серверов от главного сервера, указанного здесь, когда не удалось соединиться с первичным ГС. - - - - Discord: - Discord: - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - Показать в Discord сервер, на котором вы играете, каким персонажем управляете и время игры. - - - - Allow Shake/Flash: - - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - - - - - Language: - Язык: - - - - Sets the language if you don't want to use your system language. - - - - - Slower text speed: - - - - - Set the text speed to be the same as the AA games. - - - - - Blip delay on punctuations: - - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - - - - - Callwords - Позывные - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - <html><head/><body>Введите на отдельных строках свои позывные, при указании которых в сообщениях будет подан звуковой сигнал.</body></html> - - - - Audio - Аудио - - - - Audio device: - Устройство воспроизведения: - - - - Sets the audio device for all sounds. - Куда вещать звук из игры. - - - - Music: - Музыка: - - - Sets the music's default volume. - Громкость музыки по умолчанию. - - - - SFX: - Звук. эффекты: - - - Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'. - Громкость звуковых эффектов по умолчанию. - - - - Blips: - Сигналы: - - - - Sets the volume of the blips, the talking sound effects. - Громкость сигналов, заменяющих голос, по умолчанию. - - - - Blip rate: - Пер. сигналов: - - - - Sets the delay between playing the blip sounds. - Период между сигналами, заменяющими голос, по умолчанию. - - - - Blank blips: - Пустые сигналы: - - - - If true, the game will play a blip sound even when a space is 'being said'. - Проигрывать сигналы даже для пробелов. - - - - Enable Looping SFX: - - - - - If true, the game will allow looping sound effects to play on preanimations. - - - - - Kill Music On Objection: - - - - - If true, the game will stop music when someone objects, like in the actual games. - - - - - Casing - Заседание - - - - This server supports case alerts. - Этот сервер поддерживает объявление заседания. - - - - This server does not support case alerts. - Этот сервер не поддерживает объявление заседания. - - - - Pretty self-explanatory. - Весьма доходчиво. - - - - Casing: - Новое дело: - - - - If checked, you will get alerts about case announcements. - При заведении дела вы получите уведомление. - - - - Defense: - Защита: - - - - If checked, you will get alerts about case announcements if a defense spot is open. - При заведении дела, в котором нужна сторона защиты, вы получите уведомление. - - - - Prosecution: - Обвинение: - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - При заведении дела, в котором нужна сторона обвинения, вы получите уведомление. - - - - Judge: - Судья: - - - - If checked, you will get alerts about case announcements if the judge spot is open. - При заведении дела, в котором нужен судья, вы получите уведомление. - - - - Juror: - Присяжный: - - - - If checked, you will get alerts about case announcements if a juror spot is open. - При заведении дела, в котором нужны присяжные заседатели, вы получите уведомление. - - - - Stenographer: - Стенографист: - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - При заведении дела, в котором нужна стенография, вы получите уведомление. - - - - CM: - ПД: - - - - If checked, you will appear amongst the potential CMs on the server. - Отметьте, если вы хотите состоять в числе производителей дел. - - - - Witness: - - - - - If checked, you will appear amongst the potential witnesses on the server. - - - - - Hosting cases: - ПД акт.: - - - - If you're a CM, enter what cases you are willing to host. - Будучи производителем дела (ПД), вы можете войти в зону и заниматься её оркестровкой. - - - - Courtroom - - - Password - Пароль - - - - Spectator - Наблюдатель - - - - - Search - Поиск - - - - Passworded - Ограничен паролем - - - - Taken - Занят - - - - Could not find %1 - - - - Generating chars: -%1/%2 - Генерация персонажей: -%1/%2 - - - Generating chars: - - Генерация персонажей: - - - - - Showname - Имя - - - - Message - Сообщение - - - - Name - Никнейм - - - - Pre - Пред. - - - - Flip - Разв. - - - Guard - Охрана - - - - - Casing - Дело - - - - Shownames - Произв. имена - - - - No Interrupt - Говорить сразу - - - - White - Белый - - - - Green - Зелëный - - - - Red - Красный - - - - Orange - Оранжевый - - - - Blue - Синий - - - - Yellow - Жëлтый - - - - This does nothing, but there you go. - В общем-то, это ни на что не влияет... - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - Укажите имя файла с делом (без расширения) для загрузки. Убедитесь, что оно расположено в папке `base/cases`. -Были найдены: %1 - - - - Case made by %1. - Дело завëл игрок: %1. - - - - Navigate to %1 for the CM doc. - Перейдите к %1 для получения материалов дела. - - - - Your case "%1" was loaded! - Дело под кодовым названием "%1" готово! - - - - - Server - Сервер - - - - Back to Lobby - Назад в лобби - - - - Rainbow - Радужный - - - - OOC Message - - - - - Disable Modcalls - - - - - Pink - Розовый - - - - Cyan - Голубой - - - - % offset - % сдвига - - - - Music - Музыка - - - - Sfx - Звук. эффекты - - - - Blips - Сигналы - - - - Log limit - - - - - Change character - - - - - Reload theme - - - - - Call mod - - - - - Settings - Настройки - - - - A/M - - - - - Preanim - - - - - - You were granted the Disable Modcalls button. - - - - - You have been banned. - - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - - - - You were granted the Guard button. - Теперь у вас есть кнопка "Охрана". - - - - You opened the settings menu. - Вы открыли меню настроек. - - - - You will now pair up with - Вы встанете парой с персонажем по имени - - - - if they also choose your character in return. - (если он выберет вас в ответ). - - - - You are no longer paired with anyone. - Теперь вы не стоите в парах. - - - - Are you sure you typed that well? The char ID could not be recognised. - Кажется, вам нужно поменять запрос: такой идентификатор персонажа не был найден. - - - - You have set your offset to - Вы установили сдвиг персонажа на - - - - Your offset must be between -100% and 100%! - Сдвиг персонажа должен быть между -100% и 100%! - - - - That offset does not look like one. - Неверный сдвиг персонажа. - - - - You switched your music and area list. - Вы переключили перечень зон и музыки. - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - Из-за того, что вы включили не поддержимаемые сервером возможности, он может не принять ваши сообщения. - - - - Your pre-animations interrupt again. - Персонаж будет говорить только после анимации. - - - - Your pre-animations will not interrupt text. - Персонаж будет говорить и во время анимации. - - - - Couldn't open chatlog.txt to write into. - Не могу открыть `chatlog.txt` для записи лога. - - - - The IC chatlog has been saved. - Лог игрового чата сохранëн. - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - Файл с делом не найден. Если найдëте, положите его в папку `base/cases/`, которую мы для вас создали. - - - - Too many arguments to load a case! You only need one filename, without extension. - Введите имя файла без расширения. - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - Папка `base/cases/` отсутствует! - - - - You need to give a filename to save (extension not needed) and the courtroom status! - Введите имя файла (без расширения) и предоставьте статус зоны. - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status! - Убедитесь, что имя файла не содержит расширение. - - - - Succesfully saved, edit doc and cmdoc link on the ini! - Сохранение прошло успешно! - - - - Master - Мастер - - - - Reason: - Причина: - - - - Call Moderator - Позвать модератора - - - - - Error - Ошибка - - - - You must provide a reason. - Укажите причину. - - - - The message is too long. - Слишком длинный текст. - - - - Choose... - Выбрать... - - - - Images (*.png) - Изображения (*.png) - - - - Add new evidence... - Добавить новую улику... - - - - Lobby - - - Attorney Online 2 - Attorney Online 2 - - - - Name - Никнейм - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - Не похоже, что ваш клиент установлен правильно. -Скачали ли вы все ресурсы (tiny.cc/getao), включая огромную папку `base`? - - - - Version: %1 - Версия: %1 - - - - Loading - Загрузка - - - - Cancel - Отмена - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - <h2>Attorney Online %1</h2>Симулятор судебной драмы<p><b>Исходный код:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Основной разработкой занимались:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Особенная благодарность:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (дизайн интерфейса), Draxirch (дизайн интерфейса), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy - - - - Online: %1/%2 - Онлайн: %1/%2 - - - - - Offline - Вне сети - - - - debug_functions - - - Error: %1 - Ошибка: %1 - - - - Error - Ошибка - - - - Notice - На заметку - - - diff --git a/resources.qrc b/resources.qrc index 1229bc8..bc9f322 100644 --- a/resources.qrc +++ b/resources.qrc @@ -2,12 +2,5 @@ resource/fonts/Ace-Attorney.ttf resource/logo.png - resource/translations/ao_de.qm - resource/translations/ao_en.qm - resource/translations/ao_jp.qm - resource/translations/ao_es.qm - resource/translations/ao_pt.qm - resource/translations/ao_ru.qm - resource/translations/ao_pl.qm diff --git a/scripts/configure_ubuntu.sh b/scripts/configure_ubuntu.sh index 280dfdf..1f9b8e8 100755 --- a/scripts/configure_ubuntu.sh +++ b/scripts/configure_ubuntu.sh @@ -7,13 +7,11 @@ set -eu ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )/" -cd "${ROOT_DIR}" - +cd ${ROOT_DIR} #need some openGL stuff sudo apt install libgl1-mesa-dev -#install curl incase of fresh vm -sudo apt install curl + mkdir tmp cd tmp diff --git a/scripts/macos_build.sh b/scripts/macos_build.sh index efb7653..22e2d45 100755 --- a/scripts/macos_build.sh +++ b/scripts/macos_build.sh @@ -30,4 +30,4 @@ tar -xvf apng.tar.xz cp clang_64/plugins/imageformats/libqapng.dylib ../lib cd .. -/usr/local/opt/qt/bin/qmake && make -j2 +qmake && make -j2 diff --git a/scripts/macos_post_build.sh b/scripts/macos_post_build.sh old mode 100755 new mode 100644 index df1475c..50acb40 --- a/scripts/macos_post_build.sh +++ b/scripts/macos_post_build.sh @@ -13,12 +13,10 @@ ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )/" cd ${ROOT_DIR} # This thing basically does all the work -/usr/local/opt/qt/bin/macdeployqt ../bin/Attorney_Online.app +macdeployqt ../bin/Attorney_Online.app # Need to add the dependencies cp ../lib/* ../bin/Attorney_Online.app/Contents/Frameworks # libbass has a funny path for some reason, just use rpath install_name_tool -change @loader_path/libbass.dylib @rpath/libbass.dylib ../bin/Attorney_Online.app/Contents/MacOS/Attorney_Online - -zip -r -9 ../bin/Attorney_Online_mac_x86_64.zip ../bin/ \ No newline at end of file diff --git a/scripts/release_macos.sh b/scripts/release_macos.sh new file mode 100755 index 0000000..50acb40 --- /dev/null +++ b/scripts/release_macos.sh @@ -0,0 +1,22 @@ +#!/bin/sh + +# This script prepares the compiled bundle for shipping as a standalone release +# Assumes the Qt bin folder is in PATH +# Should be used on a "Release" build from QT creator +# Note that this DOES NOT add the base/ folder + +# Exit on errors and unset variables +set -eu + +ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )/" + +cd ${ROOT_DIR} + +# This thing basically does all the work +macdeployqt ../bin/Attorney_Online.app + +# Need to add the dependencies +cp ../lib/* ../bin/Attorney_Online.app/Contents/Frameworks + +# libbass has a funny path for some reason, just use rpath +install_name_tool -change @loader_path/libbass.dylib @rpath/libbass.dylib ../bin/Attorney_Online.app/Contents/MacOS/Attorney_Online diff --git a/scripts/wasabi_program.sh b/scripts/wasabi_program.sh index 37feac6..41e2e35 100755 --- a/scripts/wasabi_program.sh +++ b/scripts/wasabi_program.sh @@ -1,4 +1,4 @@ -#!/bin/bash +#!/bin/sh # Updates the specified program manifest to a new archive and version # and uploads the new archive and manifest to S3/Wasabi. # diff --git a/scripts/windows/Dockerfile b/scripts/windows/Dockerfile index b9a12d6..f4f1a83 100644 --- a/scripts/windows/Dockerfile +++ b/scripts/windows/Dockerfile @@ -10,12 +10,5 @@ RUN /opt/mxe/usr/bin/${TARGET_SPEC}-cmake .. -DCMAKE_INSTALL_PREFIX=/opt/mxe/usr RUN /opt/mxe/usr/bin/${TARGET_SPEC}-cmake --build . --config Release --target install WORKDIR ../.. -# Build QtApng statically -RUN git clone https://github.com/Skycoder42/QtApng -WORKDIR QtApng -# libpng contains a self-test entry point that takes precedence for some reason -# over the final build's entry point. -RUN sed -i "s/^main(/libpng_main(/g" src/3rdparty/libpng/src/pngtest.c -RUN /opt/mxe/usr/${TARGET_SPEC}/qt5/bin/qmake -RUN make && make install -WORKDIR .. \ No newline at end of file +# NOTE: Do not build QtApng statically! libpng contains a self-test entry point that +# takes precedence for some reason over the final build's entry point. diff --git a/src/aoapplication.cpp b/src/aoapplication.cpp index 3b5e836..4ef1edd 100644 --- a/src/aoapplication.cpp +++ b/src/aoapplication.cpp @@ -1,17 +1,17 @@ #include "aoapplication.h" -#include "aocaseannouncerdialog.h" -#include "aooptionsdialog.h" -#include "courtroom.h" -#include "debug_functions.h" #include "lobby.h" +#include "courtroom.h" #include "networkmanager.h" +#include "debug_functions.h" + +#include "aooptionsdialog.h" +#include "aocaseannouncerdialog.h" AOApplication::AOApplication(int &argc, char **argv) : QApplication(argc, argv) { // Create the QSettings class that points to the config.ini. - configini = - new QSettings(get_base_path() + "config.ini", QSettings::IniFormat); + configini = new QSettings(get_base_path() + "config.ini", QSettings::IniFormat); net_manager = new NetworkManager(this); discord = new AttorneyOnline::Discord(); @@ -28,7 +28,8 @@ AOApplication::~AOApplication() void AOApplication::construct_lobby() { - if (lobby_constructed) { + if (lobby_constructed) + { qDebug() << "W: lobby was attempted constructed when it already exists"; return; } @@ -37,8 +38,8 @@ void AOApplication::construct_lobby() lobby_constructed = true; QRect geometry = QGuiApplication::primaryScreen()->geometry(); - int x = (geometry.width() - w_lobby->width()) / 2; - int y = (geometry.height() - w_lobby->height()) / 2; + int x = (geometry.width()-w_lobby->width()) / 2; + int y = (geometry.height()-w_lobby->height()) / 2; w_lobby->move(x, y); if (is_discord_enabled()) @@ -49,7 +50,8 @@ void AOApplication::construct_lobby() void AOApplication::destruct_lobby() { - if (!lobby_constructed) { + if(!lobby_constructed) + { qDebug() << "W: lobby was attempted destructed when it did not exist"; return; } @@ -61,7 +63,8 @@ void AOApplication::destruct_lobby() void AOApplication::construct_courtroom() { - if (courtroom_constructed) { + if (courtroom_constructed) + { qDebug() << "W: courtroom was attempted constructed when it already exists"; return; } @@ -70,14 +73,15 @@ void AOApplication::construct_courtroom() courtroom_constructed = true; QRect geometry = QGuiApplication::primaryScreen()->geometry(); - int x = (geometry.width() - w_courtroom->width()) / 2; - int y = (geometry.height() - w_courtroom->height()) / 2; + int x = (geometry.width()-w_courtroom->width()) / 2; + int y = (geometry.height()-w_courtroom->height()) / 2; w_courtroom->move(x, y); } void AOApplication::destruct_courtroom() { - if (!courtroom_constructed) { + if (!courtroom_constructed) + { qDebug() << "W: courtroom was attempted destructed when it did not exist"; return; } @@ -89,11 +93,16 @@ void AOApplication::destruct_courtroom() QString AOApplication::get_version_string() { - return QString::number(RELEASE) + "." + QString::number(MAJOR_VERSION) + "." + - QString::number(MINOR_VERSION); + return + QString::number(RELEASE) + "." + + QString::number(MAJOR_VERSION) + "." + + QString::number(MINOR_VERSION); } -void AOApplication::reload_theme() { current_theme = read_theme(); } +void AOApplication::reload_theme() +{ + current_theme = read_theme(); +} void AOApplication::set_favorite_list() { @@ -124,9 +133,9 @@ void AOApplication::add_favorite_server(int p_server) void AOApplication::server_disconnected() { - if (courtroom_constructed) { - beep(); - call_notice(tr("Disconnected from server.")); + if (courtroom_constructed) + { + call_notice("Disconnected from server."); construct_lobby(); destruct_courtroom(); } @@ -135,44 +144,44 @@ void AOApplication::server_disconnected() void AOApplication::loading_cancelled() { destruct_courtroom(); + w_lobby->hide_loading_overlay(); } void AOApplication::ms_connect_finished(bool connected, bool will_retry) { - if (connected) { + if (connected) + { AOPacket *f_packet = new AOPacket("ALL#%"); send_ms_packet(f_packet); } - else { - if (will_retry) { + else + { + if (will_retry) + { if (lobby_constructed) - w_lobby->append_error( - tr("Error connecting to master server. Will try again in %1 " - "seconds.") - .arg(QString::number(net_manager->ms_reconnect_delay))); + w_lobby->append_error("Error connecting to master server. Will try again in " + + QString::number(net_manager->ms_reconnect_delay) + " seconds."); } - else { - call_error(tr("There was an error connecting to the master server.\n" - "We deploy multiple master servers to mitigate any " - "possible downtime, " - "but the client appears to have exhausted all possible " - "methods of finding " - "and connecting to one.\n" - "Please check your Internet connection and firewall, and " - "please try again.")); + else + { + call_error("There was an error connecting to the master server.\n" + "We deploy multiple master servers to mitigate any possible downtime, " + "but the client appears to have exhausted all possible methods of finding " + "and connecting to one.\n" + "Please check your Internet connection and firewall, and please try again."); } } } void AOApplication::call_settings_menu() { - AOOptionsDialog settings(nullptr, this); - settings.exec(); + AOOptionsDialog settings(nullptr, this); + settings.exec(); } void AOApplication::call_announce_menu(Courtroom *court) { - AOCaseAnnouncerDialog announcer(nullptr, this, court); - announcer.exec(); + AOCaseAnnouncerDialog announcer(nullptr, this, court); + announcer.exec(); } diff --git a/src/aoblipplayer.cpp b/src/aoblipplayer.cpp index 7d598b5..4dfb895 100644 --- a/src/aoblipplayer.cpp +++ b/src/aoblipplayer.cpp @@ -1,6 +1,6 @@ #include "aoblipplayer.h" -#if defined(BASSAUDIO) // Using bass.dll for the blips +#if defined(BASSAUDIO) //Using bass.dll for the blips AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; @@ -11,14 +11,14 @@ void AOBlipPlayer::set_blips(QString p_sfx) { QString f_path = ao_app->get_sounds_path(p_sfx); - for (int n_stream = 0; n_stream < 5; ++n_stream) { + for (int n_stream = 0 ; n_stream < 5 ; ++n_stream) + { BASS_StreamFree(m_stream_list[n_stream]); - m_stream_list[n_stream] = BASS_StreamCreateFile( - FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE); + m_stream_list[n_stream] = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE); } - set_volume_internal(m_volume); + set_volume(m_volume); } void AOBlipPlayer::blip_tick() @@ -34,21 +34,18 @@ void AOBlipPlayer::blip_tick() BASS_ChannelPlay(f_stream, false); } -void AOBlipPlayer::set_volume(qreal p_value) +void AOBlipPlayer::set_volume(int p_value) { - m_volume = p_value / 100; - set_volume_internal(m_volume); -} + m_volume = p_value; -void AOBlipPlayer::set_volume_internal(qreal p_value) -{ - float volume = p_value; + float volume = p_value / 100.0f; - for (int n_stream = 0; n_stream < 5; ++n_stream) { + for (int n_stream = 0 ; n_stream < 5 ; ++n_stream) + { BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL, volume); } } -#elif defined(QTAUDIO) // Using Qt's QSoundEffect class +#elif defined(QTAUDIO) //Using Qt's QSoundEffect class AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; @@ -59,16 +56,17 @@ void AOBlipPlayer::set_blips(QString p_sfx) { QString f_path = ao_app->get_sounds_path(p_sfx); - for (int n_stream = 0; n_stream < 5; ++n_stream) { + for (int n_stream = 0 ; n_stream < 5 ; ++n_stream) + { m_blips.setSource(QUrl::fromLocalFile(f_path)); } - set_volume_internal(m_volume); + set_volume(m_volume); } void AOBlipPlayer::blip_tick() { - m_cycle++; + int f_cycle = m_cycle++; if (m_cycle == 5) m_cycle = 0; @@ -76,28 +74,30 @@ void AOBlipPlayer::blip_tick() m_blips.play(); } -void AOBlipPlayer::set_volume(qreal p_value) -{ - m_volume = p_value / 100; - set_volume_internal(m_volume); -} - -void AOBlipPlayer::set_volume_internal(qreal p_value) +void AOBlipPlayer::set_volume(int p_value) { + m_volume = p_value; m_blips.setVolume(m_volume); } -#else // No audio +#else //No audio AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } -void AOBlipPlayer::set_blips(QString p_sfx) {} +void AOBlipPlayer::set_blips(QString p_sfx) +{ -void AOBlipPlayer::blip_tick() {} +} -void AOBlipPlayer::set_volume(qreal p_value) {} +void AOBlipPlayer::blip_tick() +{ -void AOBlipPlayer::set_volume_internal(qreal p_value) {} +} + +void AOBlipPlayer::set_volume(int p_value) +{ + +} #endif diff --git a/src/aobutton.cpp b/src/aobutton.cpp index fee946a..5be2e67 100644 --- a/src/aobutton.cpp +++ b/src/aobutton.cpp @@ -3,13 +3,15 @@ #include "debug_functions.h" #include "file_functions.h" -AOButton::AOButton(QWidget *parent, AOApplication *p_ao_app) - : QPushButton(parent) +AOButton::AOButton(QWidget *parent, AOApplication *p_ao_app) : QPushButton(parent) { ao_app = p_ao_app; } -AOButton::~AOButton() {} +AOButton::~AOButton() +{ + +} void AOButton::set_image(QString p_image) { @@ -21,3 +23,4 @@ void AOButton::set_image(QString p_image) else this->setStyleSheet("border-image:url(\"" + default_image_path + "\")"); } + diff --git a/src/aocaseannouncerdialog.cpp b/src/aocaseannouncerdialog.cpp index 0a287c3..5b82b64 100644 --- a/src/aocaseannouncerdialog.cpp +++ b/src/aocaseannouncerdialog.cpp @@ -1,9 +1,7 @@ #include "aocaseannouncerdialog.h" -AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, - AOApplication *p_ao_app, - Courtroom *p_court) - : QDialog(parent) +AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, AOApplication *p_ao_app, Courtroom *p_court) + : QDialog(parent) { ao_app = p_ao_app; court = p_court; @@ -16,27 +14,21 @@ AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, QSizePolicy sizepolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); sizepolicy.setHorizontalStretch(0); sizepolicy.setVerticalStretch(0); - sizepolicy.setHeightForWidth( - ui_announcer_buttons->sizePolicy().hasHeightForWidth()); + sizepolicy.setHeightForWidth(ui_announcer_buttons->sizePolicy().hasHeightForWidth()); ui_announcer_buttons->setSizePolicy(sizepolicy); ui_announcer_buttons->setOrientation(Qt::Horizontal); - ui_announcer_buttons->setStandardButtons(QDialogButtonBox::Ok | - QDialogButtonBox::Cancel); + ui_announcer_buttons->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel); - QObject::connect(ui_announcer_buttons, SIGNAL(accepted()), this, - SLOT(ok_pressed())); - QObject::connect(ui_announcer_buttons, SIGNAL(rejected()), this, - SLOT(cancel_pressed())); + QObject::connect(ui_announcer_buttons, SIGNAL(accepted()), this, SLOT(ok_pressed())); + QObject::connect(ui_announcer_buttons, SIGNAL(rejected()), this, SLOT(cancel_pressed())); setUpdatesEnabled(false); ui_vbox_layout = new QVBoxLayout(this); ui_form_layout = new QFormLayout(this); - ui_form_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignVCenter); - ui_form_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignTop); + ui_form_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | Qt::AlignVCenter); + ui_form_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | Qt::AlignTop); ui_form_layout->setContentsMargins(6, 6, 6, 6); ui_vbox_layout->addItem(ui_form_layout); @@ -62,28 +54,29 @@ AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, ui_juror_needed->setText(tr("Jurors needed")); ui_steno_needed = new QCheckBox(this); ui_steno_needed->setText(tr("Stenographer needed")); - ui_witness_needed = new QCheckBox(this); - ui_witness_needed->setText(tr("Witness needed")); ui_form_layout->setWidget(1, QFormLayout::FieldRole, ui_defense_needed); ui_form_layout->setWidget(2, QFormLayout::FieldRole, ui_prosecutor_needed); ui_form_layout->setWidget(3, QFormLayout::FieldRole, ui_judge_needed); ui_form_layout->setWidget(4, QFormLayout::FieldRole, ui_juror_needed); ui_form_layout->setWidget(5, QFormLayout::FieldRole, ui_steno_needed); - ui_form_layout->setWidget(6, QFormLayout::FieldRole, ui_witness_needed); setUpdatesEnabled(true); } void AOCaseAnnouncerDialog::ok_pressed() { - court->announce_case( - ui_case_title_textbox->text(), ui_defense_needed->isChecked(), - ui_prosecutor_needed->isChecked(), ui_judge_needed->isChecked(), - ui_juror_needed->isChecked(), ui_steno_needed->isChecked(), - ui_witness_needed->isChecked()); + court->announce_case(ui_case_title_textbox->text(), + ui_defense_needed->isChecked(), + ui_prosecutor_needed->isChecked(), + ui_judge_needed->isChecked(), + ui_juror_needed->isChecked(), + ui_steno_needed->isChecked()); done(0); } -void AOCaseAnnouncerDialog::cancel_pressed() { done(0); } +void AOCaseAnnouncerDialog::cancel_pressed() +{ + done(0); +} diff --git a/src/aocharbutton.cpp b/src/aocharbutton.cpp index 5c8a73b..7661027 100644 --- a/src/aocharbutton.cpp +++ b/src/aocharbutton.cpp @@ -2,9 +2,7 @@ #include "file_functions.h" -AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, - int y_pos, bool is_taken) - : QPushButton(parent) +AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken) : QPushButton(parent) { m_parent = parent; @@ -42,35 +40,45 @@ void AOCharButton::reset() ui_selector->hide(); } -void AOCharButton::set_taken(bool is_taken) { taken = is_taken; } +void AOCharButton::set_taken(bool is_taken) +{ + taken = is_taken; +} void AOCharButton::apply_taken_image() { - if (taken) { - ui_taken->move(0, 0); + if (taken) + { + ui_taken->move(0,0); ui_taken->show(); } - else { + else + { ui_taken->hide(); } } -void AOCharButton::set_passworded() { ui_passworded->show(); } +void AOCharButton::set_passworded() +{ + ui_passworded->show(); +} void AOCharButton::set_image(QString p_character) { QString image_path = ao_app->get_character_path(p_character, "char_icon.png"); + this->setText(""); if (file_exists(image_path)) this->setStyleSheet("border-image:url(\"" + image_path + "\")"); - else { + else + { this->setStyleSheet("border-image:url()"); this->setText(p_character); } } -void AOCharButton::enterEvent(QEvent *e) +void AOCharButton::enterEvent(QEvent * e) { ui_selector->move(this->x() - 1, this->y() - 1); ui_selector->raise(); @@ -80,8 +88,10 @@ void AOCharButton::enterEvent(QEvent *e) QPushButton::enterEvent(e); } -void AOCharButton::leaveEvent(QEvent *e) +void AOCharButton::leaveEvent(QEvent * e) { ui_selector->hide(); QPushButton::leaveEvent(e); } + + diff --git a/src/aocharmovie.cpp b/src/aocharmovie.cpp index 35d9b03..5748723 100644 --- a/src/aocharmovie.cpp +++ b/src/aocharmovie.cpp @@ -1,211 +1,62 @@ #include "aocharmovie.h" -#include "aoapplication.h" -#include "file_functions.h" #include "misc_functions.h" +#include "file_functions.h" +#include "aoapplication.h" -AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) - : QLabel(p_parent) +AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) { ao_app = p_ao_app; + m_movie = new QMovie(this); + preanim_timer = new QTimer(this); - ticker = new QTimer(this); preanim_timer->setSingleShot(true); - ticker->setSingleShot(true); - connect(ticker, SIGNAL(timeout()), this, SLOT(movie_ticker())); - this->setUpdatesEnabled(true); + + connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); + connect(preanim_timer, SIGNAL(timeout()), this, SLOT(timer_done())); } void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix) { - QString original_path = - ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif"); - QString alt_path = - ao_app->get_character_path(p_char, emote_prefix + p_emote + ".png"); - QString apng_path = - ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng"); - QString alt_path_still = ao_app->get_character_path(p_char, p_emote + ".png"); - + QString original_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif"); + QString alt_path = ao_app->get_character_path(p_char, p_emote + ".png"); + QString apng_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng"); QString placeholder_path = ao_app->get_theme_path("placeholder.gif"); - QString placeholder_default_path = - ao_app->get_default_theme_path("placeholder.gif"); + QString placeholder_default_path = ao_app->get_default_theme_path("placeholder.gif"); QString gif_path; - current_emote = emote_prefix + p_emote; - current_char = p_char; + if (file_exists(apng_path)) gif_path = apng_path; else if (file_exists(original_path)) gif_path = original_path; else if (file_exists(alt_path)) gif_path = alt_path; - else if (file_exists(alt_path_still)) - gif_path = alt_path_still; else if (file_exists(placeholder_path)) gif_path = placeholder_path; else gif_path = placeholder_default_path; - last_path = gif_path; - delete m_movie; - m_movie = new QMovie(this); + m_movie->stop(); - this->clear(); m_movie->setFileName(gif_path); - m_movie->jumpToFrame(0); - this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage()); + + QImageReader *reader = new QImageReader(gif_path); + + movie_frames.clear(); + QImage f_image = reader->read(); + while (!f_image.isNull()) + { + if (m_flipped) + movie_frames.append(f_image.mirrored(true, false)); + else + movie_frames.append(f_image); + f_image = reader->read(); + } + + delete reader; + this->show(); - this->play_frame_sfx(); - // if the frame count is 0 (i.e. it's a static PNG) don't try to play the next - // frame, ya goofus - if (m_movie->frameCount() != 0) { - ticker->start(m_movie->nextFrameDelay()); - } -} - -void AOCharMovie::play_frame_sfx() -{ - int current_frame = m_movie->currentFrameNumber(); - QString sfx_to_play = - ao_app->get_frame_sfx_name(current_char, current_emote, current_frame); - QString screenshake_to_play = - ao_app->get_screenshake_frame(current_char, current_emote, current_frame); - QString realization_to_play = - ao_app->get_realization_frame(current_char, current_emote, current_frame); - if (sfx_to_play != "" && !use_networked_framehell) { - frame_specific_sfx_player->play(ao_app->get_sfx_suffix(sfx_to_play)); - } - else if (use_networked_framehell) { - this->sfx_two_network_boogaloo(); - } - if (screenshake_to_play != "" && !use_networked_framehell) { - mycourtroom->doScreenShake(); - } - else if (use_networked_framehell) { - this->screenshake_two_network_boogaloo(); - } - if (realization_to_play != "" && !use_networked_framehell) { - mycourtroom->doRealization(); - } - else if (use_networked_framehell) { - this->realization_two_network_boogaloo(); - } -} - -void AOCharMovie::realization_two_network_boogaloo() -{ - int current_frame = m_movie->currentFrameNumber(); - QStringList realizationList = this->frame_realization_hellstring.split("^"); - for (int i = 0; i < realizationList.length(); i++) { - QString screenshakeList = realizationList.at(i); - QStringList extra_garbage = screenshakeList.split("|"); - if (extra_garbage.at(0) != current_emote) { - continue; - } - for (int ii = 1; ii < extra_garbage.length(); ii++) { - QString levels_of_garbage = extra_garbage.at(ii); - QStringList that_shouldnt_be_possible = levels_of_garbage.split("="); - if (that_shouldnt_be_possible.at(0).toInt() == current_frame && - that_shouldnt_be_possible.at(1) != "") { - mycourtroom->doRealization(); - } - } - } -} - -void AOCharMovie::screenshake_two_network_boogaloo() -{ - int current_frame = m_movie->currentFrameNumber(); - QStringList realizationList = this->frame_screenshake_hellstring.split("^"); - for (int i = 0; i < realizationList.length(); i++) { - QString screenshakeList = realizationList.at(i); - QStringList extra_garbage = screenshakeList.split("|"); - if (extra_garbage.at(0) != current_emote) { - continue; - } - for (int ii = 1; ii < extra_garbage.length(); ii++) { - QString levels_of_garbage = extra_garbage.at(ii); - QStringList that_shouldnt_be_possible = levels_of_garbage.split("="); - if (that_shouldnt_be_possible.at(0).toInt() == current_frame && - that_shouldnt_be_possible.at(1) != "") { - mycourtroom->doScreenShake(); - } - } - } -} - -void AOCharMovie::sfx_two_network_boogaloo() -{ - int current_frame = m_movie->currentFrameNumber(); - QStringList realizationList = this->frame_sfx_hellstring.split("^"); - for (int i = 0; i < realizationList.length(); i++) { - QString screenshakeList = realizationList.at(i); - QStringList extra_garbage = screenshakeList.split("|"); - if (extra_garbage.at(0) != current_emote) { - continue; - } - for (int ii = 1; ii < extra_garbage.length(); ii++) { - QString levels_of_garbage = extra_garbage.at(ii); - QStringList that_shouldnt_be_possible = levels_of_garbage.split("="); - if (that_shouldnt_be_possible.at(0).toInt() == current_frame && - that_shouldnt_be_possible.at(1) != "") { - frame_specific_sfx_player->play( - ao_app->get_sfx_suffix(that_shouldnt_be_possible.at(1))); - } - } - } -} - -void AOCharMovie::movie_ticker() -{ - if (m_movie->currentFrameNumber() == m_movie->frameCount() - 1) { - delete m_movie; - m_movie = new QMovie(this); - m_movie->stop(); - this->clear(); - m_movie->setFileName(last_path); - m_movie->jumpToFrame(0); - if (play_once) { - timer_done(); - } - } - else { - m_movie->jumpToNextFrame(); - } - this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage()); - // imagine if QT had sane stuff like "mirror on QMovie" or "resize the image - // on QT" or "interface with the current QMovie image" or anything else - - this->play_frame_sfx(); - - if (m_movie->frameCount() == 0) { - return; - } - else { - ticker->start(m_movie->nextFrameDelay()); - } -} - -void AOCharMovie::LoadImageWithStupidMethodForFlipSupport(QImage image) -{ - QPixmap f_pixmap; - if (m_flipped) - f_pixmap = QPixmap::fromImage(image.mirrored(true, false)); - else - f_pixmap = QPixmap::fromImage(image); - auto aspect_ratio = Qt::KeepAspectRatio; - - if (f_pixmap.size().width() > f_pixmap.size().height()) - aspect_ratio = Qt::KeepAspectRatioByExpanding; - - if (f_pixmap.size().width() > this->size().width() || - f_pixmap.size().height() > this->size().height()) - this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, - Qt::SmoothTransformation)); - else - this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, - Qt::FastTransformation)); - - QLabel::move(x + (this->width() - this->pixmap()->width()) / 2, y); + m_movie->start(); } void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) @@ -213,30 +64,87 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) QString gif_path = ao_app->get_character_path(p_char, p_emote); m_movie->stop(); + this->clear(); m_movie->setFileName(gif_path); m_movie->jumpToFrame(0); - play_once = true; + + int full_duration = duration * time_mod; + int real_duration = 0; + + play_once = false; + + for (int n_frame = 0 ; n_frame < m_movie->frameCount() ; ++n_frame) + { + real_duration += m_movie->nextFrameDelay(); + m_movie->jumpToFrame(n_frame + 1); + } + +#ifdef DEBUG_GIF + qDebug() << "full_duration: " << full_duration; + qDebug() << "real_duration: " << real_duration; +#endif + + double percentage_modifier = 100.0; + + if (real_duration != 0 && duration != 0) + { + double modifier = full_duration / static_cast(real_duration); + percentage_modifier = 100 / modifier; + + if (percentage_modifier > 100.0) + percentage_modifier = 100.0; + } + +#ifdef DEBUG_GIF + qDebug() << "% mod: " << percentage_modifier; +#endif + + if (full_duration == 0 || full_duration >= real_duration) + { + play_once = true; + } + else + { + play_once = false; + preanim_timer->start(full_duration); + } + + + m_movie->setSpeed(static_cast(percentage_modifier)); play(p_char, p_emote, ""); } void AOCharMovie::play_talking(QString p_char, QString p_emote) { + QString gif_path = ao_app->get_character_path(p_char, "(b)" + p_emote); + + m_movie->stop(); + this->clear(); + m_movie->setFileName(gif_path); + play_once = false; + m_movie->setSpeed(100); play(p_char, p_emote, "(b)"); } void AOCharMovie::play_idle(QString p_char, QString p_emote) { + QString gif_path = ao_app->get_character_path(p_char, "(a)" + p_emote); + + m_movie->stop(); + this->clear(); + m_movie->setFileName(gif_path); + play_once = false; + m_movie->setSpeed(100); play(p_char, p_emote, "(a)"); } void AOCharMovie::stop() { - // for all intents and purposes, stopping is the same as hiding. at no point - // do we want a frozen gif to display + //for all intents and purposes, stopping is the same as hiding. at no point do we want a frozen gif to display m_movie->stop(); - frame_specific_sfx_player->stop(); + preanim_timer->stop(); this->hide(); } @@ -244,8 +152,9 @@ void AOCharMovie::combo_resize(int w, int h) { QSize f_size(w, h); this->resize(f_size); - m_movie->setScaledSize(this->size()); + m_movie->setScaledSize(f_size); } + void AOCharMovie::move(int ax, int ay) { x = ax; @@ -253,4 +162,34 @@ void AOCharMovie::move(int ax, int ay) QLabel::move(x, y); } -void AOCharMovie::timer_done() { done(); } +void AOCharMovie::frame_change(int n_frame) +{ + + if (movie_frames.size() > n_frame) + { + QPixmap f_pixmap = QPixmap::fromImage(movie_frames.at(n_frame)); + auto aspect_ratio = Qt::KeepAspectRatio; + + if (f_pixmap.size().width() > f_pixmap.size().height()) + aspect_ratio = Qt::KeepAspectRatioByExpanding; + + if (f_pixmap.size().width() > this->size().width() || f_pixmap.size().height() > this->size().height()) + this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::SmoothTransformation)); + else + this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::FastTransformation)); + + QLabel::move(x + (this->width() - this->pixmap()->width())/2, y); + } + + if (m_movie->frameCount() - 1 == n_frame && play_once) + { + preanim_timer->start(m_movie->nextFrameDelay()); + m_movie->stop(); + } +} + +void AOCharMovie::timer_done() +{ + + done(); +} diff --git a/src/aoemotebutton.cpp b/src/aoemotebutton.cpp index 29329c9..9c1d388 100644 --- a/src/aoemotebutton.cpp +++ b/src/aoemotebutton.cpp @@ -2,9 +2,7 @@ #include "file_functions.h" -AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, - int p_x, int p_y) - : QPushButton(p_parent) +AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y) : QPushButton(p_parent) { parent = p_parent; ao_app = p_ao_app; @@ -18,17 +16,21 @@ AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, void AOEmoteButton::set_image(QString p_char, int p_emote, QString suffix) { QString emotion_number = QString::number(p_emote + 1); - QString image_path = ao_app->get_character_path( - p_char, "emotions/button" + emotion_number + suffix); + QString image_path = ao_app->get_character_path(p_char, "emotions/button" + emotion_number + suffix); - if (file_exists(image_path)) { + if (file_exists(image_path)) + { this->setText(""); this->setStyleSheet("border-image:url(\"" + image_path + "\")"); } - else { + else + { this->setText(ao_app->get_emote_comment(p_char, p_emote)); this->setStyleSheet("border-image:url(\"\")"); } } -void AOEmoteButton::on_clicked() { emote_clicked(m_id); } +void AOEmoteButton::on_clicked() +{ + emote_clicked(m_id); +} diff --git a/src/aoevidencebutton.cpp b/src/aoevidencebutton.cpp index d0a6ac1..15b598f 100644 --- a/src/aoevidencebutton.cpp +++ b/src/aoevidencebutton.cpp @@ -2,9 +2,7 @@ #include "file_functions.h" -AOEvidenceButton::AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, - int p_x, int p_y) - : QPushButton(p_parent) +AOEvidenceButton::AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y) : QPushButton(p_parent) { ao_app = p_ao_app; m_parent = p_parent; @@ -41,11 +39,13 @@ void AOEvidenceButton::set_image(QString p_image) { QString image_path = ao_app->get_evidence_path(p_image); - if (file_exists(image_path)) { + if (file_exists(image_path)) + { this->setText(""); this->setStyleSheet("border-image:url(\"" + image_path + "\")"); } - else { + else + { this->setText(p_image); this->setStyleSheet(""); } @@ -75,7 +75,10 @@ void AOEvidenceButton::set_selected(bool p_selected) ui_selected->hide(); } -void AOEvidenceButton::on_clicked() { evidence_clicked(m_id); } +void AOEvidenceButton::on_clicked() +{ + evidence_clicked(m_id); +} void AOEvidenceButton::mouseDoubleClickEvent(QMouseEvent *e) { @@ -87,15 +90,19 @@ void AOEvidenceButton::mouseDoubleClickEvent(QMouseEvent *e) void AOEvidenceButton::dragLeaveEvent(QMouseEvent *e) { //QWidget::dragLeaveEvent(e); + + qDebug() << "drag leave event"; } void AOEvidenceButton::dragEnterEvent(QMouseEvent *e) { //QWidget::dragEnterEvent(e); + + qDebug() << "drag enter event"; } */ -void AOEvidenceButton::enterEvent(QEvent *e) +void AOEvidenceButton::enterEvent(QEvent * e) { ui_selector->show(); @@ -105,7 +112,7 @@ void AOEvidenceButton::enterEvent(QEvent *e) QPushButton::enterEvent(e); } -void AOEvidenceButton::leaveEvent(QEvent *e) +void AOEvidenceButton::leaveEvent(QEvent * e) { ui_selector->hide(); diff --git a/src/aoevidencedisplay.cpp b/src/aoevidencedisplay.cpp index 9dd062b..9ec105d 100644 --- a/src/aoevidencedisplay.cpp +++ b/src/aoevidencedisplay.cpp @@ -1,11 +1,10 @@ #include "aoevidencedisplay.h" -#include "datatypes.h" #include "file_functions.h" +#include "datatypes.h" #include "misc_functions.h" -AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app) - : QLabel(p_parent) +AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) { ao_app = p_ao_app; @@ -13,12 +12,10 @@ AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app) evidence_icon = new QLabel(this); sfx_player = new AOSfxPlayer(this, ao_app); - connect(evidence_movie, SIGNAL(frameChanged(int)), this, - SLOT(frame_change(int))); + connect(evidence_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); } -void AOEvidenceDisplay::show_evidence(QString p_evidence_image, - bool is_left_side, int p_volume) +void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_side, int p_volume) { this->reset(); @@ -32,23 +29,23 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, QString gif_name; QString icon_identifier; - if (is_left_side) { + if (is_left_side) + { icon_identifier = "left_evidence_icon"; gif_name = "evidence_appear_left.gif"; } - else { + else + { icon_identifier = "right_evidence_icon"; gif_name = "evidence_appear_right.gif"; } - pos_size_type icon_dimensions = - ao_app->get_element_dimensions(icon_identifier, "courtroom_design.ini"); + pos_size_type icon_dimensions = ao_app->get_element_dimensions(icon_identifier, "courtroom_design.ini"); evidence_icon->move(icon_dimensions.x, icon_dimensions.y); evidence_icon->resize(icon_dimensions.width, icon_dimensions.height); - evidence_icon->setPixmap(f_pixmap.scaled( - evidence_icon->width(), evidence_icon->height(), Qt::IgnoreAspectRatio)); + evidence_icon->setPixmap(f_pixmap.scaled(evidence_icon->width(), evidence_icon->height(), Qt::IgnoreAspectRatio)); QString f_default_gif_path = ao_app->get_default_theme_path(gif_name); QString f_gif_path = ao_app->get_theme_path(gif_name); @@ -60,7 +57,7 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, evidence_movie->setFileName(final_gif_path); - if (evidence_movie->frameCount() < 1) + if(evidence_movie->frameCount() < 1) return; this->setMovie(evidence_movie); @@ -71,8 +68,9 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, void AOEvidenceDisplay::frame_change(int p_frame) { - if (p_frame == (evidence_movie->frameCount() - 1)) { - // we need this or else the last frame wont show + if (p_frame == (evidence_movie->frameCount() - 1)) + { + //we need this or else the last frame wont show delay(evidence_movie->nextFrameDelay()); evidence_movie->stop(); @@ -90,4 +88,9 @@ void AOEvidenceDisplay::reset() this->clear(); } -QLabel *AOEvidenceDisplay::get_evidence_icon() { return evidence_icon; } +QLabel* AOEvidenceDisplay::get_evidence_icon() +{ + return evidence_icon; +} + + diff --git a/src/aoimage.cpp b/src/aoimage.cpp index ffdf25a..7bb56bb 100644 --- a/src/aoimage.cpp +++ b/src/aoimage.cpp @@ -8,7 +8,10 @@ AOImage::AOImage(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent) ao_app = p_ao_app; } -AOImage::~AOImage() {} +AOImage::~AOImage() +{ + +} void AOImage::set_image(QString p_image) { @@ -24,8 +27,7 @@ void AOImage::set_image(QString p_image) QPixmap f_pixmap(final_image_path); - this->setPixmap( - f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); + this->setPixmap(f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); } void AOImage::set_image_from_path(QString p_path) @@ -41,6 +43,5 @@ void AOImage::set_image_from_path(QString p_path) QPixmap f_pixmap(final_path); - this->setPixmap( - f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); + this->setPixmap(f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); } diff --git a/src/aolineedit.cpp b/src/aolineedit.cpp index 211d9f7..f6026e1 100644 --- a/src/aolineedit.cpp +++ b/src/aolineedit.cpp @@ -15,4 +15,7 @@ void AOLineEdit::mouseDoubleClickEvent(QMouseEvent *e) this->setReadOnly(false); } -void AOLineEdit::on_enter_pressed() { this->setReadOnly(true); } +void AOLineEdit::on_enter_pressed() +{ + this->setReadOnly(true); +} diff --git a/src/aomovie.cpp b/src/aomovie.cpp index 9ffd62f..edf5bdb 100644 --- a/src/aomovie.cpp +++ b/src/aomovie.cpp @@ -1,116 +1,90 @@ -#include "aomovie.h" - -#include "courtroom.h" -#include "file_functions.h" -#include "misc_functions.h" - -AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) -{ - ao_app = p_ao_app; - - m_movie = new QMovie(); - - this->setMovie(m_movie); - timer = new QTimer(this); - timer->setTimerType(Qt::PreciseTimer); - timer->setSingleShot(true); - connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); - connect(timer, SIGNAL(timeout()), this, SLOT(timer_done())); -} - -void AOMovie::set_play_once(bool p_play_once) { play_once = p_play_once; } -void AOMovie::start_timer(int delay) { timer->start(delay); } - -void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme, - int duration) -{ - - m_movie->stop(); - // this->timer_done(); - QString shout_path = p_gif; - QList pathlist; - - if (ao_app->get_character_path(p_char, p_gif) - .contains( - "custom_objections")) // checks if the file is located within the - // folder of custom objections - pathlist << ao_app->get_character_path( - p_char, - p_gif); // get_image_suffix is unecessery as it is already given. - else if (p_gif == "custom") - pathlist << ao_app->get_image_suffix( - ao_app->get_character_path(p_char, p_gif)); - else - pathlist << ao_app->get_image_suffix( - ao_app->get_character_path(p_char, p_gif + "_bubble")); - - QString misc_path = ao_app->get_base_path() + "misc/" + p_custom_theme + "/" + - p_gif + "_bubble.gif"; - QString custom_theme_path = - ao_app->get_custom_theme_path(p_custom_theme, p_gif + ".gif"); - QString theme_path = ao_app->get_theme_path(p_gif + ".gif"); - QString default_theme_path = ao_app->get_default_theme_path(p_gif + ".gif"); - QString placeholder_path = ao_app->get_theme_path("placeholder.gif"); - QString default_placeholder_path = - ao_app->get_default_theme_path("placeholder.gif"); - - pathlist << ao_app->get_image_suffix(ao_app->get_base_path() + "misc/" + - p_custom_theme + "/" + p_gif + "_bubble") - << // Misc path - ao_app->get_image_suffix( - ao_app->get_custom_theme_path(p_custom_theme, p_gif)) - << // Custom theme path - ao_app->get_image_suffix(ao_app->get_theme_path(p_gif)) << // Theme path - ao_app->get_image_suffix(ao_app->get_default_theme_path(p_gif)) - << // Default theme path - ao_app->get_image_suffix(ao_app->get_theme_path("placeholder")) - << // Placeholder path - ao_app->get_image_suffix(ao_app->get_default_theme_path( - "placeholder")); // Default placeholder path - - for (QString path : pathlist) { - if (file_exists(path)) { - shout_path = path; - break; - } - } - m_movie->setFileName(shout_path); - if (m_movie->loopCount() == 0) - play_once = true; - - this->show(); - m_movie->start(); - if (m_movie->frameCount() == 0 && duration > 0) - timer->start(duration); -} - -void AOMovie::stop() -{ - m_movie->stop(); - this->hide(); -} - -void AOMovie::frame_change(int n_frame) -{ - // If it's a "static movie" (only one frame - png image), we can't change - // frames - ignore this function (use timer instead). If the frame didn't - // reach the last frame or the movie is continuous, don't stop the movie. - if (m_movie->frameCount() == 0 || n_frame < (m_movie->frameCount() - 1) || - !play_once) - return; - // we need this or else the last frame wont show - timer->start(m_movie->nextFrameDelay()); -} - -void AOMovie::timer_done() -{ - this->stop(); - done(); -} - -void AOMovie::combo_resize(int w, int h) -{ - QSize f_size(w, h); - this->resize(f_size); - m_movie->setScaledSize(f_size); -} +#include "aomovie.h" + +#include "file_functions.h" +#include "courtroom.h" +#include "misc_functions.h" + +AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) +{ + ao_app = p_ao_app; + + m_movie = new QMovie(); + + this->setMovie(m_movie); + + connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); +} + +void AOMovie::set_play_once(bool p_play_once) +{ + play_once = p_play_once; +} + +void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme) +{ + m_movie->stop(); + + QString gif_path; + + QString custom_path; + if (p_gif == "custom") + custom_path = ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif)); + else + custom_path = ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif + "_bubble")); + + QString misc_path = ao_app->get_base_path() + "misc/" + p_custom_theme + "/" + p_gif + "_bubble.gif"; + QString custom_theme_path = ao_app->get_custom_theme_path(p_custom_theme, p_gif + ".gif"); + QString theme_path = ao_app->get_theme_path(p_gif + ".gif"); + QString default_theme_path = ao_app->get_default_theme_path(p_gif + ".gif"); + QString placeholder_path = ao_app->get_theme_path("placeholder.gif"); + QString default_placeholder_path = ao_app->get_default_theme_path("placeholder.gif"); + + if (file_exists(custom_path)) + gif_path = custom_path; + else if (file_exists(misc_path)) + gif_path = misc_path; + else if (file_exists(custom_theme_path)) + gif_path = custom_theme_path; + else if (file_exists(theme_path)) + gif_path = theme_path; + else if (file_exists(default_theme_path)) + gif_path = default_theme_path; + else if (file_exists(placeholder_path)) + gif_path = placeholder_path; + else if (file_exists(default_placeholder_path)) + gif_path = default_placeholder_path; + else + gif_path = ""; + + m_movie->setFileName(gif_path); + + this->show(); + m_movie->start(); +} + +void AOMovie::stop() +{ + m_movie->stop(); + this->hide(); +} + +void AOMovie::frame_change(int n_frame) +{ + if (n_frame == (m_movie->frameCount() - 1) && play_once) + { + //we need this or else the last frame wont show + delay(m_movie->nextFrameDelay()); + + this->stop(); + + //signal connected to courtroom object, let it figure out what to do + done(); + } +} + +void AOMovie::combo_resize(int w, int h) +{ + QSize f_size(w, h); + this->resize(f_size); + m_movie->setScaledSize(f_size); +} diff --git a/src/aomusicplayer.cpp b/src/aomusicplayer.cpp index 3ba9cf1..2791809 100644 --- a/src/aomusicplayer.cpp +++ b/src/aomusicplayer.cpp @@ -2,40 +2,28 @@ #if defined(BASSAUDIO) AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) - : QObject() { m_parent = parent; ao_app = p_ao_app; } -AOMusicPlayer::~AOMusicPlayer() { kill_loop(); } +AOMusicPlayer::~AOMusicPlayer() +{ + BASS_ChannelStop(m_stream); +} void AOMusicPlayer::play(QString p_song) { BASS_ChannelStop(m_stream); - f_path = ao_app->get_music_path(p_song); + QString f_path = ao_app->get_music_path(p_song); - if (p_song.startsWith("http")) { - m_stream = BASS_StreamCreateURL(f_path.toStdWString().c_str(), 0, - BASS_STREAM_AUTOFREE | BASS_UNICODE | - BASS_ASYNCFILE, NULL, NULL); - } else { - m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, - BASS_STREAM_AUTOFREE | BASS_UNICODE | - BASS_ASYNCFILE); - } + m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE); this->set_volume(m_volume); if (ao_app->get_audio_output_device() != "default") BASS_ChannelSetDevice(m_stream, BASS_GetDevice()); - if (enable_looping) { - BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP); - } - else { - BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP); - } BASS_ChannelPlay(m_stream, false); } @@ -45,20 +33,17 @@ void AOMusicPlayer::set_volume(int p_value) float volume = m_volume / 100.0f; BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume); } - -QString AOMusicPlayer::get_path() { return f_path; } - -void AOMusicPlayer::kill_loop() { BASS_ChannelStop(m_stream); } - #elif defined(QTAUDIO) AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) - : QObject() { m_parent = parent; ao_app = p_ao_app; } -AOMusicPlayer::~AOMusicPlayer() { m_player.stop(); } +AOMusicPlayer::~AOMusicPlayer() +{ + m_player.stop(); +} void AOMusicPlayer::play(QString p_song) { @@ -68,7 +53,7 @@ void AOMusicPlayer::play(QString p_song) m_player.setMedia(QUrl::fromLocalFile(f_path)); - this->set_volume(100); + this->set_volume(m_volume); m_player.play(); } @@ -76,32 +61,27 @@ void AOMusicPlayer::play(QString p_song) void AOMusicPlayer::set_volume(int p_value) { m_volume = p_value; - - qreal linearVolume = QAudio::convertVolume(m_volume / qreal(100), - QAudio::LogarithmicVolumeScale, - QAudio::LinearVolumeScale); - - m_player.setVolume(linearVolume * 100); + m_player.setVolume(m_volume); } - -QString AOMusicPlayer::get_path() { return f_path; } - -void AOMusicPlayer::kill_loop() { m_player.stop(); } #else AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) - : QObject() { m_parent = parent; ao_app = p_ao_app; } -AOMusicPlayer::~AOMusicPlayer() {} +AOMusicPlayer::~AOMusicPlayer() +{ -void AOMusicPlayer::play(QString p_song) {} +} -void AOMusicPlayer::set_volume(int p_value) {} +void AOMusicPlayer::play(QString p_song) +{ -QString AOMusicPlayer::get_path() { return f_path; } +} -void AOMusicPlayer::kill_loop() {} +void AOMusicPlayer::set_volume(int p_value) +{ + +} #endif diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp index e2c6ac8..0f6a054 100644 --- a/src/aooptionsdialog.cpp +++ b/src/aooptionsdialog.cpp @@ -1,722 +1,524 @@ #include "aooptionsdialog.h" #include "aoapplication.h" +#include "bass.h" -AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) - : QDialog(parent) +AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDialog(parent) { - ao_app = p_ao_app; - - // Setting up the basics. - // setAttribute(Qt::WA_DeleteOnClose); - setWindowTitle(tr("Settings")); - resize(398, 360); - - ui_settings_buttons = new QDialogButtonBox(this); - - QSizePolicy sizePolicy1(QSizePolicy::Expanding, QSizePolicy::Fixed); - sizePolicy1.setHorizontalStretch(0); - sizePolicy1.setVerticalStretch(0); - sizePolicy1.setHeightForWidth( - ui_settings_buttons->sizePolicy().hasHeightForWidth()); - ui_settings_buttons->setSizePolicy(sizePolicy1); - ui_settings_buttons->setOrientation(Qt::Horizontal); - ui_settings_buttons->setStandardButtons(QDialogButtonBox::Cancel | - QDialogButtonBox::Save); + ao_app = p_ao_app; - QObject::connect(ui_settings_buttons, SIGNAL(accepted()), this, - SLOT(save_pressed())); - QObject::connect(ui_settings_buttons, SIGNAL(rejected()), this, - SLOT(discard_pressed())); - - // We'll stop updates so that the window won't flicker while it's being made. - setUpdatesEnabled(false); + // Setting up the basics. + // setAttribute(Qt::WA_DeleteOnClose); + setWindowTitle(tr("Settings")); + resize(398, 320); - // First of all, we want a tabbed dialog, so let's add some layout. - ui_vertical_layout = new QVBoxLayout(this); - ui_settings_tabs = new QTabWidget(this); + ui_settings_buttons = new QDialogButtonBox(this); - ui_vertical_layout->addWidget(ui_settings_tabs); - ui_vertical_layout->addWidget(ui_settings_buttons); + QSizePolicy sizePolicy1(QSizePolicy::Expanding, QSizePolicy::Fixed); + sizePolicy1.setHorizontalStretch(0); + sizePolicy1.setVerticalStretch(0); + sizePolicy1.setHeightForWidth(ui_settings_buttons->sizePolicy().hasHeightForWidth()); + ui_settings_buttons->setSizePolicy(sizePolicy1); + ui_settings_buttons->setOrientation(Qt::Horizontal); + ui_settings_buttons->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Save); - // Let's add the tabs one by one. + QObject::connect(ui_settings_buttons, SIGNAL(accepted()), this, SLOT(save_pressed())); + QObject::connect(ui_settings_buttons, SIGNAL(rejected()), this, SLOT(discard_pressed())); - // - // GAMEPLAY - // + // We'll stop updates so that the window won't flicker while it's being made. + setUpdatesEnabled(false); - ui_gameplay_tab = new QWidget(); - ui_settings_tabs->addTab(ui_gameplay_tab, tr("Gameplay")); + // First of all, we want a tabbed dialog, so let's add some layout. + ui_vertical_layout = new QVBoxLayout(this); + ui_settings_tabs = new QTabWidget(this); - ui_form_layout_widget = new QWidget(ui_gameplay_tab); - ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 240)); + ui_vertical_layout->addWidget(ui_settings_tabs); + ui_vertical_layout->addWidget(ui_settings_buttons); - ui_gameplay_form = new QFormLayout(ui_form_layout_widget); - ui_gameplay_form->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignVCenter); - ui_gameplay_form->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignTop); - ui_gameplay_form->setContentsMargins(0, 0, 0, 0); + // Let's add the tabs one by one. + // First, we'll start with 'Gameplay'. + ui_gameplay_tab = new QWidget(); + ui_settings_tabs->addTab(ui_gameplay_tab, tr("Gameplay")); - ui_theme_label = new QLabel(ui_form_layout_widget); - ui_theme_label->setText(tr("Theme:")); - ui_theme_label->setToolTip( - tr("Sets the theme used in-game. If the new theme changes " - "the lobby's look as well, you'll need to reload the " - "lobby for the changes to take effect, such as by joining " - "a server and leaving it.")); - ui_gameplay_form->setWidget(0, QFormLayout::LabelRole, ui_theme_label); + ui_form_layout_widget = new QWidget(ui_gameplay_tab); + ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 211)); - ui_theme_combobox = new QComboBox(ui_form_layout_widget); + ui_gameplay_form = new QFormLayout(ui_form_layout_widget); + ui_gameplay_form->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter); + ui_gameplay_form->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop); + ui_gameplay_form->setContentsMargins(0, 0, 0, 0); - // Fill the combobox with the names of the themes. - QDirIterator it(p_ao_app->get_base_path() + "themes", QDir::Dirs, - QDirIterator::NoIteratorFlags); - while (it.hasNext()) { - QString actualname = QDir(it.next()).dirName(); - if (actualname != "." && actualname != "..") - ui_theme_combobox->addItem(actualname); - if (actualname == p_ao_app->read_theme()) - ui_theme_combobox->setCurrentIndex(ui_theme_combobox->count() - 1); - } + ui_theme_label = new QLabel(ui_form_layout_widget); + ui_theme_label->setText(tr("Theme:")); + ui_theme_label->setToolTip(tr("Sets the theme used in-game. If the new theme changes " + "the lobby's look as well, you'll need to reload the " + "lobby for the changes to take effect, such as by joining " + "a server and leaving it.")); + ui_gameplay_form->setWidget(0, QFormLayout::LabelRole, ui_theme_label); - ui_gameplay_form->setWidget(0, QFormLayout::FieldRole, ui_theme_combobox); - - ui_theme_log_divider = new QFrame(ui_form_layout_widget); - ui_theme_log_divider->setMidLineWidth(0); - ui_theme_log_divider->setFrameShape(QFrame::HLine); - ui_theme_log_divider->setFrameShadow(QFrame::Sunken); - - ui_gameplay_form->setWidget(1, QFormLayout::FieldRole, ui_theme_log_divider); - - - ui_username_lbl = new QLabel(ui_form_layout_widget); - ui_username_lbl->setText(tr("Default username:")); - ui_username_lbl->setToolTip( - tr("Your OOC name will be automatically set to this value " - "when you join a server.")); - - ui_gameplay_form->setWidget(2, QFormLayout::LabelRole, ui_username_lbl); - - ui_username_textbox = new QLineEdit(ui_form_layout_widget); - ui_username_textbox->setMaxLength(30); - ui_username_textbox->setText(p_ao_app->get_default_username()); - - ui_gameplay_form->setWidget(2, QFormLayout::FieldRole, ui_username_textbox); - - ui_showname_lbl = new QLabel(ui_form_layout_widget); - ui_showname_lbl->setText(tr("Custom shownames:")); - ui_showname_lbl->setToolTip( - tr("Gives the default value for the in-game 'Custom shownames' " - "checkbox, which in turn determines whether the client should " - "display custom in-character names.")); - - ui_gameplay_form->setWidget(3, QFormLayout::LabelRole, ui_showname_lbl); - - ui_showname_cb = new QCheckBox(ui_form_layout_widget); - ui_showname_cb->setChecked(p_ao_app->get_showname_enabled_by_default()); - - ui_gameplay_form->setWidget(3, QFormLayout::FieldRole, ui_showname_cb); - - ui_net_divider = new QFrame(ui_form_layout_widget); - ui_net_divider->setFrameShape(QFrame::HLine); - ui_net_divider->setFrameShadow(QFrame::Sunken); - - ui_gameplay_form->setWidget(4, QFormLayout::FieldRole, ui_net_divider); - - ui_ms_lbl = new QLabel(ui_form_layout_widget); - ui_ms_lbl->setText(tr("Backup MS:")); - ui_ms_lbl->setToolTip( - tr("If the built-in server lookups fail, the game will try the " - "address given here and use it as a backup master server address.")); - - ui_gameplay_form->setWidget(5, QFormLayout::LabelRole, ui_ms_lbl); - - QSettings *configini = ao_app->configini; - ui_ms_textbox = new QLineEdit(ui_form_layout_widget); - ui_ms_textbox->setText(configini->value("master", "").value()); - - ui_gameplay_form->setWidget(5, QFormLayout::FieldRole, ui_ms_textbox); - - ui_discord_lbl = new QLabel(ui_form_layout_widget); - ui_discord_lbl->setText(tr("Discord:")); - ui_discord_lbl->setToolTip( - tr("Allows others on Discord to see what server you are in, " - "what character are you playing, and how long you have " - "been playing for.")); - - ui_gameplay_form->setWidget(6, QFormLayout::LabelRole, ui_discord_lbl); - - ui_discord_cb = new QCheckBox(ui_form_layout_widget); - ui_discord_cb->setChecked(ao_app->is_discord_enabled()); - - ui_gameplay_form->setWidget(6, QFormLayout::FieldRole, ui_discord_cb); - - ui_epilepsy_lbl = new QLabel(ui_form_layout_widget); - ui_epilepsy_lbl->setText(tr("Allow Shake/Flash:")); - ui_epilepsy_lbl->setToolTip( - tr("Allows screenshaking and flashing. Disable this if you have concerns " - "or issues with photosensitivity and/or seizures.")); - - ui_gameplay_form->setWidget(7, QFormLayout::LabelRole, ui_epilepsy_lbl); - - ui_epilepsy_cb = new QCheckBox(ui_form_layout_widget); - ui_epilepsy_cb->setChecked(ao_app->is_shakeandflash_enabled()); - - ui_gameplay_form->setWidget(7, QFormLayout::FieldRole, ui_epilepsy_cb); - - ui_language_label = new QLabel(ui_form_layout_widget); - ui_language_label->setText(tr("Language:")); - ui_language_label->setToolTip( - tr("Sets the language if you don't want to use your system language.")); - ui_gameplay_form->setWidget(8, QFormLayout::LabelRole, ui_language_label); - - ui_language_combobox = new QComboBox(ui_form_layout_widget); - ui_language_combobox->addItem( - configini->value("language", " ").value() + - " - Keep current setting"); - ui_language_combobox->addItem(" - Default"); - ui_language_combobox->addItem("en - English"); - ui_language_combobox->addItem("de - Deutsch"); - ui_language_combobox->addItem("es - Español"); - ui_language_combobox->addItem("pt - Português"); - ui_language_combobox->addItem("pl - Polski"); - ui_language_combobox->addItem("jp - 日本語"); - ui_language_combobox->addItem("ru - Русский"); - ui_gameplay_form->setWidget(8, QFormLayout::FieldRole, ui_language_combobox); - - ui_net_divider = new QFrame(ui_form_layout_widget); - ui_net_divider->setFrameShape(QFrame::HLine); - ui_net_divider->setFrameShadow(QFrame::Sunken); - ui_gameplay_form->setWidget(9, QFormLayout::FieldRole, ui_net_divider); - - ui_slower_blips_lb = new QLabel(ui_form_layout_widget); - ui_slower_blips_lb->setText(tr("Slower text speed:")); - ui_slower_blips_lb->setToolTip(tr("Set the text speed to be the same as the AA games.")); - ui_slower_blips_cb = new QCheckBox(ui_form_layout_widget); - ui_slower_blips_cb->setChecked(p_ao_app->get_slower_blips()); - ui_gameplay_form->setWidget(10, QFormLayout::FieldRole, ui_slower_blips_cb); - ui_gameplay_form->setWidget(10, QFormLayout::LabelRole, ui_slower_blips_lb); - - ui_pun_delay = new QLabel(ui_form_layout_widget); - ui_pun_delay->setText(tr("Blip delay on punctuations:")); - ui_pun_delay->setToolTip(tr("Punctuation delay modifier." - " Enable it for the blips to slow down on punctuations.")); - ui_pun_delay_cb = new QCheckBox(ui_form_layout_widget); - ui_pun_delay_cb->setChecked(p_ao_app->get_pundelay()); - ui_gameplay_form->setWidget(11, QFormLayout::FieldRole, ui_pun_delay_cb); - ui_gameplay_form->setWidget(11, QFormLayout::LabelRole, ui_pun_delay); - - - // Here we start the callwords tab. - ui_callwords_tab = new QWidget(); - ui_settings_tabs->addTab(ui_callwords_tab, tr("Callwords")); - - ui_callwords_widget = new QWidget(ui_callwords_tab); - ui_callwords_widget->setGeometry(QRect(10, 10, 361, 211)); - - ui_callwords_layout = new QVBoxLayout(ui_callwords_widget); - ui_callwords_layout->setContentsMargins(0, 0, 0, 0); - - ui_callwords_textbox = new QPlainTextEdit(ui_callwords_widget); - QSizePolicy sizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - sizePolicy.setHorizontalStretch(0); - sizePolicy.setVerticalStretch(0); - sizePolicy.setHeightForWidth( - ui_callwords_textbox->sizePolicy().hasHeightForWidth()); - ui_callwords_textbox->setSizePolicy(sizePolicy); - - // Let's fill the callwords text edit with the already present callwords. - ui_callwords_textbox->document()->clear(); - foreach (QString callword, p_ao_app->get_call_words()) { - ui_callwords_textbox->appendPlainText(callword); - } - - ui_callwords_layout->addWidget(ui_callwords_textbox); - - ui_callwords_explain_lbl = new QLabel(ui_callwords_widget); - ui_callwords_explain_lbl->setWordWrap(true); - ui_callwords_explain_lbl->setText( - tr("Enter as many callwords as you would like. These " - "are case insensitive. Make sure to leave every callword in its own " - "line!
Do not leave a line with a space at the end -- you will be " - "alerted everytime someone uses a space in their " - "messages.")); - - ui_callwords_layout->addWidget(ui_callwords_explain_lbl); - - // The audio tab. - ui_audio_tab = new QWidget(); - ui_settings_tabs->addTab(ui_audio_tab, tr("Audio")); - - ui_audio_widget = new QWidget(ui_audio_tab); - ui_audio_widget->setGeometry(QRect(10, 10, 361, 211)); - - ui_audio_layout = new QFormLayout(ui_audio_widget); - ui_audio_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignVCenter); - ui_audio_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignTop); - ui_audio_layout->setContentsMargins(0, 0, 0, 0); - - ui_audio_device_lbl = new QLabel(ui_audio_widget); - ui_audio_device_lbl->setText(tr("Audio device:")); - ui_audio_device_lbl->setToolTip(tr("Sets the audio device for all sounds.")); - - ui_audio_layout->setWidget(0, QFormLayout::LabelRole, ui_audio_device_lbl); - - ui_audio_device_combobox = new QComboBox(ui_audio_widget); - - // Let's fill out the combobox with the available audio devices. Or don't if - // there is no audio - if (needs_default_audiodev()) { - - ui_audio_device_combobox->addItem("default"); - } -#ifdef BASSAUDIO - BASS_DEVICEINFO info; - int a = 0; - for (a = 0; BASS_GetDeviceInfo(a, &info); a++) { - ui_audio_device_combobox->addItem(info.name); - if (p_ao_app->get_audio_output_device() == info.name) - ui_audio_device_combobox->setCurrentIndex( - ui_audio_device_combobox->count() - 1); - } -#elif defined QTAUDIO - foreach (const QAudioDeviceInfo &deviceInfo, - QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)) { - ui_audio_device_combobox->addItem(deviceInfo.deviceName()); - if (p_ao_app->get_audio_output_device() == deviceInfo.deviceName()) - ui_audio_device_combobox->setCurrentIndex( - ui_audio_device_combobox->count() - 1); - } -#endif - ui_audio_layout->setWidget(0, QFormLayout::FieldRole, - ui_audio_device_combobox); - - ui_audio_volume_divider = new QFrame(ui_audio_widget); - ui_audio_volume_divider->setFrameShape(QFrame::HLine); - ui_audio_volume_divider->setFrameShadow(QFrame::Sunken); - - ui_audio_layout->setWidget(1, QFormLayout::FieldRole, - ui_audio_volume_divider); - - ui_music_volume_lbl = new QLabel(ui_audio_widget); - ui_music_volume_lbl->setText(tr("Music:")); - ui_music_volume_lbl->setToolTip(tr("Sets the default volume for music.")); + ui_theme_combobox = new QComboBox(ui_form_layout_widget); - ui_audio_layout->setWidget(2, QFormLayout::LabelRole, ui_music_volume_lbl); + // Fill the combobox with the names of the themes. + QDirIterator it(p_ao_app->get_base_path() + "themes", QDir::Dirs, QDirIterator::NoIteratorFlags); + while (it.hasNext()) + { + QString actualname = QDir(it.next()).dirName(); + if (actualname != "." && actualname != "..") + ui_theme_combobox->addItem(actualname); + if (actualname == p_ao_app->read_theme()) + ui_theme_combobox->setCurrentIndex(ui_theme_combobox->count()-1); + } - ui_music_volume_spinbox = new QSpinBox(ui_audio_widget); - ui_music_volume_spinbox->setValue(p_ao_app->get_default_music()); - ui_music_volume_spinbox->setMaximum(100); - ui_music_volume_spinbox->setSuffix("%"); + ui_gameplay_form->setWidget(0, QFormLayout::FieldRole, ui_theme_combobox); - ui_audio_layout->setWidget(2, QFormLayout::FieldRole, - ui_music_volume_spinbox); - - ui_sfx_volume_lbl = new QLabel(ui_audio_widget); - ui_sfx_volume_lbl->setText(tr("SFX:")); - ui_sfx_volume_lbl->setToolTip( - tr("Sets the default volume for SFX sounds, " - "like interjections or other character sound effects.")); - - ui_audio_layout->setWidget(3, QFormLayout::LabelRole, ui_sfx_volume_lbl); - - ui_sfx_volume_spinbox = new QSpinBox(ui_audio_widget); - ui_sfx_volume_spinbox->setValue(p_ao_app->get_default_sfx()); - ui_sfx_volume_spinbox->setMaximum(100); - ui_sfx_volume_spinbox->setSuffix("%"); - - ui_audio_layout->setWidget(3, QFormLayout::FieldRole, ui_sfx_volume_spinbox); - - ui_blips_volume_lbl = new QLabel(ui_audio_widget); - ui_blips_volume_lbl->setText(tr("Blips:")); - ui_blips_volume_lbl->setToolTip( - tr("Sets the volume of the blips, the talking sound effects.")); - - ui_audio_layout->setWidget(4, QFormLayout::LabelRole, ui_blips_volume_lbl); - - ui_blips_volume_spinbox = new QSpinBox(ui_audio_widget); - ui_blips_volume_spinbox->setValue(p_ao_app->get_default_blip()); - ui_blips_volume_spinbox->setMaximum(100); - ui_blips_volume_spinbox->setSuffix("%"); + ui_theme_log_divider = new QFrame(ui_form_layout_widget); + ui_theme_log_divider->setMidLineWidth(0); + ui_theme_log_divider->setFrameShape(QFrame::HLine); + ui_theme_log_divider->setFrameShadow(QFrame::Sunken); - ui_audio_layout->setWidget(4, QFormLayout::FieldRole, - ui_blips_volume_spinbox); + ui_gameplay_form->setWidget(1, QFormLayout::FieldRole, ui_theme_log_divider); - ui_volume_blip_divider = new QFrame(ui_audio_widget); - ui_volume_blip_divider->setFrameShape(QFrame::HLine); - ui_volume_blip_divider->setFrameShadow(QFrame::Sunken); + ui_downwards_lbl = new QLabel(ui_form_layout_widget); + ui_downwards_lbl->setText(tr("Log goes downwards:")); + ui_downwards_lbl->setToolTip(tr("If ticked, new messages will appear at " + "the bottom (like the OOC chatlog). The traditional " + "(AO1) behaviour is equivalent to this being unticked.")); - ui_audio_layout->setWidget(5, QFormLayout::FieldRole, ui_volume_blip_divider); + ui_gameplay_form->setWidget(2, QFormLayout::LabelRole, ui_downwards_lbl); - ui_bliprate_lbl = new QLabel(ui_audio_widget); - ui_bliprate_lbl->setText(tr("Blip rate:")); - ui_bliprate_lbl->setToolTip( - tr("Sets the delay between playing the blip sounds.")); + ui_downwards_cb = new QCheckBox(ui_form_layout_widget); + ui_downwards_cb->setChecked(p_ao_app->get_log_goes_downwards()); - ui_audio_layout->setWidget(6, QFormLayout::LabelRole, ui_bliprate_lbl); + ui_gameplay_form->setWidget(2, QFormLayout::FieldRole, ui_downwards_cb); - ui_bliprate_spinbox = new QSpinBox(ui_audio_widget); - ui_bliprate_spinbox->setValue(p_ao_app->read_blip_rate()); - ui_bliprate_spinbox->setMinimum(1); + ui_length_lbl = new QLabel(ui_form_layout_widget); + ui_length_lbl->setText(tr("Log length:")); + ui_length_lbl->setToolTip(tr("The amount of messages the IC chatlog will keep before " + "deleting older messages. A value of 0 or below counts as 'infinite'.")); - ui_audio_layout->setWidget(6, QFormLayout::FieldRole, ui_bliprate_spinbox); + ui_gameplay_form->setWidget(3, QFormLayout::LabelRole, ui_length_lbl); - ui_blank_blips_lbl = new QLabel(ui_audio_widget); - ui_blank_blips_lbl->setText(tr("Blank blips:")); - ui_blank_blips_lbl->setToolTip( - tr("If true, the game will play a blip sound even " - "when a space is 'being said'.")); + ui_length_spinbox = new QSpinBox(ui_form_layout_widget); + ui_length_spinbox->setMaximum(10000); + ui_length_spinbox->setValue(p_ao_app->get_max_log_size()); - ui_audio_layout->setWidget(7, QFormLayout::LabelRole, ui_blank_blips_lbl); + ui_gameplay_form->setWidget(3, QFormLayout::FieldRole, ui_length_spinbox); - ui_blank_blips_cb = new QCheckBox(ui_audio_widget); - ui_blank_blips_cb->setChecked(p_ao_app->get_blank_blip()); + ui_log_names_divider = new QFrame(ui_form_layout_widget); + ui_log_names_divider->setFrameShape(QFrame::HLine); + ui_log_names_divider->setFrameShadow(QFrame::Sunken); - ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb); + ui_gameplay_form->setWidget(4, QFormLayout::FieldRole, ui_log_names_divider); - ui_loopsfx_lbl = new QLabel(ui_audio_widget); - ui_loopsfx_lbl->setText(tr("Enable Looping SFX:")); - ui_loopsfx_lbl->setToolTip(tr("If true, the game will allow looping sound " - "effects to play on preanimations.")); + ui_username_lbl = new QLabel(ui_form_layout_widget); + ui_username_lbl->setText(tr("Default username:")); + ui_username_lbl->setToolTip(tr("Your OOC name will be automatically set to this value " + "when you join a server.")); - ui_audio_layout->setWidget(8, QFormLayout::LabelRole, ui_loopsfx_lbl); + ui_gameplay_form->setWidget(5, QFormLayout::LabelRole, ui_username_lbl); - ui_loopsfx_cb = new QCheckBox(ui_audio_widget); - ui_loopsfx_cb->setChecked(p_ao_app->get_looping_sfx()); + ui_username_textbox = new QLineEdit(ui_form_layout_widget); + ui_username_textbox->setMaxLength(30); + ui_username_textbox->setText(p_ao_app->get_default_username()); - ui_audio_layout->setWidget(8, QFormLayout::FieldRole, ui_loopsfx_cb); + ui_gameplay_form->setWidget(5, QFormLayout::FieldRole, ui_username_textbox); - ui_objectmusic_lbl = new QLabel(ui_audio_widget); - ui_objectmusic_lbl->setText(tr("Kill Music On Objection:")); - ui_objectmusic_lbl->setToolTip( - tr("If true, the game will stop music when someone objects, like in the " - "actual games.")); + ui_showname_lbl = new QLabel(ui_form_layout_widget); + ui_showname_lbl->setText(tr("Custom shownames:")); + ui_showname_lbl->setToolTip(tr("Gives the default value for the in-game 'Custom shownames' " + "tickbox, which in turn determines whether the client should " + "display custom in-character names.")); - ui_audio_layout->setWidget(9, QFormLayout::LabelRole, ui_objectmusic_lbl); + ui_gameplay_form->setWidget(6, QFormLayout::LabelRole, ui_showname_lbl); - ui_objectmusic_cb = new QCheckBox(ui_audio_widget); - ui_objectmusic_cb->setChecked(p_ao_app->get_objectmusic()); + ui_showname_cb = new QCheckBox(ui_form_layout_widget); + ui_showname_cb->setChecked(p_ao_app->get_showname_enabled_by_default()); - ui_audio_layout->setWidget(9, QFormLayout::FieldRole, ui_objectmusic_cb); + ui_gameplay_form->setWidget(6, QFormLayout::FieldRole, ui_showname_cb); - // - // CASING - // - ui_casing_tab = new QWidget(); - ui_settings_tabs->addTab(ui_casing_tab, tr("Casing")); + ui_net_divider = new QFrame(ui_form_layout_widget); + ui_net_divider->setFrameShape(QFrame::HLine); + ui_net_divider->setFrameShadow(QFrame::Sunken); - ui_casing_widget = new QWidget(ui_casing_tab); - ui_casing_widget->setGeometry(QRect(10, 10, 361, 211)); + ui_gameplay_form->setWidget(7, QFormLayout::FieldRole, ui_net_divider); - ui_casing_layout = new QFormLayout(ui_casing_widget); - ui_casing_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignVCenter); - ui_casing_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignTop); - ui_casing_layout->setContentsMargins(0, 0, 0, 0); + ui_ms_lbl = new QLabel(ui_form_layout_widget); + ui_ms_lbl->setText(tr("Backup MS:")); + ui_ms_lbl->setToolTip(tr("If the built-in server lookups fail, the game will try the " + "address given here and use it as a backup master server address.")); - // -- SERVER SUPPORTS CASING + ui_gameplay_form->setWidget(8, QFormLayout::LabelRole, ui_ms_lbl); - ui_casing_supported_lbl = new QLabel(ui_casing_widget); - if (ao_app->casing_alerts_enabled) - ui_casing_supported_lbl->setText(tr("This server supports case alerts.")); - else - ui_casing_supported_lbl->setText( - tr("This server does not support case alerts.")); - ui_casing_supported_lbl->setToolTip(tr("Pretty self-explanatory.")); + QSettings* configini = ao_app->configini; + ui_ms_textbox = new QLineEdit(ui_form_layout_widget); + ui_ms_textbox->setText(configini->value("master", "").value()); - ui_casing_layout->setWidget(0, QFormLayout::FieldRole, - ui_casing_supported_lbl); + ui_gameplay_form->setWidget(8, QFormLayout::FieldRole, ui_ms_textbox); - // -- CASE ANNOUNCEMENTS + ui_discord_lbl = new QLabel(ui_form_layout_widget); + ui_discord_lbl->setText(tr("Discord:")); + ui_discord_lbl->setToolTip(tr("Allows others on Discord to see what server you are in, " + "what character are you playing, and how long you have " + "been playing for.")); - ui_casing_enabled_lbl = new QLabel(ui_casing_widget); - ui_casing_enabled_lbl->setText(tr("Casing:")); - ui_casing_enabled_lbl->setToolTip( - tr("If checked, you will get alerts about case " - "announcements.")); + ui_gameplay_form->setWidget(9, QFormLayout::LabelRole, ui_discord_lbl); - ui_casing_layout->setWidget(1, QFormLayout::LabelRole, ui_casing_enabled_lbl); + ui_discord_cb = new QCheckBox(ui_form_layout_widget); + ui_discord_cb->setChecked(ao_app->is_discord_enabled()); - ui_casing_enabled_cb = new QCheckBox(ui_casing_widget); - ui_casing_enabled_cb->setChecked(ao_app->get_casing_enabled()); + ui_gameplay_form->setWidget(9, QFormLayout::FieldRole, ui_discord_cb); - ui_casing_layout->setWidget(1, QFormLayout::FieldRole, ui_casing_enabled_cb); + // Here we start the callwords tab. + ui_callwords_tab = new QWidget(); + ui_settings_tabs->addTab(ui_callwords_tab, tr("Callwords")); - // -- DEFENSE ANNOUNCEMENTS + ui_callwords_widget = new QWidget(ui_callwords_tab); + ui_callwords_widget->setGeometry(QRect(10, 10, 361, 211)); - ui_casing_def_lbl = new QLabel(ui_casing_widget); - ui_casing_def_lbl->setText(tr("Defense:")); - ui_casing_def_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if a defense spot is open.")); + ui_callwords_layout = new QVBoxLayout(ui_callwords_widget); + ui_callwords_layout->setContentsMargins(0,0,0,0); - ui_casing_layout->setWidget(2, QFormLayout::LabelRole, ui_casing_def_lbl); + ui_callwords_textbox = new QPlainTextEdit(ui_callwords_widget); + QSizePolicy sizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); + sizePolicy.setHorizontalStretch(0); + sizePolicy.setVerticalStretch(0); + sizePolicy.setHeightForWidth(ui_callwords_textbox->sizePolicy().hasHeightForWidth()); + ui_callwords_textbox->setSizePolicy(sizePolicy); - ui_casing_def_cb = new QCheckBox(ui_casing_widget); - ui_casing_def_cb->setChecked(ao_app->get_casing_defence_enabled()); + // Let's fill the callwords text edit with the already present callwords. + ui_callwords_textbox->document()->clear(); + foreach (QString callword, p_ao_app->get_call_words()) { + ui_callwords_textbox->appendPlainText(callword); + } - ui_casing_layout->setWidget(2, QFormLayout::FieldRole, ui_casing_def_cb); + ui_callwords_layout->addWidget(ui_callwords_textbox); - // -- PROSECUTOR ANNOUNCEMENTS + ui_callwords_explain_lbl = new QLabel(ui_callwords_widget); + ui_callwords_explain_lbl->setWordWrap(true); + ui_callwords_explain_lbl->setText(tr("Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!
Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.")); - ui_casing_pro_lbl = new QLabel(ui_casing_widget); - ui_casing_pro_lbl->setText(tr("Prosecution:")); - ui_casing_pro_lbl->setToolTip( - tr("If checked, you will get alerts about case " - "announcements if a prosecutor spot is open.")); + ui_callwords_layout->addWidget(ui_callwords_explain_lbl); - ui_casing_layout->setWidget(3, QFormLayout::LabelRole, ui_casing_pro_lbl); + // The audio tab. + #ifdef BASSAUDIO + ui_audio_tab = new QWidget(); + ui_settings_tabs->addTab(ui_audio_tab, tr("Audio")); - ui_casing_pro_cb = new QCheckBox(ui_casing_widget); - ui_casing_pro_cb->setChecked(ao_app->get_casing_prosecution_enabled()); + ui_audio_widget = new QWidget(ui_audio_tab); + ui_audio_widget->setGeometry(QRect(10, 10, 361, 211)); - ui_casing_layout->setWidget(3, QFormLayout::FieldRole, ui_casing_pro_cb); + ui_audio_layout = new QFormLayout(ui_audio_widget); + ui_audio_layout->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter); + ui_audio_layout->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop); + ui_audio_layout->setContentsMargins(0, 0, 0, 0); - // -- JUDGE ANNOUNCEMENTS + ui_audio_device_lbl = new QLabel(ui_audio_widget); + ui_audio_device_lbl->setText(tr("Audio device:")); + ui_audio_device_lbl->setToolTip(tr("Sets the audio device for all sounds.")); - ui_casing_jud_lbl = new QLabel(ui_casing_widget); - ui_casing_jud_lbl->setText(tr("Judge:")); - ui_casing_jud_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if the judge spot is open.")); + ui_audio_layout->setWidget(0, QFormLayout::LabelRole, ui_audio_device_lbl); - ui_casing_layout->setWidget(4, QFormLayout::LabelRole, ui_casing_jud_lbl); + ui_audio_device_combobox = new QComboBox(ui_audio_widget); - ui_casing_jud_cb = new QCheckBox(ui_casing_widget); - ui_casing_jud_cb->setChecked(ao_app->get_casing_judge_enabled()); + // Let's fill out the combobox with the available audio devices. Or don't if there is no audio + int a = 0; + BASS_DEVICEINFO info; - ui_casing_layout->setWidget(4, QFormLayout::FieldRole, ui_casing_jud_cb); + if (needs_default_audiodev()) + { + ui_audio_device_combobox->addItem("default"); + } - // -- JUROR ANNOUNCEMENTS + for (a = 0; BASS_GetDeviceInfo(a, &info); a++) + { + ui_audio_device_combobox->addItem(info.name); + if (p_ao_app->get_audio_output_device() == info.name) + ui_audio_device_combobox->setCurrentIndex(ui_audio_device_combobox->count()-1); + } - ui_casing_jur_lbl = new QLabel(ui_casing_widget); - ui_casing_jur_lbl->setText(tr("Juror:")); - ui_casing_jur_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if a juror spot is open.")); + ui_audio_layout->setWidget(0, QFormLayout::FieldRole, ui_audio_device_combobox); - ui_casing_layout->setWidget(5, QFormLayout::LabelRole, ui_casing_jur_lbl); + ui_audio_volume_divider = new QFrame(ui_audio_widget); + ui_audio_volume_divider->setFrameShape(QFrame::HLine); + ui_audio_volume_divider->setFrameShadow(QFrame::Sunken); - ui_casing_jur_cb = new QCheckBox(ui_casing_widget); - ui_casing_jur_cb->setChecked(ao_app->get_casing_juror_enabled()); + ui_audio_layout->setWidget(1, QFormLayout::FieldRole, ui_audio_volume_divider); - ui_casing_layout->setWidget(5, QFormLayout::FieldRole, ui_casing_jur_cb); + ui_music_volume_lbl = new QLabel(ui_audio_widget); + ui_music_volume_lbl->setText(tr("Music:")); + ui_music_volume_lbl->setToolTip(tr("Sets the music's default volume.")); - // -- STENO ANNOUNCEMENTS + ui_audio_layout->setWidget(2, QFormLayout::LabelRole, ui_music_volume_lbl); - ui_casing_steno_lbl = new QLabel(ui_casing_widget); - ui_casing_steno_lbl->setText(tr("Stenographer:")); - ui_casing_steno_lbl->setToolTip( - tr("If checked, you will get alerts about case " - "announcements if a stenographer spot is open.")); + ui_music_volume_spinbox = new QSpinBox(ui_audio_widget); + ui_music_volume_spinbox->setValue(p_ao_app->get_default_music()); + ui_music_volume_spinbox->setMaximum(100); + ui_music_volume_spinbox->setSuffix("%"); - ui_casing_layout->setWidget(6, QFormLayout::LabelRole, ui_casing_steno_lbl); + ui_audio_layout->setWidget(2, QFormLayout::FieldRole, ui_music_volume_spinbox); - ui_casing_steno_cb = new QCheckBox(ui_casing_widget); - ui_casing_steno_cb->setChecked(ao_app->get_casing_steno_enabled()); + ui_sfx_volume_lbl = new QLabel(ui_audio_widget); + ui_sfx_volume_lbl->setText(tr("SFX:")); + ui_sfx_volume_lbl->setToolTip(tr("Sets the SFX's default volume. " + "Interjections and actual sound effects count as 'SFX'.")); - ui_casing_layout->setWidget(6, QFormLayout::FieldRole, ui_casing_steno_cb); + ui_audio_layout->setWidget(3, QFormLayout::LabelRole, ui_sfx_volume_lbl); - // -- CM ANNOUNCEMENTS + ui_sfx_volume_spinbox = new QSpinBox(ui_audio_widget); + ui_sfx_volume_spinbox->setValue(p_ao_app->get_default_sfx()); + ui_sfx_volume_spinbox->setMaximum(100); + ui_sfx_volume_spinbox->setSuffix("%"); - ui_casing_cm_lbl = new QLabel(ui_casing_widget); - ui_casing_cm_lbl->setText(tr("CM:")); - ui_casing_cm_lbl->setToolTip( - tr("If checked, you will appear amongst the potential " - "CMs on the server.")); + ui_audio_layout->setWidget(3, QFormLayout::FieldRole, ui_sfx_volume_spinbox); - ui_casing_layout->setWidget(7, QFormLayout::LabelRole, ui_casing_cm_lbl); + ui_blips_volume_lbl = new QLabel(ui_audio_widget); + ui_blips_volume_lbl->setText(tr("Blips:")); + ui_blips_volume_lbl->setToolTip(tr("Sets the volume of the blips, the talking sound effects.")); - ui_casing_cm_cb = new QCheckBox(ui_casing_widget); - ui_casing_cm_cb->setChecked(ao_app->get_casing_cm_enabled()); + ui_audio_layout->setWidget(4, QFormLayout::LabelRole, ui_blips_volume_lbl); - ui_casing_layout->setWidget(7, QFormLayout::FieldRole, ui_casing_cm_cb); + ui_blips_volume_spinbox = new QSpinBox(ui_audio_widget); + ui_blips_volume_spinbox->setValue(p_ao_app->get_default_blip()); + ui_blips_volume_spinbox->setMaximum(100); + ui_blips_volume_spinbox->setSuffix("%"); - ui_casing_wit_lbl = new QLabel(ui_casing_widget); - ui_casing_wit_lbl->setText(tr("Witness:")); - ui_casing_wit_lbl->setToolTip( - tr("If checked, you will appear amongst the potential " - "witnesses on the server.")); + ui_audio_layout->setWidget(4, QFormLayout::FieldRole, ui_blips_volume_spinbox); - ui_casing_layout->setWidget(8, QFormLayout::LabelRole, ui_casing_wit_lbl); + ui_volume_blip_divider = new QFrame(ui_audio_widget); + ui_volume_blip_divider->setFrameShape(QFrame::HLine); + ui_volume_blip_divider->setFrameShadow(QFrame::Sunken); - ui_casing_wit_cb = new QCheckBox(ui_casing_widget); - ui_casing_wit_cb->setChecked(ao_app->get_casing_wit_enabled()); + ui_audio_layout->setWidget(5, QFormLayout::FieldRole, ui_volume_blip_divider); - ui_casing_layout->setWidget(8, QFormLayout::FieldRole, ui_casing_wit_cb); + ui_bliprate_lbl = new QLabel(ui_audio_widget); + ui_bliprate_lbl->setText(tr("Blip rate:")); + ui_bliprate_lbl->setToolTip(tr("Sets the delay between playing the blip sounds.")); - // -- CM CASES ANNOUNCEMENTS + ui_audio_layout->setWidget(6, QFormLayout::LabelRole, ui_bliprate_lbl); - ui_casing_cm_cases_lbl = new QLabel(ui_casing_widget); - ui_casing_cm_cases_lbl->setText(tr("Hosting cases:")); - ui_casing_cm_cases_lbl->setToolTip( - tr("If you're a CM, enter what cases you are " - "willing to host.")); + ui_bliprate_spinbox = new QSpinBox(ui_audio_widget); + ui_bliprate_spinbox->setValue(p_ao_app->read_blip_rate()); + ui_bliprate_spinbox->setMinimum(1); - ui_casing_layout->setWidget(9, QFormLayout::LabelRole, - ui_casing_cm_cases_lbl); + ui_audio_layout->setWidget(6, QFormLayout::FieldRole, ui_bliprate_spinbox); - ui_casing_cm_cases_textbox = new QLineEdit(ui_casing_widget); - ui_casing_cm_cases_textbox->setText(ao_app->get_casing_can_host_cases()); + ui_blank_blips_lbl = new QLabel(ui_audio_widget); + ui_blank_blips_lbl->setText(tr("Blank blips:")); + ui_blank_blips_lbl->setToolTip(tr("If true, the game will play a blip sound even " + "when a space is 'being said'.")); - ui_casing_layout->setWidget(9, QFormLayout::FieldRole, - ui_casing_cm_cases_textbox); + ui_audio_layout->setWidget(7, QFormLayout::LabelRole, ui_blank_blips_lbl); - // ICLOG + ui_blank_blips_cb = new QCheckBox(ui_audio_widget); + ui_blank_blips_cb->setChecked(p_ao_app->get_blank_blip()); - ui_other_tab = new QWidget(); - ui_settings_tabs->addTab(ui_other_tab, tr("IC Log")); + ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb); + #endif - ui_other_widget = new QWidget(ui_other_tab); - ui_other_widget->setGeometry(QRect(10, 10, 361, 211)); + // The casing tab! + ui_casing_tab = new QWidget(); + ui_settings_tabs->addTab(ui_casing_tab, tr("Casing")); - ui_other_layout = new QFormLayout(ui_other_widget); - ui_other_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignVCenter); - ui_other_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | - Qt::AlignTop); - ui_other_layout->setContentsMargins(0, 0, 0, 0); + ui_casing_widget = new QWidget(ui_casing_tab); + ui_casing_widget->setGeometry(QRect(10,10, 361, 211)); - ui_other_fancy_icl_enabled_lb = new QLabel(ui_other_widget); - ui_other_fancy_icl_enabled_lb->setText(tr("Colorful IC log:")); - ui_other_fancy_icl_enabled_lb->setToolTip( - tr("Enables colored text in the log.")); - ui_other_layout->setWidget(1, QFormLayout::LabelRole, - ui_other_fancy_icl_enabled_lb); + ui_casing_layout = new QFormLayout(ui_casing_widget); + ui_casing_layout->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter); + ui_casing_layout->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop); + ui_casing_layout->setContentsMargins(0, 0, 0, 0); - ui_other_fancy_icl_enabled_cb = new QCheckBox(ui_other_widget); - ui_other_fancy_icl_enabled_cb->setChecked( - ao_app->get_colored_iclog_enabled()); - ui_other_layout->setWidget(1, QFormLayout::FieldRole, - ui_other_fancy_icl_enabled_cb); + // -- SERVER SUPPORTS CASING - ui_other_fancy_icl_limit_lb = new QLabel(ui_other_widget); - ui_other_fancy_icl_limit_lb->setText(tr("Only inline coloring:")); - ui_other_fancy_icl_limit_lb->setToolTip( - tr("Only inline coloring will be shown such as <>,|| etc.")); - ui_other_layout->setWidget(2, QFormLayout::LabelRole, - ui_other_fancy_icl_limit_lb); - ui_other_fancy_icl_limit_cb = new QCheckBox(ui_other_widget); - ui_other_fancy_icl_limit_cb->setChecked( - ao_app->colorlog_restricted_enabled()); - ui_other_layout->setWidget(2, QFormLayout::FieldRole, - ui_other_fancy_icl_limit_cb); + ui_casing_supported_lbl = new QLabel(ui_casing_widget); + if (ao_app->casing_alerts_enabled) + ui_casing_supported_lbl->setText(tr("This server supports case alerts.")); + else + ui_casing_supported_lbl->setText(tr("This server does not support case alerts.")); + ui_casing_supported_lbl->setToolTip(tr("Pretty self-explanatory.")); - ui_other_mirror_icl_enabled_lb = new QLabel(ui_other_widget); - ui_other_mirror_icl_enabled_lb->setText(tr("Mirror IC log:")); - ui_other_mirror_icl_enabled_lb->setToolTip( - tr("IC log will mirror the IC box. " - "Meaning that if somebody gets interrupted nobody will know what they " - "wanted to say. " - "Enable for a more realistic experience.")); - ui_other_layout->setWidget(3, QFormLayout::LabelRole, - ui_other_mirror_icl_enabled_lb); - ui_other_mirror_icl_enabled_cb = new QCheckBox(ui_other_widget); - ui_other_mirror_icl_enabled_cb->setChecked(ao_app->get_iclmir_enabled()); - ui_other_layout->setWidget(3, QFormLayout::FieldRole, - ui_other_mirror_icl_enabled_cb); - - ui_downwards_lbl = new QLabel(ui_other_widget); - ui_downwards_lbl->setText(tr("Log goes downwards:")); - ui_downwards_lbl->setToolTip( - tr("If ticked, new messages will appear at " - "the bottom (like the OOC chatlog). The traditional " - "(AO1) behaviour is equivalent to this being unticked.")); - - ui_other_layout->setWidget(4, QFormLayout::LabelRole, ui_downwards_lbl); - - ui_downwards_cb = new QCheckBox(ui_other_widget); - ui_downwards_cb->setChecked(p_ao_app->get_log_goes_downwards()); - - ui_other_layout->setWidget(4, QFormLayout::FieldRole, ui_downwards_cb); - - ui_length_lbl = new QLabel(ui_other_widget); - ui_length_lbl->setText(tr("Log length:")); - ui_length_lbl->setToolTip(tr( - "The amount of messages the IC chatlog will keep before " - "deleting older messages. A value of 0 or below counts as 'infinite'.")); - - ui_other_layout->setWidget(5, QFormLayout::LabelRole, ui_length_lbl); - - ui_length_spinbox = new QSpinBox(ui_other_widget); - ui_length_spinbox->setMaximum(10000); - ui_length_spinbox->setValue(p_ao_app->get_max_log_size()); - - ui_other_layout->setWidget(5, QFormLayout::FieldRole, ui_length_spinbox); - - // When we're done, we should continue the updates! - setUpdatesEnabled(true); + ui_casing_layout->setWidget(0, QFormLayout::FieldRole, ui_casing_supported_lbl); + + // -- CASE ANNOUNCEMENTS + + ui_casing_enabled_lbl = new QLabel(ui_casing_widget); + ui_casing_enabled_lbl->setText(tr("Casing:")); + ui_casing_enabled_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements.")); + + ui_casing_layout->setWidget(1, QFormLayout::LabelRole, ui_casing_enabled_lbl); + + ui_casing_enabled_cb = new QCheckBox(ui_casing_widget); + ui_casing_enabled_cb->setChecked(ao_app->get_casing_enabled()); + + ui_casing_layout->setWidget(1, QFormLayout::FieldRole, ui_casing_enabled_cb); + + // -- DEFENSE ANNOUNCEMENTS + + ui_casing_def_lbl = new QLabel(ui_casing_widget); + ui_casing_def_lbl->setText(tr("Defense:")); + ui_casing_def_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if a defense spot is open.")); + + ui_casing_layout->setWidget(2, QFormLayout::LabelRole, ui_casing_def_lbl); + + ui_casing_def_cb = new QCheckBox(ui_casing_widget); + ui_casing_def_cb->setChecked(ao_app->get_casing_defence_enabled()); + + ui_casing_layout->setWidget(2, QFormLayout::FieldRole, ui_casing_def_cb); + + // -- PROSECUTOR ANNOUNCEMENTS + + ui_casing_pro_lbl = new QLabel(ui_casing_widget); + ui_casing_pro_lbl->setText(tr("Prosecution:")); + ui_casing_pro_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if a prosecutor spot is open.")); + + ui_casing_layout->setWidget(3, QFormLayout::LabelRole, ui_casing_pro_lbl); + + ui_casing_pro_cb = new QCheckBox(ui_casing_widget); + ui_casing_pro_cb->setChecked(ao_app->get_casing_prosecution_enabled()); + + ui_casing_layout->setWidget(3, QFormLayout::FieldRole, ui_casing_pro_cb); + + // -- JUDGE ANNOUNCEMENTS + + ui_casing_jud_lbl = new QLabel(ui_casing_widget); + ui_casing_jud_lbl->setText(tr("Judge:")); + ui_casing_jud_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if the judge spot is open.")); + + ui_casing_layout->setWidget(4, QFormLayout::LabelRole, ui_casing_jud_lbl); + + ui_casing_jud_cb = new QCheckBox(ui_casing_widget); + ui_casing_jud_cb->setChecked(ao_app->get_casing_judge_enabled()); + + ui_casing_layout->setWidget(4, QFormLayout::FieldRole, ui_casing_jud_cb); + + // -- JUROR ANNOUNCEMENTS + + ui_casing_jur_lbl = new QLabel(ui_casing_widget); + ui_casing_jur_lbl->setText(tr("Juror:")); + ui_casing_jur_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if a juror spot is open.")); + + ui_casing_layout->setWidget(5, QFormLayout::LabelRole, ui_casing_jur_lbl); + + ui_casing_jur_cb = new QCheckBox(ui_casing_widget); + ui_casing_jur_cb->setChecked(ao_app->get_casing_juror_enabled()); + + ui_casing_layout->setWidget(5, QFormLayout::FieldRole, ui_casing_jur_cb); + + // -- STENO ANNOUNCEMENTS + + ui_casing_steno_lbl = new QLabel(ui_casing_widget); + ui_casing_steno_lbl->setText(tr("Stenographer:")); + ui_casing_steno_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if a stenographer spot is open.")); + + ui_casing_layout->setWidget(6, QFormLayout::LabelRole, ui_casing_steno_lbl); + + ui_casing_steno_cb = new QCheckBox(ui_casing_widget); + ui_casing_steno_cb->setChecked(ao_app->get_casing_steno_enabled()); + + ui_casing_layout->setWidget(6, QFormLayout::FieldRole, ui_casing_steno_cb); + + // -- CM ANNOUNCEMENTS + + ui_casing_cm_lbl = new QLabel(ui_casing_widget); + ui_casing_cm_lbl->setText(tr("CM:")); + ui_casing_cm_lbl->setToolTip(tr("If checked, you will appear amongst the potential " + "CMs on the server.")); + + ui_casing_layout->setWidget(7, QFormLayout::LabelRole, ui_casing_cm_lbl); + + ui_casing_cm_cb = new QCheckBox(ui_casing_widget); + ui_casing_cm_cb->setChecked(ao_app->get_casing_cm_enabled()); + + ui_casing_layout->setWidget(7, QFormLayout::FieldRole, ui_casing_cm_cb); + + // -- CM CASES ANNOUNCEMENTS + + ui_casing_cm_cases_lbl = new QLabel(ui_casing_widget); + ui_casing_cm_cases_lbl->setText(tr("Hosting cases:")); + ui_casing_cm_cases_lbl->setToolTip(tr("If you're a CM, enter what cases you are " + "willing to host.")); + + ui_casing_layout->setWidget(8, QFormLayout::LabelRole, ui_casing_cm_cases_lbl); + + ui_casing_cm_cases_textbox = new QLineEdit(ui_casing_widget); + ui_casing_cm_cases_textbox->setText(ao_app->get_casing_can_host_cases()); + + ui_casing_layout->setWidget(8, QFormLayout::FieldRole, ui_casing_cm_cases_textbox); + + // When we're done, we should continue the updates! + setUpdatesEnabled(true); } void AOOptionsDialog::save_pressed() { - // Save everything into the config.ini. - QSettings *configini = ao_app->configini; + // Save everything into the config.ini. + QSettings* configini = ao_app->configini; - configini->setValue("theme", ui_theme_combobox->currentText()); - configini->setValue("log_goes_downwards", ui_downwards_cb->isChecked()); - configini->setValue("log_maximum", ui_length_spinbox->value()); - configini->setValue("default_username", ui_username_textbox->text()); - configini->setValue("show_custom_shownames", ui_showname_cb->isChecked()); - configini->setValue("master", ui_ms_textbox->text()); - configini->setValue("discord", ui_discord_cb->isChecked()); - configini->setValue("shakeandflash", ui_epilepsy_cb->isChecked()); - configini->setValue("language", ui_language_combobox->currentText().left(2)); - configini->setValue("punctuation_delay", ui_pun_delay_cb->isChecked()); - configini->setValue("slower_blips", ui_slower_blips_cb->isChecked()); - QFile *callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini"); + configini->setValue("theme", ui_theme_combobox->currentText()); + configini->setValue("log_goes_downwards", ui_downwards_cb->isChecked()); + configini->setValue("log_maximum", ui_length_spinbox->value()); + configini->setValue("default_username", ui_username_textbox->text()); + configini->setValue("show_custom_shownames", ui_showname_cb->isChecked()); + configini->setValue("master", ui_ms_textbox->text()); + configini->setValue("discord", ui_discord_cb->isChecked()); + + QFile* callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini"); + + if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text)) + { + // Nevermind! + } + else + { + QTextStream out(callwordsini); + out << ui_callwords_textbox->toPlainText(); + callwordsini->close(); + } + + configini->setValue("default_audio_device", ui_audio_device_combobox->currentText()); + configini->setValue("default_music", ui_music_volume_spinbox->value()); + configini->setValue("default_sfx", ui_sfx_volume_spinbox->value()); + configini->setValue("default_blip", ui_blips_volume_spinbox->value()); + configini->setValue("blip_rate", ui_bliprate_spinbox->value()); + configini->setValue("blank_blip", ui_blank_blips_cb->isChecked()); + + configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked()); + configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked()); + configini->setValue("casing_prosecution_enabled", ui_casing_pro_cb->isChecked()); + configini->setValue("casing_judge_enabled", ui_casing_jud_cb->isChecked()); + configini->setValue("casing_juror_enabled", ui_casing_jur_cb->isChecked()); + configini->setValue("casing_steno_enabled", ui_casing_steno_cb->isChecked()); + configini->setValue("casing_cm_enabled", ui_casing_cm_cb->isChecked()); + configini->setValue("casing_can_host_cases", ui_casing_cm_cases_textbox->text()); - if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate | - QIODevice::Text)) { - // Nevermind! - } - else { - QTextStream out(callwordsini); - out << ui_callwords_textbox->toPlainText(); callwordsini->close(); - } - - configini->setValue("default_audio_device", - ui_audio_device_combobox->currentText()); - configini->setValue("default_music", ui_music_volume_spinbox->value()); - configini->setValue("default_sfx", ui_sfx_volume_spinbox->value()); - configini->setValue("default_blip", ui_blips_volume_spinbox->value()); - configini->setValue("blip_rate", ui_bliprate_spinbox->value()); - configini->setValue("blank_blip", ui_blank_blips_cb->isChecked()); - configini->setValue("looping_sfx", ui_loopsfx_cb->isChecked()); - configini->setValue("kill_music_on_object", ui_objectmusic_cb->isChecked()); - - configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked()); - configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked()); - configini->setValue("casing_prosecution_enabled", - ui_casing_pro_cb->isChecked()); - configini->setValue("casing_judge_enabled", ui_casing_jud_cb->isChecked()); - configini->setValue("casing_juror_enabled", ui_casing_jur_cb->isChecked()); - configini->setValue("casing_steno_enabled", ui_casing_steno_cb->isChecked()); - configini->setValue("casing_cm_enabled", ui_casing_cm_cb->isChecked()); - configini->setValue("casing_wit_enabled", ui_casing_wit_cb->isChecked()); - configini->setValue("casing_can_host_cases", - ui_casing_cm_cases_textbox->text()); - - configini->setValue("color_iclog_enabled", - ui_other_fancy_icl_enabled_cb->isChecked()); - configini->setValue("mirror_iclog_enabled", - ui_other_mirror_icl_enabled_cb->isChecked()); - configini->setValue("mirror_iclog_restricted", - ui_other_fancy_icl_limit_cb->isChecked()); - - callwordsini->close(); - done(0); + done(0); } -void AOOptionsDialog::discard_pressed() { done(0); } +void AOOptionsDialog::discard_pressed() +{ + done(0); +} -#if (defined(_WIN32) || defined(_WIN64)) -bool AOOptionsDialog::needs_default_audiodev() { return true; } -#elif (defined(LINUX) || defined(__linux__)) -bool AOOptionsDialog::needs_default_audiodev() { return false; } +#if (defined (_WIN32) || defined (_WIN64)) +bool AOOptionsDialog::needs_default_audiodev() +{ + return true; +} +#elif (defined (LINUX) || defined (__linux__)) +bool AOOptionsDialog::needs_default_audiodev() +{ + return false; +} #elif defined __APPLE__ -bool AOOptionsDialog::needs_default_audiodev() { return true; } +bool AOOptionsDialog::needs_default_audiodev() +{ + return true; +} #else #error This operating system is not supported. #endif diff --git a/src/aopacket.cpp b/src/aopacket.cpp index 6afd39e..b957efe 100644 --- a/src/aopacket.cpp +++ b/src/aopacket.cpp @@ -8,7 +8,8 @@ AOPacket::AOPacket(QString p_packet_string) m_header = packet_contents.at(0); - for (int n_string = 1; n_string < packet_contents.size() - 1; ++n_string) { + for(int n_string = 1 ; n_string < packet_contents.size() - 1 ; ++n_string) + { m_contents.append(packet_contents.at(n_string)); } } @@ -19,18 +20,23 @@ AOPacket::AOPacket(QString p_header, QStringList &p_contents) m_contents = p_contents; } -AOPacket::~AOPacket() {} +AOPacket::~AOPacket() +{ + +} QString AOPacket::to_string() { QString f_string = m_header; - for (QString i_string : m_contents) { + for (QString i_string : m_contents) + { f_string += ("#" + i_string); } f_string += "#%"; + if (encrypted) return "#" + f_string; else @@ -53,12 +59,10 @@ void AOPacket::decrypt_header(unsigned int p_key) void AOPacket::net_encode() { - for (int n_element = 0; n_element < m_contents.size(); ++n_element) { + for (int n_element = 0 ; n_element < m_contents.size() ; ++n_element) + { QString f_element = m_contents.at(n_element); - f_element.replace("#", "") - .replace("%", "") - .replace("$", "") - .replace("&", ""); + f_element.replace("#", "").replace("%", "").replace("$", "").replace("&", ""); m_contents.removeAt(n_element); m_contents.insert(n_element, f_element); @@ -67,14 +71,13 @@ void AOPacket::net_encode() void AOPacket::net_decode() { - for (int n_element = 0; n_element < m_contents.size(); ++n_element) { + for (int n_element = 0 ; n_element < m_contents.size() ; ++n_element) + { QString f_element = m_contents.at(n_element); - f_element.replace("", "#") - .replace("", "%") - .replace("", "$") - .replace("", "&"); + f_element.replace("", "#").replace("", "%").replace("", "$").replace("", "&"); m_contents.removeAt(n_element); m_contents.insert(n_element, f_element); } } + diff --git a/src/aoscene.cpp b/src/aoscene.cpp index fc68633..344522b 100644 --- a/src/aoscene.cpp +++ b/src/aoscene.cpp @@ -7,19 +7,16 @@ AOScene::AOScene(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent) m_parent = parent; ao_app = p_ao_app; m_movie = new QMovie(this); - last_image = ""; } void AOScene::set_image(QString p_image) { - QString background_path = - ao_app->get_image_suffix(ao_app->get_background_path(p_image)); - if (!file_exists(background_path)) - background_path = ao_app->get_image_suffix( - ao_app->get_default_background_path(p_image)); // Default path + QString background_path = ao_app->get_background_path(p_image + ".png"); + QString animated_background_path = ao_app->get_background_path(p_image + ".gif"); + QString default_path = ao_app->get_default_background_path(p_image + ".png"); - if (file_exists(background_path) && background_path == last_image) - return; + QPixmap background(background_path); + QPixmap default_bg(default_path); int w = this->width(); int h = this->height(); @@ -28,58 +25,52 @@ void AOScene::set_image(QString p_image) this->setMovie(nullptr); m_movie->stop(); - m_movie->setFileName(background_path); + m_movie->setFileName(animated_background_path); m_movie->setScaledSize(QSize(w, h)); - if (m_movie->isValid()) { + if (m_movie->isValid()) + { this->setMovie(m_movie); m_movie->start(); } - else { - QPixmap background(background_path); + else if (file_exists(background_path)) + { this->setPixmap(background.scaled(w, h)); } - last_image = background_path; + else + { + this->setPixmap(default_bg.scaled(w, h)); + } } void AOScene::set_legacy_desk(QString p_image) { + //vanilla desks vary in both width and height. in order to make that work with viewport rescaling, + //some INTENSE math is needed. - QString desk_path = - ao_app->get_image_suffix(ao_app->get_background_path(p_image)); - if (!file_exists(desk_path)) - desk_path = ao_app->get_image_suffix( - ao_app->get_default_background_path(p_image)); // Default path + QString desk_path = ao_app->get_background_path(p_image); + QString default_path = ao_app->get_default_background_path(p_image); - if (file_exists(desk_path) && desk_path == last_image) - return; - QPixmap f_desk(desk_path); + QPixmap f_desk; - // vanilla desks vary in both width and height. in order to make that work - // with viewport rescaling, some INTENSE math is needed. + if (file_exists(desk_path)) + f_desk.load(desk_path); + else + f_desk.load(default_path); int vp_width = m_parent->width(); int vp_height = m_parent->height(); + //double y_modifier = 147 / 192; + //double w_modifier = vp_width / 256; double h_modifier = vp_height / 192; + //int final_y = y_modifier * vp_height; + //int final_w = w_modifier * f_desk.width(); int final_h = static_cast(h_modifier * f_desk.height()); - this->clear(); - this->setMovie(nullptr); - - m_movie->stop(); - m_movie->setFileName(desk_path); - - m_movie->setScaledSize(QSize(vp_width, final_h)); - - if (m_movie->isValid()) { - this->setMovie(m_movie); - m_movie->start(); - } - else { - this->resize(vp_width, final_h); - this->setPixmap(f_desk.scaled(vp_width, final_h)); - } - last_image = desk_path; + //this->resize(final_w, final_h); + //this->setPixmap(f_desk.scaled(final_w, final_h)); + this->resize(vp_width, final_h); + this->setPixmap(f_desk.scaled(vp_width, final_h)); } diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp index 4684acd..710d7a8 100644 --- a/src/aosfxplayer.cpp +++ b/src/aosfxplayer.cpp @@ -1,8 +1,8 @@ #include "aosfxplayer.h" #include "file_functions.h" -#if defined(BASSAUDIO) // Using bass.dll for sfx -AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() +#if defined(BASSAUDIO) //Using bass.dll for sfx +AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; @@ -11,7 +11,7 @@ AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) { BASS_ChannelStop(m_stream); - + QString misc_path = ""; QString char_path = ""; QString sound_path = ao_app->get_sounds_path(p_sfx); @@ -24,49 +24,34 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) QString f_path; if (file_exists(char_path)) - f_path = char_path; + f_path = char_path; else if (file_exists(misc_path)) f_path = misc_path; else f_path = sound_path; - BASS_ChannelStop(m_stream); - m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, - BASS_STREAM_AUTOFREE | BASS_UNICODE | - BASS_ASYNCFILE); - set_volume_internal(m_volume); + m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE); + + set_volume(m_volume); if (ao_app->get_audio_output_device() != "default") BASS_ChannelSetDevice(m_stream, BASS_GetDevice()); BASS_ChannelPlay(m_stream, false); - if (looping_sfx && ao_app->get_looping_sfx()) { - BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP); - } - else { - BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP); - } } -void AOSfxPlayer::setLooping(bool is_looping) +void AOSfxPlayer::stop() { - this->looping_sfx = is_looping; + BASS_ChannelStop(m_stream); } -void AOSfxPlayer::stop() { BASS_ChannelStop(m_stream); } - -void AOSfxPlayer::set_volume(qreal p_value) +void AOSfxPlayer::set_volume(int p_value) { - m_volume = p_value / 100; - set_volume_internal(m_volume); -} - -void AOSfxPlayer::set_volume_internal(qreal p_value) -{ - float volume = p_value; + m_volume = p_value; + float volume = p_value / 100.0f; BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume); } -#elif defined(QTAUDIO) // Using Qt's QSoundEffect class -AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() +#elif defined(QTAUDIO) //Using Qt's QSoundEffect class +AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; @@ -88,56 +73,51 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) QString f_path; if (file_exists(char_path)) - f_path = char_path; + f_path = char_path; else if (file_exists(misc_path)) f_path = misc_path; else f_path = sound_path; - if (file_exists(f_path)) // if its missing, it will glitch out + if (file_exists(f_path)) //if its missing, it will glitch out { - m_sfx.setSource(QUrl::fromLocalFile(f_path)); + m_sfx.setSource(QUrl::fromLocalFile(f_path)); - set_volume_internal(m_volume); + set_volume(m_volume); - m_sfx.play(); + m_sfx.play(); } } -void AOSfxPlayer::setLooping(bool is_looping) +void AOSfxPlayer::stop() { - this->looping_sfx = is_looping; + m_sfx.stop(); } -void AOSfxPlayer::stop() { m_sfx.stop(); } - -void AOSfxPlayer::set_volume(qreal p_value) -{ - m_volume = p_value / 100; - set_volume_internal(m_volume); -} - -void AOSfxPlayer::set_volume_internal(qreal p_value) +void AOSfxPlayer::set_volume(int p_value) { + m_volume = p_value; m_sfx.setVolume(m_volume); } #else -AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() +AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } -void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) {} - -void AOSfxPlayer::setLooping(bool is_looping) +void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) { - this->looping_sfx = is_looping; + } -void AOSfxPlayer::stop() {} +void AOSfxPlayer::stop() +{ -void AOSfxPlayer::set_volume(qreal p_value) {} +} -void AOSfxPlayer::set_volume_internal(qreal p_value) {} +void AOSfxPlayer::set_volume(int p_value) +{ + +} #endif diff --git a/src/aotextarea.cpp b/src/aotextarea.cpp index 04d4431..5e14632 100644 --- a/src/aotextarea.cpp +++ b/src/aotextarea.cpp @@ -1,30 +1,24 @@ #include "aotextarea.h" -AOTextArea::AOTextArea(QWidget *p_parent) : QTextBrowser(p_parent) {} +AOTextArea::AOTextArea(QWidget *p_parent) : QTextBrowser(p_parent) +{ -void AOTextArea::append_chatmessage(QString p_name, QString p_message, - QString p_colour, bool song) +} + +void AOTextArea::append_chatmessage(QString p_name, QString p_message, QString p_colour) { const QTextCursor old_cursor = this->textCursor(); const int old_scrollbar_value = this->verticalScrollBar()->value(); - const bool is_scrolled_down = - old_scrollbar_value == this->verticalScrollBar()->maximum(); + const bool is_scrolled_down = old_scrollbar_value == this->verticalScrollBar()->maximum(); this->moveCursor(QTextCursor::End); this->append(""); - if (song) - this->insertHtml("" + - p_name.toHtmlEscaped() + " "); - else - this->insertHtml("" + - p_name.toHtmlEscaped() + ": "); + this->insertHtml("" + p_name.toHtmlEscaped() + ": "); - // cheap workarounds ahoy + //cheap workarounds ahoy p_message += " "; - QString result = p_message.toHtmlEscaped() - .replace("\n", "
") - .replace(omnis_dank_url_regex, "\\1"); + QString result = p_message.toHtmlEscaped().replace("\n", "
").replace(omnis_dank_url_regex, "\\1" ); this->insertHtml(result); @@ -35,35 +29,32 @@ void AOTextArea::append_error(QString p_message) { const QTextCursor old_cursor = this->textCursor(); const int old_scrollbar_value = this->verticalScrollBar()->value(); - const bool is_scrolled_down = - old_scrollbar_value == this->verticalScrollBar()->maximum(); + const bool is_scrolled_down = old_scrollbar_value == this->verticalScrollBar()->maximum(); this->moveCursor(QTextCursor::End); this->append(""); p_message += " "; - QString result = p_message.replace("\n", "
") - .replace(omnis_dank_url_regex, "\\1"); + QString result = p_message.replace("\n", "
").replace(omnis_dank_url_regex, "\\1" ); this->insertHtml("" + result + ""); this->auto_scroll(old_cursor, old_scrollbar_value, is_scrolled_down); } -void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, - bool is_scrolled_down) +void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, bool is_scrolled_down) { - if (old_cursor.hasSelection() || !is_scrolled_down) { - // The user has selected text or scrolled away from the bottom: maintain - // position. - this->setTextCursor(old_cursor); - this->verticalScrollBar()->setValue(old_scrollbar_value); + if (old_cursor.hasSelection() || !is_scrolled_down) + { + // The user has selected text or scrolled away from the bottom: maintain position. + this->setTextCursor(old_cursor); + this->verticalScrollBar()->setValue(old_scrollbar_value); } - else { - // The user hasn't selected any text and the scrollbar is at the bottom: - // scroll to the bottom. - this->moveCursor(QTextCursor::End); - this->verticalScrollBar()->setValue(this->verticalScrollBar()->maximum()); + else + { + // The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom. + this->moveCursor(QTextCursor::End); + this->verticalScrollBar()->setValue(this->verticalScrollBar()->maximum()); } } diff --git a/src/aotextedit.cpp b/src/aotextedit.cpp index 22d9a62..30e48b7 100644 --- a/src/aotextedit.cpp +++ b/src/aotextedit.cpp @@ -4,7 +4,7 @@ AOTextEdit::AOTextEdit(QWidget *parent) : QPlainTextEdit(parent) { this->setReadOnly(true); - // connect(this, SIGNAL(returnPressed()), this, SLOT(on_enter_pressed())); + //connect(this, SIGNAL(returnPressed()), this, SLOT(on_enter_pressed())); } void AOTextEdit::mouseDoubleClickEvent(QMouseEvent *e) @@ -14,4 +14,8 @@ void AOTextEdit::mouseDoubleClickEvent(QMouseEvent *e) this->setReadOnly(false); } -void AOTextEdit::on_enter_pressed() { this->setReadOnly(true); } +void AOTextEdit::on_enter_pressed() +{ + this->setReadOnly(true); +} + diff --git a/src/charselect.cpp b/src/charselect.cpp index 9dee237..4987cf5 100644 --- a/src/charselect.cpp +++ b/src/charselect.cpp @@ -1,58 +1,10 @@ #include "courtroom.h" #include "lobby.h" -#include "debug_functions.h" #include "file_functions.h" +#include "debug_functions.h" #include "hardware_functions.h" -class AOCharSelectGenerationThreading : public QRunnable { -public: - Courtroom *thisCourtroom; - int char_num; - AOCharButton *char_button; - AOCharSelectGenerationThreading(Courtroom *my_courtroom, int character_number) - { - thisCourtroom = my_courtroom; - char_num = character_number; - } - void run() - { - // we take the button we are supposed to mess with, and not whatever comes - // first - AOCharButton *thisCharacterButton = - thisCourtroom->ui_char_button_list.at(char_num); - thisCharacterButton->reset(); - thisCharacterButton->hide(); - thisCharacterButton->set_image(thisCourtroom->char_list.at(char_num).name); - - thisCourtroom->connect(thisCharacterButton, SIGNAL(clicked()), - thisCourtroom->char_button_mapper, SLOT(map())); - thisCourtroom->char_button_mapper->setMapping(thisCharacterButton, - char_num); - } -}; - -void AOCharSelectFilter(Courtroom *thisCourtroom, int char_num) -{ - AOCharButton *current_char = thisCourtroom->ui_char_button_list.at(char_num); - - if (!thisCourtroom->ui_char_taken->isChecked() && - thisCourtroom->char_list.at(char_num).taken) - return; - - if (!thisCourtroom->char_list.at(char_num).name.contains( - thisCourtroom->ui_char_search->text(), Qt::CaseInsensitive)) - return; - - // We only really need to update the fact that a character is taken - // for the buttons that actually appear. - // You'd also update the passwordedness and etc. here later. - current_char->reset(); - current_char->set_taken(thisCourtroom->char_list.at(char_num).taken); - - thisCourtroom->ui_char_button_list_filtered.append(current_char); -} - void Courtroom::construct_char_select() { ui_char_select_background = new AOImage(this, ao_app); @@ -92,36 +44,27 @@ void Courtroom::construct_char_select() set_size_and_pos(ui_char_buttons, "char_buttons"); - connect(char_button_mapper, SIGNAL(mapped(int)), this, - SLOT(char_clicked(int))); - connect(ui_back_to_lobby, SIGNAL(clicked()), this, - SLOT(on_back_to_lobby_clicked())); + connect(ui_back_to_lobby, SIGNAL(clicked()), this, SLOT(on_back_to_lobby_clicked())); - connect(ui_char_select_left, SIGNAL(clicked()), this, - SLOT(on_char_select_left_clicked())); - connect(ui_char_select_right, SIGNAL(clicked()), this, - SLOT(on_char_select_right_clicked())); + connect(ui_char_select_left, SIGNAL(clicked()), this, SLOT(on_char_select_left_clicked())); + connect(ui_char_select_right, SIGNAL(clicked()), this, SLOT(on_char_select_right_clicked())); connect(ui_spectator, SIGNAL(clicked()), this, SLOT(on_spectator_clicked())); - connect(ui_char_search, SIGNAL(textEdited(const QString &)), this, - SLOT(on_char_search_changed())); - connect(ui_char_passworded, SIGNAL(stateChanged(int)), this, - SLOT(on_char_passworded_clicked())); - connect(ui_char_taken, SIGNAL(stateChanged(int)), this, - SLOT(on_char_taken_clicked())); + connect(ui_char_search, SIGNAL(textEdited(const QString&)), this, SLOT(on_char_search_changed())); + connect(ui_char_passworded, SIGNAL(stateChanged(int)), this, SLOT(on_char_passworded_clicked())); + connect(ui_char_taken, SIGNAL(stateChanged(int)), this, SLOT(on_char_taken_clicked())); } void Courtroom::set_char_select() { QString filename = "courtroom_design.ini"; - pos_size_type f_charselect = - ao_app->get_element_dimensions("char_select", filename); + pos_size_type f_charselect = ao_app->get_element_dimensions("char_select", filename); - if (f_charselect.width < 0 || f_charselect.height < 0) { - qDebug() - << "W: did not find courtroom width or height in courtroom_design.ini!"; + if (f_charselect.width < 0 || f_charselect.height < 0) + { + qDebug() << "W: did not find courtroom width or height in courtroom_design.ini!"; this->resize(714, 668); } else @@ -142,22 +85,25 @@ void Courtroom::set_char_select_page() ui_char_select_left->hide(); ui_char_select_right->hide(); - for (AOCharButton *i_button : ui_char_button_list) { + for (AOCharButton *i_button : ui_char_button_list) + { i_button->reset(); i_button->hide(); - i_button->move(0, 0); + i_button->move(0,0); } int total_pages = ui_char_button_list_filtered.size() / max_chars_on_page; int chars_on_page = 0; - if (ui_char_button_list_filtered.size() % max_chars_on_page != 0) { + if (ui_char_button_list_filtered.size() % max_chars_on_page != 0) + { ++total_pages; - // i. e. not on the last page + //i. e. not on the last page if (total_pages > current_char_page + 1) chars_on_page = max_chars_on_page; else chars_on_page = ui_char_button_list_filtered.size() % max_chars_on_page; + } else chars_on_page = max_chars_on_page; @@ -173,25 +119,23 @@ void Courtroom::set_char_select_page() void Courtroom::char_clicked(int n_char) { - QString char_ini_path = - ao_app->get_character_path(char_list.at(n_char).name, "char.ini"); + QString char_ini_path = ao_app->get_character_path(char_list.at(n_char).name, "char.ini"); qDebug() << "char_ini_path" << char_ini_path; - if (!file_exists(char_ini_path)) { - call_notice(tr("Could not find %1").arg(char_ini_path, 1)); + if (!file_exists(char_ini_path)) + { + call_notice("Could not find " + char_ini_path); return; } - if (n_char == m_cid) { + if (n_char == m_cid) + { enter_courtroom(m_cid); } - else { - ao_app->send_server_packet( - new AOPacket("PW#" + ui_char_password->text() + "#%")); - ao_app->send_server_packet( - new AOPacket("CC#" + QString::number(ao_app->s_pv) + "#" + - QString::number(n_char) + "#" + get_hdid() + "#%")); + else + { + ao_app->send_server_packet(new AOPacket("CC#" + QString::number(ao_app->s_pv) + "#" + QString::number(n_char) + "#" + get_hdid() + "#%")); } ui_ic_chat_name->setPlaceholderText(char_list.at(n_char).name); @@ -199,94 +143,126 @@ void Courtroom::char_clicked(int n_char) void Courtroom::put_button_in_place(int starting, int chars_on_this_page) { - if (ui_char_button_list_filtered.size() == 0) - return; + if (ui_char_button_list_filtered.size() == 0) + return; - QPoint f_spacing = - ao_app->get_button_spacing("char_button_spacing", "courtroom_design.ini"); + QPoint f_spacing = ao_app->get_button_spacing("char_button_spacing", "courtroom_design.ini"); - int x_spacing = f_spacing.x(); - int x_mod_count = 0; + int x_spacing = f_spacing.x(); + int x_mod_count = 0; - int y_spacing = f_spacing.y(); - int y_mod_count = 0; + int y_spacing = f_spacing.y(); + int y_mod_count = 0; - char_columns = - ((ui_char_buttons->width() - button_width) / (x_spacing + button_width)) + - 1; - char_rows = ((ui_char_buttons->height() - button_height) / - (y_spacing + button_height)) + - 1; + char_columns = ((ui_char_buttons->width() - button_width) / (x_spacing + button_width)) + 1; + char_rows = ((ui_char_buttons->height() - button_height) / (y_spacing + button_height)) + 1; - max_chars_on_page = char_columns * char_rows; + max_chars_on_page = char_columns * char_rows; - int startout = starting; - for (int n = starting; n < startout + chars_on_this_page; ++n) { - int x_pos = (button_width + x_spacing) * x_mod_count; - int y_pos = (button_height + y_spacing) * y_mod_count; + int startout = starting; + for (int n = starting ; n < startout+chars_on_this_page ; ++n) + { + int x_pos = (button_width + x_spacing) * x_mod_count; + int y_pos = (button_height + y_spacing) * y_mod_count; - ui_char_button_list_filtered.at(n)->move(x_pos, y_pos); - ui_char_button_list_filtered.at(n)->show(); - ui_char_button_list_filtered.at(n)->apply_taken_image(); + ui_char_button_list_filtered.at(n)->move(x_pos, y_pos); + ui_char_button_list_filtered.at(n)->show(); + ui_char_button_list_filtered.at(n)->apply_taken_image(); - ++x_mod_count; + ++x_mod_count; - if (x_mod_count == char_columns) { - ++y_mod_count; - x_mod_count = 0; + if (x_mod_count == char_columns) + { + ++y_mod_count; + x_mod_count = 0; + } } - } } void Courtroom::character_loading_finished() { - // Zeroeth, we'll clear any leftover characters from previous server visits. - ao_app->generated_chars = 0; - if (ui_char_button_list.size() > 0) { - foreach (AOCharButton *item, ui_char_button_list) { - delete item; + // Zeroeth, we'll clear any leftover characters from previous server visits. + ao_app->generated_chars = 0; + if (ui_char_button_list.size() > 0) + { + foreach (AOCharButton* item, ui_char_button_list) { + delete item; + } + ui_char_button_list.clear(); } - ui_char_button_list.clear(); - } - // First, we'll make all the character buttons in the very beginning. - // Since we can't trust what will happen during the multi threading process, - // we assign the buttons their locations in the list according to the - // character list. - for (int n = 0; n < char_list.size(); n++) { - AOCharButton *characterButton = - new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken); - ui_char_button_list.append(characterButton); - } + // First, we'll make all the character buttons in the very beginning. + // We also hide them all, so they can't be accidentally clicked. + // Later on, we'll be revealing buttons as we need them. + for (int n = 0; n < char_list.size(); n++) + { + AOCharButton* char_button = new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken); + char_button->reset(); + char_button->hide(); + char_button->set_image(char_list.at(n).name); + ui_char_button_list.append(char_button); - // We also hide them all, so they can't be accidentally clicked. - // Later on, we'll be revealing buttons as we need them. - for (int n = 0; n < char_list.size(); n++) { - AOCharSelectGenerationThreading *char_generate = - new AOCharSelectGenerationThreading(this, n); - QThreadPool::globalInstance()->start(char_generate); - if (QThreadPool::globalInstance()->activeThreadCount() == - QThreadPool::globalInstance()->maxThreadCount()) { - QThreadPool::globalInstance()->waitForDone(); + connect(char_button, &AOCharButton::clicked, [this, n](){ + this->char_clicked(n); + }); + + // This part here serves as a way of showing to the player that the game is still running, it is + // just loading the pictures of the characters. + if (ao_app->lobby_constructed) + { + ao_app->generated_chars++; + int total_loading_size = ao_app->char_list_size * 2 + ao_app->evidence_list_size + ao_app->music_list_size; + int loading_value = int(((ao_app->loaded_chars + ao_app->generated_chars + ao_app->loaded_music + ao_app->loaded_evidence) / static_cast(total_loading_size)) * 100); + ao_app->w_lobby->set_loading_value(loading_value); + ao_app->w_lobby->set_loading_text("Generating chars:\n" + QString::number(ao_app->generated_chars) + "/" + QString::number(ao_app->char_list_size)); + } } - } - QThreadPool::globalInstance()->waitForDone(); - filter_character_list(); + + filter_character_list(); } void Courtroom::filter_character_list() { - ui_char_button_list_filtered.clear(); - for (int i = 0; i < char_list.size(); i++) { - AOCharSelectFilter(this, i); - } + ui_char_button_list_filtered.clear(); + for (int i = 0; i < char_list.size(); i++) + { + AOCharButton* current_char = ui_char_button_list.at(i); - current_char_page = 0; - set_char_select_page(); + // It seems passwording characters is unimplemented yet? + // Until then, this will stay here, I suppose. + //if (ui_char_passworded->isChecked() && character_is_passworded??) + // continue; + + if (!ui_char_taken->isChecked() && char_list.at(i).taken) + continue; + + if (!char_list.at(i).name.contains(ui_char_search->text(), Qt::CaseInsensitive)) + continue; + + // We only really need to update the fact that a character is taken + // for the buttons that actually appear. + // You'd also update the passwordedness and etc. here later. + current_char->reset(); + current_char->set_taken(char_list.at(i).taken); + + ui_char_button_list_filtered.append(current_char); + } + + current_char_page = 0; + set_char_select_page(); } -void Courtroom::on_char_search_changed() { filter_character_list(); } +void Courtroom::on_char_search_changed() +{ + filter_character_list(); +} -void Courtroom::on_char_passworded_clicked() { filter_character_list(); } +void Courtroom::on_char_passworded_clicked() +{ + filter_character_list(); +} -void Courtroom::on_char_taken_clicked() { filter_character_list(); } +void Courtroom::on_char_taken_clicked() +{ + filter_character_list(); +} diff --git a/src/chatlogpiece.cpp b/src/chatlogpiece.cpp index 9017b96..6c861f0 100644 --- a/src/chatlogpiece.cpp +++ b/src/chatlogpiece.cpp @@ -5,46 +5,58 @@ chatlogpiece::chatlogpiece() name = "UNKNOWN"; showname = "UNKNOWN"; message = "UNKNOWN"; - color = 0; is_song = false; datetime = QDateTime::currentDateTime().toUTC(); } -chatlogpiece::chatlogpiece(QString p_name, QString p_showname, - QString p_message, bool p_song, int p_color) +chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song) { name = p_name; showname = p_showname; message = p_message; is_song = p_song; - color = p_color; datetime = QDateTime::currentDateTime().toUTC(); } -chatlogpiece::chatlogpiece(QString p_name, QString p_showname, - QString p_message, bool p_song, int p_color, - QDateTime p_datetime) +chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime) { name = p_name; showname = p_showname; message = p_message; is_song = p_song; - color = p_color; datetime = p_datetime.toUTC(); } -QString chatlogpiece::get_name() { return name; } +QString chatlogpiece::get_name() +{ + return name; +} -QString chatlogpiece::get_showname() { return showname; } +QString chatlogpiece::get_showname() +{ + return showname; +} -QString chatlogpiece::get_message() { return message; } +QString chatlogpiece::get_message() +{ + return message; +} -QDateTime chatlogpiece::get_datetime() { return datetime; } +QDateTime chatlogpiece::get_datetime() +{ + return datetime; +} -bool chatlogpiece::get_is_song() { return is_song; } +bool chatlogpiece::get_is_song() +{ + return is_song; +} + +QString chatlogpiece::get_datetime_as_string() +{ + return datetime.toString(); +} -QString chatlogpiece::get_datetime_as_string() { return datetime.toString(); } -int chatlogpiece::get_chat_color() { return color; } QString chatlogpiece::get_full() { diff --git a/src/courtroom.cpp b/src/courtroom.cpp index 11c0bda..cd01f64 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -1,4487 +1,3605 @@ -#include "courtroom.h" - -Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() -{ - ao_app = p_ao_app; -#ifdef BASSAUDIO - // Change the default audio output device to be the one the user has given - // in his config.ini file for now. - unsigned int a = 0; - BASS_DEVICEINFO info; - - if (ao_app->get_audio_output_device() == "default") { - BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); - load_bass_opus_plugin(); - } - else { - for (a = 0; BASS_GetDeviceInfo(a, &info); a++) { - if (ao_app->get_audio_output_device() == info.name) { - BASS_SetDevice(a); - BASS_Init(static_cast(a), 48000, BASS_DEVICE_LATENCY, nullptr, - nullptr); - load_bass_opus_plugin(); - qDebug() << info.name << "was set as the default audio output device."; - break; - } - } - } -#elif defined QTAUDIO - - if (ao_app->get_audio_output_device() != "default") { - foreach (const QAudioDeviceInfo &deviceInfo, - QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)) { - if (ao_app->get_audio_output_device() == deviceInfo.deviceName()) { - ao_app->QtAudioDevice = deviceInfo; - qDebug() << deviceInfo.deviceName() - << "was set as the default audio output device."; - break; - } - } - } -#endif - - keepalive_timer = new QTimer(this); - keepalive_timer->start(60000); - - chat_tick_timer = new QTimer(this); - - text_delay_timer = new QTimer(this); - text_delay_timer->setSingleShot(true); - - sfx_delay_timer = new QTimer(this); - sfx_delay_timer->setSingleShot(true); - - realization_timer = new QTimer(this); - realization_timer->setSingleShot(true); - - char_button_mapper = new QSignalMapper(this); - - music_player = new AOMusicPlayer(this, ao_app); - music_player->set_volume(0); - - sfx_player = new AOSfxPlayer(this, ao_app); - sfx_player->set_volume(0); - - objection_player = new AOSfxPlayer(this, ao_app); - objection_player->set_volume(0); - - misc_sfx_player = new AOSfxPlayer(this, ao_app); - misc_sfx_player->set_volume(0); - frame_emote_sfx_player = new AOSfxPlayer(this, ao_app); - frame_emote_sfx_player->set_volume(0); - pair_frame_emote_sfx_player = new AOSfxPlayer(this, ao_app); - pair_frame_emote_sfx_player->set_volume(0); - - char_button_mapper = new QSignalMapper(this); - - blip_player = new AOBlipPlayer(this, ao_app); - blip_player->set_volume(0); - - modcall_player = new AOSfxPlayer(this, ao_app); - modcall_player->set_volume(50); - - ui_background = new AOImage(this, ao_app); - - ui_viewport = new QWidget(this); - ui_vp_background = new AOScene(ui_viewport, ao_app); - ui_vp_speedlines = new AOMovie(ui_viewport, ao_app); - ui_vp_speedlines->set_play_once(false); - ui_vp_player_char = new AOCharMovie(ui_viewport, ao_app); - ui_vp_player_char->frame_specific_sfx_player = frame_emote_sfx_player; - ui_vp_player_char->mycourtroom = this; - ui_vp_sideplayer_char = new AOCharMovie(ui_viewport, ao_app); - ui_vp_sideplayer_char->frame_specific_sfx_player = - pair_frame_emote_sfx_player; - ui_vp_sideplayer_char->mycourtroom = this; - ui_vp_sideplayer_char->hide(); - ui_vp_desk = new AOScene(ui_viewport, ao_app); - ui_vp_legacy_desk = new AOScene(ui_viewport, ao_app); - - ui_vp_evidence_display = new AOEvidenceDisplay(this, ao_app); - - ui_vp_chatbox = new AOImage(this, ao_app); - ui_vp_showname = new QLabel(ui_vp_chatbox); - ui_vp_message = new QTextEdit(ui_vp_chatbox); - ui_vp_message->setFrameStyle(QFrame::NoFrame); - ui_vp_message->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); - ui_vp_message->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); - ui_vp_message->setReadOnly(true); - - ui_vp_testimony = new AOMovie(this, ao_app); - ui_vp_testimony->set_play_once(false); - ui_vp_realization = new AOMovie(this, ao_app); - ui_vp_wtce = new AOMovie(this, ao_app); - ui_vp_objection = new AOMovie(this, ao_app); - - ui_ic_chatlog = new QTextEdit(this); - ui_ic_chatlog->setReadOnly(true); - - log_maximum_blocks = ao_app->get_max_log_size(); - log_goes_downwards = ao_app->get_log_goes_downwards(); - - ui_ms_chatlog = new AOTextArea(this); - ui_ms_chatlog->setReadOnly(true); - ui_ms_chatlog->setOpenExternalLinks(true); - ui_ms_chatlog->hide(); - - ui_server_chatlog = new AOTextArea(this); - ui_server_chatlog->setReadOnly(true); - ui_server_chatlog->setOpenExternalLinks(true); - - ui_area_list = new QListWidget(this); - - ui_music_list = new QTreeWidget(this); - ui_music_list->setColumnCount(2); - ui_music_list->hideColumn(1); - ui_music_list->setHeaderHidden(true); - ui_music_list->setContextMenuPolicy(Qt::CustomContextMenu); - ui_music_list->setAutoFillBackground(true); - ui_music_list->setExpandsOnDoubleClick(true); - ui_music_list->setRootIsDecorated(true); - ui_music_list->header()->setStretchLastSection(false); - ui_music_list->header()->setSectionResizeMode(QHeaderView::ResizeToContents); - ui_music_list->setContextMenuPolicy(Qt::CustomContextMenu); - - ui_music_list->hide(); - - ui_ic_chat_name = new QLineEdit(this); - ui_ic_chat_name->setFrame(false); - ui_ic_chat_name->setPlaceholderText(tr("Showname")); - - ui_ic_chat_message = new QLineEdit(this); - ui_ic_chat_message->setFrame(false); - ui_ic_chat_message->setPlaceholderText(tr("Message")); - - ui_muted = new AOImage(ui_ic_chat_message, ao_app); - ui_muted->hide(); - - ui_ooc_chat_message = new QLineEdit(this); - ui_ooc_chat_message->setFrame(false); - ui_ooc_chat_message->setPlaceholderText(tr("OOC Message")); - - ui_ooc_chat_name = new QLineEdit(this); - ui_ooc_chat_name->setFrame(false); - ui_ooc_chat_name->setPlaceholderText(tr("Name")); - ui_ooc_chat_name->setMaxLength(30); - ui_ooc_chat_name->setText(p_ao_app->get_default_username()); - - punctuation_modifier = p_ao_app->get_pundelay(); - slower_blips = p_ao_app->get_slower_blips(); - colorf_iclog = p_ao_app->get_colored_iclog_enabled(); - mirror_iclog = p_ao_app->get_iclmir_enabled(); - colorf_limit = p_ao_app->colorlog_restricted_enabled(); - keep_evidence_display = p_ao_app->is_keepevi_enabled(); - - // ui_area_password = new QLineEdit(this); - // ui_area_password->setFrame(false); - ui_music_search = new QLineEdit(this); - ui_music_search->setFrame(false); - ui_music_search->setPlaceholderText(tr("Search")); - - construct_emotes(); - - ui_emote_left = new AOButton(this, ao_app); - ui_emote_right = new AOButton(this, ao_app); - - ui_emote_dropdown = new QComboBox(this); - ui_pos_dropdown = new QComboBox(this); - ui_pos_dropdown->addItem("wit"); - ui_pos_dropdown->addItem("def"); - ui_pos_dropdown->addItem("pro"); - ui_pos_dropdown->addItem("jud"); - ui_pos_dropdown->addItem("hld"); - ui_pos_dropdown->addItem("hlp"); - ui_pos_dropdown->addItem("jur"); - ui_pos_dropdown->addItem("sea"); - - ui_defense_bar = new AOImage(this, ao_app); - ui_prosecution_bar = new AOImage(this, ao_app); - - ui_music_label = new QLabel(this); - ui_sfx_label = new QLabel(this); - ui_blip_label = new QLabel(this); - - ui_log_limit_label = new QLabel(this); - - ui_hold_it = new AOButton(this, ao_app); - ui_objection = new AOButton(this, ao_app); - ui_take_that = new AOButton(this, ao_app); - - ui_ooc_toggle = new AOButton(this, ao_app); - ui_witness_testimony = new AOButton(this, ao_app); - ui_cross_examination = new AOButton(this, ao_app); - ui_guilty = new AOButton(this, ao_app); - ui_not_guilty = new AOButton(this, ao_app); - - ui_change_character = new AOButton(this, ao_app); - ui_reload_theme = new AOButton(this, ao_app); - ui_call_mod = new AOButton(this, ao_app); - ui_settings = new AOButton(this, ao_app); - ui_announce_casing = new AOButton(this, ao_app); - ui_switch_area_music = new AOButton(this, ao_app); - - ui_pre = new QCheckBox(this); - ui_pre->setText(tr("Pre")); - - ui_flip = new QCheckBox(this); - ui_flip->setText(tr("Flip")); - ui_flip->hide(); - - ui_guard = new QCheckBox(this); - - ui_guard->setText(tr("Disable Modcalls")); - - ui_guard->hide(); - - ui_casing = new QCheckBox(this); - ui_casing->setChecked(ao_app->get_casing_enabled()); - ui_casing->setText(tr("Casing")); - ui_casing->hide(); - - ui_showname_enable = new QCheckBox(this); - ui_showname_enable->setChecked(ao_app->get_showname_enabled_by_default()); - ui_showname_enable->setText(tr("Shownames")); - - ui_pre_non_interrupt = new QCheckBox(this); - ui_pre_non_interrupt->setText(tr("No Interrupt")); - ui_pre_non_interrupt->hide(); - - ui_custom_objection = new AOButton(this, ao_app); - ui_custom_objection->setContextMenuPolicy(Qt::CustomContextMenu); - custom_obj_menu = new QMenu; - - ui_realization = new AOButton(this, ao_app); - ui_screenshake = new AOButton(this, ao_app); - ui_mute = new AOButton(this, ao_app); - - ui_defense_plus = new AOButton(this, ao_app); - ui_defense_minus = new AOButton(this, ao_app); - - ui_prosecution_plus = new AOButton(this, ao_app); - ui_prosecution_minus = new AOButton(this, ao_app); - - ui_text_color = new QComboBox(this); - ui_text_color->addItem(tr("White")); - ui_text_color->addItem(tr("Green")); - ui_text_color->addItem(tr("Red")); - ui_text_color->addItem(tr("Orange")); - ui_text_color->addItem(tr("Blue")); - ui_text_color->addItem(tr("Yellow")); - ui_text_color->addItem(tr("Rainbow")); - ui_text_color->addItem(tr("Pink")); - ui_text_color->addItem(tr("Cyan")); - - ui_music_slider = new QSlider(Qt::Horizontal, this); - ui_music_slider->setRange(0, 100); - ui_music_slider->setValue(ao_app->get_default_music()); - - ui_sfx_slider = new QSlider(Qt::Horizontal, this); - ui_sfx_slider->setRange(0, 100); - ui_sfx_slider->setValue(ao_app->get_default_sfx()); - - ui_blip_slider = new QSlider(Qt::Horizontal, this); - ui_blip_slider->setRange(0, 100); - ui_blip_slider->setValue(ao_app->get_default_blip()); - - ui_log_limit_spinbox = new QSpinBox(this); - ui_log_limit_spinbox->setRange(0, 10000); - ui_log_limit_spinbox->setValue(ao_app->get_max_log_size()); - - ui_mute_list = new QListWidget(this); - - ui_pair_list = new QListWidget(this); - ui_pair_offset_spinbox = new QSpinBox(this); - ui_pair_offset_spinbox->setRange(-100, 100); - ui_pair_offset_spinbox->setSuffix(tr("% offset")); - ui_pair_button = new AOButton(this, ao_app); - - ui_evidence_button = new AOButton(this, ao_app); - - construct_evidence(); - - construct_char_select(); - - connect(keepalive_timer, SIGNAL(timeout()), this, SLOT(ping_server())); - - connect(ui_vp_objection, SIGNAL(done()), this, SLOT(objection_done())); - connect(ui_vp_player_char, SIGNAL(done()), this, SLOT(preanim_done())); - - connect(text_delay_timer, SIGNAL(timeout()), this, - SLOT(start_chat_ticking())); - connect(sfx_delay_timer, SIGNAL(timeout()), this, SLOT(play_sfx())); - - connect(chat_tick_timer, SIGNAL(timeout()), this, SLOT(chat_tick())); - connect(realization_timer, SIGNAL(timeout()), this, SLOT(realization_done())); - - connect(ui_emote_left, SIGNAL(clicked()), this, - SLOT(on_emote_left_clicked())); - connect(ui_emote_right, SIGNAL(clicked()), this, - SLOT(on_emote_right_clicked())); - - connect(ui_emote_dropdown, SIGNAL(activated(int)), this, - SLOT(on_emote_dropdown_changed(int))); - connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this, - SLOT(on_pos_dropdown_changed(int))); - - connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, - SLOT(on_mute_list_clicked(QModelIndex))); - - connect(ui_ic_chat_message, SIGNAL(returnPressed()), this, - SLOT(on_chat_return_pressed())); - - connect(ui_ooc_chat_message, SIGNAL(returnPressed()), this, - SLOT(on_ooc_return_pressed())); - - connect(ui_music_list, SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)), - this, SLOT(on_music_list_double_clicked(QTreeWidgetItem *, int))); - connect(ui_area_list, SIGNAL(doubleClicked(QModelIndex)), this, - SLOT(on_area_list_double_clicked(QModelIndex))); - connect(ui_hold_it, SIGNAL(clicked()), this, SLOT(on_hold_it_clicked())); - connect(ui_objection, SIGNAL(clicked()), this, SLOT(on_objection_clicked())); - connect(ui_take_that, SIGNAL(clicked()), this, SLOT(on_take_that_clicked())); - connect(ui_custom_objection, SIGNAL(clicked()), this, - SLOT(on_custom_objection_clicked())); - connect(ui_custom_objection, - SIGNAL(customContextMenuRequested(const QPoint &)), this, - SLOT(ShowContextMenu(const QPoint &))); - connect(ui_realization, SIGNAL(clicked()), this, - SLOT(on_realization_clicked())); - connect(ui_screenshake, SIGNAL(clicked()), this, - SLOT(on_screenshake_clicked())); - connect(ui_mute, SIGNAL(clicked()), this, SLOT(on_mute_clicked())); - - connect(ui_defense_minus, SIGNAL(clicked()), this, - SLOT(on_defense_minus_clicked())); - connect(ui_defense_plus, SIGNAL(clicked()), this, - SLOT(on_defense_plus_clicked())); - connect(ui_prosecution_minus, SIGNAL(clicked()), this, - SLOT(on_prosecution_minus_clicked())); - connect(ui_prosecution_plus, SIGNAL(clicked()), this, - SLOT(on_prosecution_plus_clicked())); - - connect(ui_text_color, SIGNAL(currentIndexChanged(int)), this, - SLOT(on_text_color_changed(int))); - - connect(ui_music_slider, SIGNAL(valueChanged(int)), this, - SLOT(on_music_slider_moved(int))); - connect(ui_sfx_slider, SIGNAL(valueChanged(int)), this, - SLOT(on_sfx_slider_moved(int))); - connect(ui_blip_slider, SIGNAL(valueChanged(int)), this, - SLOT(on_blip_slider_moved(int))); - - connect(ui_log_limit_spinbox, SIGNAL(valueChanged(int)), this, - SLOT(on_log_limit_changed(int))); - - connect(ui_ooc_toggle, SIGNAL(clicked()), this, - SLOT(on_ooc_toggle_clicked())); - - connect(ui_music_search, SIGNAL(returnPressed()), this, - SLOT(on_music_search_keypr())); - connect(ui_music_search, SIGNAL(textChanged(QString)), this, - SLOT(on_music_search_edited(QString))); - - connect(ui_witness_testimony, SIGNAL(clicked()), this, - SLOT(on_witness_testimony_clicked())); - connect(ui_cross_examination, SIGNAL(clicked()), this, - SLOT(on_cross_examination_clicked())); - connect(ui_guilty, SIGNAL(clicked()), this, SLOT(on_guilty_clicked())); - connect(ui_not_guilty, SIGNAL(clicked()), this, - SLOT(on_not_guilty_clicked())); - - connect(ui_change_character, SIGNAL(clicked()), this, - SLOT(on_change_character_clicked())); - connect(ui_reload_theme, SIGNAL(clicked()), this, - SLOT(on_reload_theme_clicked())); - connect(ui_call_mod, SIGNAL(clicked()), this, SLOT(on_call_mod_clicked())); - connect(ui_settings, SIGNAL(clicked()), this, SLOT(on_settings_clicked())); - connect(ui_announce_casing, SIGNAL(clicked()), this, - SLOT(on_announce_casing_clicked())); - connect(ui_switch_area_music, SIGNAL(clicked()), this, - SLOT(on_switch_area_music_clicked())); - - connect(ui_pre, SIGNAL(clicked()), this, SLOT(on_pre_clicked())); - connect(ui_flip, SIGNAL(clicked()), this, SLOT(on_flip_clicked())); - connect(ui_guard, SIGNAL(clicked()), this, SLOT(on_guard_clicked())); - connect(ui_casing, SIGNAL(clicked()), this, SLOT(on_casing_clicked())); - - connect(ui_showname_enable, SIGNAL(clicked()), this, - SLOT(on_showname_enable_clicked())); - - connect(ui_pair_button, SIGNAL(clicked()), this, SLOT(on_pair_clicked())); - connect(ui_pair_list, SIGNAL(clicked(QModelIndex)), this, - SLOT(on_pair_list_clicked(QModelIndex))); - connect(ui_pair_offset_spinbox, SIGNAL(valueChanged(int)), this, - SLOT(on_pair_offset_changed(int))); - - connect(ui_evidence_button, SIGNAL(clicked()), this, - SLOT(on_evidence_button_clicked())); - - set_widgets(); - - set_char_select(); - detect_fallback_text(); -} - -void Courtroom::set_mute_list() -{ - mute_map.clear(); - - // maps which characters are muted based on cid, none are muted by default - for (int n_cid = 0; n_cid < char_list.size(); n_cid++) { - mute_map.insert(n_cid, false); - } - - QStringList sorted_mute_list; - - for (char_type i_char : char_list) - sorted_mute_list.append(i_char.name); - - sorted_mute_list.sort(); - - for (QString i_name : sorted_mute_list) { - // mute_map.insert(i_name, false); - ui_mute_list->addItem(i_name); - } -} - -void Courtroom::set_pair_list() -{ - QStringList sorted_pair_list; - - for (char_type i_char : char_list) - sorted_pair_list.append(i_char.name); - - sorted_pair_list.sort(); - - for (QString i_name : sorted_pair_list) { - ui_pair_list->addItem(i_name); - } -} - -void Courtroom::set_widgets() -{ - blip_rate = ao_app->read_blip_rate(); - blank_blip = ao_app->get_blank_blip(); - - QString filename = "courtroom_design.ini"; - - pos_size_type f_courtroom = - ao_app->get_element_dimensions("courtroom", filename); - - if (f_courtroom.width < 0 || f_courtroom.height < 0) { - qDebug() << "W: did not find courtroom width or height in " << filename; - - this->resize(714, 668); - } - else { - m_courtroom_width = f_courtroom.width; - m_courtroom_height = f_courtroom.height; - - this->resize(f_courtroom.width, f_courtroom.height); - } - - set_fonts(); - - ui_background->move(0, 0); - ui_background->resize(m_courtroom_width, m_courtroom_height); - ui_background->set_image("courtroombackground.png"); - - set_size_and_pos(ui_viewport, "viewport"); - - // If there is a point to it, show all CCCC features. - // We also do this this soon so that set_size_and_pos can hide them all later, - // if needed. - if (ao_app->cccc_ic_support_enabled) { - ui_pair_button->show(); - ui_pre_non_interrupt->show(); - ui_showname_enable->show(); - ui_ic_chat_name->show(); - ui_ic_chat_name->setEnabled(true); - } - else { - ui_pair_button->hide(); - ui_pre_non_interrupt->hide(); - ui_showname_enable->hide(); - ui_ic_chat_name->hide(); - ui_ic_chat_name->setEnabled(false); - } - - if (ao_app->casing_alerts_enabled) { - ui_announce_casing->show(); - } - else { - ui_announce_casing->hide(); - } - - // We also show the non-server-dependent client additions. - // Once again, if the theme can't display it, set_move_and_pos will catch - // them. - ui_settings->show(); - ui_log_limit_label->show(); - ui_log_limit_spinbox->show(); - - ui_vp_background->move(0, 0); - ui_vp_background->resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_speedlines->move(0, 0); - ui_vp_speedlines->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_player_char->move(0, 0); - ui_vp_player_char->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_sideplayer_char->move(0, 0); - ui_vp_sideplayer_char->combo_resize(ui_viewport->width(), - ui_viewport->height()); - - // the AO2 desk element - ui_vp_desk->move(0, 0); - ui_vp_desk->resize(ui_viewport->width(), ui_viewport->height()); - - // the size of the ui_vp_legacy_desk element relies on various factors and is - // set in set_scene() - - double y_modifier = 147.0 / 192.0; - int final_y = static_cast(y_modifier * ui_viewport->height()); - ui_vp_legacy_desk->move(0, final_y); - ui_vp_legacy_desk->hide(); - - ui_vp_evidence_display->move(0, 0); - ui_vp_evidence_display->resize(ui_viewport->width(), ui_viewport->height()); - - set_size_and_pos(ui_vp_showname, "showname"); - - set_size_and_pos(ui_vp_message, "message"); - ui_vp_message->setTextInteractionFlags(Qt::NoTextInteraction); - ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "color: white"); - - ui_vp_testimony->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_testimony->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_realization->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_realization->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_wtce->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_wtce->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_objection->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_objection->combo_resize(ui_viewport->width(), ui_viewport->height()); - - set_size_and_pos(ui_ic_chatlog, "ic_chatlog"); - - set_size_and_pos(ui_ms_chatlog, "ms_chatlog"); - - set_size_and_pos(ui_server_chatlog, "server_chatlog"); - - set_size_and_pos(ui_mute_list, "mute_list"); - ui_mute_list->hide(); - - set_size_and_pos(ui_pair_list, "pair_list"); - ui_pair_list->hide(); - set_size_and_pos(ui_pair_offset_spinbox, "pair_offset_spinbox"); - ui_pair_offset_spinbox->hide(); - set_size_and_pos(ui_pair_button, "pair_button"); - ui_pair_button->set_image("pair_button.png"); - - set_size_and_pos(ui_area_list, "music_list"); - ui_area_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); - - ui_music_list->setStyleSheet("background-color: rgba(100, 103, 132, 225);"); - - ui_music_list->collapseAll(); - - set_size_and_pos(ui_music_list, "music_list"); - - if (is_ao2_bg) { - set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); - set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); - set_size_and_pos(ui_ic_chat_name, "ao2_ic_chat_name"); - } - else { - set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); - set_size_and_pos(ui_vp_chatbox, "chatbox"); - set_size_and_pos(ui_ic_chat_name, "ic_chat_name"); - } - - ui_ic_chat_message->setStyleSheet( - "QLineEdit{background-color: rgba(100, 100, 100, 255);}"); - ui_ic_chat_name->setStyleSheet( - "QLineEdit{background-color: rgba(180, 180, 180, 255);}"); - - ui_vp_chatbox->set_image("chatmed.png"); - ui_vp_chatbox->hide(); - - ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); - ui_muted->set_image("muted.png"); - - set_size_and_pos(ui_ooc_chat_message, "ooc_chat_message"); - ui_ooc_chat_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); - - set_size_and_pos(ui_ooc_chat_name, "ooc_chat_name"); - ui_ooc_chat_name->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); - - // set_size_and_pos(ui_area_password, "area_password"); - set_size_and_pos(ui_music_search, "music_search"); - - set_size_and_pos(ui_emotes, "emotes"); - - set_size_and_pos(ui_emote_left, "emote_left"); - ui_emote_left->set_image("arrow_left.png"); - - set_size_and_pos(ui_emote_right, "emote_right"); - ui_emote_right->set_image("arrow_right.png"); - - set_size_and_pos(ui_emote_dropdown, "emote_dropdown"); - set_size_and_pos(ui_pos_dropdown, "pos_dropdown"); - - set_size_and_pos(ui_defense_bar, "defense_bar"); - ui_defense_bar->set_image("defensebar" + QString::number(defense_bar_state) + - ".png"); - - set_size_and_pos(ui_prosecution_bar, "prosecution_bar"); - ui_prosecution_bar->set_image( - "prosecutionbar" + QString::number(prosecution_bar_state) + ".png"); - - set_size_and_pos(ui_music_label, "music_label"); - ui_music_label->setText(tr("Music")); - set_size_and_pos(ui_sfx_label, "sfx_label"); - ui_sfx_label->setText(tr("Sfx")); - set_size_and_pos(ui_blip_label, "blip_label"); - ui_blip_label->setText(tr("Blips")); - - set_size_and_pos(ui_log_limit_label, "log_limit_label"); - ui_log_limit_label->setText(tr("Log limit")); - - set_size_and_pos(ui_hold_it, "hold_it"); - ui_hold_it->set_image("holdit.png"); - set_size_and_pos(ui_objection, "objection"); - ui_objection->set_image("objection.png"); - set_size_and_pos(ui_take_that, "take_that"); - ui_take_that->set_image("takethat.png"); - - set_size_and_pos(ui_ooc_toggle, "ooc_toggle"); - if (ooc_toggle_fallback) { - ui_ooc_toggle->setText(tr("Server")); - } - else { - ui_ooc_toggle->set_image("ooc_toggle_server.png"); - ui_ooc_toggle->setText(tr("")); - } - - set_size_and_pos(ui_witness_testimony, "witness_testimony"); - ui_witness_testimony->set_image("witnesstestimony.png"); - set_size_and_pos(ui_cross_examination, "cross_examination"); - ui_cross_examination->set_image("crossexamination.png"); - - set_size_and_pos(ui_guilty, "guilty"); - ui_guilty->set_image("guilty.png"); - set_size_and_pos(ui_not_guilty, "not_guilty"); - ui_not_guilty->set_image("notguilty.png"); - - set_size_and_pos(ui_change_character, "change_character"); - if (change_char_fallback) { - ui_change_character->setText(tr("Change character")); - } - else { - ui_change_character->set_image("change_character.png"); - ui_change_character->setText( - tr("")); // set text to empty otherwise it just sits there - } - - set_size_and_pos(ui_reload_theme, "reload_theme"); - if (reload_theme_fallback) { - ui_reload_theme->setText(tr("Reload theme")); - } - else { - ui_reload_theme->set_image("reload_theme.png"); - ui_reload_theme->setText(tr("")); - } - - set_size_and_pos(ui_call_mod, "call_mod"); - if (call_mod_fallback) { - ui_call_mod->setText(tr("Call mod")); - } - else { - ui_call_mod->set_image("call_mod.png"); - ui_call_mod->setText(tr("")); - } - - set_size_and_pos(ui_settings, "settings"); - if (settings_fallback) { - ui_settings->setText(tr("Settings")); - } - else { - ui_settings->set_image("settings.png"); - ui_settings->setText(tr("")); - } - - set_size_and_pos(ui_announce_casing, "casing_button"); - if (casing_fallback) { - ui_announce_casing->setText(tr("Casing")); - } - else { - ui_announce_casing->set_image("casing.png"); - ui_announce_casing->setText(tr("")); - } - - set_size_and_pos(ui_switch_area_music, "switch_area_music"); - if (amswap_fallback) { - ui_switch_area_music->setText(tr("A/M")); - } - else { - ui_switch_area_music->set_image("amswap.png"); - ui_switch_area_music->setText(tr("")); - } - - set_size_and_pos(ui_pre, "pre"); - ui_pre->setText(tr("Preanim")); - - set_size_and_pos(ui_pre_non_interrupt, "pre_no_interrupt"); - set_size_and_pos(ui_flip, "flip"); - - set_size_and_pos(ui_guard, "guard"); - - set_size_and_pos(ui_casing, "casing"); - - set_size_and_pos(ui_showname_enable, "showname_enable"); - - set_size_and_pos(ui_custom_objection, "custom_objection"); - ui_custom_objection->set_image("custom.png"); - - set_size_and_pos(ui_realization, "realization"); - ui_realization->set_image("realization.png"); - - set_size_and_pos(ui_screenshake, "screenshake"); - ui_screenshake->set_image("screenshake.png"); - - set_size_and_pos(ui_mute, "mute_button"); - ui_mute->set_image("mute.png"); - - set_size_and_pos(ui_defense_plus, "defense_plus"); - ui_defense_plus->set_image("defplus.png"); - - set_size_and_pos(ui_defense_minus, "defense_minus"); - ui_defense_minus->set_image("defminus.png"); - - set_size_and_pos(ui_prosecution_plus, "prosecution_plus"); - ui_prosecution_plus->set_image("proplus.png"); - - set_size_and_pos(ui_prosecution_minus, "prosecution_minus"); - ui_prosecution_minus->set_image("prominus.png"); - - set_size_and_pos(ui_text_color, "text_color"); - - set_size_and_pos(ui_music_slider, "music_slider"); - set_size_and_pos(ui_sfx_slider, "sfx_slider"); - set_size_and_pos(ui_blip_slider, "blip_slider"); - - set_size_and_pos(ui_log_limit_spinbox, "log_limit_spinbox"); - - set_size_and_pos(ui_evidence_button, "evidence_button"); - ui_evidence_button->set_image("evidencebutton.png"); - - set_size_and_pos(ui_evidence, "evidence_background"); - ui_evidence->set_image("evidencebackground.png"); - - set_size_and_pos(ui_evidence_name, "evidence_name"); - - set_size_and_pos(ui_evidence_buttons, "evidence_buttons"); - - set_size_and_pos(ui_evidence_left, "evidence_left"); - ui_evidence_left->set_image("arrow_left.png"); - - set_size_and_pos(ui_evidence_right, "evidence_right"); - ui_evidence_right->set_image("arrow_right.png"); - - set_size_and_pos(ui_evidence_present, "evidence_present"); - ui_evidence_present->set_image("present_disabled.png"); - - set_size_and_pos(ui_evidence_overlay, "evidence_overlay"); - ui_evidence_overlay->set_image("evidenceoverlay.png"); - - set_size_and_pos(ui_evidence_delete, "evidence_delete"); - ui_evidence_delete->set_image("deleteevidence.png"); - - set_size_and_pos(ui_evidence_image_name, "evidence_image_name"); - - set_size_and_pos(ui_evidence_image_button, "evidence_image_button"); - - set_size_and_pos(ui_evidence_x, "evidence_x"); - ui_evidence_x->set_image("evidencex.png"); - - set_size_and_pos(ui_evidence_description, "evidence_description"); - - ui_selector->set_image("char_selector.png"); - ui_selector->hide(); - - set_size_and_pos(ui_back_to_lobby, "back_to_lobby"); - ui_back_to_lobby->setText(tr("Back to Lobby")); - - set_size_and_pos(ui_char_password, "char_password"); - - set_size_and_pos(ui_char_buttons, "char_buttons"); - - set_size_and_pos(ui_char_select_left, "char_select_left"); - ui_char_select_left->set_image("arrow_left.png"); - - set_size_and_pos(ui_char_select_right, "char_select_right"); - ui_char_select_right->set_image("arrow_right.png"); - - set_size_and_pos(ui_spectator, "spectator"); -} - -void Courtroom::set_fonts() -{ - set_font(ui_vp_showname, "showname"); - set_font(ui_vp_message, "message"); - set_font(ui_ic_chatlog, "ic_chatlog"); - set_font(ui_ms_chatlog, "ms_chatlog"); - set_font(ui_server_chatlog, "server_chatlog"); - set_font(ui_music_list, "music_list"); - set_font(ui_area_list, "area_list"); - - // Set color of labels and checkboxes - const QString design_file = "courtroom_fonts.ini"; - QColor f_color = ao_app->get_color("label_color", design_file); - QString color_string = "color: rgba(" + QString::number(f_color.red()) + - ", " + QString::number(f_color.green()) + ", " + - QString::number(f_color.blue()) + ", 255); }"; - QString style_sheet_string = "QLabel {" + color_string + - "}" - "QCheckBox {" + - color_string + "}"; - setStyleSheet(style_sheet_string); -} - -void Courtroom::set_font(QWidget *widget, QString p_identifier) -{ - QString design_file = "courtroom_fonts.ini"; - int f_weight = ao_app->get_font_size(p_identifier, design_file); - QString class_name = widget->metaObject()->className(); - - QString fontt = ao_app->get_font_name(p_identifier + "_font", design_file); - widget->setFont(QFont(fontt, f_weight)); - - QColor f_color = ao_app->get_color(p_identifier + "_color", design_file); - - QString style_sheet_string = - class_name + " { background-color: rgba(0, 0, 0, 0);\n" + "color: rgba(" + - QString::number(f_color.red()) + ", " + QString::number(f_color.green()) + - ", " + QString::number(f_color.blue()) + ", 255); }"; - - widget->setStyleSheet(style_sheet_string); -} - -void Courtroom::set_window_title(QString p_title) -{ - this->setWindowTitle(p_title); -} - -void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier) -{ - QString filename = "courtroom_design.ini"; - - pos_size_type design_ini_result = - ao_app->get_element_dimensions(p_identifier, filename); - - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; - p_widget->hide(); - } - else { - p_widget->move(design_ini_result.x, design_ini_result.y); - p_widget->resize(design_ini_result.width, design_ini_result.height); - } -} - -QPoint Courtroom::get_theme_pos(QString p_identifier) -{ - QString filename = "courtroom_design.ini"; - - pos_size_type design_ini_result = - ao_app->get_element_dimensions(p_identifier, filename); - - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; - return QPoint(0, 0); - } - else { - return QPoint(design_ini_result.x, design_ini_result.y); - } -} - -void Courtroom::set_taken(int n_char, bool p_taken) -{ - if (n_char >= char_list.size()) { - qDebug() - << "W: set_taken attempted to set an index bigger than char_list size"; - return; - } - - char_type f_char; - f_char.name = char_list.at(n_char).name; - f_char.description = char_list.at(n_char).description; - f_char.taken = p_taken; - f_char.evidence_string = char_list.at(n_char).evidence_string; - - char_list.replace(n_char, f_char); -} - -void Courtroom::done_received() -{ - m_cid = -1; - - music_player->set_volume(0); - sfx_player->set_volume(0); - objection_player->set_volume(0); - blip_player->set_volume(0); - - set_char_select_page(); - - set_mute_list(); - set_pair_list(); - - set_char_select(); - - show(); - - ui_spectator->show(); -} - -void Courtroom::set_background(QString p_background) -{ - ui_vp_testimony->stop(); - - current_background = p_background; - - is_ao2_bg = file_exists(ao_app->get_background_path("defensedesk.png")) && - file_exists(ao_app->get_background_path("prosecutiondesk.png")) && - file_exists(ao_app->get_background_path("stand.png")); - - if (is_ao2_bg) { - set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); - set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); - } - else { - set_size_and_pos(ui_vp_chatbox, "chatbox"); - set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); - } -} - -void Courtroom::set_character(int char_id) -{ - m_cid = char_id; - - QString f_char; - - if (m_cid == -1) { - if (ao_app->is_discord_enabled()) - ao_app->discord->state_spectate(); - f_char = ""; - } - else { - f_char = ao_app->get_char_name(char_list.at(m_cid).name); - - if (ao_app->is_discord_enabled()) - ao_app->discord->state_character(f_char.toStdString()); - } - - current_char = f_char; - - current_emote_page = 0; - current_emote = 0; - - if (m_cid == -1) - ui_emotes->hide(); - else - ui_emotes->show(); - - set_emote_page(); - set_emote_dropdown(); - - if (ao_app->custom_objection_enabled && - (file_exists(ao_app->get_character_path(current_char, "custom.gif")) || - file_exists(ao_app->get_character_path(current_char, "custom.apng"))) && - file_exists(ao_app->get_character_path(current_char, "custom.wav"))) - ui_custom_objection->show(); - else - ui_custom_objection->hide(); -} - -void Courtroom::enter_courtroom(int p_cid) -{ - this->set_character(p_cid); - current_evidence_page = 0; - current_evidence = 0; - - set_evidence_page(); - - QString side = ao_app->get_char_side(current_char); - - // We block signals from ui_pos_dropdown to stop on_pos_dropdown_changed from - // firing here. Per the Qt docs, QSignalBlocker only affects the rest of this - // function, so it doesn't stop the dropdown from working once we finish here. - const QSignalBlocker blocker(ui_pos_dropdown); - ui_pos_dropdown->setCurrentText(side); - - if (side == "jud") { - - ui_witness_testimony->show(); - ui_cross_examination->show(); - ui_not_guilty->show(); - ui_guilty->show(); - ui_defense_minus->show(); - ui_defense_plus->show(); - ui_prosecution_minus->show(); - ui_prosecution_plus->show(); - } - else { - ui_witness_testimony->hide(); - ui_cross_examination->hide(); - ui_guilty->hide(); - ui_not_guilty->hide(); - ui_defense_minus->hide(); - ui_defense_plus->hide(); - ui_prosecution_minus->hide(); - ui_prosecution_plus->hide(); - } - - if (ao_app->custom_objection_enabled && // if setting is enabled - (file_exists(ao_app->get_image_suffix( - ao_app->get_character_path(current_char, "custom"))) && - file_exists(ao_app->get_character_path(current_char, "custom.wav")))) { - ui_custom_objection->show(); - if (dir_exists( - ao_app->get_character_path(current_char, "custom_objections"))) { - custom_obj_menu->clear(); - QDir directory( - ao_app->get_character_path(current_char, "custom_objections")); - QStringList custom_obj = directory.entryList(QStringList() << "*.gif" - << "*.apng", - QDir::Files); - for (const QString &filename : custom_obj) { - custom_obj_menu->addAction(filename); - } - } - } - else - ui_custom_objection->hide(); - - if (ao_app->flipping_enabled) - ui_flip->show(); - else - ui_flip->hide(); - - if (ao_app->casing_alerts_enabled) - ui_casing->show(); - else - ui_casing->hide(); - - list_music(); - list_areas(); - - music_player->set_volume(ui_music_slider->value()); - sfx_player->set_volume(ui_sfx_slider->value()); - objection_player->set_volume(ui_sfx_slider->value()); - misc_sfx_player->set_volume(ui_sfx_slider->value()); - frame_emote_sfx_player->set_volume(ui_sfx_slider->value()); - pair_frame_emote_sfx_player->set_volume(ui_sfx_slider->value()); - blip_player->set_volume(ui_blip_slider->value()); - - misc_sfx_player->set_volume(ui_sfx_slider->value()); - frame_emote_sfx_player->set_volume(ui_sfx_slider->value()); - pair_frame_emote_sfx_player->set_volume(ui_sfx_slider->value()); - - ui_vp_testimony->stop(); - - set_widgets(); - - // ui_server_chatlog->setHtml(ui_server_chatlog->toHtml()); - - ui_char_select_background->hide(); - - ui_ic_chat_message->setEnabled(m_cid != -1); - ui_ic_chat_message->setFocus(); -} - -void Courtroom::list_music() -{ - ui_music_list->clear(); - - QString f_file = "courtroom_design.ini"; - - QBrush found_brush(ao_app->get_color("found_song_color", f_file)); - QBrush missing_brush(ao_app->get_color("missing_song_color", f_file)); - - int n_listed_songs = 0; - - QTreeWidgetItem *parent = nullptr; - for (int n_song = 0; n_song < music_list.size(); ++n_song) { - QString i_song = music_list.at(n_song); - QString i_song_listname = i_song.left(i_song.lastIndexOf(".")); - i_song_listname = i_song_listname.right( - i_song_listname.length() - (i_song_listname.lastIndexOf("/") + 1)); - - QTreeWidgetItem *treeItem; - if (i_song_listname != i_song && parent != nullptr && - i_song.toLower().contains( - ui_music_search->text().toLower())) // not a category, parent exists - { - treeItem = new QTreeWidgetItem(parent); - treeItem->setText(0, i_song_listname); - treeItem->setText(1, i_song); - - QString song_path = ao_app->get_music_path(i_song); - - if (file_exists(song_path)) - treeItem->setBackground(0, found_brush); - else - treeItem->setBackground(0, missing_brush); - - if (i_song_listname == - i_song) // Not supposed to be a song to begin with - a category? - parent = treeItem; - ++n_listed_songs; - } - else if (i_song_listname == i_song) { - treeItem = new QTreeWidgetItem(ui_music_list); - treeItem->setText(0, i_song_listname); - treeItem->setText(1, i_song); - - QString song_path = ao_app->get_music_path(i_song); - - if (file_exists(song_path)) - treeItem->setBackground(0, found_brush); - else - treeItem->setBackground(0, missing_brush); - - if (i_song_listname == - i_song) // Not supposed to be a song to begin with - a category? - parent = treeItem; - ++n_listed_songs; - } - } - ui_music_list->expandAll(); // Needs to somehow remember which categories were - // expanded/collapsed if the music list didn't - // change since last time -} - -void Courtroom::list_areas() -{ - ui_area_list->clear(); - area_row_to_number.clear(); - - QString f_file = "courtroom_design.ini"; - - QBrush free_brush(ao_app->get_color("area_free_color", f_file)); - QBrush lfp_brush(ao_app->get_color("area_lfp_color", f_file)); - QBrush casing_brush(ao_app->get_color("area_casing_color", f_file)); - QBrush recess_brush(ao_app->get_color("area_recess_color", f_file)); - QBrush rp_brush(ao_app->get_color("area_rp_color", f_file)); - QBrush gaming_brush(ao_app->get_color("area_gaming_color", f_file)); - QBrush locked_brush(ao_app->get_color("area_locked_color", f_file)); - - int n_listed_areas = 0; - - for (int n_area = 0; n_area < area_list.size(); ++n_area) { - QString i_area = ""; - - // i_area.append("["); - // i_area.append(QString::number(n_area)); - // i_area.append("] "); - - i_area.append(area_list.at(n_area)); - - if (ao_app->arup_enabled) { - i_area.append("\n "); - - i_area.append(arup_statuses.at(n_area)); - i_area.append(" | CM: "); - i_area.append(arup_cms.at(n_area)); - - i_area.append("\n "); - - i_area.append(QString::number(arup_players.at(n_area))); - i_area.append(" users | "); - - i_area.append(arup_locks.at(n_area)); - } - - if (i_area.toLower().contains(ui_music_search->text().toLower())) { - ui_area_list->addItem(i_area); - area_row_to_number.append(n_area); - - if (ao_app->arup_enabled) { - // Colouring logic here. - ui_area_list->item(n_listed_areas)->setBackground(free_brush); - if (arup_locks.at(n_area) == "LOCKED") { - ui_area_list->item(n_listed_areas)->setBackground(locked_brush); - } - else { - if (arup_statuses.at(n_area) == "LOOKING-FOR-PLAYERS") - ui_area_list->item(n_listed_areas)->setBackground(lfp_brush); - else if (arup_statuses.at(n_area) == "CASING") - ui_area_list->item(n_listed_areas)->setBackground(casing_brush); - else if (arup_statuses.at(n_area) == "RECESS") - ui_area_list->item(n_listed_areas)->setBackground(recess_brush); - else if (arup_statuses.at(n_area) == "RP") - ui_area_list->item(n_listed_areas)->setBackground(rp_brush); - else if (arup_statuses.at(n_area) == "GAMING") - ui_area_list->item(n_listed_areas)->setBackground(gaming_brush); - } - } - else { - ui_area_list->item(n_listed_areas)->setBackground(free_brush); - } - - ++n_listed_areas; - } - } -} - -void Courtroom::append_ms_chatmessage(QString f_name, QString f_message) -{ - ui_ms_chatlog->append_chatmessage( - f_name, f_message, - ao_app->get_color("ooc_default_color", "courtroom_design.ini").name(), - false); -} - -void Courtroom::append_server_chatmessage(QString p_name, QString p_message, - QString p_colour) -{ - QString colour = "#000000"; - - if (p_colour == "0") - colour = - ao_app->get_color("ooc_default_color", "courtroom_design.ini").name(); - if (p_colour == "1") - - colour = - ao_app->get_color("ooc_server_color", "courtroom_design.ini").name(); - if (p_message == "Logged in as a moderator.") { - ui_guard->show(); - append_server_chatmessage( - "CLIENT", tr("You were granted the Disable Modcalls button."), "1"); - } - - ui_server_chatlog->append_chatmessage(p_name, p_message, colour, false); -} - -void Courtroom::detect_fallback_text() -{ - QString change_char_path = ao_app->get_theme_path("change_character.png"); - QString reload_theme_path = ao_app->get_theme_path("reload_theme.png"); - QString settings_path = ao_app->get_theme_path("settings.png"); - QString call_mod_path = ao_app->get_theme_path("call_mod.png"); - QString casing_path = ao_app->get_theme_path("casing.png"); - QString amswap_path = ao_app->get_theme_path("amswap.png"); - QString ooc_toggle_path = ao_app->get_theme_path("ooc_toggle_ms.png"); - - if (file_exists(change_char_path)) { - change_char_fallback = false; - } - else { - change_char_fallback = true; - } - if (file_exists(reload_theme_path)) { - reload_theme_fallback = false; - } - else { - reload_theme_fallback = true; - } - if (file_exists(settings_path)) { - settings_fallback = false; - } - else { - settings_fallback = true; - } - if (file_exists(call_mod_path)) { - call_mod_fallback = false; - } - else { - call_mod_fallback = true; - } - if (file_exists(casing_path)) { - casing_fallback = false; - } - else { - casing_fallback = true; - } - if (file_exists(amswap_path)) { - amswap_fallback = false; - } - else { - amswap_fallback = true; - } - if (file_exists(ooc_toggle_path)) { - ooc_toggle_fallback = false; - } - else { - ooc_toggle_fallback = true; - } -} - -class AOFrameThreadingPre : public QRunnable { -public: - Courtroom *thisCourtroom; - int my_frameNumber; - AOFrameThreadingPre(Courtroom *my_courtroom, int frameNumber) - { - thisCourtroom = my_courtroom; - my_frameNumber = frameNumber; - } - void run() - { - qDebug() << my_frameNumber << " FRAME NUMBER" - << " from" << QThread::currentThread(); - QString sfx_to_play = thisCourtroom->ao_app->get_frame_sfx_name( - thisCourtroom->current_char, - thisCourtroom->ao_app->get_pre_emote(thisCourtroom->current_char, - thisCourtroom->current_emote), - my_frameNumber); - QString screenshake_to_play = thisCourtroom->ao_app->get_screenshake_frame( - thisCourtroom->current_char, - thisCourtroom->ao_app->get_pre_emote(thisCourtroom->current_char, - thisCourtroom->current_emote), - my_frameNumber); - QString realization_to_play = thisCourtroom->ao_app->get_realization_frame( - thisCourtroom->current_char, - thisCourtroom->ao_app->get_pre_emote(thisCourtroom->current_char, - thisCourtroom->current_emote), - my_frameNumber); - if (sfx_to_play != "") { - thisCourtroom->threading_sfx += - "|" + QString::number(my_frameNumber) + "=" + sfx_to_play; - } - if (screenshake_to_play != "") { - thisCourtroom->threading_shake += - "|" + QString::number(my_frameNumber) + "=" + screenshake_to_play; - } - if (realization_to_play != "") { - thisCourtroom->threading_flash += - "|" + QString::number(my_frameNumber) + "=" + realization_to_play; - } - } -}; - -class AOFrameThreading : public QRunnable { -public: - Courtroom *thisCourtroom; - int my_frameNumber; - AOFrameThreading(Courtroom *my_courtroom, int frameNumber) - { - thisCourtroom = my_courtroom; - my_frameNumber = frameNumber; - } - void run() - { - QString sfx_to_play = thisCourtroom->ao_app->get_frame_sfx_name( - thisCourtroom->current_char, - thisCourtroom->threading_prefix + - thisCourtroom->ao_app->get_emote(thisCourtroom->current_char, - thisCourtroom->current_emote), - my_frameNumber); - QString screenshake_to_play = thisCourtroom->ao_app->get_screenshake_frame( - thisCourtroom->current_char, - thisCourtroom->threading_prefix + - thisCourtroom->ao_app->get_emote(thisCourtroom->current_char, - thisCourtroom->current_emote), - my_frameNumber); - QString realization_to_play = thisCourtroom->ao_app->get_realization_frame( - thisCourtroom->current_char, - thisCourtroom->threading_prefix + - thisCourtroom->ao_app->get_emote(thisCourtroom->current_char, - thisCourtroom->current_emote), - my_frameNumber); - if (sfx_to_play != "") { - thisCourtroom->threading_sfx += - "|" + QString::number(my_frameNumber) + "=" + sfx_to_play; - } - if (screenshake_to_play != "") { - thisCourtroom->threading_shake += - "|" + QString::number(my_frameNumber) + "=" + screenshake_to_play; - } - if (realization_to_play != "") { - thisCourtroom->threading_flash += - "|" + QString::number(my_frameNumber) + "=" + realization_to_play; - } - } -}; - -void Courtroom::on_chat_return_pressed() -{ - if (ui_ic_chat_message->text() == "" || is_muted) - return; - - if ((anim_state < 3 || text_state < 2) && objection_state == 0) - return; - - // MS# - // deskmod# - // pre-emote# - // character# - // emote# - // message# - // side# - // sfx-name# - // emote_modifier# - // char_id# - // sfx_delay# - // objection_modifier# - // evidence# - // placeholder# - // realization# - // text_color#% - - // Additionally, in our case: - - // showname# - // other_charid# - // self_offset# - // noninterrupting_preanim#% - - QStringList packet_contents; - - QString f_side = ao_app->get_char_side(current_char); - - QString f_desk_mod = "chat"; - - if (ao_app->desk_mod_enabled) { - f_desk_mod = - QString::number(ao_app->get_desk_mod(current_char, current_emote)); - if (f_desk_mod == "-1") - f_desk_mod = "chat"; - } - - packet_contents.append(f_desk_mod); - - packet_contents.append(ao_app->get_pre_emote(current_char, current_emote)); - - packet_contents.append(current_char); - - packet_contents.append(ao_app->get_emote(current_char, current_emote)); - - packet_contents.append(ui_ic_chat_message->text()); - - packet_contents.append(f_side); - - packet_contents.append(ao_app->get_sfx_name(current_char, current_emote)); - - int f_emote_mod = ao_app->get_emote_mod(current_char, current_emote); - - // needed or else legacy won't understand what we're saying - if (objection_state > 0) { - if (ui_pre->isChecked()) { - if (f_emote_mod == 5 || f_emote_mod == 4) - f_emote_mod = 6; - else - f_emote_mod = 2; - } - } - else if (ui_pre->isChecked() && !ui_pre_non_interrupt->isChecked()) { - if (f_emote_mod == 0) - f_emote_mod = 1; - else if (f_emote_mod == 5 && ao_app->prezoom_enabled) - f_emote_mod = 4; - } - else { - if (f_emote_mod == 1) - f_emote_mod = 0; - else if (f_emote_mod == 4) - f_emote_mod = 5; - } - - packet_contents.append(QString::number(f_emote_mod)); - packet_contents.append(QString::number(m_cid)); - - packet_contents.append( - QString::number(ao_app->get_sfx_delay(current_char, current_emote))); - - QString f_obj_state; - - if ((objection_state == 4 && !ao_app->custom_objection_enabled) || - (objection_state < 0)) - f_obj_state = "0"; - else if (objection_custom != "" && objection_state == 4) { - f_obj_state = QString::number(objection_state) + "&" + - objection_custom; // we add the name of the objection so the - // packet is like: 4&(name of custom obj) - } - else - f_obj_state = QString::number(objection_state); - packet_contents.append(f_obj_state); - if (is_presenting_evidence) - // the evidence index is shifted by 1 because 0 is no evidence per legacy - // standards besides, older clients crash if we pass -1 - packet_contents.append(QString::number(current_evidence + 1)); - else - packet_contents.append("0"); - - QString f_flip; - - if (ao_app->flipping_enabled) { - if (ui_flip->isChecked()) - f_flip = "1"; - else - f_flip = "0"; - } - else - f_flip = QString::number(m_cid); - - packet_contents.append(f_flip); - - packet_contents.append(QString::number(realization_state)); - - QString f_text_color; - - if (text_color < 0) - f_text_color = "0"; - else if (text_color > 8) - f_text_color = "0"; - else - f_text_color = QString::number(text_color); - - packet_contents.append(f_text_color); - - // If the server we're on supports CCCC stuff, we should use it! - if (ao_app->cccc_ic_support_enabled) { - // If there is a showname entered, use that -- else, just send an empty - // packet-part. - if (!ui_ic_chat_name->text().isEmpty()) { - packet_contents.append(ui_ic_chat_name->text()); - } - else { - packet_contents.append(""); - } - - // Similarly, we send over whom we're paired with, unless we have chosen - // ourselves. Or a charid of -1 or lower, through some means. - if (other_charid > -1 && other_charid != m_cid) { - packet_contents.append(QString::number(other_charid)); - packet_contents.append(QString::number(offset_with_pair)); - } - else { - packet_contents.append("-1"); - packet_contents.append("0"); - } - - // Finally, we send over if we want our pres to not interrupt. - if (ui_pre_non_interrupt->isChecked() && ui_pre->isChecked()) { - packet_contents.append("1"); - } - else { - packet_contents.append("0"); - } - } - // If the server we're on supports Looping SFX and Screenshake, use it if the - // emote uses it. - if (ao_app->looping_sfx_support_enabled) { - packet_contents.append( - ao_app->get_sfx_looping(current_char, current_emote)); - qDebug() << "Are we looping this? " - << ao_app->get_sfx_looping(current_char, current_emote); - packet_contents.append(QString::number(screenshake_state)); - qDebug() << "Are we screen shaking this one? " << screenshake_state; - qDebug() << "MAX THREAD COUNT " - << QThreadPool::globalInstance()->maxThreadCount(); - QString frame_screenshake = ""; - QString frame_realization = ""; - QString frame_sfx = ""; - - QString preemote_sfx = ""; - QString preemote_shake = ""; - QString preemote_flash = ""; - - QString talkemote_sfx = ""; - QString talkemote_shake = ""; - QString talkemote_flash = ""; - - QString idleemote_sfx = ""; - QString idleemote_shake = ""; - QString idleemote_flash = ""; - - QString preemote = ao_app->get_image_suffix(ao_app->get_character_path( - current_char, ao_app->get_pre_emote(current_char, current_emote))); - QString talkemote_to_check = - ao_app->get_image_suffix(ao_app->get_character_path( - current_char, - "(b)" + ao_app->get_emote(current_char, current_emote))); - QString idleemote_to_check = - ao_app->get_image_suffix(ao_app->get_character_path( - current_char, - "(a)" + ao_app->get_emote(current_char, current_emote))); - - frame_emote_checker = new QMovie(this); - frame_emote_checker->setFileName(preemote); - frame_emote_checker->jumpToFrame(0); - qDebug() << "Premote: " << frame_emote_checker->frameCount(); - - preemote_sfx += ao_app->get_pre_emote(current_char, current_emote); - preemote_shake += ao_app->get_pre_emote(current_char, current_emote); - preemote_flash += ao_app->get_pre_emote(current_char, current_emote); - - threading_sfx = preemote_sfx; - threading_shake = preemote_shake; - threading_flash = preemote_flash; - - for (int i = 0; i < frame_emote_checker->frameCount(); i++) { - AOFrameThreadingPre *frame_thread = new AOFrameThreadingPre(this, i); - QThreadPool::globalInstance()->start(frame_thread); - frame_thread->setAutoDelete(true); - } - QThreadPool::globalInstance()->waitForDone(); - preemote_sfx = threading_sfx; - preemote_shake = threading_shake; - preemote_flash = threading_flash; - preemote_sfx += "^"; - preemote_shake += "^"; - preemote_flash += "^"; - delete frame_emote_checker; - - talkemote_sfx += "(b)" + ao_app->get_emote(current_char, current_emote); - talkemote_shake += "(b)" + ao_app->get_emote(current_char, current_emote); - talkemote_flash += "(b)" + ao_app->get_emote(current_char, current_emote); - - frame_emote_checker = new QMovie(this); - frame_emote_checker->setFileName(talkemote_to_check); - frame_emote_checker->jumpToFrame(0); - qDebug() << "Talk: " << frame_emote_checker->frameCount(); - - threading_sfx = talkemote_sfx; - threading_shake = talkemote_shake; - threading_flash = talkemote_flash; - threading_prefix = QString("(b)"); - - for (int i = 0; i < frame_emote_checker->frameCount(); i++) { - AOFrameThreading *frame_thread = new AOFrameThreading(this, i); - QThreadPool::globalInstance()->start(frame_thread); - frame_thread->setAutoDelete(true); - } - QThreadPool::globalInstance()->waitForDone(); - - talkemote_sfx = threading_sfx; - talkemote_shake = threading_shake; - talkemote_flash = threading_flash; - talkemote_sfx += "^"; - talkemote_shake += "^"; - talkemote_flash += "^"; - delete frame_emote_checker; - - idleemote_sfx += "(a)" + ao_app->get_emote(current_char, current_emote); - idleemote_shake += "(a)" + ao_app->get_emote(current_char, current_emote); - idleemote_flash += "(a)" + ao_app->get_emote(current_char, current_emote); - - frame_emote_checker = new QMovie(this); - frame_emote_checker->setFileName(idleemote_to_check); - frame_emote_checker->jumpToFrame(0); - qDebug() << "idle: " << frame_emote_checker->frameCount(); - - threading_sfx = idleemote_sfx; - threading_shake = idleemote_shake; - threading_flash = idleemote_flash; - threading_prefix = QString("(a)"); - for (int i = 0; i < frame_emote_checker->frameCount(); i++) { - AOFrameThreading *frame_thread = new AOFrameThreading(this, i); - QThreadPool::globalInstance()->start(frame_thread); - frame_thread->setAutoDelete(true); - } - QThreadPool::globalInstance()->waitForDone(); - idleemote_sfx = threading_sfx; - idleemote_shake = threading_shake; - idleemote_flash = threading_flash; - delete frame_emote_checker; - - frame_screenshake += preemote_shake; - frame_screenshake += talkemote_shake; - frame_screenshake += idleemote_shake; - - frame_realization += preemote_flash; - frame_realization += talkemote_flash; - frame_realization += idleemote_flash; - - frame_sfx += preemote_sfx; - frame_sfx += talkemote_sfx; - frame_sfx += idleemote_sfx; - - packet_contents.append(frame_screenshake); - packet_contents.append(frame_realization); - packet_contents.append(frame_sfx); - } // Honestly this is a copy paste dump and I have no idea what this does. If - // this breaks blame aov thanks - ao_app->send_server_packet(new AOPacket("MS", packet_contents)); -} -void Courtroom::handle_chatmessage(QStringList *p_contents) -{ - // Instead of checking for whether a message has at least chatmessage_size - // amount of packages, we'll check if it has at least 15. - // That was the original chatmessage_size. - if (p_contents->size() < 15) - return; - - for (int n_string = 0; n_string < chatmessage_size; ++n_string) { - // m_chatmessage[n_string] = p_contents->at(n_string); - - // Note that we have added stuff that vanilla clients and servers simply - // won't send. So now, we have to check if the thing we want even exists - // amongst the packet's content. We also have to check if the server even - // supports CCCC's IC features, or if it's just japing us. Also, don't - // forget! A size 15 message will have indices from 0 to 14. - if (n_string < p_contents->size() && - (n_string < 15 || ao_app->cccc_ic_support_enabled)) { - m_chatmessage[n_string] = p_contents->at(n_string); - } - else { - m_chatmessage[n_string] = ""; - } - } - - int f_char_id = m_chatmessage[CHAR_ID].toInt(); - - if (f_char_id < 0 || f_char_id >= char_list.size()) - return; - - if (mute_map.value(m_chatmessage[CHAR_ID].toInt())) - return; - - QString f_showname; - if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) { - f_showname = ao_app->get_showname(char_list.at(f_char_id).name); - } - else { - f_showname = m_chatmessage[SHOWNAME]; - } - - QString f_message = f_showname + ": " + m_chatmessage[MESSAGE] + '\n'; - - if (f_message == previous_ic_message) - return; - - text_state = 0; - anim_state = 0; - ui_vp_objection->stop(); - // ui_vp_player_char->stop(); - chat_tick_timer->stop(); - if (!keep_evidence_display) - ui_vp_evidence_display->reset(); - - chatmessage_is_empty = - m_chatmessage[MESSAGE] == " " || m_chatmessage[MESSAGE] == ""; - if (m_chatmessage[MESSAGE] == ui_ic_chat_message->text() && - m_chatmessage[CHAR_ID].toInt() == m_cid) { - ui_ic_chat_message->clear(); - objection_state = 0; - objection_custom = ""; - char_name = m_chatmessage[CHAR_NAME]; - realization_state = 0; - screenshake_state = 0; - is_presenting_evidence = false; - ui_pre->setChecked(false); - ui_hold_it->set_image("holdit.png"); - ui_objection->set_image("objection.png"); - ui_take_that->set_image("takethat.png"); - ui_custom_objection->set_image("custom.png"); - ui_realization->set_image("realization.png"); - ui_screenshake->set_image("screenshake.png"); - ui_evidence_present->set_image("present_disabled.png"); - ui_screenshake->set_image("screenshake.png"); - } - - QString tmpmsg = ""; - chatlogpiece *temp = new chatlogpiece( - ao_app->get_showname(char_list.at(f_char_id).name), f_showname, - ": " + m_chatmessage[MESSAGE], false, m_chatmessage[TEXT_COLOR].toInt()); - - ic_chatlog_history.append(*temp); - - while (ic_chatlog_history.size() > log_maximum_blocks && - log_maximum_blocks > 0) { - ic_chatlog_history.removeFirst(); - } - refresh_iclog(true); - - if (f_showname == "") - f_showname = m_chatmessage[CHAR_NAME]; - if (!mirror_iclog) - append_ic_text(": " + m_chatmessage[MESSAGE], f_showname, false, true, - false, m_chatmessage[TEXT_COLOR].toInt()); - - previous_ic_message = f_message; - bool ok; - int objection_mod = m_chatmessage[OBJECTION_MOD].toInt( - &ok, 10); // checks if its a custom obj. - QString custom_objection = ""; - if (!ok && m_chatmessage[OBJECTION_MOD].contains("4&")) { - objection_mod = 4; - custom_objection = m_chatmessage[OBJECTION_MOD].split( - "4&")[1]; // takes the name of custom objection. - } - QString f_char = char_name; - f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); - ui_vp_message->clear(); - ui_vp_chatbox->hide(); - // if an objection is used - if (objection_mod <= 4 && objection_mod >= 1) { - - switch (objection_mod) { - case 1: - ui_vp_objection->play("holdit", f_char, f_custom_theme, shout_stay_time); - objection_player->play("holdit.wav", f_char, f_custom_theme); - break; - case 2: - ui_vp_objection->play("objection", f_char, f_custom_theme, - shout_stay_time); - objection_player->play("objection.wav", f_char, f_custom_theme); - if (ao_app->get_objectmusic()) - music_player->kill_loop(); - break; - case 3: - ui_vp_objection->play("takethat", f_char, f_custom_theme, - shout_stay_time); - objection_player->play("takethat.wav", f_char, f_custom_theme); - break; - // case 4 is AO2 only - case 4: - if (custom_objection != "") { - ui_vp_objection->play("custom_objections/" + custom_objection, f_char, - f_custom_theme, shout_stay_time); - objection_player->play("custom_objections/" + - custom_objection.split('.')[0] + ".wav", - f_char, f_custom_theme); - } - else { - ui_vp_objection->play("custom", f_char, f_custom_theme, - shout_stay_time); - objection_player->play("custom.wav", f_char, f_custom_theme); - } - break; - default: - qDebug() << "W: Logic error in objection switch statement!"; - } - - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); - - if (emote_mod == 0) - m_chatmessage[EMOTE_MOD] = 1; - } - else { - handle_chatmessage_2(); - } -} - -void Courtroom::objection_done() { handle_chatmessage_2(); } - -void Courtroom::handle_chatmessage_2() -{ - ui_vp_speedlines->stop(); - // ui_vp_player_char->stop(); - ui_vp_player_char->frame_sfx_hellstring = m_chatmessage[FRAME_SFX]; - ui_vp_player_char->frame_realization_hellstring = - m_chatmessage[FRAME_REALIZATION]; - ui_vp_player_char->frame_screenshake_hellstring = - m_chatmessage[FRAME_SCREENSHAKE]; - ui_vp_player_char->use_networked_framehell = true; - if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) { - QString real_name = char_list.at(m_chatmessage[CHAR_ID].toInt()).name; - - QString f_showname = ao_app->get_showname(m_chatmessage[CHAR_NAME]); - - ui_vp_showname->setText(f_showname); - } - - else { - ui_vp_showname->setText(m_chatmessage[SHOWNAME]); - } - - QString f_char = m_chatmessage[CHAR_NAME]; - QString chatbox = ao_app->get_chat(f_char); - - if (chatbox == "") { - ui_vp_chatbox->set_image("chatmed.png"); - } - else { - QString chatbox_path; - QString misc_path = - ao_app->get_base_path() + "misc/" + chatbox + "/chatbox.png"; - // support for 2.4 legacy chatboxes - QString legacy_path = ao_app->get_base_path() + "misc/" + chatbox + ".png"; - if (file_exists(misc_path)) { - chatbox_path = misc_path; - } - else if (file_exists(legacy_path)) - chatbox_path = legacy_path; - else { - QString default_chatbox_path = ao_app->get_theme_path("chatmed.png"); - chatbox_path = default_chatbox_path; - } - ui_vp_chatbox->set_image_from_path(chatbox_path); - } - - ui_vp_showname->setStyleSheet( - "QLabel { color : " + get_text_color("_showname").name() + "; }"); - - set_scene(); - set_text_color(); - - // Check if the message needs to be centered. - QString f_message = m_chatmessage[MESSAGE]; - if (f_message.size() >= 2) { - if (f_message.startsWith("~~")) { - message_is_centered = true; - } - else { - message_is_centered = false; - } - } - else { - ui_vp_message->setAlignment(Qt::AlignLeft); - } - - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); - - if (ao_app->flipping_enabled && m_chatmessage[FLIP].toInt() == 1) - ui_vp_player_char->set_flipped(true); - else - ui_vp_player_char->set_flipped(false); - - QString side = m_chatmessage[SIDE]; - if (side != "wit") - ui_vp_testimony->stop(); - - // Making the second character appear. - if (m_chatmessage[OTHER_CHARID].isEmpty()) { - // If there is no second character, hide 'em, and center the first. - ui_vp_sideplayer_char->hide(); - ui_vp_sideplayer_char->move(0, 0); - - ui_vp_player_char->move(0, 0); - } - else { - bool ok; - int got_other_charid = m_chatmessage[OTHER_CHARID].toInt(&ok); - if (ok) { - if (got_other_charid > -1) { - // If there is, show them! - ui_vp_sideplayer_char->show(); - - // Depending on where we are, we offset the characters, and reorder - // their stacking. - if (side == "def") { - - // We also move the character down depending on how far the are to the - // right. - int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); - int vert_offset = 0; - if (hor_offset > 0) { - vert_offset = hor_offset / 10; - } - ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, - ui_viewport->height() * vert_offset / 100); - - // We do the same with the second character. - int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); - int vert2_offset = 0; - if (hor2_offset > 0) { - vert2_offset = hor2_offset / 10; - } - ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, - ui_viewport->height() * vert2_offset / - 100); - - // Finally, we reorder them based on who is more to the left. - // The person more to the left is more in the front. - if (hor2_offset >= hor_offset) { - ui_vp_sideplayer_char->raise(); - ui_vp_player_char->raise(); - } - else { - ui_vp_player_char->raise(); - ui_vp_sideplayer_char->raise(); - } - ui_vp_desk->raise(); - ui_vp_legacy_desk->raise(); - } - else if (side == "pro") { - // Almost the same thing happens here, but in reverse. - int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); - int vert_offset = 0; - if (hor_offset < 0) { - // We don't want to RAISE the char off the floor. - vert_offset = -1 * hor_offset / 10; - } - ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, - ui_viewport->height() * vert_offset / 100); - - // We do the same with the second character. - int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); - int vert2_offset = 0; - if (hor2_offset < 0) { - vert2_offset = -1 * hor2_offset / 10; - } - ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, - ui_viewport->height() * vert2_offset / - 100); - - // Finally, we reorder them based on who is more to the right. - if (hor2_offset <= hor_offset) { - ui_vp_sideplayer_char->raise(); - ui_vp_player_char->raise(); - } - else { - ui_vp_player_char->raise(); - ui_vp_sideplayer_char->raise(); - } - ui_vp_desk->raise(); - ui_vp_legacy_desk->raise(); - } - else { - // In every other case, the person more to the left is on top. - // These cases also don't move the characters down. - int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); - ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, 0); - - // We do the same with the second character. - int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); - ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, - 0); - - // Finally, we reorder them based on who is more to the left. - // The person more to the left is more in the front. - if (hor2_offset >= hor_offset) { - ui_vp_sideplayer_char->raise(); - ui_vp_player_char->raise(); - } - else { - ui_vp_player_char->raise(); - ui_vp_sideplayer_char->raise(); - } - ui_vp_desk->raise(); - ui_vp_legacy_desk->raise(); - } - // We should probably also play the other character's idle emote. - if (ao_app->flipping_enabled && m_chatmessage[OTHER_FLIP].toInt() == 1) - ui_vp_sideplayer_char->set_flipped(true); - else - ui_vp_sideplayer_char->set_flipped(false); - ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], - m_chatmessage[OTHER_EMOTE]); - ui_vp_sideplayer_char->use_networked_framehell = false; - } - else { - // If the server understands other characters, but there - // really is no second character, hide 'em, and center the first. - ui_vp_sideplayer_char->hide(); - ui_vp_sideplayer_char->stop(); - ui_vp_sideplayer_char->move(0, 0); - - ui_vp_player_char->move(0, 0); - } - } - } - if (m_chatmessage[SCREENSHAKE] == "1") { - this->doScreenShake(); - } - switch (emote_mod) { - case 1: - case 2: - case 6: - play_preanim(false); - break; - case 0: - case 5: - if (m_chatmessage[NONINTERRUPTING_PRE].toInt() == 0) - handle_chatmessage_3(); - else { - - play_preanim(true); - } - break; - default: - qDebug() << "W: invalid emote mod: " << QString::number(emote_mod); - } -} -void Courtroom::realization_done() { ui_vp_realization->hide(); } - -void Courtroom::doScreenShake() -{ - if (!ao_app->is_shakeandflash_enabled()) - return; - screenshake_group = new QParallelAnimationGroup; - screenshake_animation = new QPropertyAnimation(ui_viewport, "pos", this); - chatbox_screenshake_animation = - new QPropertyAnimation(ui_vp_chatbox, "pos", this); - int screen_x = get_theme_pos("viewport").x(); - int screen_y = get_theme_pos("viewport").y(); - QPoint pos_default = QPoint(screen_x, screen_y); - QPoint pos1 = QPoint(screen_x + 3, screen_y + -5); - QPoint pos2 = QPoint(screen_x + 3, screen_y + -5); - QPoint pos3 = QPoint(screen_x + -3, screen_y + 5); - QPoint pos4 = QPoint(screen_x + 3, screen_y + -5); - QPoint pos5 = QPoint(screen_x + -3, screen_y + -5); - - int chatbox_x = get_theme_pos("ao2_chatbox").x(); - int chatbox_y = get_theme_pos("ao2_chatbox").y(); - QPoint chatbox_pos_default = QPoint(chatbox_x, chatbox_y); - QPoint chatbox_pos1 = QPoint(chatbox_x + 3, chatbox_y + -5); - QPoint chatbox_pos2 = QPoint(chatbox_x + 3, chatbox_y + -5); - QPoint chatbox_pos3 = QPoint(chatbox_x + -3, chatbox_y + 5); - QPoint chatbox_pos4 = QPoint(chatbox_x + 3, chatbox_y + -5); - QPoint chatbox_pos5 = QPoint(chatbox_x + -3, chatbox_y + -5); - - screenshake_animation->setDuration(200); - screenshake_animation->setKeyValueAt(0, pos_default); - screenshake_animation->setKeyValueAt(0.1, pos1); - screenshake_animation->setKeyValueAt(0.3, pos2); - screenshake_animation->setKeyValueAt(0.5, pos3); - screenshake_animation->setKeyValueAt(0.7, pos4); - screenshake_animation->setKeyValueAt(0.9, pos5); - screenshake_animation->setEndValue(pos_default); - screenshake_animation->setEasingCurve(QEasingCurve::Linear); - chatbox_screenshake_animation->setDuration(200); - chatbox_screenshake_animation->setKeyValueAt(0, chatbox_pos_default); - chatbox_screenshake_animation->setKeyValueAt(0.1, chatbox_pos3); - chatbox_screenshake_animation->setKeyValueAt(0.3, chatbox_pos5); - chatbox_screenshake_animation->setKeyValueAt(0.5, chatbox_pos2); - chatbox_screenshake_animation->setKeyValueAt(0.7, chatbox_pos1); - chatbox_screenshake_animation->setKeyValueAt(0.9, chatbox_pos4); - chatbox_screenshake_animation->setEndValue(chatbox_pos_default); - chatbox_screenshake_animation->setEasingCurve(QEasingCurve::Linear); - - screenshake_group->addAnimation(screenshake_animation); - screenshake_group->addAnimation(chatbox_screenshake_animation); - screenshake_group->start( - QAbstractAnimation::DeletionPolicy::DeleteWhenStopped); -} - -void Courtroom::handle_chatmessage_3() -{ - if (!log_goes_downwards && mirror_iclog) - ui_ic_chatlog->moveCursor(QTextCursor::Start); - else if (mirror_iclog) - ui_ic_chatlog->moveCursor(QTextCursor::End); - - ui_ic_chatlog->setTextInteractionFlags(Qt::TextSelectableByMouse); - - if (mirror_iclog) { - if (!ui_showname_enable->isChecked() || m_chatmessage[SHOWNAME] == "") { - if (first_message_sent && log_goes_downwards) - ui_ic_chatlog->textCursor().insertHtml("
"); - else - first_message_sent = true; - QString char_name = char_list.at(m_chatmessage[CHAR_ID].toInt()).name; - ui_ic_chatlog->textCursor().insertHtml("" + char_name + - ": "); - } - else { - if (first_message_sent && log_goes_downwards) - ui_ic_chatlog->textCursor().insertHtml("
"); - else - first_message_sent = true; - - ui_ic_chatlog->textCursor().insertHtml("" + m_chatmessage[SHOWNAME] + - ": "); - } - - QScrollBar *scroll = ui_vp_message->verticalScrollBar(); - scroll->setValue(scroll->maximum()); - if (chatmessage_is_empty && log_goes_downwards) { - ui_ic_chatlog->moveCursor(QTextCursor::End); - } - } - start_chat_ticking(); - int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt(); - QString f_side = m_chatmessage[SIDE]; - - if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) { - // shifted by 1 because 0 is no evidence per legacy standards - QString f_image = local_evidence_list.at(f_evi_id - 1).image; - // def jud and hlp should display the evidence icon on the RIGHT side - bool is_left_side = !(f_side == "def" || f_side == "hlp" || - f_side == "jud" || f_side == "jur"); - ui_vp_evidence_display->show_evidence(f_image, is_left_side, - ui_sfx_slider->value()); - } - - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); - - QString side = m_chatmessage[SIDE]; - - if (emote_mod == 5 || emote_mod == 6) { - ui_vp_desk->hide(); - ui_vp_legacy_desk->hide(); - - // Since we're zooming, hide the second character, and centre the first. - ui_vp_sideplayer_char->hide(); - ui_vp_player_char->move(0, 0); - - if (side == "pro" || side == "hlp" || side == "wit") - ui_vp_speedlines->play("prosecution_speedlines"); - else - ui_vp_speedlines->play("defense_speedlines"); - } - - int f_anim_state = 0; - // BLUE is from an enum in datatypes.h - bool text_is_blue = m_chatmessage[TEXT_COLOR].toInt() == BLUE; - - if (!text_is_blue && text_state == 1) { - // talking - f_anim_state = 2; - entire_message_is_blue = false; - } - else { - // idle - f_anim_state = 3; - entire_message_is_blue = true; - } - - if (f_anim_state <= anim_state) - return; - - ui_vp_player_char->stop(); - - QString f_char = ""; - f_char = m_chatmessage[CHAR_NAME]; - QString f_emote = m_chatmessage[EMOTE]; - - if (f_anim_state == 2) { - ui_vp_player_char->play_talking(f_char, f_emote); - anim_state = 2; - } - else { - ui_vp_player_char->play_idle(f_char, f_emote); - anim_state = 3; - } - - QString f_message = m_chatmessage[MESSAGE]; - QStringList call_words = ao_app->get_call_words(); - - for (QString word : call_words) { - if (f_message.contains(word, Qt::CaseInsensitive)) { - modcall_player->play(ao_app->get_sfx("word_call")); - ao_app->alert(this); - - break; - } - } -} - -QString Courtroom::filter_ic_text(QString p_text, bool skip_filter, - int chat_color) -{ - // BMKCOMMENT - // Get rid of centering. - if (p_text.startsWith(": ~~")) { - // Don't forget, the p_text part actually everything after the name! - // Hence why we check for ': ~~'. - - // Let's remove those two tildes, then. - // : _ ~ ~ - // 0 1 2 3 - p_text.remove(2, 2); - } - - // Get rid of the inline-colouring. - // I know, I know, excessive code duplication. - // Nobody looks in here, I'm fine. - int trick_check_pos = 1; - bool ic_next_is_not_special = false; - QString f_character = p_text.at(trick_check_pos); - std::stack ic_colour_stack; - QString final_text = ": "; - bool delay_pop = false; - while (trick_check_pos < p_text.size()) { - f_character = p_text.at(trick_check_pos); - if (!skip_filter) { - if (f_character == "<") - f_character = "<"; - else if (f_character == ">") - f_character = ">"; - } - // Escape character. - if (f_character == "\\" && !ic_next_is_not_special) { - ic_next_is_not_special = true; - p_text.remove(trick_check_pos, 1); - f_character = ""; - if (p_text[trick_check_pos] == 'n') { - p_text[trick_check_pos] = ' '; - f_character = " "; - } - } - - // Text speed modifier. - else if ((f_character == "{" || f_character == "}") && - !ic_next_is_not_special) { - p_text.remove(trick_check_pos, 1); - f_character = ""; - } - else if (f_character == "$" && !ic_next_is_not_special) { - p_text.remove(trick_check_pos, 1); - f_character = ""; - } - else if (f_character == "@" && !ic_next_is_not_special) { - p_text.remove(trick_check_pos, 1); - f_character = ""; - } - - // Orange inline colourisation. - else if (f_character == "|" && !ic_next_is_not_special) { - if (!ic_colour_stack.empty()) { - if (ic_colour_stack.top() == INLINE_ORANGE) { - ic_colour_stack.pop(); - p_text.remove(trick_check_pos, 1); - } - else { - ic_colour_stack.push(INLINE_ORANGE); - p_text.remove(trick_check_pos, 1); - } - } - else { - ic_colour_stack.push(INLINE_ORANGE); - p_text.remove(trick_check_pos, 1); - } - f_character = ""; - } - - // Blue inline colourisation. - else if (f_character == "(" && !ic_next_is_not_special) { - ic_colour_stack.push(INLINE_BLUE); - if (!colorf_iclog) - trick_check_pos++; - } - else if (f_character == ")" && !ic_next_is_not_special && - !ic_colour_stack.empty()) { - if (ic_colour_stack.top() == INLINE_BLUE) { - // ic_colour_stack.pop(); - delay_pop = true; - if (!colorf_iclog) - trick_check_pos++; - } - else { - ic_next_is_not_special = true; - } - } - - // Grey inline colourisation. - else if (f_character == "[" && !ic_next_is_not_special) { - ic_colour_stack.push(INLINE_GREY); - if (!colorf_iclog) - trick_check_pos++; - } - else if (f_character == "]" && !ic_next_is_not_special && - !ic_colour_stack.empty()) { - if (ic_colour_stack.top() == INLINE_GREY) { - // ic_colour_stack.pop(); - delay_pop = true; - if (!colorf_iclog) - trick_check_pos++; - } - else { - ic_next_is_not_special = true; - } - } - - // Green inline colourisation. - else if (f_character == "`" && !ic_next_is_not_special) { - if (!ic_colour_stack.empty()) { - if (ic_colour_stack.top() == INLINE_GREEN) { - ic_colour_stack.pop(); - p_text.remove(trick_check_pos, 1); - } - else { - ic_colour_stack.push(INLINE_GREEN); - p_text.remove(trick_check_pos, 1); - } - } - else { - ic_colour_stack.push(INLINE_GREEN); - p_text.remove(trick_check_pos, 1); - } - f_character = ""; - } - - if (colorf_iclog && f_character != "") { - ic_next_is_not_special = false; - if (!ic_colour_stack.empty()) { - // p_text.remove(trick_check_pos,1); - trick_check_pos++; - switch (ic_colour_stack.top()) { - case INLINE_ORANGE: - final_text += "" + - f_character + ""; - break; - case INLINE_BLUE: - final_text += "" + - f_character + ""; - break; - case INLINE_GREEN: - final_text += "" + - f_character + ""; - break; - case INLINE_GREY: - final_text += "" + - f_character + ""; - break; - } - if (delay_pop) { - ic_colour_stack.pop(); - delay_pop = false; - } - } - else if (!(chat_color == WHITE || chat_color == RAINBOW) && - !colorf_limit) { - trick_check_pos++; - QString html_color; - switch (chat_color) { - case 1: - html_color = get_text_color(QString::number(GREEN)).name(); - break; - case 2: - html_color = get_text_color(QString::number(RED)).name(); - break; - case 3: - html_color = get_text_color(QString::number(ORANGE)).name(); - break; - case 4: - html_color = get_text_color(QString::number(BLUE)).name(); - break; - case 5: - html_color = get_text_color(QString::number(YELLOW)).name(); - break; - case 7: - html_color = get_text_color(QString::number(PINK)).name(); - break; - case 8: - html_color = get_text_color(QString::number(CYAN)).name(); - break; - } - final_text += - "" + f_character + ""; - } - else if (chat_color == RAINBOW && !colorf_limit) { - QString html_color; - - switch (rainbow_counter) { - case 0: - html_color = get_text_color(QString::number(RED)).name(); - break; - case 1: - html_color = get_text_color(QString::number(ORANGE)).name(); - break; - case 2: - html_color = get_text_color(QString::number(YELLOW)).name(); - break; - case 3: - html_color = get_text_color(QString::number(GREEN)).name(); - break; - default: - html_color = get_text_color(QString::number(BLUE)).name(); - rainbow_counter = -1; - } - - ++rainbow_counter; - final_text += - "" + f_character + ""; - trick_check_pos++; - } - - else { - final_text += f_character; - trick_check_pos++; - } - } - else if (f_character != "") { - trick_check_pos++; - } - } - - if (colorf_iclog) - return final_text; - else { - return p_text; - } -} -/* - * Appends text to the ic log. - * \param p_text The text to be appended - * \param p_name The name of the character/entity who sent said text - * \param is_songchange Whether we are appending a song entry - * \param force_filter If we are sending plain text and we want to force the - * \param filtering regardless of its status (e.g chat entry, song change etc) - * \param skip_filter If we are sending appending text such as html so we skip the - * \param filter chat_color The color of the message sent - */ - -void Courtroom::append_ic_text(QString p_text, QString p_name, - bool is_songchange, bool force_filter, - bool skip_filter, int chat_color) -{ - - QTextCharFormat bold; - QTextCharFormat normal; - QTextCharFormat italics; - bold.setFontWeight(QFont::Bold); - normal.setFontWeight(QFont::Normal); - italics.setFontItalic(true); - const QTextCursor old_cursor = ui_ic_chatlog->textCursor(); - const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value(); - - if ((!is_songchange && !mirror_iclog) || force_filter) - p_text = filter_ic_text(p_text, skip_filter, chat_color); - - if (log_goes_downwards) { - const bool is_scrolled_down = - old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum(); - - ui_ic_chatlog->moveCursor(QTextCursor::End); - if (!(is_songchange && mirror_iclog)) { - // The only case where no new log entry should be made is when there is a - // music entry while mirror log is active This is to protect the log, as - // if there is a songchange during a new message being typed, then they - // will destructively interfere with eachother - - // If the first message hasn't been sent, and we are handling basic - // text, we put the name without the newline. - if (!first_message_sent) - ui_ic_chatlog->textCursor().insertText(p_name, bold); - - else if (force_filter || is_songchange || !mirror_iclog) { - // Otherwise we just add the plaintext with the new line. - ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold); - } - first_message_sent = true; - - if (is_songchange) { - // If its a song with mirror mode enabled, we do not need to repeat it - // as it is already shown in the ooc. - ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); - ui_ic_chatlog->textCursor().insertText(p_text + ".", italics); - } - - else if (colorf_iclog && (!mirror_iclog || force_filter)) { - // if we are handling already formatted text and we have enabled colors - // in the iclog, then we insert the text - ui_ic_chatlog->textCursor().insertHtml(p_text); - } - - else if ((!colorf_iclog && !mirror_iclog) || force_filter) { - // If html is not enabled then we insert it as plain text. - ui_ic_chatlog->textCursor().insertText(p_text, normal); - } - } - // If we got too many blocks in the current log, delete some from the top. - while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && - log_maximum_blocks > 0) { - ui_ic_chatlog->moveCursor(QTextCursor::Start); - ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); - ui_ic_chatlog->textCursor().removeSelectedText(); - ui_ic_chatlog->textCursor().deleteChar(); - // qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << - // log_maximum_blocks; - } - - if (old_cursor.hasSelection() || !is_scrolled_down) { - // The user has selected text or scrolled away from the bottom: maintain - // position. - ui_ic_chatlog->setTextCursor(old_cursor); - ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); - } - else { - // The user hasn't selected any text and the scrollbar is at the bottom: - // scroll to the bottom. - ui_ic_chatlog->moveCursor(QTextCursor::End); - ui_ic_chatlog->verticalScrollBar()->setValue( - ui_ic_chatlog->verticalScrollBar()->maximum()); - } - } - else { - const bool is_scrolled_up = - old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum(); - - ui_ic_chatlog->moveCursor(QTextCursor::Start); - if (!(is_songchange && mirror_iclog)) { - // The only case where no new log entry should be made is when there is a - // music entry while mirror log is active This is to protect the log, as - // if there is a songchange during a new message being typed, then they - // will destructively interfere with eachother - - if ((force_filter || !mirror_iclog || is_songchange)) { - - if (mirror_iclog) - // If mirror is enabled we need to make space on the top so the text - // can be inserted without any interuptions If mirror mode is not - // enabled, then we do not need to clear out the top line as the new - // entry pushes it automatically down. - p_name = '\n' + p_name; - - if (!first_message_sent) - first_message_sent = true; - - ui_ic_chatlog->textCursor().insertText(p_name, bold); - } - - if (is_songchange) { - ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); - ui_ic_chatlog->textCursor().insertText(p_text + "." + '\n', italics); - } - - else if (colorf_iclog && (!mirror_iclog || force_filter)) { - ui_ic_chatlog->textCursor().insertHtml(p_text); - } - else if ((!colorf_iclog && !mirror_iclog) || force_filter) { - ui_ic_chatlog->textCursor().insertText(p_text, normal); - } - if (!mirror_iclog) - ui_ic_chatlog->textCursor().insertHtml("
"); - } - // If we got too many blocks in the current log, delete some from the - // bottom. - while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && - log_maximum_blocks > 0) { - ui_ic_chatlog->moveCursor(QTextCursor::End); - ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); - ui_ic_chatlog->textCursor().removeSelectedText(); - ui_ic_chatlog->textCursor().deletePreviousChar(); - // qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << - // log_maximum_blocks; - } - - if (old_cursor.hasSelection() || !is_scrolled_up) { - // The user has selected text or scrolled away from the top: maintain - // position. - ui_ic_chatlog->setTextCursor(old_cursor); - ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); - } - else { - // The user hasn't selected any text and the scrollbar is at the top: - // scroll to the top. - ui_ic_chatlog->moveCursor(QTextCursor::Start); - ui_ic_chatlog->verticalScrollBar()->setValue( - ui_ic_chatlog->verticalScrollBar()->minimum()); - } - } -} - -void Courtroom::play_preanim(bool noninterrupting) -{ - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_preanim = m_chatmessage[PRE_EMOTE]; - - // all time values in char.inis are multiplied by a constant(time_mod) to get - // the actual time - int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim); - int text_delay = ao_app->get_text_delay(f_char, f_preanim) * time_mod; - int sfx_delay = m_chatmessage[SFX_DELAY].toInt() * 60; - bool looping_sfx = m_chatmessage[LOOPING_SFX] == "1"; - int preanim_duration; - - if (ao2_duration < 0) - preanim_duration = ao_app->get_preanim_duration(f_char, f_preanim); - else - preanim_duration = ao2_duration; - sfx_player->setLooping(looping_sfx); - sfx_delay_timer->start(sfx_delay); - QString anim_to_find = - ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim)); - if (!file_exists(anim_to_find) || preanim_duration < 0) { - if (noninterrupting) - anim_state = 4; - else - anim_state = 1; - preanim_done(); - qDebug() << "could not find " + anim_to_find; - return; - } - - ui_vp_player_char->play_pre(f_char, f_preanim, preanim_duration); - if (noninterrupting) - anim_state = 4; - else - anim_state = 1; - - if (text_delay >= 0) - text_delay_timer->start(text_delay); - - if (noninterrupting) - handle_chatmessage_3(); -} - -void Courtroom::preanim_done() -{ - anim_state = 1; - handle_chatmessage_3(); -} - -void Courtroom::doRealization() -{ - realization_timer->stop(); - if (!ao_app->is_shakeandflash_enabled()) - return; - ui_vp_realization->play("realizationflash", "", "", 90); -} - -void Courtroom::start_chat_ticking() -{ - // we need to ensure that the text isn't already ticking because this function - // can be called by two logic paths - if (text_state != 0) - return; - - if (m_chatmessage[REALIZATION] == "1") { - this->doRealization(); - misc_sfx_player->play( - ao_app->get_custom_realization(m_chatmessage[CHAR_NAME])); - } - if (m_chatmessage[SCREENSHAKE] == "1") { - this->doScreenShake(); - } - if (m_chatmessage[SCREENSHAKE] == "1") { - this->doScreenShake(); - } - ui_vp_message->clear(); - set_text_color(); - rainbow_counter = 0; - - if (chatmessage_is_empty) { - // since the message is empty, it's technically done ticking - text_state = 2; - return; - } - - // At this point, we'd do well to clear the inline colour stack. - // This stops it from flowing into next messages. - while (!inline_colour_stack.empty()) { - inline_colour_stack.pop(); - } - - ui_vp_chatbox->show(); - - tick_pos = 0; - blip_pos = 0; - - // Just in case we somehow got inline blue text left over from a previous - // message, let's set it to false. - inline_blue_depth = 0; - - // At the start of every new message, we set the text speed to the default. - current_display_speed = 3; - if (slower_blips) - chat_tick_timer->start(message_display_speed_slow[current_display_speed]); - else - chat_tick_timer->start(message_display_speed[current_display_speed]); - - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_gender = ao_app->get_gender(f_char); - - blip_player->set_blips(ao_app->get_sfx_suffix("sfx-blip" + f_gender)); - - // means text is currently ticking - text_state = 1; -} - -void Courtroom::chat_tick() -{ - // note: this is called fairly often(every 60 ms when char is talking) - // do not perform heavy operations here - QString timem = QString::number(realization_timer->remainingTime()); - qDebug() << "TIME: " << timem; - QString f_message = m_chatmessage[MESSAGE]; - - // f_message.remove(0, tick_pos); SAFECHECK - - // Due to our new text speed system, we always need to stop the timer now. - chat_tick_timer->stop(); - int msg_delay = message_display_speed[current_display_speed]; - if (slower_blips) - msg_delay = message_display_speed_slow[current_display_speed]; - // Stops blips from playing when we have a formatting option. - bool formatting_char = false; - - // If previously, we have detected that the message is centered, now - // is the time to remove those two tildes at the start. - if (message_is_centered) { - f_message.remove(0, 2); - } - QString f_char = m_chatmessage[CHAR_NAME]; - if (log_goes_downwards && mirror_iclog) - ui_ic_chatlog->moveCursor(QTextCursor::End); - else if (!log_goes_downwards && mirror_iclog) - // ui_ic_chatlog->setTextCursor(); - ui_ic_chatlog->moveCursor(QTextCursor::EndOfLine); - - if (tick_pos >= f_message.size()) { - text_state = 2; - if (mirror_iclog) { - // After we are finished printing the text we log it in the ic log. - append_ic_text(m_chatmessage[MESSAGE], m_chatmessage[CHAR_NAME], false); - if (log_goes_downwards) - ui_ic_chatlog->moveCursor(QTextCursor::End); - else - ui_ic_chatlog->moveCursor(QTextCursor::Start); - } - if (anim_state != 4) { - anim_state = 3; - ui_vp_player_char->play_idle(f_char, m_chatmessage[EMOTE]); - } - } - - else { - QString f_character = f_message.at(tick_pos); - - f_character = f_character.toHtmlEscaped(); - if (punctuation_chars.contains(f_character)) { - msg_delay *= punctuation_modifier + 1; // Since we are handling a boolean, if its true its double (1 + 1) or false (1 + 0). - // ui_vp_message->insertPlainText(f_character); - } - - if (f_character == " ") { - ui_vp_message->insertPlainText(" "); - if (mirror_iclog) - ui_ic_chatlog->insertPlainText(" "); - } - else if (f_character == "@" && !next_character_is_not_special) { - this->doScreenShake(); - formatting_char = true; - } - - else if (f_character == "^" && !next_character_is_not_special) { - this->doRealization(); - - formatting_char = true; - } - // Escape character. - else if (f_character == "\\") { - if (f_message[tick_pos + 1] == 'n') { - ui_vp_message->insertHtml("
"); - ui_ic_chatlog->insertPlainText(" "); - - tick_pos += 1; - next_character_is_not_special = false; - formatting_char = true; - } - else - next_character_is_not_special = true; - formatting_char = true; - msg_delay++; - } - - // Text speed modifier. - else if (f_character == "{" && !next_character_is_not_special) { - // ++, because it INCREASES delay! - current_display_speed++; - msg_delay++; - formatting_char = true; - } - else if (f_character == "}" && !next_character_is_not_special) { - current_display_speed--; - msg_delay++; - formatting_char = true; - } - - else if (f_character == "@" && !next_character_is_not_special) { - this->doScreenShake(); - formatting_char = true; - } - - else if (f_character == "$" && !next_character_is_not_special) { - this->doRealization(); - formatting_char = true; - } - - // Orange inline colourisation. - else if (f_character == "|" && !next_character_is_not_special) { - if (!inline_colour_stack.empty()) { - if (inline_colour_stack.top() == INLINE_ORANGE) { - inline_colour_stack.pop(); - } - else { - inline_colour_stack.push(INLINE_ORANGE); - } - } - else { - inline_colour_stack.push(INLINE_ORANGE); - } - formatting_char = true; - msg_delay++; - } - - // Blue inline colourisation. - else if (f_character == "(" && - !next_character_is_not_special) // EXAMPLE HERE - { - inline_colour_stack.push(INLINE_BLUE); - ui_vp_message->insertHtml("" + f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml("" + f_character + ""); - // Increase how deep we are in inline blues. - inline_blue_depth++; - - // Here, we check if the entire message is blue. - // If it isn't, we stop talking. - if (!entire_message_is_blue && anim_state != 4) { - f_char = m_chatmessage[CHAR_NAME]; - QString f_emote = m_chatmessage[EMOTE]; - ui_vp_player_char->play_idle(f_char, f_emote); - } - } - else if (f_character == ")" && !next_character_is_not_special && - !inline_colour_stack.empty()) { - if (inline_colour_stack.top() == INLINE_BLUE) { - inline_colour_stack.pop(); - ui_vp_message->insertHtml("" + f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml( - "" + f_character + ""); - // Decrease how deep we are in inline blues. - // Just in case, we do a check if we're above zero, but we should be. - if (inline_blue_depth > 0) { - inline_blue_depth--; - // Here, we check if the entire message is blue. - // If it isn't, we start talking if we have completely climbed out of - // inline blues. - if (!entire_message_is_blue) { - // We should only go back to talking if we're out of inline blues, - // not during a non. int. pre, and not on the last character. - if (inline_blue_depth == 0 && anim_state != 4 && - !(tick_pos + 1 >= f_message.size())) { - QString f_char = char_name; - f_char = m_chatmessage[CHAR_NAME]; - QString f_emote = m_chatmessage[EMOTE]; - ui_vp_player_char->play_talking(f_char, f_emote); - } - } - } - } - else { - next_character_is_not_special = true; - tick_pos--; - } - } - - // Grey inline colourisation. - else if (f_character == "[" && !next_character_is_not_special) { - inline_colour_stack.push(INLINE_GREY); - ui_vp_message->insertHtml("" + - f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml("" + f_character + ""); - } - else if (f_character == "]" && !next_character_is_not_special && - !inline_colour_stack.empty()) { - if (inline_colour_stack.top() == INLINE_GREY) { - inline_colour_stack.pop(); - ui_vp_message->insertHtml("" + f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml("" + f_character + ""); - } - else { - next_character_is_not_special = true; - tick_pos--; - } - } - - // Green inline colourisation. - else if (f_character == "`" && !next_character_is_not_special) { - if (!inline_colour_stack.empty()) { - if (inline_colour_stack.top() == INLINE_GREEN) { - inline_colour_stack.pop(); - } - else { - inline_colour_stack.push(INLINE_GREEN); - } - } - else { - inline_colour_stack.push(INLINE_GREEN); - } - msg_delay++; - formatting_char = true; - } - else { - - next_character_is_not_special = false; - if (!inline_colour_stack.empty()) { - switch (inline_colour_stack.top()) { - case INLINE_ORANGE: - ui_vp_message->insertHtml( - "" + - f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml( - "" + - f_character + ""); - break; - case INLINE_BLUE: - ui_vp_message->insertHtml( - "" + f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml( - "" + - f_character + ""); - break; - case INLINE_GREEN: - ui_vp_message->insertHtml( - "" + f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml( - "" + - f_character + ""); - break; - case INLINE_GREY: - ui_vp_message->insertHtml("" + f_character + ""); - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml("" + f_character + ""); - break; - } - } - else { - if (m_chatmessage[TEXT_COLOR].toInt() == RAINBOW) { - QString html_color; - - switch (rainbow_counter) { - case 0: - html_color = get_text_color(QString::number(RED)).name(); - break; - case 1: - html_color = get_text_color(QString::number(ORANGE)).name(); - break; - case 2: - html_color = get_text_color(QString::number(YELLOW)).name(); - break; - case 3: - html_color = get_text_color(QString::number(GREEN)).name(); - break; - default: - html_color = get_text_color(QString::number(BLUE)).name(); - rainbow_counter = -1; - } - - ++rainbow_counter; - - ui_vp_message->insertHtml("" + - f_character + ""); - if (mirror_iclog && colorf_iclog && !colorf_limit) - ui_ic_chatlog->insertHtml("" + - f_character + ""); - } - else { - ui_vp_message->insertHtml(f_character); - if (mirror_iclog && colorf_iclog && - ((m_chatmessage[TEXT_COLOR].toInt() == WHITE) || colorf_limit)) - ui_ic_chatlog->insertHtml(f_character); - } - - if (!(m_chatmessage[TEXT_COLOR].toInt() == WHITE) && - !(m_chatmessage[TEXT_COLOR].toInt() == RAINBOW) && !colorf_limit) { - - QString html_color = - get_text_color(QString::number(m_chatmessage[TEXT_COLOR].toInt())) - .name(); - - if (mirror_iclog && colorf_iclog) - ui_ic_chatlog->insertHtml("" + - f_character + ""); - } - } - - if (mirror_iclog && !colorf_iclog) { - ui_ic_chatlog->textCursor().insertHtml(f_character); - } - if (message_is_centered) { - ui_vp_message->setAlignment(Qt::AlignCenter); - } - else { - ui_vp_message->setAlignment(Qt::AlignLeft); - } - } - - QScrollBar *scroll = ui_vp_message->verticalScrollBar(); - scroll->setValue(scroll->maximum()); - - if (blank_blip) - qDebug() << "blank_blip found true"; - - if (f_message.at(tick_pos) != ' ' || blank_blip) { - - if (blip_pos % blip_rate == 0 && !formatting_char) { - blip_pos = 0; - blip_player->blip_tick(); - } - - ++blip_pos; - } - - ++tick_pos; - - // Restart the timer, but according to the newly set speeds, if there were - // any. Keep the speed at bay. - if (current_display_speed < 0) { - current_display_speed = 0; - } - - if (current_display_speed > 6) { - current_display_speed = 6; - } - if (formatting_char) { - chat_tick_timer->start(1); - } - else { - chat_tick_timer->start(msg_delay); - } - } -} - -void Courtroom::play_sfx() -{ - QString sfx_name = m_chatmessage[SFX_NAME]; - - if (sfx_name == "1") - return; - - sfx_player->play(ao_app->get_sfx_suffix(sfx_name)); -} - -void Courtroom::set_scene() -{ - - // witness is default if pos is invalid - QString f_background = "witnessempty"; - QString f_desk_image = "stand"; - QString f_desk_mod = m_chatmessage[DESK_MOD]; - QString f_side = m_chatmessage[SIDE]; - - if (f_side == "def") { - f_background = "defenseempty"; - if (is_ao2_bg) - f_desk_image = "defensedesk"; - else - f_desk_image = "bancodefensa"; - } - else if (f_side == "pro") { - f_background = "prosecutorempty"; - if (is_ao2_bg) - f_desk_image = "prosecutiondesk"; - else - f_desk_image = "bancoacusacion"; - } - else if (f_side == "jud") { - f_background = "judgestand"; - f_desk_image = "judgedesk"; - } - else if (f_side == "hld") { - f_background = "helperstand"; - f_desk_image = "helperdesk"; - } - else if (f_side == "hlp") { - f_background = "prohelperstand"; - f_desk_image = "prohelperdesk"; - } - else if (f_side == "jur" && (file_exists(ao_app->get_image_suffix( - ao_app->get_background_path("jurystand"))))) { - f_background = "jurystand"; - f_desk_image = "jurydesk"; - } - else if (f_side == "sea" && - (file_exists(ao_app->get_image_suffix( - ao_app->get_background_path("seancestand"))))) { - f_background = "seancestand"; - f_desk_image = "seancedesk"; - } - else { - if (is_ao2_bg) - f_desk_image = "stand"; - else - f_desk_image = "estrado"; - } - - ui_vp_background->set_image(f_background); - ui_vp_desk->set_image(f_desk_image); - ui_vp_legacy_desk->set_legacy_desk(f_desk_image); - - if (f_desk_mod == "0" || - (f_desk_mod != "1" && - (f_side == "jud" || f_side == "hld" || f_side == "hlp"))) { - ui_vp_desk->hide(); - ui_vp_legacy_desk->hide(); - } - else if (is_ao2_bg || - (f_side == "jud" || f_side == "hld" || f_side == "hlp")) { - ui_vp_legacy_desk->hide(); - ui_vp_desk->show(); - } - else { - if (f_side == "wit") { - ui_vp_desk->show(); - ui_vp_legacy_desk->hide(); - } - else { - ui_vp_desk->hide(); - ui_vp_legacy_desk->show(); - } - } -} - -void Courtroom::set_text_color() -{ - QString f_char = m_chatmessage[CHAR_NAME]; - QColor textcolor = ao_app->get_chat_color(m_chatmessage[TEXT_COLOR], - ao_app->get_chat(f_char)); - - ui_vp_message->setTextBackgroundColor(QColor(0, 0, 0, 0)); - ui_vp_message->setTextColor(textcolor); - - QString style = "background-color: rgba(0, 0, 0, 0);"; - style.append("color: rgb("); - style.append(QString::number(textcolor.red())); - style.append(", "); - style.append(QString::number(textcolor.green())); - style.append(", "); - style.append(QString::number(textcolor.blue())); - style.append(")"); - - ui_vp_message->setStyleSheet(style); -} - -QColor Courtroom::get_text_color(QString color) -{ - QString f_char = m_chatmessage[CHAR_NAME]; - return ao_app->get_chat_color(color, ao_app->get_chat(f_char)); -} - -void Courtroom::set_ip_list(QString p_list) -{ - QString f_list = p_list.replace("|", ":").replace("*", "\n"); - - ui_server_chatlog->append(f_list); -} - -void Courtroom::set_mute(bool p_muted, int p_cid) -{ - if (p_cid != m_cid && p_cid != -1) - return; - - if (p_muted) - ui_muted->show(); - else { - ui_muted->hide(); - ui_ic_chat_message->setFocus(); - } - - ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); - ui_muted->set_image("muted.png"); - - is_muted = p_muted; - ui_ic_chat_message->setEnabled(!p_muted); -} - -void Courtroom::set_ban(int p_cid) -{ - if (p_cid != m_cid && p_cid != -1) - return; - - call_notice(tr("You have been banned.")); - - ao_app->construct_lobby(); - ao_app->destruct_courtroom(); -} - -void Courtroom::handle_song(QStringList *p_contents) -{ - QStringList f_contents = *p_contents; - - if (f_contents.size() < 2) - return; - - QString f_song = f_contents.at(0); - QString f_song_clear = f_song; - int n_char = f_contents.at(1).toInt(); - - qDebug() << "playing song " + ao_app->get_music_path(f_song); - - if (n_char < 0 || n_char >= char_list.size()) { - music_player->play(ao_app->get_music_prefix(f_song)); - } - else { - QString str_char = char_list.at(n_char).name; - QString str_show = char_list.at(n_char).name; - - if (p_contents->length() > 2) { - if (p_contents->at(2) != "") { - str_show = p_contents->at(2); - } - } - if (p_contents->length() > 3) { - if (p_contents->at(3) != "-1") { - music_player->enable_looping = false; - } - else { - music_player->enable_looping = true; - } - } - if (!mute_map.value(n_char)) { - chatlogpiece *temp = new chatlogpiece(str_char, str_show, f_song, true, - m_chatmessage[TEXT_COLOR].toInt()); - ic_chatlog_history.append(*temp); - - while (ic_chatlog_history.size() > log_maximum_blocks && - log_maximum_blocks > 0) { - ic_chatlog_history.removeFirst(); - } - if (mirror_iclog) // If mirror is enabled, we display the song in the ooc - // chat rather than ic log for a more realistic - // expierence. - { - ui_server_chatlog->append_chatmessage( - str_show, " has played a song: " + f_song_clear + ".", - ao_app->get_color("ooc_server_color", "courtroom_design.ini") - .name(), - true); - } - append_ic_text(f_song_clear, str_show, true); - music_player->play(ao_app->get_music_prefix(f_song)); - } - } -} -void Courtroom::handle_failed_login() -{ - modcall_player->play("./music/failed_login"); // aov memes -} -void Courtroom::handle_wtce(QString p_wtce, int variant) -{ - QString sfx_file = "courtroom_sounds.ini"; - - // witness testimony - if (p_wtce == "testimony1") { - misc_sfx_player->play(ao_app->get_sfx("witness_testimony")); - ui_vp_wtce->play("witnesstestimony", "", "", wtce_stay_time); - ui_vp_testimony->play("testimony"); - } - // cross examination - else if (p_wtce == "testimony2") { - misc_sfx_player->play(ao_app->get_sfx("cross_examination")); - ui_vp_wtce->play("crossexamination", "", "", wtce_stay_time); - ui_vp_testimony->stop(); - } - else if (p_wtce == "judgeruling") { - if (variant == 0) { - misc_sfx_player->play(ao_app->get_sfx("not_guilty")); - ui_vp_wtce->play("notguilty", "", "", verdict_stay_time); - ui_vp_testimony->stop(); - } - else if (variant == 1) { - misc_sfx_player->play(ao_app->get_sfx("guilty")); - ui_vp_wtce->play("guilty", "", "", verdict_stay_time); - ui_vp_testimony->stop(); - } - } -} - -void Courtroom::set_hp_bar(int p_bar, int p_state) -{ - if (p_state < 0 || p_state > 10) - return; - - if (p_bar == 1) { - ui_defense_bar->set_image("defensebar" + QString::number(p_state) + ".png"); - defense_bar_state = p_state; - } - else if (p_bar == 2) { - ui_prosecution_bar->set_image("prosecutionbar" + QString::number(p_state) + - ".png"); - prosecution_bar_state = p_state; - } -} - -void Courtroom::toggle_judge_buttons(bool is_on) -{ - if (is_on) { - ui_witness_testimony->show(); - ui_cross_examination->show(); - ui_guilty->show(); - ui_not_guilty->show(); - ui_defense_minus->show(); - ui_defense_plus->show(); - ui_prosecution_minus->show(); - ui_prosecution_plus->show(); - } - else { - ui_witness_testimony->hide(); - ui_cross_examination->hide(); - ui_guilty->hide(); - ui_not_guilty->hide(); - ui_defense_minus->hide(); - ui_defense_plus->hide(); - ui_prosecution_minus->hide(); - ui_prosecution_plus->hide(); - } -} - -void Courtroom::mod_called(QString p_ip) -{ - ui_server_chatlog->append(p_ip); - if (!ui_guard->isChecked()) { - modcall_player->play(ao_app->get_sfx("mod_call")); - ao_app->alert(this); - } -} - -void Courtroom::case_called(QString msg, bool def, bool pro, bool jud, bool jur, - bool steno, bool witness) -{ - if (ui_casing->isChecked()) { - ui_server_chatlog->append(msg); - if ((ao_app->get_casing_defence_enabled() && def) || - (ao_app->get_casing_prosecution_enabled() && pro) || - (ao_app->get_casing_judge_enabled() && jud) || - (ao_app->get_casing_juror_enabled() && jur) || - (ao_app->get_casing_steno_enabled() && steno) || - (ao_app->get_casing_wit_enabled() && witness)) { - modcall_player->play(ao_app->get_sfx("case_call")); - ao_app->alert(this); - } - } -} - -void Courtroom::on_ooc_return_pressed() -{ - QString ooc_message = ui_ooc_chat_message->text(); - - if (ooc_message == "" || ui_ooc_chat_name->text() == "") - return; - - if (ooc_message.startsWith("/pos")) { - if (ooc_message == "/pos jud") { - toggle_judge_buttons(true); - } - else { - toggle_judge_buttons(false); - } - } - else if (ooc_message.startsWith("/login")) { - ui_guard->show(); - - append_server_chatmessage( - "CLIENT", tr("You were granted the Disable Modcalls button."), "1"); - } - else if (ooc_message.startsWith("/rainbow") && ao_app->yellow_text_enabled && - !rainbow_appended) { - // ui_text_color->addItem("Rainbow"); - ui_ooc_chat_message->clear(); - // rainbow_appended = true; - append_server_chatmessage("CLIENT", - tr("This does nothing, but there you go."), "1"); - return; - } - else if (ooc_message.startsWith("/settings")) { - ui_ooc_chat_message->clear(); - ao_app->call_settings_menu(); - append_server_chatmessage("CLIENT", tr("You opened the settings menu."), - "1"); - return; - } - else if (ooc_message.startsWith("/pair")) { - ui_ooc_chat_message->clear(); - ooc_message.remove(0, 6); - - bool ok; - int whom = ooc_message.toInt(&ok); - if (ok) { - if (whom > -1) { - other_charid = whom; - QString msg = tr("You will now pair up with "); - msg.append(char_list.at(whom).name); - msg.append(tr(" if they also choose your character in return.")); - append_server_chatmessage("CLIENT", msg, "1"); - } - else { - other_charid = -1; - append_server_chatmessage( - "CLIENT", tr("You are no longer paired with anyone."), "1"); - } - } - else { - append_server_chatmessage("CLIENT", - tr("Are you sure you typed that well? The char " - "ID could not be recognised."), - "1"); - } - return; - } - else if (ooc_message.startsWith("/offset")) { - ui_ooc_chat_message->clear(); - ooc_message.remove(0, 8); - - bool ok; - int off = ooc_message.toInt(&ok); - if (ok) { - if (off >= -100 && off <= 100) { - offset_with_pair = off; - QString msg = tr("You have set your offset to "); - msg.append(QString::number(off)); - msg.append("%."); - append_server_chatmessage("CLIENT", msg, "1"); - } - else { - append_server_chatmessage( - "CLIENT", tr("Your offset must be between -100% and 100%!"), "1"); - } - } - else { - append_server_chatmessage("CLIENT", - tr("That offset does not look like one."), "1"); - } - return; - } - else if (ooc_message.startsWith("/switch_am")) { - append_server_chatmessage( - "CLIENT", tr("You switched your music and area list."), "1"); - on_switch_area_music_clicked(); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/enable_blocks")) { - append_server_chatmessage("CLIENT", - tr("You have forcefully enabled features that " - "the server may not support. You may not be " - "able to talk IC, or worse, because of this."), - "1"); - ao_app->cccc_ic_support_enabled = true; - ao_app->arup_enabled = true; - ao_app->modcall_reason_enabled = true; - on_reload_theme_clicked(); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/non_int_pre")) { - if (ui_pre_non_interrupt->isChecked()) - append_server_chatmessage( - "CLIENT", tr("Your pre-animations interrupt again."), "1"); - else - append_server_chatmessage( - "CLIENT", tr("Your pre-animations will not interrupt text."), "1"); - ui_pre_non_interrupt->setChecked(!ui_pre_non_interrupt->isChecked()); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/save_chatlog")) { - QFile file("chatlog.txt"); - - if (!file.open(QIODevice::WriteOnly | QIODevice::Text | - QIODevice::Truncate)) { - append_server_chatmessage( - "CLIENT", tr("Couldn't open chatlog.txt to write into."), "1"); - ui_ooc_chat_message->clear(); - return; - } - - QTextStream out(&file); - - foreach (chatlogpiece item, ic_chatlog_history) { - out << item.get_full() << '\n'; - } - - file.close(); - - append_server_chatmessage("CLIENT", tr("The IC chatlog has been saved."), - "1"); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/load_case")) { - QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); - - QDir casefolder("base/cases"); - if (!casefolder.exists()) { - QDir::current().mkdir("base/" + casefolder.dirName()); - append_server_chatmessage( - "CLIENT", - tr("You don't have a `base/cases/` folder! It was just made for you, " - "but seeing as it WAS just made for you, it's likely the case " - "file you're looking for can't be found in there."), - "1"); - ui_ooc_chat_message->clear(); - return; - } - QStringList caseslist = casefolder.entryList(); - caseslist.removeOne("."); - caseslist.removeOne(".."); - caseslist.replaceInStrings(".ini", ""); - - if (command.size() < 2) { - append_server_chatmessage( - "CLIENT", - tr("You need to give a filename to load (extension not needed)! Make " - "sure that it is in the `base/cases/` folder, and that it is a " - "correctly formatted ini.\nCases you can load: %1") - .arg(caseslist.join(", ")), - "1"); - ui_ooc_chat_message->clear(); - return; - } - - if (command.size() > 2) { - append_server_chatmessage( - "CLIENT", - tr("Too many arguments to load a case! You only need one filename, " - "without extension."), - "1"); - ui_ooc_chat_message->clear(); - return; - } - - QSettings casefile("base/cases/" + command[1] + ".ini", - QSettings::IniFormat); - - QString caseauth = casefile.value("author", "").value(); - QString casedoc = casefile.value("doc", "").value(); - QString cmdoc = casefile.value("cmdoc", "").value(); - QString casestatus = casefile.value("status", "").value(); - - if (!caseauth.isEmpty()) - append_server_chatmessage("CLIENT", tr("Case made by %1.").arg(caseauth), - "1"); - if (!casedoc.isEmpty()) - ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + - "#/doc " + casedoc + "#%")); - if (!casestatus.isEmpty()) - ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + - "#/status " + casestatus + "#%")); - if (!cmdoc.isEmpty()) - append_server_chatmessage( - "CLIENT", tr("Navigate to %1 for the CM doc.").arg(cmdoc), "1"); - - for (int i = local_evidence_list.size() - 1; i >= 0; i--) { - ao_app->send_server_packet( - new AOPacket("DE#" + QString::number(i) + "#%")); - } - - foreach (QString evi, casefile.childGroups()) { - if (evi == "General") - continue; - - QStringList f_contents; - - f_contents.append( - casefile.value(evi + "/name", "UNKNOWN").value()); - f_contents.append( - casefile.value(evi + "/description", "UNKNOWN").value()); - f_contents.append( - casefile.value(evi + "/image", "UNKNOWN.png").value()); - - ao_app->send_server_packet(new AOPacket("PE", f_contents)); - } - append_server_chatmessage( - "CLIENT", tr("Your case \"%1\" was loaded!").arg(command[1]), "1"); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/save_case")) { - QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); - - QDir casefolder("base/cases"); - if (!casefolder.exists()) { - QDir::current().mkdir("base/" + casefolder.dirName()); - append_server_chatmessage( - "CLIENT", - tr("You don't have a `base/cases/` folder! It was just made for you, " - "but seeing as it WAS just made for you, it's likely that you " - "somehow deleted it."), - "1"); - ui_ooc_chat_message->clear(); - return; - } - QStringList caseslist = casefolder.entryList(); - caseslist.removeOne("."); - caseslist.removeOne(".."); - caseslist.replaceInStrings(".ini", ""); - - if (command.size() < 3) { - append_server_chatmessage( - "CLIENT", - tr("You need to give a filename to save (extension not needed) and " - "the courtroom status!"), - "1"); - ui_ooc_chat_message->clear(); - return; - } - - if (command.size() > 3) { - append_server_chatmessage( - "CLIENT", - tr("Too many arguments to save a case! You only need a filename " - "without extension and the courtroom status."), - "1"); - ui_ooc_chat_message->clear(); - return; - } - QSettings casefile("base/cases/" + command[1] + ".ini", - QSettings::IniFormat); - casefile.setValue("author", ui_ooc_chat_name->text()); - casefile.setValue("cmdoc", ""); - casefile.setValue("doc", ""); - casefile.setValue("status", command[2]); - casefile.sync(); - for (int i = local_evidence_list.size() - 1; i >= 0; i--) { - QString clean_evidence_dsc = local_evidence_list[i].description.replace( - QRegularExpression("..."), ""); - clean_evidence_dsc = clean_evidence_dsc.replace( - clean_evidence_dsc.lastIndexOf(">"), 1, ""); - casefile.beginGroup(QString::number(i)); - casefile.sync(); - casefile.setValue("name", local_evidence_list[i].name); - casefile.setValue("description", local_evidence_list[i].description); - casefile.setValue("image", local_evidence_list[i].image); - casefile.endGroup(); - } - casefile.sync(); - append_server_chatmessage( - "CLIENT", tr("Succesfully saved, edit doc and cmdoc link on the ini!"), - "1"); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/clearooc")) { - ui_server_chatlog->clear(); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/version")) { - append_server_chatmessage("CLIENT", ao_app->get_version_string(), "1"); - ui_ooc_chat_message->clear(); - return; - } - - QStringList packet_contents; - packet_contents.append(ui_ooc_chat_name->text()); - packet_contents.append(ooc_message); - - AOPacket *f_packet = new AOPacket("CT", packet_contents); - - if (server_ooc) - ao_app->send_server_packet(f_packet); - else - ao_app->send_ms_packet(f_packet); - - ui_ooc_chat_message->clear(); - - ui_ooc_chat_message->setFocus(); -} - -void Courtroom::on_ooc_toggle_clicked() -{ - if (server_ooc) { - ui_ms_chatlog->show(); - ui_server_chatlog->hide(); - ui_ooc_toggle->setText(tr("")); - ui_ooc_toggle->set_image("ooc_toggle_ms.png"); - if (ooc_toggle_fallback) { - ui_ooc_toggle->setText(tr("Master")); - } - server_ooc = false; - } - else { - ui_ms_chatlog->hide(); - ui_server_chatlog->show(); - ui_ooc_toggle->setText(tr("")); - ui_ooc_toggle->set_image("ooc_toggle_server.png"); - if (ooc_toggle_fallback) { - ui_ooc_toggle->setText(tr("Server")); - } - server_ooc = true; - } -} - -void Courtroom::on_music_search_keypr() -{ - if (ui_music_search->text() == "") { - ui_music_list->collapseAll(); - } -} - -void Courtroom::on_music_search_edited(QString p_text) -{ - // preventing compiler warnings - p_text += "a"; - list_music(); - list_areas(); -} - -void Courtroom::on_pos_dropdown_changed(int p_index) -{ - ui_ic_chat_message->setFocus(); - - if (p_index < 0 || p_index > 7) - return; - - toggle_judge_buttons(false); - - QString f_pos; - - switch (p_index) { - case 0: - f_pos = "wit"; - break; - case 1: - f_pos = "def"; - break; - case 2: - f_pos = "pro"; - break; - case 3: - f_pos = "jud"; - toggle_judge_buttons(true); - break; - case 4: - f_pos = "hld"; - break; - case 5: - f_pos = "hlp"; - break; - case 6: - f_pos = "jur"; - break; - case 7: - f_pos = "sea"; - break; - default: - f_pos = ""; - } - - if (f_pos == "" || ui_ooc_chat_name->text() == "") - return; - - ao_app->send_server_packet( - new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/pos " + f_pos + "#%")); -} - -void Courtroom::on_mute_list_clicked(QModelIndex p_index) -{ - QListWidgetItem *f_item = ui_mute_list->item(p_index.row()); - QString f_char = f_item->text(); - QString real_char; - - if (f_char.endsWith(" [x]")) - real_char = f_char.left(f_char.size() - 4); - else - real_char = f_char; - - int f_cid = -1; - - for (int n_char = 0; n_char < char_list.size(); n_char++) { - if (char_list.at(n_char).name == real_char) - f_cid = n_char; - } - - if (f_cid < 0 || f_cid >= char_list.size()) { - qDebug() << "W: " << real_char << " not present in char_list"; - return; - } - - if (mute_map.value(f_cid)) { - mute_map.insert(f_cid, false); - f_item->setText(real_char); - } - else { - mute_map.insert(f_cid, true); - f_item->setText(real_char + " [x]"); - } -} - -void Courtroom::on_pair_list_clicked(QModelIndex p_index) -{ - QListWidgetItem *f_item = ui_pair_list->item(p_index.row()); - QString f_char = f_item->text(); - QString real_char; - int f_cid = -1; - - if (f_char.endsWith(" [x]")) { - real_char = f_char.left(f_char.size() - 4); - f_item->setText(real_char); - } - else { - real_char = f_char; - for (int n_char = 0; n_char < char_list.size(); n_char++) { - if (char_list.at(n_char).name == real_char) - f_cid = n_char; - } - } - - if (f_cid < -2 || f_cid >= char_list.size()) { - qDebug() << "W: " << real_char << " not present in char_list"; - return; - } - - other_charid = f_cid; - - // Redo the character list. - QStringList sorted_pair_list; - - for (char_type i_char : char_list) - sorted_pair_list.append(i_char.name); - - sorted_pair_list.sort(); - - for (int i = 0; i < ui_pair_list->count(); i++) { - ui_pair_list->item(i)->setText(sorted_pair_list.at(i)); - } - if (other_charid != -1) { - f_item->setText(real_char + " [x]"); - } -} - -void Courtroom::on_music_list_double_clicked(QTreeWidgetItem *p_item, - int column) -{ - if (is_muted) - return; - - column = 1; // Column 1 is always the metadata (which we want) - QString p_song = p_item->text(column); - if (!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) { - ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + - QString::number(m_cid) + "#" + - ui_ic_chat_name->text() + "#%"), - false); - } - else { - ao_app->send_server_packet( - new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#%"), - false); - } -} - -void Courtroom::on_area_list_double_clicked(QModelIndex p_model) - -{ - - QString p_area = area_list.at(area_row_to_number.at(p_model.row())); - - ao_app->send_server_packet( - new AOPacket("MC#" + p_area + "#" + QString::number(m_cid) + "#%"), - false); -} - -void Courtroom::on_hold_it_clicked() -{ - if (objection_state == 1) { - ui_hold_it->set_image("holdit.png"); - objection_state = 0; - } - else { - ui_objection->set_image("objection.png"); - ui_take_that->set_image("takethat.png"); - ui_custom_objection->set_image("custom.png"); - - ui_hold_it->set_image("holdit_selected.png"); - objection_state = 1; - } - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_objection_clicked() -{ - if (objection_state == 2) { - ui_objection->set_image("objection.png"); - objection_state = 0; - } - else { - ui_hold_it->set_image("holdit.png"); - ui_take_that->set_image("takethat.png"); - ui_custom_objection->set_image("custom.png"); - - ui_objection->set_image("objection_selected.png"); - objection_state = 2; - } - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_take_that_clicked() -{ - if (objection_state == 3) { - ui_take_that->set_image("takethat.png"); - objection_state = 0; - } - else { - ui_objection->set_image("objection.png"); - ui_hold_it->set_image("holdit.png"); - ui_custom_objection->set_image("custom.png"); - - ui_take_that->set_image("takethat_selected.png"); - objection_state = 3; - } - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_custom_objection_clicked() -{ - if (objection_state == 4) { - ui_custom_objection->set_image("custom.png"); - objection_state = 0; - objection_custom = ""; - } - else { - ui_objection->set_image("objection.png"); - ui_take_that->set_image("takethat.png"); - ui_hold_it->set_image("holdit.png"); - ui_custom_objection->set_image("custom_selected.png"); - objection_state = 4; - } - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::ShowContextMenu(const QPoint &pos) -{ - QPoint globalPos = ui_custom_objection->mapToGlobal(pos); - QAction *selecteditem = custom_obj_menu->exec(globalPos); - if (selecteditem) { - ui_objection->set_image("objection.png"); - ui_take_that->set_image("takethat.png"); - ui_hold_it->set_image("holdit.png"); - ui_custom_objection->set_image("custom_selected.png"); - objection_custom = selecteditem->text(); - objection_state = 4; - } -} - -void Courtroom::on_realization_clicked() -{ - if (realization_state == 0) { - realization_state = 1; - ui_realization->set_image("realization_pressed.png"); - } - else { - realization_state = 0; - ui_realization->set_image("realization.png"); - } - - ui_ic_chat_message->setFocus(); -} -void Courtroom::on_screenshake_clicked() -{ - if (screenshake_state == 0) { - screenshake_state = 1; - ui_screenshake->set_image("screenshake_pressed.png"); - } - else { - screenshake_state = 0; - ui_screenshake->set_image("screenshake.png"); - } - - ui_ic_chat_message->setFocus(); -} -void Courtroom::on_mute_clicked() -{ - if (ui_mute_list->isHidden()) { - ui_mute_list->show(); - ui_pair_list->hide(); - ui_pair_offset_spinbox->hide(); - ui_pair_button->set_image("pair_button.png"); - ui_mute->set_image("mute_pressed.png"); - } - else { - ui_mute_list->hide(); - ui_mute->set_image("mute.png"); - } -} - -void Courtroom::on_pair_clicked() -{ - if (ui_pair_list->isHidden()) { - ui_pair_list->show(); - ui_pair_offset_spinbox->show(); - ui_mute_list->hide(); - ui_mute->set_image("mute.png"); - ui_pair_button->set_image("pair_button_pressed.png"); - } - else { - ui_pair_list->hide(); - ui_pair_offset_spinbox->hide(); - ui_pair_button->set_image("pair_button.png"); - } -} - -void Courtroom::on_defense_minus_clicked() -{ - int f_state = defense_bar_state - 1; - - if (f_state >= 0) - ao_app->send_server_packet( - new AOPacket("HP#1#" + QString::number(f_state) + "#%")); -} - -void Courtroom::on_defense_plus_clicked() -{ - int f_state = defense_bar_state + 1; - - if (f_state <= 10) - ao_app->send_server_packet( - new AOPacket("HP#1#" + QString::number(f_state) + "#%")); -} - -void Courtroom::on_prosecution_minus_clicked() -{ - int f_state = prosecution_bar_state - 1; - - if (f_state >= 0) - ao_app->send_server_packet( - new AOPacket("HP#2#" + QString::number(f_state) + "#%")); -} - -void Courtroom::on_prosecution_plus_clicked() -{ - int f_state = prosecution_bar_state + 1; - - if (f_state <= 10) - ao_app->send_server_packet( - new AOPacket("HP#2#" + QString::number(f_state) + "#%")); -} - -void Courtroom::on_text_color_changed(int p_color) -{ - text_color = p_color; - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_music_slider_moved(int p_value) -{ - music_player->set_volume(p_value); - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_sfx_slider_moved(int p_value) -{ - sfx_player->set_volume(p_value); - objection_player->set_volume(p_value); - misc_sfx_player->set_volume(p_value); - frame_emote_sfx_player->set_volume(p_value); - pair_frame_emote_sfx_player->set_volume(p_value); - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_blip_slider_moved(int p_value) -{ - blip_player->set_volume(p_value); - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_log_limit_changed(int value) { log_maximum_blocks = value; } - -void Courtroom::on_pair_offset_changed(int value) { offset_with_pair = value; } - -void Courtroom::on_witness_testimony_clicked() -{ - if (is_muted) - return; - - ao_app->send_server_packet(new AOPacket("RT#testimony1#%")); - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_cross_examination_clicked() -{ - if (is_muted) - return; - - ao_app->send_server_packet(new AOPacket("RT#testimony2#%")); - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_not_guilty_clicked() -{ - if (is_muted) - return; - - ao_app->send_server_packet(new AOPacket("RT#judgeruling#0#%")); - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_guilty_clicked() -{ - if (is_muted) - return; - - ao_app->send_server_packet(new AOPacket("RT#judgeruling#1#%")); - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_change_character_clicked() -{ - music_player->set_volume(0); - sfx_player->set_volume(0); - sfx_player->set_volume(0); - blip_player->set_volume(0); - - set_char_select(); - - ui_char_select_background->show(); - ui_spectator->hide(); -} - -void Courtroom::on_reload_theme_clicked() -{ - ao_app->reload_theme(); - punctuation_modifier = ao_app->get_pundelay(); - slower_blips = ao_app->get_slower_blips(); - colorf_iclog = ao_app->get_colored_iclog_enabled(); - mirror_iclog = ao_app->get_iclmir_enabled(); - colorf_limit = ao_app->colorlog_restricted_enabled(); - keep_evidence_display = ao_app->is_keepevi_enabled(); - // to update status on the background - set_background(current_background); - // to update fallback text bools - detect_fallback_text(); - enter_courtroom(m_cid); - - anim_state = 4; - text_state = 3; -} - -void Courtroom::on_back_to_lobby_clicked() -{ - ao_app->construct_lobby(); - ao_app->destruct_courtroom(); -} - -void Courtroom::on_char_select_left_clicked() -{ - --current_char_page; - set_char_select_page(); -} - -void Courtroom::on_char_select_right_clicked() -{ - ++current_char_page; - set_char_select_page(); -} - -void Courtroom::on_spectator_clicked() -{ - this->set_character(-1); - - ui_emotes->hide(); - - ui_char_select_background->hide(); -} - -void Courtroom::on_call_mod_clicked() -{ - if (ao_app->modcall_reason_enabled) { - QMessageBox errorBox; - QInputDialog input; - - input.setWindowFlags(Qt::WindowSystemMenuHint); - input.setLabelText(tr("Reason:")); - input.setWindowTitle(tr("Call Moderator")); - auto code = input.exec(); - - if (code != QDialog::Accepted) - return; - - QString text = input.textValue(); - if (text.isEmpty()) { - errorBox.critical(nullptr, tr("Error"), tr("You must provide a reason.")); - return; - } - else if (text.length() > 256) { - errorBox.critical(nullptr, tr("Error"), tr("The message is too long.")); - return; - } - - QStringList mod_reason; - mod_reason.append(text); - - ao_app->send_server_packet(new AOPacket("ZZ", mod_reason)); - } - else { - ao_app->send_server_packet(new AOPacket("ZZ#%")); - } - - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_settings_clicked() { ao_app->call_settings_menu(); } - -void Courtroom::on_announce_casing_clicked() -{ - ao_app->call_announce_menu(this); -} - -void Courtroom::on_pre_clicked() { ui_ic_chat_message->setFocus(); } - -void Courtroom::on_flip_clicked() { ui_ic_chat_message->setFocus(); } - -void Courtroom::on_guard_clicked() { ui_ic_chat_message->setFocus(); } - -void Courtroom::on_showname_enable_clicked() -{ - - refresh_iclog(false); - ui_ic_chat_message->setFocus(); -} - -void Courtroom::on_evidence_button_clicked() -{ - if (ui_evidence->isHidden()) { - ui_evidence->show(); - ui_evidence_overlay->hide(); - } - else { - ui_evidence->hide(); - } -} - -void Courtroom::on_switch_area_music_clicked() -{ - - if (ui_area_list->isHidden()) { - music_search_par = ui_music_search->text(); - ui_music_search->setText(area_search_par); - ui_area_list->show(); - ui_music_list->hide(); - } - else { - area_search_par = ui_music_search->text(); - ui_music_search->setText(music_search_par); - ui_area_list->hide(); - ui_music_list->show(); - } -} - -void Courtroom::ping_server() -{ - ao_app->send_server_packet( - new AOPacket("CH#" + QString::number(m_cid) + "#%")); -} - -void Courtroom::on_casing_clicked() -{ - if (ao_app->casing_alerts_enabled) { - if (ui_casing->isChecked()) { - QStringList f_packet; - - f_packet.append(ao_app->get_casing_can_host_cases()); - f_packet.append(QString::number(ao_app->get_casing_cm_enabled())); - f_packet.append(QString::number(ao_app->get_casing_defence_enabled())); - f_packet.append( - QString::number(ao_app->get_casing_prosecution_enabled())); - f_packet.append(QString::number(ao_app->get_casing_judge_enabled())); - f_packet.append(QString::number(ao_app->get_casing_juror_enabled())); - f_packet.append(QString::number(ao_app->get_casing_steno_enabled())); - f_packet.append(QString::number(ao_app->get_casing_wit_enabled())); - - ao_app->send_server_packet(new AOPacket("SETCASE", f_packet)); - } - else - ao_app->send_server_packet(new AOPacket("SETCASE#\"\"#0#0#0#0#0#0#0#%")); - } -} - -void Courtroom::announce_case(QString title, bool def, bool pro, bool jud, - bool jur, bool steno, bool wit) -{ - if (ao_app->casing_alerts_enabled) { - QStringList f_packet; - - f_packet.append(title); - f_packet.append(QString::number(def)); - f_packet.append(QString::number(pro)); - f_packet.append(QString::number(jud)); - f_packet.append(QString::number(jur)); - f_packet.append(QString::number(steno)); - f_packet.append(QString::number(wit)); - - ao_app->send_server_packet(new AOPacket("CASEA", f_packet)); - } -} - -Courtroom::~Courtroom() -{ - delete music_player; - delete sfx_player; - delete objection_player; - delete blip_player; -} - -void Courtroom::refresh_iclog(bool skiplast) -{ - ui_ic_chatlog->clear(); - first_message_sent = false; - - foreach (chatlogpiece item, ic_chatlog_history) { - if (skiplast && ic_chatlog_history.last().get_full() == item.get_full()) { - break; - } - if (ui_showname_enable->isChecked()) { - if (item.get_is_song()) - append_ic_text(item.get_message(), item.get_showname(), true, false, - false); - else - append_ic_text(item.get_message(), item.get_showname(), false, true, - true, item.get_chat_color()); - } - else { - if (item.get_is_song()) - append_ic_text(item.get_message(), item.get_name(), true, false, true); - else - append_ic_text(item.get_message(), item.get_name(), false, true, false, - item.get_chat_color()); - } - } -} - -#ifdef BASSAUDIO -#if (defined(_WIN32) || defined(_WIN64)) -void Courtroom::load_bass_opus_plugin() { BASS_PluginLoad("bassopus.dll", 0); } -#elif (defined(LINUX) || defined(__linux__)) -void Courtroom::load_bass_opus_plugin() -{ - BASS_PluginLoad("libbassopus.so", 0); -} -#elif defined __APPLE__ -void Courtroom::load_bass_opus_plugin() -{ - QString libpath = - ao_app->get_base_path() + "../../Frameworks/libbassopus.dylib"; - QByteArray ba = libpath.toLocal8Bit(); - BASS_PluginLoad(ba.data(), 0); -} -#else -#error This operating system is unsupported for bass plugins. -#endif -#endif +#include "courtroom.h" + +Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() +{ + ao_app = p_ao_app; + #ifdef BASSAUDIO + // Change the default audio output device to be the one the user has given + // in his config.ini file for now. + unsigned int a = 0; + BASS_DEVICEINFO info; + + if (ao_app->get_audio_output_device() == "default") + { + BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); + load_bass_opus_plugin(); + } + else + { + for (a = 0; BASS_GetDeviceInfo(a, &info); a++) + { + if (ao_app->get_audio_output_device() == info.name) + { + BASS_SetDevice(a); + BASS_Init(static_cast(a), 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); + load_bass_opus_plugin(); + qDebug() << info.name << "was set as the default audio output device."; + break; + } + } + } + #endif + + keepalive_timer = new QTimer(this); + keepalive_timer->start(60000); + + chat_tick_timer = new QTimer(this); + + text_delay_timer = new QTimer(this); + text_delay_timer->setSingleShot(true); + + sfx_delay_timer = new QTimer(this); + sfx_delay_timer->setSingleShot(true); + + realization_timer = new QTimer(this); + realization_timer->setSingleShot(true); + + testimony_show_timer = new QTimer(this); + testimony_show_timer->setSingleShot(true); + + testimony_hide_timer = new QTimer(this); + testimony_hide_timer->setSingleShot(true); + + music_player = new AOMusicPlayer(this, ao_app); + music_player->set_volume(0); + + sfx_player = new AOSfxPlayer(this, ao_app); + sfx_player->set_volume(0); + + objection_player = new AOSfxPlayer(this, ao_app); + objection_player->set_volume(0); + + blip_player = new AOBlipPlayer(this, ao_app); + blip_player->set_volume(0); + + modcall_player = new AOSfxPlayer(this, ao_app); + modcall_player->set_volume(50); + + ui_background = new AOImage(this, ao_app); + + ui_viewport = new QWidget(this); + ui_vp_background = new AOScene(ui_viewport, ao_app); + ui_vp_speedlines = new AOMovie(ui_viewport, ao_app); + ui_vp_speedlines->set_play_once(false); + ui_vp_player_char = new AOCharMovie(ui_viewport, ao_app); + ui_vp_sideplayer_char = new AOCharMovie(ui_viewport, ao_app); + ui_vp_sideplayer_char->hide(); + ui_vp_desk = new AOScene(ui_viewport, ao_app); + ui_vp_legacy_desk = new AOScene(ui_viewport, ao_app); + + ui_vp_evidence_display = new AOEvidenceDisplay(this, ao_app); + + ui_vp_chatbox = new AOImage(this, ao_app); + ui_vp_showname = new QLabel(ui_vp_chatbox); + ui_vp_message = new QTextEdit(ui_vp_chatbox); + ui_vp_message->setFrameStyle(QFrame::NoFrame); + ui_vp_message->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + ui_vp_message->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + ui_vp_message->setReadOnly(true); + + ui_vp_testimony = new AOImage(this, ao_app); + ui_vp_realization = new AOImage(this, ao_app); + ui_vp_wtce = new AOMovie(this, ao_app); + ui_vp_objection = new AOMovie(this, ao_app); + + ui_ic_chatlog = new QTextEdit(this); + ui_ic_chatlog->setReadOnly(true); + + log_maximum_blocks = ao_app->get_max_log_size(); + log_goes_downwards = ao_app->get_log_goes_downwards(); + + ui_ms_chatlog = new AOTextArea(this); + ui_ms_chatlog->setReadOnly(true); + ui_ms_chatlog->setOpenExternalLinks(true); + ui_ms_chatlog->hide(); + + ui_server_chatlog = new AOTextArea(this); + ui_server_chatlog->setReadOnly(true); + ui_server_chatlog->setOpenExternalLinks(true); + + ui_area_list = new QListWidget(this); + ui_area_list->hide(); + ui_music_list = new QListWidget(this); + + ui_ic_chat_name = new QLineEdit(this); + ui_ic_chat_name->setFrame(false); + ui_ic_chat_name->setPlaceholderText(tr("Showname")); + + ui_ic_chat_message = new QLineEdit(this); + ui_ic_chat_message->setFrame(false); + ui_ic_chat_message->setPlaceholderText(tr("Message")); + + ui_muted = new AOImage(ui_ic_chat_message, ao_app); + ui_muted->hide(); + + ui_ooc_chat_message = new QLineEdit(this); + ui_ooc_chat_message->setFrame(false); + + ui_ooc_chat_name = new QLineEdit(this); + ui_ooc_chat_name->setFrame(false); + ui_ooc_chat_name->setPlaceholderText("Name"); + ui_ooc_chat_name->setMaxLength(30); + ui_ooc_chat_name->setText(p_ao_app->get_default_username()); + + //ui_area_password = new QLineEdit(this); + //ui_area_password->setFrame(false); + ui_music_search = new QLineEdit(this); + ui_music_search->setFrame(false); + ui_music_search->setPlaceholderText(tr("Search")); + + construct_emotes(); + + ui_emote_left = new AOButton(this, ao_app); + ui_emote_right = new AOButton(this, ao_app); + + ui_emote_dropdown = new QComboBox(this); + ui_pos_dropdown = new QComboBox(this); + ui_pos_dropdown->addItem("wit"); + ui_pos_dropdown->addItem("def"); + ui_pos_dropdown->addItem("pro"); + ui_pos_dropdown->addItem("jud"); + ui_pos_dropdown->addItem("hld"); + ui_pos_dropdown->addItem("hlp"); + ui_pos_dropdown->addItem("jur"); + ui_pos_dropdown->addItem("sea"); + + ui_defense_bar = new AOImage(this, ao_app); + ui_prosecution_bar = new AOImage(this, ao_app); + + ui_music_label = new QLabel(this); + ui_sfx_label = new QLabel(this); + ui_blip_label = new QLabel(this); + + ui_log_limit_label = new QLabel(this); + + ui_hold_it = new AOButton(this, ao_app); + ui_objection = new AOButton(this, ao_app); + ui_take_that = new AOButton(this, ao_app); + + ui_ooc_toggle = new AOButton(this, ao_app); + ui_witness_testimony = new AOButton(this, ao_app); + ui_cross_examination = new AOButton(this, ao_app); + ui_guilty = new AOButton(this, ao_app); + ui_not_guilty = new AOButton(this, ao_app); + + ui_change_character = new AOButton(this, ao_app); + ui_reload_theme = new AOButton(this, ao_app); + ui_call_mod = new AOButton(this, ao_app); + ui_settings = new AOButton(this, ao_app); + ui_announce_casing = new AOButton(this, ao_app); + ui_switch_area_music = new AOButton(this, ao_app); + + ui_pre = new QCheckBox(this); + ui_pre->setText("Pre"); + + ui_flip = new QCheckBox(this); + ui_flip->setText("Flip"); + ui_flip->hide(); + + ui_guard = new QCheckBox(this); + ui_guard->setText("Guard"); + ui_guard->hide(); + + ui_casing = new QCheckBox(this); + ui_casing->setChecked(ao_app->get_casing_enabled()); + ui_casing->setText(tr("Casing")); + ui_casing->hide(); + + ui_showname_enable = new QCheckBox(this); + ui_showname_enable->setChecked(ao_app->get_showname_enabled_by_default()); + ui_showname_enable->setText(tr("Shownames")); + + ui_pre_non_interrupt = new QCheckBox(this); + ui_pre_non_interrupt->setText(tr("No Interrupt")); + ui_pre_non_interrupt->hide(); + + ui_custom_objection = new AOButton(this, ao_app); + ui_realization = new AOButton(this, ao_app); + ui_mute = new AOButton(this, ao_app); + + ui_defense_plus = new AOButton(this, ao_app); + ui_defense_minus = new AOButton(this, ao_app); + + ui_prosecution_plus = new AOButton(this, ao_app); + ui_prosecution_minus = new AOButton(this, ao_app); + + ui_text_color = new QComboBox(this); + ui_text_color->addItem("White"); + ui_text_color->addItem("Green"); + ui_text_color->addItem("Red"); + ui_text_color->addItem("Orange"); + ui_text_color->addItem("Blue"); + ui_text_color->addItem("Yellow"); + ui_text_color->addItem("Rainbow"); + ui_text_color->addItem("Pink"); + ui_text_color->addItem("Cyan"); + + ui_music_slider = new QSlider(Qt::Horizontal, this); + ui_music_slider->setRange(0, 100); + ui_music_slider->setValue(ao_app->get_default_music()); + + ui_sfx_slider = new QSlider(Qt::Horizontal, this); + ui_sfx_slider->setRange(0, 100); + ui_sfx_slider->setValue(ao_app->get_default_sfx()); + + ui_blip_slider = new QSlider(Qt::Horizontal, this); + ui_blip_slider->setRange(0, 100); + ui_blip_slider->setValue(ao_app->get_default_blip()); + + ui_log_limit_spinbox = new QSpinBox(this); + ui_log_limit_spinbox->setRange(0, 10000); + ui_log_limit_spinbox->setValue(ao_app->get_max_log_size()); + + ui_mute_list = new QListWidget(this); + + ui_pair_list = new QListWidget(this); + ui_pair_offset_spinbox = new QSpinBox(this); + ui_pair_offset_spinbox->setRange(-100,100); + ui_pair_offset_spinbox->setSuffix("% offset"); + ui_pair_button = new AOButton(this, ao_app); + + ui_evidence_button = new AOButton(this, ao_app); + + construct_evidence(); + + construct_char_select(); + + connect(keepalive_timer, SIGNAL(timeout()), this, SLOT(ping_server())); + + connect(ui_vp_objection, SIGNAL(done()), this, SLOT(objection_done())); + connect(ui_vp_player_char, SIGNAL(done()), this, SLOT(preanim_done())); + + connect(text_delay_timer, SIGNAL(timeout()), this, SLOT(start_chat_ticking())); + connect(sfx_delay_timer, SIGNAL(timeout()), this, SLOT(play_sfx())); + + connect(chat_tick_timer, SIGNAL(timeout()), this, SLOT(chat_tick())); + + connect(realization_timer, SIGNAL(timeout()), this, SLOT(realization_done())); + + connect(testimony_show_timer, SIGNAL(timeout()), this, SLOT(hide_testimony())); + connect(testimony_hide_timer, SIGNAL(timeout()), this, SLOT(show_testimony())); + + connect(ui_emote_left, SIGNAL(clicked()), this, SLOT(on_emote_left_clicked())); + connect(ui_emote_right, SIGNAL(clicked()), this, SLOT(on_emote_right_clicked())); + + connect(ui_emote_dropdown, SIGNAL(activated(int)), this, SLOT(on_emote_dropdown_changed(int))); + connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_pos_dropdown_changed(int))); + + connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_mute_list_clicked(QModelIndex))); + + connect(ui_ic_chat_message, SIGNAL(returnPressed()), this, SLOT(on_chat_return_pressed())); + + connect(ui_ooc_chat_message, SIGNAL(returnPressed()), this, SLOT(on_ooc_return_pressed())); + + connect(ui_music_list, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(on_music_list_double_clicked(QModelIndex))); + connect(ui_area_list, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(on_area_list_double_clicked(QModelIndex))); + + connect(ui_hold_it, SIGNAL(clicked()), this, SLOT(on_hold_it_clicked())); + connect(ui_objection, SIGNAL(clicked()), this, SLOT(on_objection_clicked())); + connect(ui_take_that, SIGNAL(clicked()), this, SLOT(on_take_that_clicked())); + connect(ui_custom_objection, SIGNAL(clicked()), this, SLOT(on_custom_objection_clicked())); + + connect(ui_realization, SIGNAL(clicked()), this, SLOT(on_realization_clicked())); + + connect(ui_mute, SIGNAL(clicked()), this, SLOT(on_mute_clicked())); + + connect(ui_defense_minus, SIGNAL(clicked()), this, SLOT(on_defense_minus_clicked())); + connect(ui_defense_plus, SIGNAL(clicked()), this, SLOT(on_defense_plus_clicked())); + connect(ui_prosecution_minus, SIGNAL(clicked()), this, SLOT(on_prosecution_minus_clicked())); + connect(ui_prosecution_plus, SIGNAL(clicked()), this, SLOT(on_prosecution_plus_clicked())); + + connect(ui_text_color, SIGNAL(currentIndexChanged(int)), this, SLOT(on_text_color_changed(int))); + + connect(ui_music_slider, SIGNAL(valueChanged(int)), this, SLOT(on_music_slider_moved(int))); + connect(ui_sfx_slider, SIGNAL(valueChanged(int)), this, SLOT(on_sfx_slider_moved(int))); + connect(ui_blip_slider, SIGNAL(valueChanged(int)), this, SLOT(on_blip_slider_moved(int))); + + connect(ui_log_limit_spinbox, SIGNAL(valueChanged(int)), this, SLOT(on_log_limit_changed(int))); + + connect(ui_ooc_toggle, SIGNAL(clicked()), this, SLOT(on_ooc_toggle_clicked())); + + connect(ui_music_search, SIGNAL(textChanged(QString)), this, SLOT(on_music_search_edited(QString))); + + connect(ui_witness_testimony, SIGNAL(clicked()), this, SLOT(on_witness_testimony_clicked())); + connect(ui_cross_examination, SIGNAL(clicked()), this, SLOT(on_cross_examination_clicked())); + connect(ui_guilty, SIGNAL(clicked()), this, SLOT(on_guilty_clicked())); + connect(ui_not_guilty, SIGNAL(clicked()), this, SLOT(on_not_guilty_clicked())); + + connect(ui_change_character, SIGNAL(clicked()), this, SLOT(on_change_character_clicked())); + connect(ui_reload_theme, SIGNAL(clicked()), this, SLOT(on_reload_theme_clicked())); + connect(ui_call_mod, SIGNAL(clicked()), this, SLOT(on_call_mod_clicked())); + connect(ui_settings, SIGNAL(clicked()), this, SLOT(on_settings_clicked())); + connect(ui_announce_casing, SIGNAL(clicked()), this, SLOT(on_announce_casing_clicked())); + connect(ui_switch_area_music, SIGNAL(clicked()), this, SLOT(on_switch_area_music_clicked())); + + connect(ui_pre, SIGNAL(clicked()), this, SLOT(on_pre_clicked())); + connect(ui_flip, SIGNAL(clicked()), this, SLOT(on_flip_clicked())); + connect(ui_guard, SIGNAL(clicked()), this, SLOT(on_guard_clicked())); + connect(ui_casing, SIGNAL(clicked()), this, SLOT(on_casing_clicked())); + + connect(ui_showname_enable, SIGNAL(clicked()), this, SLOT(on_showname_enable_clicked())); + + connect(ui_pair_button, SIGNAL(clicked()), this, SLOT(on_pair_clicked())); + connect(ui_pair_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_pair_list_clicked(QModelIndex))); + connect(ui_pair_offset_spinbox, SIGNAL(valueChanged(int)), this, SLOT(on_pair_offset_changed(int))); + + connect(ui_evidence_button, SIGNAL(clicked()), this, SLOT(on_evidence_button_clicked())); + + set_widgets(); + + set_char_select(); +} + +void Courtroom::set_mute_list() +{ + mute_map.clear(); + + //maps which characters are muted based on cid, none are muted by default + for (int n_cid = 0 ; n_cid < char_list.size() ; n_cid++) + { + mute_map.insert(n_cid, false); + } + + QStringList sorted_mute_list; + + for (char_type i_char : char_list) + sorted_mute_list.append(i_char.name); + + sorted_mute_list.sort(); + + for (QString i_name : sorted_mute_list) + { + //mute_map.insert(i_name, false); + ui_mute_list->addItem(i_name); + } +} + +void Courtroom::set_pair_list() +{ + QStringList sorted_pair_list; + + for (char_type i_char : char_list) + sorted_pair_list.append(i_char.name); + + sorted_pair_list.sort(); + + for (QString i_name : sorted_pair_list) + { + ui_pair_list->addItem(i_name); + } +} + +void Courtroom::set_widgets() +{ + blip_rate = ao_app->read_blip_rate(); + blank_blip = ao_app->get_blank_blip(); + + QString filename = "courtroom_design.ini"; + + pos_size_type f_courtroom = ao_app->get_element_dimensions("courtroom", filename); + + if (f_courtroom.width < 0 || f_courtroom.height < 0) + { + qDebug() << "W: did not find courtroom width or height in " << filename; + + this->resize(714, 668); + } + else + { + m_courtroom_width = f_courtroom.width; + m_courtroom_height = f_courtroom.height; + + this->resize(f_courtroom.width, f_courtroom.height); + } + + set_fonts(); + + ui_background->move(0, 0); + ui_background->resize(m_courtroom_width, m_courtroom_height); + ui_background->set_image("courtroombackground.png"); + + set_size_and_pos(ui_viewport, "viewport"); + + // If there is a point to it, show all CCCC features. + // We also do this this soon so that set_size_and_pos can hide them all later, if needed. + if (ao_app->cccc_ic_support_enabled) + { + ui_pair_button->show(); + ui_pre_non_interrupt->show(); + ui_showname_enable->show(); + ui_ic_chat_name->show(); + ui_ic_chat_name->setEnabled(true); + } + else + { + ui_pair_button->hide(); + ui_pre_non_interrupt->hide(); + ui_showname_enable->hide(); + ui_ic_chat_name->hide(); + ui_ic_chat_name->setEnabled(false); + } + + if (ao_app->casing_alerts_enabled) + { + ui_announce_casing->show(); + } + else + { + ui_announce_casing->hide(); + } + + // We also show the non-server-dependent client additions. + // Once again, if the theme can't display it, set_move_and_pos will catch them. + ui_settings->show(); + ui_log_limit_label->show(); + ui_log_limit_spinbox->show(); + + ui_vp_background->move(0, 0); + ui_vp_background->resize(ui_viewport->width(), ui_viewport->height()); + + ui_vp_speedlines->move(0, 0); + ui_vp_speedlines->combo_resize(ui_viewport->width(), ui_viewport->height()); + + ui_vp_player_char->move(0, 0); + ui_vp_player_char->combo_resize(ui_viewport->width(), ui_viewport->height()); + + ui_vp_sideplayer_char->move(0, 0); + ui_vp_sideplayer_char->combo_resize(ui_viewport->width(), ui_viewport->height()); + + //the AO2 desk element + ui_vp_desk->move(0, 0); + ui_vp_desk->resize(ui_viewport->width(), ui_viewport->height()); + + //the size of the ui_vp_legacy_desk element relies on various factors and is set in set_scene() + + double y_modifier = 147.0 / 192.0; + int final_y = static_cast(y_modifier * ui_viewport->height()); + ui_vp_legacy_desk->move(0, final_y); + ui_vp_legacy_desk->hide(); + + ui_vp_evidence_display->move(0, 0); + ui_vp_evidence_display->resize(ui_viewport->width(), ui_viewport->height()); + + set_size_and_pos(ui_vp_showname, "showname"); + + set_size_and_pos(ui_vp_message, "message"); + ui_vp_message->setTextInteractionFlags(Qt::NoTextInteraction); + ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);" + "color: white"); + + ui_vp_testimony->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_testimony->resize(ui_viewport->width(), ui_viewport->height()); + ui_vp_testimony->set_image("testimony.png"); + ui_vp_testimony->hide(); + + ui_vp_realization->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_realization->resize(ui_viewport->width(), ui_viewport->height()); + ui_vp_realization->set_image("realizationflash.png"); + ui_vp_realization->hide(); + + ui_vp_wtce->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_wtce->combo_resize(ui_viewport->width(), ui_viewport->height()); + + ui_vp_objection->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_objection->combo_resize(ui_viewport->width(), ui_viewport->height()); + + set_size_and_pos(ui_ic_chatlog, "ic_chatlog"); + + set_size_and_pos(ui_ms_chatlog, "ms_chatlog"); + + set_size_and_pos(ui_server_chatlog, "server_chatlog"); + + set_size_and_pos(ui_mute_list, "mute_list"); + ui_mute_list->hide(); + + set_size_and_pos(ui_pair_list, "pair_list"); + ui_pair_list->hide(); + set_size_and_pos(ui_pair_offset_spinbox, "pair_offset_spinbox"); + ui_pair_offset_spinbox->hide(); + set_size_and_pos(ui_pair_button, "pair_button"); + ui_pair_button->set_image("pair_button.png"); + + set_size_and_pos(ui_area_list, "music_list"); + ui_area_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); + + set_size_and_pos(ui_music_list, "music_list"); + + if (is_ao2_bg) + { + set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); + set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); + set_size_and_pos(ui_ic_chat_name, "ao2_ic_chat_name"); + } + else + { + set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); + set_size_and_pos(ui_vp_chatbox, "chatbox"); + set_size_and_pos(ui_ic_chat_name, "ic_chat_name"); + } + + ui_ic_chat_message->setStyleSheet("QLineEdit{background-color: rgba(100, 100, 100, 255);}"); + ui_ic_chat_name->setStyleSheet("QLineEdit{background-color: rgba(180, 180, 180, 255);}"); + + ui_vp_chatbox->set_image("chatmed.png"); + ui_vp_chatbox->hide(); + + ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); + ui_muted->set_image("muted.png"); + + set_size_and_pos(ui_ooc_chat_message, "ooc_chat_message"); + ui_ooc_chat_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); + + set_size_and_pos(ui_ooc_chat_name, "ooc_chat_name"); + ui_ooc_chat_name->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); + + //set_size_and_pos(ui_area_password, "area_password"); + set_size_and_pos(ui_music_search, "music_search"); + + set_size_and_pos(ui_emotes, "emotes"); + + set_size_and_pos(ui_emote_left, "emote_left"); + ui_emote_left->set_image("arrow_left.png"); + + set_size_and_pos(ui_emote_right, "emote_right"); + ui_emote_right->set_image("arrow_right.png"); + + set_size_and_pos(ui_emote_dropdown, "emote_dropdown"); + set_size_and_pos(ui_pos_dropdown, "pos_dropdown"); + + set_size_and_pos(ui_defense_bar, "defense_bar"); + ui_defense_bar->set_image("defensebar" + QString::number(defense_bar_state) + ".png"); + + set_size_and_pos(ui_prosecution_bar, "prosecution_bar"); + ui_prosecution_bar->set_image("prosecutionbar" + QString::number(prosecution_bar_state) + ".png"); + + set_size_and_pos(ui_music_label, "music_label"); + ui_music_label->setText("Music"); + set_size_and_pos(ui_sfx_label, "sfx_label"); + ui_sfx_label->setText("Sfx"); + set_size_and_pos(ui_blip_label, "blip_label"); + ui_blip_label->setText("Blips"); + + set_size_and_pos(ui_log_limit_label, "log_limit_label"); + ui_log_limit_label->setText("Log limit"); + + set_size_and_pos(ui_hold_it, "hold_it"); + ui_hold_it->set_image("holdit.png"); + set_size_and_pos(ui_objection, "objection"); + ui_objection->set_image("objection.png"); + set_size_and_pos(ui_take_that, "take_that"); + ui_take_that->set_image("takethat.png"); + + set_size_and_pos(ui_ooc_toggle, "ooc_toggle"); + ui_ooc_toggle->setText("Server"); + + set_size_and_pos(ui_witness_testimony, "witness_testimony"); + ui_witness_testimony->set_image("witnesstestimony.png"); + set_size_and_pos(ui_cross_examination, "cross_examination"); + ui_cross_examination->set_image("crossexamination.png"); + + set_size_and_pos(ui_guilty, "guilty"); + ui_guilty->set_image("guilty.png"); + set_size_and_pos(ui_not_guilty, "not_guilty"); + ui_not_guilty->set_image("notguilty.png"); + + set_size_and_pos(ui_change_character, "change_character"); + ui_change_character->setText("Change character"); + + set_size_and_pos(ui_reload_theme, "reload_theme"); + ui_reload_theme->setText("Reload theme"); + + set_size_and_pos(ui_call_mod, "call_mod"); + ui_call_mod->setText("Call mod"); + + set_size_and_pos(ui_settings, "settings"); + ui_settings->setText("Settings"); + + set_size_and_pos(ui_announce_casing, "casing_button"); + ui_announce_casing->setText("Casing"); + + set_size_and_pos(ui_switch_area_music, "switch_area_music"); + ui_switch_area_music->setText("A/M"); + + set_size_and_pos(ui_pre, "pre"); + ui_pre->setText("Preanim"); + + set_size_and_pos(ui_pre_non_interrupt, "pre_no_interrupt"); + set_size_and_pos(ui_flip, "flip"); + + set_size_and_pos(ui_guard, "guard"); + + set_size_and_pos(ui_casing, "casing"); + + set_size_and_pos(ui_showname_enable, "showname_enable"); + + set_size_and_pos(ui_custom_objection, "custom_objection"); + ui_custom_objection->set_image("custom.png"); + + set_size_and_pos(ui_realization, "realization"); + ui_realization->set_image("realization.png"); + + set_size_and_pos(ui_mute, "mute_button"); + ui_mute->set_image("mute.png"); + + set_size_and_pos(ui_defense_plus, "defense_plus"); + ui_defense_plus->set_image("defplus.png"); + + set_size_and_pos(ui_defense_minus, "defense_minus"); + ui_defense_minus->set_image("defminus.png"); + + set_size_and_pos(ui_prosecution_plus, "prosecution_plus"); + ui_prosecution_plus->set_image("proplus.png"); + + set_size_and_pos(ui_prosecution_minus, "prosecution_minus"); + ui_prosecution_minus->set_image("prominus.png"); + + set_size_and_pos(ui_text_color, "text_color"); + + set_size_and_pos(ui_music_slider, "music_slider"); + set_size_and_pos(ui_sfx_slider, "sfx_slider"); + set_size_and_pos(ui_blip_slider, "blip_slider"); + + set_size_and_pos(ui_log_limit_spinbox, "log_limit_spinbox"); + + set_size_and_pos(ui_evidence_button, "evidence_button"); + ui_evidence_button->set_image("evidencebutton.png"); + + set_size_and_pos(ui_evidence, "evidence_background"); + ui_evidence->set_image("evidencebackground.png"); + + set_size_and_pos(ui_evidence_name, "evidence_name"); + + set_size_and_pos(ui_evidence_buttons, "evidence_buttons"); + + set_size_and_pos(ui_evidence_left, "evidence_left"); + ui_evidence_left->set_image("arrow_left.png"); + + set_size_and_pos(ui_evidence_right, "evidence_right"); + ui_evidence_right->set_image("arrow_right.png"); + + set_size_and_pos(ui_evidence_present, "evidence_present"); + ui_evidence_present->set_image("present_disabled.png"); + + set_size_and_pos(ui_evidence_overlay, "evidence_overlay"); + ui_evidence_overlay->set_image("evidenceoverlay.png"); + + set_size_and_pos(ui_evidence_delete, "evidence_delete"); + ui_evidence_delete->set_image("deleteevidence.png"); + + set_size_and_pos(ui_evidence_image_name, "evidence_image_name"); + + set_size_and_pos(ui_evidence_image_button, "evidence_image_button"); + + set_size_and_pos(ui_evidence_x, "evidence_x"); + ui_evidence_x->set_image("evidencex.png"); + + set_size_and_pos(ui_evidence_description, "evidence_description"); + + ui_selector->set_image("char_selector.png"); + ui_selector->hide(); + + set_size_and_pos(ui_back_to_lobby, "back_to_lobby"); + ui_back_to_lobby->setText("Back to Lobby"); + + set_size_and_pos(ui_char_password, "char_password"); + + set_size_and_pos(ui_char_buttons, "char_buttons"); + + set_size_and_pos(ui_char_select_left, "char_select_left"); + ui_char_select_left->set_image("arrow_left.png"); + + set_size_and_pos(ui_char_select_right, "char_select_right"); + ui_char_select_right->set_image("arrow_right.png"); + + set_size_and_pos(ui_spectator, "spectator"); +} + +void Courtroom::set_fonts() +{ + set_font(ui_vp_showname, "showname"); + set_font(ui_vp_message, "message"); + set_font(ui_ic_chatlog, "ic_chatlog"); + set_font(ui_ms_chatlog, "ms_chatlog"); + set_font(ui_server_chatlog, "server_chatlog"); + set_font(ui_music_list, "music_list"); + set_font(ui_area_list, "music_list"); + + // Set color of labels and checkboxes + const QString design_file = "courtroom_fonts.ini"; + QColor f_color = ao_app->get_color("label_color", design_file); + QString color_string = "color: rgba(" + + QString::number(f_color.red()) + ", " + + QString::number(f_color.green()) + ", " + + QString::number(f_color.blue()) + ", 255); }"; + QString style_sheet_string = "QLabel {" + color_string + "}" + "QCheckBox {" + color_string + "}"; + setStyleSheet(style_sheet_string); +} + +void Courtroom::set_font(QWidget *widget, QString p_identifier) +{ + QString design_file = "courtroom_fonts.ini"; + int f_weight = ao_app->get_font_size(p_identifier, design_file); + QString class_name = widget->metaObject()->className(); + + QString fontt = ao_app->get_font_name(p_identifier + "_font", design_file); + widget->setFont(QFont(fontt, f_weight)); + + + QColor f_color = ao_app->get_color(p_identifier + "_color", design_file); + + QString style_sheet_string = class_name + " { background-color: rgba(0, 0, 0, 0);\n" + + "color: rgba(" + + QString::number(f_color.red()) + ", " + + QString::number(f_color.green()) + ", " + + QString::number(f_color.blue()) + ", 255); }"; + + widget->setStyleSheet(style_sheet_string); +} + +void Courtroom::set_window_title(QString p_title) +{ + this->setWindowTitle(p_title); +} + +void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier) +{ + QString filename = "courtroom_design.ini"; + + pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename); + + if (design_ini_result.width < 0 || design_ini_result.height < 0) + { + qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; + p_widget->hide(); + } + else + { + p_widget->move(design_ini_result.x, design_ini_result.y); + p_widget->resize(design_ini_result.width, design_ini_result.height); + } +} + +void Courtroom::set_taken(int n_char, bool p_taken) +{ + if (n_char >= char_list.size()) + { + qDebug() << "W: set_taken attempted to set an index bigger than char_list size"; + return; + } + + char_type f_char; + f_char.name = char_list.at(n_char).name; + f_char.description = char_list.at(n_char).description; + f_char.taken = p_taken; + f_char.evidence_string = char_list.at(n_char).evidence_string; + + char_list.replace(n_char, f_char); +} + +void Courtroom::done_received() +{ + m_cid = -1; + + music_player->set_volume(0); + sfx_player->set_volume(0); + objection_player->set_volume(0); + blip_player->set_volume(0); + + set_char_select_page(); + + set_mute_list(); + set_pair_list(); + + set_char_select(); + + show(); + + ui_spectator->show(); +} + +void Courtroom::set_background(QString p_background) +{ + testimony_in_progress = false; + + current_background = p_background; + + is_ao2_bg = file_exists(ao_app->get_background_path("defensedesk.png")) && + file_exists(ao_app->get_background_path("prosecutiondesk.png")) && + file_exists(ao_app->get_background_path("stand.png")); + + if (is_ao2_bg) + { + set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); + set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); + } + else + { + set_size_and_pos(ui_vp_chatbox, "chatbox"); + set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); + } +} + +void Courtroom::enter_courtroom(int p_cid) +{ + m_cid = p_cid; + + QString f_char; + + if (m_cid == -1) + { + if (ao_app->is_discord_enabled()) + ao_app->discord->state_spectate(); + f_char = ""; + } + else + { + f_char = ao_app->get_char_name(char_list.at(m_cid).name); + + if (ao_app->is_discord_enabled()) + ao_app->discord->state_character(f_char.toStdString()); + } + + current_char = f_char; + + current_emote_page = 0; + current_emote = 0; + + if (m_cid == -1) + ui_emotes->hide(); + else + ui_emotes->show(); + + set_emote_page(); + set_emote_dropdown(); + + current_evidence_page = 0; + current_evidence = 0; + + set_evidence_page(); + + QString side = ao_app->get_char_side(f_char); + + if (side == "jud") + { + ui_witness_testimony->show(); + ui_cross_examination->show(); + ui_not_guilty->show(); + ui_guilty->show(); + ui_defense_minus->show(); + ui_defense_plus->show(); + ui_prosecution_minus->show(); + ui_prosecution_plus->show(); + } + else + { + ui_witness_testimony->hide(); + ui_cross_examination->hide(); + ui_guilty->hide(); + ui_not_guilty->hide(); + ui_defense_minus->hide(); + ui_defense_plus->hide(); + ui_prosecution_minus->hide(); + ui_prosecution_plus->hide(); + } + + if (ao_app->custom_objection_enabled && + (file_exists(ao_app->get_character_path(current_char, "custom.gif")) || + file_exists(ao_app->get_character_path(current_char, "custom.apng"))) && + file_exists(ao_app->get_character_path(current_char, "custom.wav"))) + ui_custom_objection->show(); + else + ui_custom_objection->hide(); + + if (ao_app->flipping_enabled) + ui_flip->show(); + else + ui_flip->hide(); + + if (ao_app->casing_alerts_enabled) + ui_casing->show(); + else + ui_casing->hide(); + + list_music(); + list_areas(); + + music_player->set_volume(ui_music_slider->value()); + sfx_player->set_volume(ui_sfx_slider->value()); + objection_player->set_volume(ui_sfx_slider->value()); + blip_player->set_volume(ui_blip_slider->value()); + + testimony_in_progress = false; + + set_widgets(); + + //ui_server_chatlog->setHtml(ui_server_chatlog->toHtml()); + + ui_char_select_background->hide(); + + ui_ic_chat_message->setEnabled(m_cid != -1); + ui_ic_chat_message->setFocus(); +} + +void Courtroom::list_music() +{ + ui_music_list->clear(); + music_row_to_number.clear(); + + QString f_file = "courtroom_design.ini"; + + QBrush found_brush(ao_app->get_color("found_song_color", f_file)); + QBrush missing_brush(ao_app->get_color("missing_song_color", f_file)); + + int n_listed_songs = 0; + + for (int n_song = 0 ; n_song < music_list.size() ; ++n_song) + { + QString i_song = music_list.at(n_song); + QString i_song_listname = i_song; + i_song_listname = i_song_listname.left(i_song_listname.lastIndexOf(".")); + + if (i_song.toLower().contains(ui_music_search->text().toLower())) + { + ui_music_list->addItem(i_song_listname); + music_row_to_number.append(n_song); + + QString song_path = ao_app->get_music_path(i_song); + + if (file_exists(song_path)) + ui_music_list->item(n_listed_songs)->setBackground(found_brush); + else + ui_music_list->item(n_listed_songs)->setBackground(missing_brush); + + ++n_listed_songs; + } + } +} + +void Courtroom::list_areas() +{ + ui_area_list->clear(); + area_row_to_number.clear(); + + QString f_file = "courtroom_design.ini"; + + QBrush free_brush(ao_app->get_color("area_free_color", f_file)); + QBrush lfp_brush(ao_app->get_color("area_lfp_color", f_file)); + QBrush casing_brush(ao_app->get_color("area_casing_color", f_file)); + QBrush recess_brush(ao_app->get_color("area_recess_color", f_file)); + QBrush rp_brush(ao_app->get_color("area_rp_color", f_file)); + QBrush gaming_brush(ao_app->get_color("area_gaming_color", f_file)); + QBrush locked_brush(ao_app->get_color("area_locked_color", f_file)); + + int n_listed_areas = 0; + + for (int n_area = 0 ; n_area < area_list.size() ; ++n_area) + { + QString i_area = ""; + i_area.append("["); + i_area.append(QString::number(n_area)); + i_area.append("] "); + + i_area.append(area_list.at(n_area)); + + if (ao_app->arup_enabled) + { + i_area.append("\n "); + + i_area.append(arup_statuses.at(n_area)); + i_area.append(" | CM: "); + i_area.append(arup_cms.at(n_area)); + + i_area.append("\n "); + + i_area.append(QString::number(arup_players.at(n_area))); + i_area.append(" users | "); + + i_area.append(arup_locks.at(n_area)); + } + + if (i_area.toLower().contains(ui_music_search->text().toLower())) + { + ui_area_list->addItem(i_area); + area_row_to_number.append(n_area); + + if (ao_app->arup_enabled) + { + // Colouring logic here. + ui_area_list->item(n_listed_areas)->setBackground(free_brush); + if (arup_locks.at(n_area) == "LOCKED") + { + ui_area_list->item(n_listed_areas)->setBackground(locked_brush); + } + else + { + if (arup_statuses.at(n_area) == "LOOKING-FOR-PLAYERS") + ui_area_list->item(n_listed_areas)->setBackground(lfp_brush); + else if (arup_statuses.at(n_area) == "CASING") + ui_area_list->item(n_listed_areas)->setBackground(casing_brush); + else if (arup_statuses.at(n_area) == "RECESS") + ui_area_list->item(n_listed_areas)->setBackground(recess_brush); + else if (arup_statuses.at(n_area) == "RP") + ui_area_list->item(n_listed_areas)->setBackground(rp_brush); + else if (arup_statuses.at(n_area) == "GAMING") + ui_area_list->item(n_listed_areas)->setBackground(gaming_brush); + } + } + else + { + ui_area_list->item(n_listed_areas)->setBackground(free_brush); + } + + ++n_listed_areas; + } + } +} + +void Courtroom::append_ms_chatmessage(QString f_name, QString f_message) +{ + ui_ms_chatlog->append_chatmessage(f_name, f_message, ao_app->get_color("ooc_default_color", "courtroom_design.ini").name()); +} + +void Courtroom::append_server_chatmessage(QString p_name, QString p_message, QString p_colour) +{ + QString colour = "#000000"; + + if (p_colour == "0") + colour = ao_app->get_color("ooc_default_color", "courtroom_design.ini").name(); + if (p_colour == "1") + colour = ao_app->get_color("ooc_server_color", "courtroom_design.ini").name(); + + ui_server_chatlog->append_chatmessage(p_name, p_message, colour); +} + +void Courtroom::on_chat_return_pressed() +{ + if (ui_ic_chat_message->text() == "" || is_muted) + return; + + if ((anim_state < 3 || text_state < 2) && + objection_state == 0) + return; + + //MS# + //deskmod# + //pre-emote# + //character# + //emote# + //message# + //side# + //sfx-name# + //emote_modifier# + //char_id# + //sfx_delay# + //objection_modifier# + //evidence# + //placeholder# + //realization# + //text_color#% + + // Additionally, in our case: + + //showname# + //other_charid# + //self_offset# + //noninterrupting_preanim#% + + QStringList packet_contents; + + QString f_side = ao_app->get_char_side(current_char); + + QString f_desk_mod = "chat"; + + if (ao_app->desk_mod_enabled) + { + f_desk_mod = QString::number(ao_app->get_desk_mod(current_char, current_emote)); + if (f_desk_mod == "-1") + f_desk_mod = "chat"; + } + + packet_contents.append(f_desk_mod); + + packet_contents.append(ao_app->get_pre_emote(current_char, current_emote)); + + packet_contents.append(current_char); + + packet_contents.append(ao_app->get_emote(current_char, current_emote)); + + packet_contents.append(ui_ic_chat_message->text()); + + packet_contents.append(f_side); + + packet_contents.append(ao_app->get_sfx_name(current_char, current_emote)); + + int f_emote_mod = ao_app->get_emote_mod(current_char, current_emote); + + //needed or else legacy won't understand what we're saying + if (objection_state > 0) + { + if (ui_pre->isChecked()) + { + if (f_emote_mod == 5) + f_emote_mod = 6; + else + f_emote_mod = 2; + } + } + else if (ui_pre->isChecked() and !ui_pre_non_interrupt->isChecked()) + { + if (f_emote_mod == 0) + f_emote_mod = 1; + else if (f_emote_mod == 5 && ao_app->prezoom_enabled) + f_emote_mod = 4; + } + else + { + if (f_emote_mod == 1) + f_emote_mod = 0; + else if (f_emote_mod == 4) + f_emote_mod = 5; + } + + packet_contents.append(QString::number(f_emote_mod)); + packet_contents.append(QString::number(m_cid)); + + packet_contents.append(QString::number(ao_app->get_sfx_delay(current_char, current_emote))); + + QString f_obj_state; + + if ((objection_state == 4 && !ao_app->custom_objection_enabled) || + (objection_state < 0)) + f_obj_state = "0"; + else + f_obj_state = QString::number(objection_state); + + packet_contents.append(f_obj_state); + + if (is_presenting_evidence) + //the evidence index is shifted by 1 because 0 is no evidence per legacy standards + //besides, older clients crash if we pass -1 + packet_contents.append(QString::number(current_evidence + 1)); + else + packet_contents.append("0"); + + QString f_flip; + + if (ao_app->flipping_enabled) + { + if (ui_flip->isChecked()) + f_flip = "1"; + else + f_flip = "0"; + } + else + f_flip = QString::number(m_cid); + + packet_contents.append(f_flip); + + packet_contents.append(QString::number(realization_state)); + + QString f_text_color; + + if (text_color < 0) + f_text_color = "0"; + else if (text_color > 8) + f_text_color = "0"; + else + f_text_color = QString::number(text_color); + + packet_contents.append(f_text_color); + + // If the server we're on supports CCCC stuff, we should use it! + if (ao_app->cccc_ic_support_enabled) + { + // If there is a showname entered, use that -- else, just send an empty packet-part. + if (!ui_ic_chat_name->text().isEmpty()) + { + packet_contents.append(ui_ic_chat_name->text()); + } + else + { + packet_contents.append(""); + } + + // Similarly, we send over whom we're paired with, unless we have chosen ourselves. + // Or a charid of -1 or lower, through some means. + if (other_charid > -1 && other_charid != m_cid) + { + packet_contents.append(QString::number(other_charid)); + packet_contents.append(QString::number(offset_with_pair)); + } + else + { + packet_contents.append("-1"); + packet_contents.append("0"); + } + + // Finally, we send over if we want our pres to not interrupt. + if (ui_pre_non_interrupt->isChecked() && ui_pre->isChecked()) + { + packet_contents.append("1"); + } + else + { + packet_contents.append("0"); + } + } + + ao_app->send_server_packet(new AOPacket("MS", packet_contents)); +} + +void Courtroom::handle_chatmessage(QStringList *p_contents) +{ + // Instead of checking for whether a message has at least chatmessage_size + // amount of packages, we'll check if it has at least 15. + // That was the original chatmessage_size. + if (p_contents->size() < 15) + return; + + for (int n_string = 0 ; n_string < chatmessage_size ; ++n_string) + { + //m_chatmessage[n_string] = p_contents->at(n_string); + + // Note that we have added stuff that vanilla clients and servers simply won't send. + // So now, we have to check if the thing we want even exists amongst the packet's content. + // We also have to check if the server even supports CCCC's IC features, or if it's just japing us. + // Also, don't forget! A size 15 message will have indices from 0 to 14. + if (n_string < p_contents->size() && + (n_string < 15 || ao_app->cccc_ic_support_enabled)) + { + m_chatmessage[n_string] = p_contents->at(n_string); + } + else + { + m_chatmessage[n_string] = ""; + } + } + + int f_char_id = m_chatmessage[CHAR_ID].toInt(); + + if (f_char_id < 0 || f_char_id >= char_list.size()) + return; + + if (mute_map.value(m_chatmessage[CHAR_ID].toInt())) + return; + + QString f_showname; + if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) + { + f_showname = ao_app->get_showname(char_list.at(f_char_id).name); + } + else + { + f_showname = m_chatmessage[SHOWNAME]; + } + + + QString f_message = f_showname + ": " + m_chatmessage[MESSAGE] + '\n'; + + if (f_message == previous_ic_message) + return; + + text_state = 0; + anim_state = 0; + ui_vp_objection->stop(); + ui_vp_player_char->stop(); + chat_tick_timer->stop(); + ui_vp_evidence_display->reset(); + + chatmessage_is_empty = m_chatmessage[MESSAGE] == " " || m_chatmessage[MESSAGE] == ""; + + if (m_chatmessage[MESSAGE] == ui_ic_chat_message->text() && m_chatmessage[CHAR_ID].toInt() == m_cid) + { + ui_ic_chat_message->clear(); + objection_state = 0; + realization_state = 0; + is_presenting_evidence = false; + ui_pre->setChecked(false); + ui_hold_it->set_image("holdit.png"); + ui_objection->set_image("objection.png"); + ui_take_that->set_image("takethat.png"); + ui_custom_objection->set_image("custom.png"); + ui_realization->set_image("realization.png"); + ui_evidence_present->set_image("present_disabled.png"); + } + + chatlogpiece* temp = new chatlogpiece(ao_app->get_showname(char_list.at(f_char_id).name), f_showname, ": " + m_chatmessage[MESSAGE], false); + ic_chatlog_history.append(*temp); + + while(ic_chatlog_history.size() > log_maximum_blocks && log_maximum_blocks > 0) + { + ic_chatlog_history.removeFirst(); + } + + append_ic_text(": " + m_chatmessage[MESSAGE], f_showname); + + previous_ic_message = f_message; + + int objection_mod = m_chatmessage[OBJECTION_MOD].toInt(); + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_custom_theme = ao_app->get_char_shouts(f_char); + + //if an objection is used + if (objection_mod <= 4 && objection_mod >= 1) + { + switch (objection_mod) + { + case 1: + ui_vp_objection->play("holdit", f_char, f_custom_theme); + objection_player->play("holdit.wav", f_char, f_custom_theme); + break; + case 2: + ui_vp_objection->play("objection", f_char, f_custom_theme); + objection_player->play("objection.wav", f_char, f_custom_theme); + break; + case 3: + ui_vp_objection->play("takethat", f_char, f_custom_theme); + objection_player->play("takethat.wav", f_char, f_custom_theme); + break; + //case 4 is AO2 only + case 4: + ui_vp_objection->play("custom", f_char, f_custom_theme); + objection_player->play("custom.wav", f_char, f_custom_theme); + break; + default: + qDebug() << "W: Logic error in objection switch statement!"; + } + + int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); + + if (emote_mod == 0) + m_chatmessage[EMOTE_MOD] = 1; + } + else + handle_chatmessage_2(); +} + +void Courtroom::objection_done() +{ + handle_chatmessage_2(); +} + +void Courtroom::handle_chatmessage_2() +{ + ui_vp_speedlines->stop(); + ui_vp_player_char->stop(); + + if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) + { + QString real_name = char_list.at(m_chatmessage[CHAR_ID].toInt()).name; + + QString f_showname = ao_app->get_showname(real_name); + + ui_vp_showname->setText(f_showname); + } + else + { + ui_vp_showname->setText(m_chatmessage[SHOWNAME]); + } + + ui_vp_message->clear(); + ui_vp_chatbox->hide(); + + QString chatbox = ao_app->get_chat(m_chatmessage[CHAR_NAME]); + + if (chatbox == "") + ui_vp_chatbox->set_image("chatmed.png"); + else + { + QString chatbox_path = ao_app->get_base_path() + "misc/" + chatbox + "/chatbox.png"; + ui_vp_chatbox->set_image_from_path(chatbox_path); + } + + ui_vp_showname->setStyleSheet("QLabel { color : " + get_text_color("_showname").name() + "; }"); + + set_scene(); + set_text_color(); + + // Check if the message needs to be centered. + QString f_message = m_chatmessage[MESSAGE]; + if (f_message.size() >= 2) + { + if (f_message.startsWith("~~")) + { + message_is_centered = true; + } + else + { + message_is_centered = false; + } + } + else + { + ui_vp_message->setAlignment(Qt::AlignLeft); + } + + + int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); + + if (ao_app->flipping_enabled && m_chatmessage[FLIP].toInt() == 1) + ui_vp_player_char->set_flipped(true); + else + ui_vp_player_char->set_flipped(false); + + QString side = m_chatmessage[SIDE]; + + // Making the second character appear. + if (m_chatmessage[OTHER_CHARID].isEmpty()) + { + // If there is no second character, hide 'em, and center the first. + ui_vp_sideplayer_char->hide(); + ui_vp_sideplayer_char->move(0,0); + + ui_vp_player_char->move(0,0); + } + else + { + bool ok; + int got_other_charid = m_chatmessage[OTHER_CHARID].toInt(&ok); + if (ok) + { + if (got_other_charid > -1) + { + // If there is, show them! + ui_vp_sideplayer_char->show(); + + // Depending on where we are, we offset the characters, and reorder their stacking. + if (side == "def") + { + // We also move the character down depending on how far the are to the right. + int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); + int vert_offset = 0; + if (hor_offset > 0) + { + vert_offset = hor_offset / 10; + } + ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, ui_viewport->height() * vert_offset / 100); + + // We do the same with the second character. + int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); + int vert2_offset = 0; + if (hor2_offset > 0) + { + vert2_offset = hor2_offset / 10; + } + ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, ui_viewport->height() * vert2_offset / 100); + + // Finally, we reorder them based on who is more to the left. + // The person more to the left is more in the front. + if (hor2_offset >= hor_offset) + { + ui_vp_sideplayer_char->raise(); + ui_vp_player_char->raise(); + } + else + { + ui_vp_player_char->raise(); + ui_vp_sideplayer_char->raise(); + } + ui_vp_desk->raise(); + ui_vp_legacy_desk->raise(); + } + else if (side == "pro") + { + // Almost the same thing happens here, but in reverse. + int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); + int vert_offset = 0; + if (hor_offset < 0) + { + // We don't want to RAISE the char off the floor. + vert_offset = -1 * hor_offset / 10; + } + ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, ui_viewport->height() * vert_offset / 100); + + // We do the same with the second character. + int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); + int vert2_offset = 0; + if (hor2_offset < 0) + { + vert2_offset = -1 * hor2_offset / 10; + } + ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, ui_viewport->height() * vert2_offset / 100); + + // Finally, we reorder them based on who is more to the right. + if (hor2_offset <= hor_offset) + { + ui_vp_sideplayer_char->raise(); + ui_vp_player_char->raise(); + } + else + { + ui_vp_player_char->raise(); + ui_vp_sideplayer_char->raise(); + } + ui_vp_desk->raise(); + ui_vp_legacy_desk->raise(); + } + else + { + // In every other case, the person more to the left is on top. + // These cases also don't move the characters down. + int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); + ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, 0); + + // We do the same with the second character. + int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); + ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, 0); + + // Finally, we reorder them based on who is more to the left. + // The person more to the left is more in the front. + if (hor2_offset >= hor_offset) + { + ui_vp_sideplayer_char->raise(); + ui_vp_player_char->raise(); + } + else + { + ui_vp_player_char->raise(); + ui_vp_sideplayer_char->raise(); + } + ui_vp_desk->raise(); + ui_vp_legacy_desk->raise(); + } + // We should probably also play the other character's idle emote. + if (ao_app->flipping_enabled && m_chatmessage[OTHER_FLIP].toInt() == 1) + ui_vp_sideplayer_char->set_flipped(true); + else + ui_vp_sideplayer_char->set_flipped(false); + ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], m_chatmessage[OTHER_EMOTE]); + } + else + { + // If the server understands other characters, but there + // really is no second character, hide 'em, and center the first. + ui_vp_sideplayer_char->hide(); + ui_vp_sideplayer_char->move(0,0); + + ui_vp_player_char->move(0,0); + } + } + } + + switch (emote_mod) + { + case 1: case 2: case 6: + play_preanim(false); + break; + case 0: case 5: + if (m_chatmessage[NONINTERRUPTING_PRE].toInt() == 0) + handle_chatmessage_3(); + else + play_preanim(true); + break; + default: + qDebug() << "W: invalid emote mod: " << QString::number(emote_mod); + } +} + +void Courtroom::handle_chatmessage_3() +{ + start_chat_ticking(); + + int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt(); + QString f_side = m_chatmessage[SIDE]; + + if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) + { + //shifted by 1 because 0 is no evidence per legacy standards + QString f_image = local_evidence_list.at(f_evi_id - 1).image; + //def jud and hlp should display the evidence icon on the RIGHT side + bool is_left_side = !(f_side == "def" || f_side == "hlp" || f_side == "jud" || f_side == "jur"); + ui_vp_evidence_display->show_evidence(f_image, is_left_side, ui_sfx_slider->value()); + } + + int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); + + QString side = m_chatmessage[SIDE]; + + if (emote_mod == 5 || + emote_mod == 6) + { + ui_vp_desk->hide(); + ui_vp_legacy_desk->hide(); + + // Since we're zooming, hide the second character, and centre the first. + ui_vp_sideplayer_char->hide(); + ui_vp_player_char->move(0,0); + + if (side == "pro" || + side == "hlp" || + side == "wit") + ui_vp_speedlines->play("prosecution_speedlines"); + else + ui_vp_speedlines->play("defense_speedlines"); + + } + + int f_anim_state = 0; + //BLUE is from an enum in datatypes.h + bool text_is_blue = m_chatmessage[TEXT_COLOR].toInt() == BLUE; + + if (!text_is_blue && text_state == 1) + { + //talking + f_anim_state = 2; + entire_message_is_blue = false; + } + else + { + //idle + f_anim_state = 3; + entire_message_is_blue = true; + } + + if (f_anim_state <= anim_state) + return; + + ui_vp_player_char->stop(); + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_emote = m_chatmessage[EMOTE]; + + if (f_anim_state == 2) { + ui_vp_player_char->play_talking(f_char, f_emote); + anim_state = 2; + } + else + { + ui_vp_player_char->play_idle(f_char, f_emote); + anim_state = 3; + } + + QString f_message = m_chatmessage[MESSAGE]; + QStringList call_words = ao_app->get_call_words(); + + for (QString word : call_words) + { + if (f_message.contains(word, Qt::CaseInsensitive)) + { + modcall_player->play(ao_app->get_sfx("word_call")); + ao_app->alert(this); + + break; + } + } + +} + +QString Courtroom::filter_ic_text(QString p_text) +{ + // Get rid of centering. + if(p_text.startsWith(": ~~")) + { + // Don't forget, the p_text part actually everything after the name! + // Hence why we check for ': ~~'. + + // Let's remove those two tildes, then. + // : _ ~ ~ + // 0 1 2 3 + p_text.remove(2,2); + } + + // Get rid of the inline-colouring. + // I know, I know, excessive code duplication. + // Nobody looks in here, I'm fine. + int trick_check_pos = 0; + bool ic_next_is_not_special = false; + QString f_character = p_text.at(trick_check_pos); + std::stack ic_colour_stack; + while (trick_check_pos < p_text.size()) + { + f_character = p_text.at(trick_check_pos); + + // Escape character. + if (f_character == "\\" and !ic_next_is_not_special) + { + ic_next_is_not_special = true; + p_text.remove(trick_check_pos,1); + } + + // Text speed modifier. + else if (f_character == "{" and !ic_next_is_not_special) + { + p_text.remove(trick_check_pos,1); + } + else if (f_character == "}" and !ic_next_is_not_special) + { + p_text.remove(trick_check_pos,1); + } + + // Orange inline colourisation. + else if (f_character == "|" and !ic_next_is_not_special) + { + if (!ic_colour_stack.empty()) + { + if (ic_colour_stack.top() == INLINE_ORANGE) + { + ic_colour_stack.pop(); + p_text.remove(trick_check_pos,1); + } + else + { + ic_colour_stack.push(INLINE_ORANGE); + p_text.remove(trick_check_pos,1); + } + } + else + { + ic_colour_stack.push(INLINE_ORANGE); + p_text.remove(trick_check_pos,1); + } + } + + // Blue inline colourisation. + else if (f_character == "(" and !ic_next_is_not_special) + { + ic_colour_stack.push(INLINE_BLUE); + trick_check_pos++; + } + else if (f_character == ")" and !ic_next_is_not_special + and !ic_colour_stack.empty()) + { + if (ic_colour_stack.top() == INLINE_BLUE) + { + ic_colour_stack.pop(); + trick_check_pos++; + } + else + { + ic_next_is_not_special = true; + } + } + + // Grey inline colourisation. + else if (f_character == "[" and !ic_next_is_not_special) + { + ic_colour_stack.push(INLINE_GREY); + trick_check_pos++; + } + else if (f_character == "]" and !ic_next_is_not_special + and !ic_colour_stack.empty()) + { + if (ic_colour_stack.top() == INLINE_GREY) + { + ic_colour_stack.pop(); + trick_check_pos++; + } + else + { + ic_next_is_not_special = true; + } + } + + // Green inline colourisation. + else if (f_character == "`" and !ic_next_is_not_special) + { + if (!ic_colour_stack.empty()) + { + if (ic_colour_stack.top() == INLINE_GREEN) + { + ic_colour_stack.pop(); + p_text.remove(trick_check_pos,1); + } + else + { + ic_colour_stack.push(INLINE_GREEN); + p_text.remove(trick_check_pos,1); + } + } + else + { + ic_colour_stack.push(INLINE_GREEN); + p_text.remove(trick_check_pos,1); + } + } + else + { + trick_check_pos++; + ic_next_is_not_special = false; + } + } + + return p_text; +} + +void Courtroom::append_ic_text(QString p_text, QString p_name, bool is_songchange) +{ + QTextCharFormat bold; + QTextCharFormat normal; + QTextCharFormat italics; + bold.setFontWeight(QFont::Bold); + normal.setFontWeight(QFont::Normal); + italics.setFontItalic(true); + const QTextCursor old_cursor = ui_ic_chatlog->textCursor(); + const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value(); + + if (!is_songchange) + p_text = filter_ic_text(p_text); + + if (log_goes_downwards) + { + const bool is_scrolled_down = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum(); + + ui_ic_chatlog->moveCursor(QTextCursor::End); + + if (!first_message_sent) + { + ui_ic_chatlog->textCursor().insertText(p_name, bold); + first_message_sent = true; + } + else + { + ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold); + } + + if (is_songchange) + { + ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); + ui_ic_chatlog->textCursor().insertText(p_text + ".", italics); + } + else + { + ui_ic_chatlog->textCursor().insertText(p_text, normal); + } + + // If we got too many blocks in the current log, delete some from the top. + while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0) + { + ui_ic_chatlog->moveCursor(QTextCursor::Start); + ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); + ui_ic_chatlog->textCursor().removeSelectedText(); + ui_ic_chatlog->textCursor().deleteChar(); + //qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks; + } + + if (old_cursor.hasSelection() || !is_scrolled_down) + { + // The user has selected text or scrolled away from the bottom: maintain position. + ui_ic_chatlog->setTextCursor(old_cursor); + ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); + } + else + { + // The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom. + ui_ic_chatlog->moveCursor(QTextCursor::End); + ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->maximum()); + } + } + else + { + const bool is_scrolled_up = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum(); + + ui_ic_chatlog->moveCursor(QTextCursor::Start); + + ui_ic_chatlog->textCursor().insertText(p_name, bold); + + if (is_songchange) + { + ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); + ui_ic_chatlog->textCursor().insertText(p_text + "." + '\n', italics); + } + else + { + ui_ic_chatlog->textCursor().insertText(p_text + '\n', normal); + } + + // If we got too many blocks in the current log, delete some from the bottom. + while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0) + { + ui_ic_chatlog->moveCursor(QTextCursor::End); + ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); + ui_ic_chatlog->textCursor().removeSelectedText(); + ui_ic_chatlog->textCursor().deletePreviousChar(); + //qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks; + } + + if (old_cursor.hasSelection() || !is_scrolled_up) + { + // The user has selected text or scrolled away from the top: maintain position. + ui_ic_chatlog->setTextCursor(old_cursor); + ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); + } + else + { + // The user hasn't selected any text and the scrollbar is at the top: scroll to the top. + ui_ic_chatlog->moveCursor(QTextCursor::Start); + ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->minimum()); + } + } +} + +void Courtroom::play_preanim(bool noninterrupting) +{ + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_preanim = m_chatmessage[PRE_EMOTE]; + + //all time values in char.inis are multiplied by a constant(time_mod) to get the actual time + int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim); + int text_delay = ao_app->get_text_delay(f_char, f_preanim) * time_mod; + int sfx_delay = m_chatmessage[SFX_DELAY].toInt() * 60; + + int preanim_duration; + + if (ao2_duration < 0) + preanim_duration = ao_app->get_preanim_duration(f_char, f_preanim); + else + preanim_duration = ao2_duration; + + sfx_delay_timer->start(sfx_delay); + QString anim_to_find = ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim)); + if (!file_exists(anim_to_find) || + preanim_duration < 0) + { + if (noninterrupting) + anim_state = 4; + else + anim_state = 1; + preanim_done(); + qDebug() << "could not find " + anim_to_find; + return; + } + + ui_vp_player_char->play_pre(f_char, f_preanim, preanim_duration); + + if (noninterrupting) + anim_state = 4; + else + anim_state = 1; + + if (text_delay >= 0) + text_delay_timer->start(text_delay); + + if (noninterrupting) + handle_chatmessage_3(); +} + +void Courtroom::preanim_done() +{ + anim_state = 1; + handle_chatmessage_3(); +} + +void Courtroom::realization_done() +{ + ui_vp_realization->hide(); +} + +void Courtroom::start_chat_ticking() +{ + //we need to ensure that the text isn't already ticking because this function can be called by two logic paths + if (text_state != 0) + return; + + if (m_chatmessage[REALIZATION] == "1") + { + realization_timer->start(60); + ui_vp_realization->show(); + sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME])); + } + + ui_vp_message->clear(); + set_text_color(); + rainbow_counter = 0; + + if (chatmessage_is_empty) + { + //since the message is empty, it's technically done ticking + text_state = 2; + return; + } + + // At this point, we'd do well to clear the inline colour stack. + // This stops it from flowing into next messages. + while (!inline_colour_stack.empty()) + { + inline_colour_stack.pop(); + } + + ui_vp_chatbox->show(); + + tick_pos = 0; + blip_pos = 0; + + // Just in case we somehow got inline blue text left over from a previous message, + // let's set it to false. + inline_blue_depth = 0; + + // At the start of every new message, we set the text speed to the default. + current_display_speed = 3; + chat_tick_timer->start(message_display_speed[current_display_speed]); + + QString f_gender = ao_app->get_gender(m_chatmessage[CHAR_NAME]); + + blip_player->set_blips(ao_app->get_sfx_suffix("sfx-blip" + f_gender)); + + //means text is currently ticking + text_state = 1; +} + +void Courtroom::chat_tick() +{ + //note: this is called fairly often(every 60 ms when char is talking) + //do not perform heavy operations here + + QString f_message = m_chatmessage[MESSAGE]; + f_message.remove(0, tick_pos); + + // Due to our new text speed system, we always need to stop the timer now. + chat_tick_timer->stop(); + + // Stops blips from playing when we have a formatting option. + bool formatting_char = false; + + // If previously, we have detected that the message is centered, now + // is the time to remove those two tildes at the start. + if (message_is_centered) + { + f_message.remove(0,2); + } + + if (f_message.size() == 0) + { + text_state = 2; + if (anim_state != 4) + { + anim_state = 3; + ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]); + } + } + + else + { + QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_message); + QString f_character; + int f_char_length; + + tbf.toNextBoundary(); + + if (tbf.position() == -1) + f_character = f_message; + else + f_character = f_message.left(tbf.position()); + + f_char_length = f_character.length(); + f_character = f_character.toHtmlEscaped(); + + + if (f_character == " ") + ui_vp_message->insertPlainText(" "); + + // Escape character. + else if (f_character == "\\" and !next_character_is_not_special) + { + next_character_is_not_special = true; + formatting_char = true; + } + + // Text speed modifier. + else if (f_character == "{" and !next_character_is_not_special) + { + // ++, because it INCREASES delay! + current_display_speed++; + formatting_char = true; + } + else if (f_character == "}" and !next_character_is_not_special) + { + current_display_speed--; + formatting_char = true; + } + + // Orange inline colourisation. + else if (f_character == "|" and !next_character_is_not_special) + { + if (!inline_colour_stack.empty()) + { + if (inline_colour_stack.top() == INLINE_ORANGE) + { + inline_colour_stack.pop(); + } + else + { + inline_colour_stack.push(INLINE_ORANGE); + } + } + else + { + inline_colour_stack.push(INLINE_ORANGE); + } + formatting_char = true; + } + + // Blue inline colourisation. + else if (f_character == "(" and !next_character_is_not_special) + { + inline_colour_stack.push(INLINE_BLUE); + ui_vp_message->insertHtml("" + f_character + ""); + + // Increase how deep we are in inline blues. + inline_blue_depth++; + + // Here, we check if the entire message is blue. + // If it isn't, we stop talking. + if (!entire_message_is_blue and anim_state != 4) + { + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_emote = m_chatmessage[EMOTE]; + ui_vp_player_char->play_idle(f_char, f_emote); + } + } + else if (f_character == ")" and !next_character_is_not_special + and !inline_colour_stack.empty()) + { + if (inline_colour_stack.top() == INLINE_BLUE) + { + inline_colour_stack.pop(); + ui_vp_message->insertHtml("" + f_character + ""); + + // Decrease how deep we are in inline blues. + // Just in case, we do a check if we're above zero, but we should be. + if (inline_blue_depth > 0) + { + inline_blue_depth--; + // Here, we check if the entire message is blue. + // If it isn't, we start talking if we have completely climbed out of inline blues. + if (!entire_message_is_blue) + { + // We should only go back to talking if we're out of inline blues, not during a non. int. pre, and not on the last character. + if (inline_blue_depth == 0 and anim_state != 4 and !(tick_pos+1 >= f_message.size())) + { + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_emote = m_chatmessage[EMOTE]; + ui_vp_player_char->play_talking(f_char, f_emote); + } + } + } + } + else + { + next_character_is_not_special = true; + tick_pos -= f_char_length; + } + } + + // Grey inline colourisation. + else if (f_character == "[" and !next_character_is_not_special) + { + inline_colour_stack.push(INLINE_GREY); + ui_vp_message->insertHtml("" + f_character + ""); + } + else if (f_character == "]" and !next_character_is_not_special + and !inline_colour_stack.empty()) + { + if (inline_colour_stack.top() == INLINE_GREY) + { + inline_colour_stack.pop(); + ui_vp_message->insertHtml("" + f_character + ""); + } + else + { + next_character_is_not_special = true; + tick_pos -= f_char_length; + } + } + + // Green inline colourisation. + else if (f_character == "`" and !next_character_is_not_special) + { + if (!inline_colour_stack.empty()) + { + if (inline_colour_stack.top() == INLINE_GREEN) + { + inline_colour_stack.pop(); + formatting_char = true; + } + else + { + inline_colour_stack.push(INLINE_GREEN); + formatting_char = true; + } + } + else + { + inline_colour_stack.push(INLINE_GREEN); + formatting_char = true; + } + } + else + { + next_character_is_not_special = false; + if (!inline_colour_stack.empty()) + { + switch (inline_colour_stack.top()) { + case INLINE_ORANGE: + ui_vp_message->insertHtml("" + f_character + ""); + break; + case INLINE_BLUE: + ui_vp_message->insertHtml("" + f_character + ""); + break; + case INLINE_GREEN: + ui_vp_message->insertHtml("" + f_character + ""); + break; + case INLINE_GREY: + ui_vp_message->insertHtml("" + f_character + ""); + break; + } + } + else + { + if (m_chatmessage[TEXT_COLOR].toInt() == RAINBOW) + { + QString html_color; + + switch (rainbow_counter) + { + case 0: + html_color = get_text_color(QString::number(RED)).name(); + break; + case 1: + html_color = get_text_color(QString::number(ORANGE)).name(); + break; + case 2: + html_color = get_text_color(QString::number(YELLOW)).name(); + break; + case 3: + html_color = get_text_color(QString::number(GREEN)).name(); + break; + default: + html_color = get_text_color(QString::number(BLUE)).name(); + rainbow_counter = -1; + } + + ++rainbow_counter; + + ui_vp_message->insertHtml("" + f_character + ""); + } + else + ui_vp_message->insertHtml(f_character); + } + + if (message_is_centered) + { + ui_vp_message->setAlignment(Qt::AlignCenter); + } + else + { + ui_vp_message->setAlignment(Qt::AlignLeft); + } + } + + QScrollBar *scroll = ui_vp_message->verticalScrollBar(); + scroll->setValue(scroll->maximum()); + + if(blank_blip) + qDebug() << "blank_blip found true"; + + if (f_character != ' ' || blank_blip) + { + + if (blip_pos % blip_rate == 0 && !formatting_char) + { + blip_pos = 0; + blip_player->blip_tick(); + } + + ++blip_pos; + } + + tick_pos += f_char_length; + + // Restart the timer, but according to the newly set speeds, if there were any. + // Keep the speed at bay. + if (current_display_speed < 0) + { + current_display_speed = 0; + } + + if (current_display_speed > 6) + { + current_display_speed = 6; + } + + // If we had a formatting char, we shouldn't wait so long again, as it won't appear! + if (formatting_char) + { + chat_tick_timer->start(1); + } + else + { + chat_tick_timer->start(message_display_speed[current_display_speed]); + } + + } +} + + +void Courtroom::show_testimony() +{ + if (!testimony_in_progress || m_chatmessage[SIDE] != "wit") + return; + + ui_vp_testimony->show(); + + testimony_show_timer->start(testimony_show_time); +} + +void Courtroom::hide_testimony() +{ + ui_vp_testimony->hide(); + + if (!testimony_in_progress) + return; + + testimony_hide_timer->start(testimony_hide_time); +} + +void Courtroom::play_sfx() +{ + QString sfx_name = m_chatmessage[SFX_NAME]; + + if (sfx_name == "1") + return; + + sfx_player->play(ao_app->get_sfx_suffix(sfx_name)); +} + +void Courtroom::set_scene() +{ + if (testimony_in_progress) + show_testimony(); + + //witness is default if pos is invalid + QString f_background = "witnessempty"; + QString f_desk_image = "stand"; + QString f_desk_mod = m_chatmessage[DESK_MOD]; + QString f_side = m_chatmessage[SIDE]; + + if (f_side == "def") + { + f_background = "defenseempty"; + if (is_ao2_bg) + f_desk_image = "defensedesk"; + else + f_desk_image = "bancodefensa"; + } + else if (f_side == "pro") + { + f_background = "prosecutorempty"; + if (is_ao2_bg) + f_desk_image = "prosecutiondesk"; + else + f_desk_image = "bancoacusacion"; + } + else if (f_side == "jud") + { + f_background = "judgestand"; + f_desk_image = "judgedesk"; + } + else if (f_side == "hld") + { + f_background = "helperstand"; + f_desk_image = "helperdesk"; + } + else if (f_side == "hlp") + { + f_background = "prohelperstand"; + f_desk_image = "prohelperdesk"; + } + else if (f_side == "jur" && (file_exists(ao_app->get_background_path("jurystand.png")) || + file_exists(ao_app->get_background_path("jurystand.gif")))) + { + f_background = "jurystand"; + f_desk_image = "jurydesk"; + } + else if (f_side == "sea" && (file_exists(ao_app->get_background_path("seancestand.png")) || + file_exists(ao_app->get_background_path("seancestand.gif")))) + { + f_background = "seancestand"; + f_desk_image = "seancedesk"; + } + else + { + if (is_ao2_bg) + f_desk_image = "stand"; + else + f_desk_image = "estrado"; + } + + ui_vp_background->set_image(f_background); + ui_vp_desk->set_image(f_desk_image); + ui_vp_legacy_desk->set_legacy_desk(f_desk_image); + + if (f_desk_mod == "0" || (f_desk_mod != "1" && + (f_side == "jud" || + f_side == "hld" || + f_side == "hlp"))) + { + ui_vp_desk->hide(); + ui_vp_legacy_desk->hide(); + } + else if (is_ao2_bg || (f_side == "jud" || + f_side == "hld" || + f_side == "hlp")) + { + ui_vp_legacy_desk->hide(); + ui_vp_desk->show(); + } + else + { + if (f_side == "wit") + { + ui_vp_desk->show(); + ui_vp_legacy_desk->hide(); + } + else + { + ui_vp_desk->hide(); + ui_vp_legacy_desk->show(); + } + } +} + +void Courtroom::set_text_color() +{ + QColor textcolor = ao_app->get_chat_color(m_chatmessage[TEXT_COLOR], ao_app->get_chat(m_chatmessage[CHAR_NAME])); + + ui_vp_message->setTextBackgroundColor(QColor(0,0,0,0)); + ui_vp_message->setTextColor(textcolor); + + QString style = "background-color: rgba(0, 0, 0, 0);"; + style.append("color: rgb("); + style.append(QString::number(textcolor.red())); + style.append(", "); + style.append(QString::number(textcolor.green())); + style.append(", "); + style.append(QString::number(textcolor.blue())); + style.append(")"); + + ui_vp_message->setStyleSheet(style); +} + +QColor Courtroom::get_text_color(QString color) +{ + return ao_app->get_chat_color(color, ao_app->get_chat(m_chatmessage[CHAR_NAME])); +} + +void Courtroom::set_ip_list(QString p_list) +{ + QString f_list = p_list.replace("|", ":").replace("*", "\n"); + + ui_server_chatlog->append(f_list); +} + +void Courtroom::set_mute(bool p_muted, int p_cid) +{ + if (p_cid != m_cid && p_cid != -1) + return; + + if (p_muted) + ui_muted->show(); + else + { + ui_muted->hide(); + ui_ic_chat_message->setFocus(); + } + + ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); + ui_muted->set_image("muted.png"); + + is_muted = p_muted; + ui_ic_chat_message->setEnabled(!p_muted); +} + +void Courtroom::set_ban(int p_cid) +{ + if (p_cid != m_cid && p_cid != -1) + return; + + call_notice("You have been banned."); + + ao_app->construct_lobby(); + ao_app->destruct_courtroom(); +} + +void Courtroom::handle_song(QStringList *p_contents) +{ + QStringList f_contents = *p_contents; + + if (f_contents.size() < 2) + return; + + QString f_song = f_contents.at(0); + QString f_song_clear = f_song; + f_song_clear = f_song_clear.left(f_song_clear.lastIndexOf(".")); + int n_char = f_contents.at(1).toInt(); + + if (n_char < 0 || n_char >= char_list.size()) + { + music_player->play(f_song); + } + else + { + QString str_char = char_list.at(n_char).name; + QString str_show = char_list.at(n_char).name; + + if (p_contents->length() > 2) + { + str_show = p_contents->at(2); + } + + if (!mute_map.value(n_char)) + { + chatlogpiece* temp = new chatlogpiece(str_char, str_show, f_song, true); + ic_chatlog_history.append(*temp); + + while(ic_chatlog_history.size() > log_maximum_blocks && log_maximum_blocks > 0) + { + ic_chatlog_history.removeFirst(); + } + + append_ic_text(f_song_clear, str_show, true); + music_player->play(f_song); + } + } +} + +void Courtroom::handle_wtce(QString p_wtce, int variant) +{ + QString sfx_file = "courtroom_sounds.ini"; + + //witness testimony + if (p_wtce == "testimony1") + { + sfx_player->play(ao_app->get_sfx("witness_testimony")); + ui_vp_wtce->play("witnesstestimony"); + testimony_in_progress = true; + show_testimony(); + } + //cross examination + else if (p_wtce == "testimony2") + { + sfx_player->play(ao_app->get_sfx("cross_examination")); + ui_vp_wtce->play("crossexamination"); + testimony_in_progress = false; + } + else if (p_wtce == "judgeruling") + { + if (variant == 0) + { + sfx_player->play(ao_app->get_sfx("not_guilty")); + ui_vp_wtce->play("notguilty"); + testimony_in_progress = false; + } + else if (variant == 1) { + sfx_player->play(ao_app->get_sfx("guilty")); + ui_vp_wtce->play("guilty"); + testimony_in_progress = false; + } + } +} + +void Courtroom::set_hp_bar(int p_bar, int p_state) +{ + if (p_state < 0 || p_state > 10) + return; + + if (p_bar == 1) + { + ui_defense_bar->set_image("defensebar" + QString::number(p_state) + ".png"); + defense_bar_state = p_state; + } + else if (p_bar == 2) + { + ui_prosecution_bar->set_image("prosecutionbar" + QString::number(p_state) + ".png"); + prosecution_bar_state = p_state; + } +} + +void Courtroom::toggle_judge_buttons(bool is_on) +{ + if (is_on) + { + ui_witness_testimony->show(); + ui_cross_examination->show(); + ui_guilty->show(); + ui_not_guilty->show(); + ui_defense_minus->show(); + ui_defense_plus->show(); + ui_prosecution_minus->show(); + ui_prosecution_plus->show(); + } + else + { + ui_witness_testimony->hide(); + ui_cross_examination->hide(); + ui_guilty->hide(); + ui_not_guilty->hide(); + ui_defense_minus->hide(); + ui_defense_plus->hide(); + ui_prosecution_minus->hide(); + ui_prosecution_plus->hide(); + } +} + +void Courtroom::mod_called(QString p_ip) +{ + ui_server_chatlog->append(p_ip); + if (ui_guard->isChecked()) + { + modcall_player->play(ao_app->get_sfx("mod_call")); + ao_app->alert(this); + } +} + +void Courtroom::case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno) +{ + if (ui_casing->isChecked()) + { + ui_server_chatlog->append(msg); + if ((ao_app->get_casing_defence_enabled() && def) || + (ao_app->get_casing_prosecution_enabled() && pro) || + (ao_app->get_casing_judge_enabled() && jud) || + (ao_app->get_casing_juror_enabled() && jur) || + (ao_app->get_casing_steno_enabled() && steno)) + { + modcall_player->play(ao_app->get_sfx("case_call")); + ao_app->alert(this); + } + } +} + +void Courtroom::on_ooc_return_pressed() +{ + QString ooc_message = ui_ooc_chat_message->text(); + + if (ooc_message == "" || ui_ooc_chat_name->text() == "") + return; + + if (ooc_message.startsWith("/pos")) + { + if (ooc_message == "/pos jud") + { + toggle_judge_buttons(true); + } + else + { + toggle_judge_buttons(false); + } + } + else if (ooc_message.startsWith("/login")) + { + ui_guard->show(); + append_server_chatmessage("CLIENT", "You were granted the Guard button.", "1"); + } + else if (ooc_message.startsWith("/rainbow") && ao_app->yellow_text_enabled && !rainbow_appended) + { + //ui_text_color->addItem("Rainbow"); + ui_ooc_chat_message->clear(); + //rainbow_appended = true; + append_server_chatmessage("CLIENT", "This does nohing, but there you go.", "1"); + return; + } + else if (ooc_message.startsWith("/settings")) + { + ui_ooc_chat_message->clear(); + ao_app->call_settings_menu(); + append_server_chatmessage("CLIENT", "You opened the settings menu.", "1"); + return; + } + else if (ooc_message.startsWith("/pair")) + { + ui_ooc_chat_message->clear(); + ooc_message.remove(0,6); + + bool ok; + int whom = ooc_message.toInt(&ok); + if (ok) + { + if (whom > -1) + { + other_charid = whom; + QString msg = "You will now pair up with "; + msg.append(char_list.at(whom).name); + msg.append(" if they also choose your character in return."); + append_server_chatmessage("CLIENT", msg, "1"); + } + else + { + other_charid = -1; + append_server_chatmessage("CLIENT", "You are no longer paired with anyone.", "1"); + } + } + else + { + append_server_chatmessage("CLIENT", "Are you sure you typed that well? The char ID could not be recognised.", "1"); + } + return; + } + else if (ooc_message.startsWith("/offset")) + { + ui_ooc_chat_message->clear(); + ooc_message.remove(0,8); + + bool ok; + int off = ooc_message.toInt(&ok); + if (ok) + { + if (off >= -100 && off <= 100) + { + offset_with_pair = off; + QString msg = "You have set your offset to "; + msg.append(QString::number(off)); + msg.append("%."); + append_server_chatmessage("CLIENT", msg, "1"); + } + else + { + append_server_chatmessage("CLIENT", "Your offset must be between -100% and 100%!", "1"); + } + } + else + { + append_server_chatmessage("CLIENT", "That offset does not look like one.", "1"); + } + return; + } + else if (ooc_message.startsWith("/switch_am")) + { + append_server_chatmessage("CLIENT", "You switched your music and area list.", "1"); + on_switch_area_music_clicked(); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/enable_blocks")) + { + append_server_chatmessage("CLIENT", "You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this.", "1"); + ao_app->cccc_ic_support_enabled = true; + ao_app->arup_enabled = true; + ao_app->modcall_reason_enabled = true; + on_reload_theme_clicked(); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/non_int_pre")) + { + if (ui_pre_non_interrupt->isChecked()) + append_server_chatmessage("CLIENT", "Your pre-animations interrupt again.", "1"); + else + append_server_chatmessage("CLIENT", "Your pre-animations will not interrupt text.", "1"); + ui_pre_non_interrupt->setChecked(!ui_pre_non_interrupt->isChecked()); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/save_chatlog")) + { + QFile file("chatlog.txt"); + + if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) + { + append_server_chatmessage("CLIENT", "Couldn't open chatlog.txt to write into.", "1"); + ui_ooc_chat_message->clear(); + return; + } + + QTextStream out(&file); + + foreach (chatlogpiece item, ic_chatlog_history) { + out << item.get_full() << '\n'; + } + + file.close(); + + append_server_chatmessage("CLIENT", "The IC chatlog has been saved.", "1"); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/load_case")) + { + QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); + + QDir casefolder("base/cases"); + if (!casefolder.exists()) + { + QDir::current().mkdir("base/" + casefolder.dirName()); + append_server_chatmessage("CLIENT", "You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there.", "1"); + ui_ooc_chat_message->clear(); + return; + } + QStringList caseslist = casefolder.entryList(); + caseslist.removeOne("."); + caseslist.removeOne(".."); + caseslist.replaceInStrings(".ini",""); + + if (command.size() < 2) + { + append_server_chatmessage("CLIENT", "You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini.\nCases you can load: " + caseslist.join(", "), "1"); + ui_ooc_chat_message->clear(); + return; + } + + + if (command.size() > 2) + { + append_server_chatmessage("CLIENT", "Too many arguments to load a case! You only need one filename, without extension.", "1"); + ui_ooc_chat_message->clear(); + return; + } + + QSettings casefile("base/cases/" + command[1] + ".ini", QSettings::IniFormat); + + QString caseauth = casefile.value("author", "").value(); + QString casedoc = casefile.value("doc", "").value(); + QString cmdoc = casefile.value("cmdoc", "").value(); + QString casestatus = casefile.value("status", "").value(); + + if (!caseauth.isEmpty()) + append_server_chatmessage("CLIENT", "Case made by " + caseauth + ".", "1"); + if (!casedoc.isEmpty()) + ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/doc " + casedoc + "#%")); + if (!casestatus.isEmpty()) + ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/status " + casestatus + "#%")); + if (!cmdoc.isEmpty()) + append_server_chatmessage("CLIENT", "Navigate to " + cmdoc + " for the CM doc.", "1"); + + for (int i = local_evidence_list.size() - 1; i >= 0; i--) { + ao_app->send_server_packet(new AOPacket("DE#" + QString::number(i) + "#%")); + } + + foreach (QString evi, casefile.childGroups()) { + if (evi == "General") + continue; + + QStringList f_contents; + + f_contents.append(casefile.value(evi + "/name", "UNKNOWN").value()); + f_contents.append(casefile.value(evi + "/description", "UNKNOWN").value()); + f_contents.append(casefile.value(evi + "/image", "UNKNOWN.png").value()); + + ao_app->send_server_packet(new AOPacket("PE", f_contents)); + } + + append_server_chatmessage("CLIENT", "Your case \"" + command[1] + "\" was loaded!", "1"); + ui_ooc_chat_message->clear(); + return; + } + else if(ooc_message.startsWith("/save_case")) + { + QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); + + QDir casefolder("base/cases"); + if (!casefolder.exists()) + { + QDir::current().mkdir("base/" + casefolder.dirName()); + append_server_chatmessage("CLIENT", "You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it.", "1"); + ui_ooc_chat_message->clear(); + return; + } + QStringList caseslist = casefolder.entryList(); + caseslist.removeOne("."); + caseslist.removeOne(".."); + caseslist.replaceInStrings(".ini",""); + + if (command.size() < 3) + { + append_server_chatmessage("CLIENT", "You need to give a filename to save (extension not needed) and the courtroom status!", "1"); + ui_ooc_chat_message->clear(); + return; + } + + + if (command.size() > 3) + { + append_server_chatmessage("CLIENT", "Too many arguments to save a case! You only need a filename without extension and the courtroom status!", "1"); + ui_ooc_chat_message->clear(); + return; + } + QSettings casefile("base/cases/" + command[1] + ".ini", QSettings::IniFormat); + casefile.setValue("author",ui_ooc_chat_name->text()); + casefile.setValue("cmdoc",""); + casefile.setValue("doc", ""); + casefile.setValue("status",command[2]); + casefile.sync(); + for(int i = local_evidence_list.size() - 1; i >= 0; i--) + { + QString clean_evidence_dsc = local_evidence_list[i].description.replace(QRegularExpression("..."), ""); + clean_evidence_dsc = clean_evidence_dsc.replace(clean_evidence_dsc.lastIndexOf(">"), 1, ""); + casefile.beginGroup(QString::number(i)); + casefile.sync(); + casefile.setValue("name",local_evidence_list[i].name); + casefile.setValue("description",local_evidence_list[i].description); + casefile.setValue("image",local_evidence_list[i].image); + casefile.endGroup(); + } + casefile.sync(); + append_server_chatmessage("CLIENT", "Succesfully saved, edit doc and cmdoc link on the ini!", "1"); + ui_ooc_chat_message->clear(); + return; + + } + + QStringList packet_contents; + packet_contents.append(ui_ooc_chat_name->text()); + packet_contents.append(ooc_message); + + AOPacket *f_packet = new AOPacket("CT", packet_contents); + + if (server_ooc) + ao_app->send_server_packet(f_packet); + else + ao_app->send_ms_packet(f_packet); + + ui_ooc_chat_message->clear(); + + ui_ooc_chat_message->setFocus(); +} + +void Courtroom::on_ooc_toggle_clicked() +{ + if (server_ooc) + { + ui_ms_chatlog->show(); + ui_server_chatlog->hide(); + ui_ooc_toggle->setText("Master"); + + server_ooc = false; + } + else + { + ui_ms_chatlog->hide(); + ui_server_chatlog->show(); + ui_ooc_toggle->setText("Server"); + + server_ooc = true; + } +} + +void Courtroom::on_music_search_edited(QString p_text) +{ + //preventing compiler warnings + p_text += "a"; + list_music(); + list_areas(); +} + +void Courtroom::on_pos_dropdown_changed(int p_index) +{ + ui_ic_chat_message->setFocus(); + + if (p_index < 0 || p_index > 5) + return; + + toggle_judge_buttons(false); + + QString f_pos; + + switch (p_index) + { + case 0: + f_pos = "wit"; + break; + case 1: + f_pos = "def"; + break; + case 2: + f_pos = "pro"; + break; + case 3: + f_pos = "jud"; + toggle_judge_buttons(true); + break; + case 4: + f_pos = "hld"; + break; + case 5: + f_pos = "hlp"; + break; + default: + f_pos = ""; + } + + if (f_pos == "" || ui_ooc_chat_name->text() == "") + return; + + ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/pos " + f_pos + "#%")); +} + +void Courtroom::on_mute_list_clicked(QModelIndex p_index) +{ + QListWidgetItem *f_item = ui_mute_list->item(p_index.row()); + QString f_char = f_item->text(); + QString real_char; + + if (f_char.endsWith(" [x]")) + real_char = f_char.left(f_char.size() - 4); + else + real_char = f_char; + + int f_cid = -1; + + for (int n_char = 0 ; n_char < char_list.size() ; n_char++) + { + if (char_list.at(n_char).name == real_char) + f_cid = n_char; + } + + if (f_cid < 0 || f_cid >= char_list.size()) + { + qDebug() << "W: " << real_char << " not present in char_list"; + return; + } + + if (mute_map.value(f_cid)) + { + mute_map.insert(f_cid, false); + f_item->setText(real_char); + } + else + { + mute_map.insert(f_cid, true); + f_item->setText(real_char + " [x]"); + } +} + +void Courtroom::on_pair_list_clicked(QModelIndex p_index) +{ + QListWidgetItem *f_item = ui_pair_list->item(p_index.row()); + QString f_char = f_item->text(); + QString real_char; + int f_cid = -1; + + if (f_char.endsWith(" [x]")) + { + real_char = f_char.left(f_char.size() - 4); + f_item->setText(real_char); + } + else + { + real_char = f_char; + for (int n_char = 0 ; n_char < char_list.size() ; n_char++) + { + if (char_list.at(n_char).name == real_char) + f_cid = n_char; + } + } + + + + + if (f_cid < -2 || f_cid >= char_list.size()) + { + qDebug() << "W: " << real_char << " not present in char_list"; + return; + } + + other_charid = f_cid; + + // Redo the character list. + QStringList sorted_pair_list; + + for (char_type i_char : char_list) + sorted_pair_list.append(i_char.name); + + sorted_pair_list.sort(); + + for (int i = 0; i < ui_pair_list->count(); i++) { + ui_pair_list->item(i)->setText(sorted_pair_list.at(i)); + } + if(other_charid != -1) + { + f_item->setText(real_char + " [x]"); + } +} + +void Courtroom::on_music_list_double_clicked(QModelIndex p_model) +{ + if (is_muted) + return; + + QString p_song = music_list.at(music_row_to_number.at(p_model.row())); + + if (!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) + { + ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#" + ui_ic_chat_name->text() + "#%"), false); + } + else + { + ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#%"), false); + } +} + +void Courtroom::on_area_list_double_clicked(QModelIndex p_model) +{ + QString p_area = area_list.at(area_row_to_number.at(p_model.row())); + ao_app->send_server_packet(new AOPacket("MC#" + p_area + "#" + QString::number(m_cid) + "#%"), false); +} + +void Courtroom::on_hold_it_clicked() +{ + if (objection_state == 1) + { + ui_hold_it->set_image("holdit.png"); + objection_state = 0; + } + else + { + ui_objection->set_image("objection.png"); + ui_take_that->set_image("takethat.png"); + ui_custom_objection->set_image("custom.png"); + + ui_hold_it->set_image("holdit_selected.png"); + objection_state = 1; + } + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_objection_clicked() +{ + if (objection_state == 2) + { + ui_objection->set_image("objection.png"); + objection_state = 0; + } + else + { + ui_hold_it->set_image("holdit.png"); + ui_take_that->set_image("takethat.png"); + ui_custom_objection->set_image("custom.png"); + + ui_objection->set_image("objection_selected.png"); + objection_state = 2; + } + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_take_that_clicked() +{ + if (objection_state == 3) + { + ui_take_that->set_image("takethat.png"); + objection_state = 0; + } + else + { + ui_objection->set_image("objection.png"); + ui_hold_it->set_image("holdit.png"); + ui_custom_objection->set_image("custom.png"); + + ui_take_that->set_image("takethat_selected.png"); + objection_state = 3; + } + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_custom_objection_clicked() +{ + if (objection_state == 4) + { + ui_custom_objection->set_image("custom.png"); + objection_state = 0; + } + else + { + ui_objection->set_image("objection.png"); + ui_take_that->set_image("takethat.png"); + ui_hold_it->set_image("holdit.png"); + + ui_custom_objection->set_image("custom_selected.png"); + objection_state = 4; + } + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_realization_clicked() +{ + if (realization_state == 0) + { + realization_state = 1; + ui_realization->set_image("realization_pressed.png"); + } + else + { + realization_state = 0; + ui_realization->set_image("realization.png"); + } + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_mute_clicked() +{ + if (ui_mute_list->isHidden()) + { + ui_mute_list->show(); + ui_pair_list->hide(); + ui_pair_offset_spinbox->hide(); + ui_pair_button->set_image("pair_button.png"); + ui_mute->set_image("mute_pressed.png"); + } + else + { + ui_mute_list->hide(); + ui_mute->set_image("mute.png"); + } +} + +void Courtroom::on_pair_clicked() +{ + if (ui_pair_list->isHidden()) + { + ui_pair_list->show(); + ui_pair_offset_spinbox->show(); + ui_mute_list->hide(); + ui_mute->set_image("mute.png"); + ui_pair_button->set_image("pair_button_pressed.png"); + } + else + { + ui_pair_list->hide(); + ui_pair_offset_spinbox->hide(); + ui_pair_button->set_image("pair_button.png"); + } +} + +void Courtroom::on_defense_minus_clicked() +{ + int f_state = defense_bar_state - 1; + + if (f_state >= 0) + ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%")); +} + +void Courtroom::on_defense_plus_clicked() +{ + int f_state = defense_bar_state + 1; + + if (f_state <= 10) + ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%")); +} + +void Courtroom::on_prosecution_minus_clicked() +{ + int f_state = prosecution_bar_state - 1; + + if (f_state >= 0) + ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%")); +} + +void Courtroom::on_prosecution_plus_clicked() +{ + int f_state = prosecution_bar_state + 1; + + if (f_state <= 10) + ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%")); +} + +void Courtroom::on_text_color_changed(int p_color) +{ + text_color = p_color; + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_music_slider_moved(int p_value) +{ + music_player->set_volume(p_value); + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_sfx_slider_moved(int p_value) +{ + sfx_player->set_volume(p_value); + objection_player->set_volume(p_value); + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_blip_slider_moved(int p_value) +{ + blip_player->set_volume(p_value); + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_log_limit_changed(int value) +{ + log_maximum_blocks = value; +} + +void Courtroom::on_pair_offset_changed(int value) +{ + offset_with_pair = value; +} + +void Courtroom::on_witness_testimony_clicked() +{ + if (is_muted) + return; + + ao_app->send_server_packet(new AOPacket("RT#testimony1#%")); + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_cross_examination_clicked() +{ + if (is_muted) + return; + + ao_app->send_server_packet(new AOPacket("RT#testimony2#%")); + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_not_guilty_clicked() +{ + if (is_muted) + return; + + ao_app->send_server_packet(new AOPacket("RT#judgeruling#0#%")); + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_guilty_clicked() +{ + if (is_muted) + return; + + ao_app->send_server_packet(new AOPacket("RT#judgeruling#1#%")); + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_change_character_clicked() +{ + music_player->set_volume(0); + sfx_player->set_volume(0); + sfx_player->set_volume(0); + blip_player->set_volume(0); + + set_char_select(); + + ui_char_select_background->show(); + ui_spectator->hide(); +} + +void Courtroom::on_reload_theme_clicked() +{ + ao_app->reload_theme(); + + //to update status on the background + set_background(current_background); + enter_courtroom(m_cid); + + anim_state = 4; + text_state = 3; +} + +void Courtroom::on_back_to_lobby_clicked() +{ + ao_app->construct_lobby(); + ao_app->destruct_courtroom(); +} + +void Courtroom::on_char_select_left_clicked() +{ + --current_char_page; + set_char_select_page(); +} + +void Courtroom::on_char_select_right_clicked() +{ + ++current_char_page; + set_char_select_page(); +} + +void Courtroom::on_spectator_clicked() +{ + enter_courtroom(-1); + + ui_emotes->hide(); + + ui_char_select_background->hide(); +} + +void Courtroom::on_call_mod_clicked() +{ + if (ao_app->modcall_reason_enabled) { + QMessageBox errorBox; + QInputDialog input; + + input.setWindowFlags(Qt::WindowSystemMenuHint); + input.setLabelText("Reason:"); + input.setWindowTitle("Call Moderator"); + auto code = input.exec(); + + if (code != QDialog::Accepted) + return; + + QString text = input.textValue(); + if (text.isEmpty()) { + errorBox.critical(nullptr, "Error", "You must provide a reason."); + return; + } else if (text.length() > 256) { + errorBox.critical(nullptr, "Error", "The message is too long."); + return; + } + + QStringList mod_reason; + mod_reason.append(text); + + ao_app->send_server_packet(new AOPacket("ZZ", mod_reason)); + } else { + ao_app->send_server_packet(new AOPacket("ZZ#%")); + } + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_settings_clicked() +{ + ao_app->call_settings_menu(); +} + +void Courtroom::on_announce_casing_clicked() +{ + ao_app->call_announce_menu(this); +} + +void Courtroom::on_pre_clicked() +{ + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_flip_clicked() +{ + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_guard_clicked() +{ + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_showname_enable_clicked() +{ + ui_ic_chatlog->clear(); + first_message_sent = false; + + foreach (chatlogpiece item, ic_chatlog_history) { + if (ui_showname_enable->isChecked()) + { + if (item.get_is_song()) + append_ic_text(item.get_message(), item.get_showname(), true); + else + append_ic_text(item.get_message(), item.get_showname()); + } + else + { + if (item.get_is_song()) + append_ic_text(item.get_message(), item.get_name(), true); + else + append_ic_text(item.get_message(), item.get_name()); + } + } + + ui_ic_chat_message->setFocus(); +} + +void Courtroom::on_evidence_button_clicked() +{ + if (ui_evidence->isHidden()) + { + ui_evidence->show(); + ui_evidence_overlay->hide(); + } + else + { + ui_evidence->hide(); + } +} + +void Courtroom::on_switch_area_music_clicked() +{ + if (ui_area_list->isHidden()) + { + ui_area_list->show(); + ui_music_list->hide(); + } + else + { + ui_area_list->hide(); + ui_music_list->show(); + } +} + +void Courtroom::ping_server() +{ + ao_app->send_server_packet(new AOPacket("CH#" + QString::number(m_cid) + "#%")); +} + +void Courtroom::on_casing_clicked() +{ + if (ao_app->casing_alerts_enabled) + { + if (ui_casing->isChecked()) + { + QStringList f_packet; + + f_packet.append(ao_app->get_casing_can_host_cases()); + f_packet.append(QString::number(ao_app->get_casing_cm_enabled())); + f_packet.append(QString::number(ao_app->get_casing_defence_enabled())); + f_packet.append(QString::number(ao_app->get_casing_prosecution_enabled())); + f_packet.append(QString::number(ao_app->get_casing_judge_enabled())); + f_packet.append(QString::number(ao_app->get_casing_juror_enabled())); + f_packet.append(QString::number(ao_app->get_casing_steno_enabled())); + + ao_app->send_server_packet(new AOPacket("SETCASE", f_packet)); + } + else + ao_app->send_server_packet(new AOPacket("SETCASE#\"\"#0#0#0#0#0#0#%")); + } +} + +void Courtroom::announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno) +{ + if (ao_app->casing_alerts_enabled) + { + QStringList f_packet; + + f_packet.append(title); + f_packet.append(QString::number(def)); + f_packet.append(QString::number(pro)); + f_packet.append(QString::number(jud)); + f_packet.append(QString::number(jur)); + f_packet.append(QString::number(steno)); + + ao_app->send_server_packet(new AOPacket("CASEA", f_packet)); + } +} + +Courtroom::~Courtroom() +{ + delete music_player; + delete sfx_player; + delete objection_player; + delete blip_player; +} + + +#if (defined (_WIN32) || defined (_WIN64)) +void Courtroom::load_bass_opus_plugin() +{ + #ifdef BASSAUDIO + BASS_PluginLoad("bassopus.dll", 0); + #endif +} +#elif (defined (LINUX) || defined (__linux__)) +void Courtroom::load_bass_opus_plugin() +{ + #ifdef BASSAUDIO + BASS_PluginLoad("libbassopus.so", 0); + #endif +} +#elif defined __APPLE__ +void Courtroom::load_bass_opus_plugin() +{ + QString libpath = ao_app->get_base_path() + "../../Frameworks/libbassopus.dylib"; + QByteArray ba = libpath.toLocal8Bit(); + #ifdef BASSAUDIO + BASS_PluginLoad(ba.data(), 0); + #endif +} +#else +#error This operating system is unsupported for bass plugins. +#endif diff --git a/src/debug_functions.cpp b/src/debug_functions.cpp index 6186b9d..77f2f35 100644 --- a/src/debug_functions.cpp +++ b/src/debug_functions.cpp @@ -1,18 +1,14 @@ -#include -#include - #include "debug_functions.h" void call_error(QString p_message) { QMessageBox *msgBox = new QMessageBox; - msgBox->setText(QCoreApplication::translate("debug_functions", "Error: %1") - .arg(p_message)); - msgBox->setWindowTitle( - QCoreApplication::translate("debug_functions", "Error")); + msgBox->setText("Error: " + p_message); + msgBox->setWindowTitle("Error"); - // msgBox->setWindowModality(Qt::NonModal); + + //msgBox->setWindowModality(Qt::NonModal); msgBox->exec(); } @@ -21,10 +17,9 @@ void call_notice(QString p_message) QMessageBox *msgBox = new QMessageBox; msgBox->setText(p_message); + msgBox->setWindowTitle("Notice"); - msgBox->setWindowTitle( - QCoreApplication::translate("debug_functions", "Notice")); - // msgBox->setWindowModality(Qt::NonModal); + //msgBox->setWindowModality(Qt::NonModal); msgBox->exec(); } diff --git a/src/discord_rich_presence.cpp b/src/discord_rich_presence.cpp index aea07e5..95a824a 100644 --- a/src/discord_rich_presence.cpp +++ b/src/discord_rich_presence.cpp @@ -8,18 +8,23 @@ Discord::Discord() DiscordEventHandlers handlers; std::memset(&handlers, 0, sizeof(handlers)); handlers = {}; - handlers.ready = [] { qInfo() << "Discord RPC ready"; }; - handlers.disconnected = [](int errorCode, const char *message) { + handlers.ready = [] { + qInfo() << "Discord RPC ready"; + }; + handlers.disconnected = [](int errorCode, const char* message) { qInfo() << "Discord RPC disconnected! " << message << errorCode; }; - handlers.errored = [](int errorCode, const char *message) { + handlers.errored = [](int errorCode, const char* message) { qWarning() << "Discord RPC errored out! " << message << errorCode; }; qInfo() << "Initializing Discord RPC"; Discord_Initialize(APPLICATION_ID, &handlers, 1, nullptr); } -Discord::~Discord() { Discord_Shutdown(); } +Discord::~Discord() +{ + Discord_Shutdown(); +} void Discord::state_lobby() { @@ -59,12 +64,10 @@ void Discord::state_server(std::string name, std::string server_id) void Discord::state_character(std::string name) { - auto name_internal = - QString(name.c_str()).toLower().replace(' ', '_').toStdString(); + auto name_internal = QString(name.c_str()).toLower().replace(' ', '_').toStdString(); auto name_friendly = QString(name.c_str()).replace('_', ' ').toStdString(); const std::string playing_as = "Playing as " + name_friendly; - qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() - << ")"; + qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() << ")"; DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); @@ -98,11 +101,20 @@ void Discord::state_spectate() Discord_UpdatePresence(&presence); } #else -Discord::Discord() {} +Discord::Discord() +{ -Discord::~Discord() {} +} -void Discord::state_lobby() {} +Discord::~Discord() +{ + +} + +void Discord::state_lobby() +{ + +} void Discord::state_server(std::string name, std::string server_id) { @@ -117,6 +129,7 @@ void Discord::state_character(std::string name) void Discord::state_spectate() { qDebug() << "Discord RPC: Setting specator state"; + } #endif -} // namespace AttorneyOnline +} diff --git a/src/emotes.cpp b/src/emotes.cpp index bbe2f5c..b6a217e 100644 --- a/src/emotes.cpp +++ b/src/emotes.cpp @@ -8,8 +8,7 @@ void Courtroom::construct_emotes() set_size_and_pos(ui_emotes, "emotes"); - QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing", - "courtroom_design.ini"); + QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing", "courtroom_design.ini"); const int button_width = 40; int x_spacing = f_spacing.x(); @@ -19,14 +18,13 @@ void Courtroom::construct_emotes() int y_spacing = f_spacing.y(); int y_mod_count = 0; - emote_columns = - ((ui_emotes->width() - button_width) / (x_spacing + button_width)) + 1; - emote_rows = - ((ui_emotes->height() - button_height) / (y_spacing + button_height)) + 1; + emote_columns = ((ui_emotes->width() - button_width) / (x_spacing + button_width)) + 1; + emote_rows = ((ui_emotes->height() - button_height) / (y_spacing + button_height)) + 1; max_emotes_on_page = emote_columns * emote_rows; - for (int n = 0; n < max_emotes_on_page; ++n) { + for (int n = 0 ; n < max_emotes_on_page ; ++n) + { int x_pos = (button_width + x_spacing) * x_mod_count; int y_pos = (button_height + y_spacing) * y_mod_count; @@ -36,12 +34,12 @@ void Courtroom::construct_emotes() f_emote->set_id(n); - connect(f_emote, SIGNAL(emote_clicked(int)), this, - SLOT(on_emote_clicked(int))); + connect(f_emote, SIGNAL(emote_clicked(int)), this, SLOT(on_emote_clicked(int))); ++x_mod_count; - if (x_mod_count == emote_columns) { + if (x_mod_count == emote_columns) + { ++y_mod_count; x_mod_count = 0; } @@ -58,20 +56,23 @@ void Courtroom::set_emote_page() ui_emote_left->hide(); ui_emote_right->hide(); - for (AOEmoteButton *i_button : ui_emote_list) { + for (AOEmoteButton *i_button : ui_emote_list) + { i_button->hide(); } int total_pages = total_emotes / max_emotes_on_page; int emotes_on_page = 0; - if (total_emotes % max_emotes_on_page != 0) { + if (total_emotes % max_emotes_on_page != 0) + { ++total_pages; - // i. e. not on the last page + //i. e. not on the last page if (total_pages > current_emote_page + 1) emotes_on_page = max_emotes_on_page; else emotes_on_page = total_emotes % max_emotes_on_page; + } else emotes_on_page = max_emotes_on_page; @@ -82,7 +83,8 @@ void Courtroom::set_emote_page() if (current_emote_page > 0) ui_emote_left->show(); - for (int n_emote = 0; n_emote < emotes_on_page; ++n_emote) { + for (int n_emote = 0 ; n_emote < emotes_on_page ; ++n_emote) + { int n_real_emote = n_emote + current_emote_page * max_emotes_on_page; AOEmoteButton *f_emote = ui_emote_list.at(n_emote); @@ -93,6 +95,7 @@ void Courtroom::set_emote_page() f_emote->show(); } + } void Courtroom::set_emote_dropdown() @@ -102,7 +105,8 @@ void Courtroom::set_emote_dropdown() int total_emotes = ao_app->get_emote_number(current_char); QStringList emote_list; - for (int n = 0; n < total_emotes; ++n) { + for (int n = 0 ; n < total_emotes ; ++n) + { emote_list.append(ao_app->get_emote_comment(current_char, n)); } @@ -115,20 +119,19 @@ void Courtroom::select_emote(int p_id) int max = (max_emotes_on_page - 1) + current_emote_page * max_emotes_on_page; if (current_emote >= min && current_emote <= max) - ui_emote_list.at(current_emote % max_emotes_on_page) - ->set_image(current_char, current_emote, "_off.png"); + ui_emote_list.at(current_emote % max_emotes_on_page)->set_image(current_char, current_emote, "_off.png"); int old_emote = current_emote; current_emote = p_id; if (current_emote >= min && current_emote <= max) - ui_emote_list.at(current_emote % max_emotes_on_page) - ->set_image(current_char, current_emote, "_on.png"); + ui_emote_list.at(current_emote % max_emotes_on_page)->set_image(current_char, current_emote, "_on.png"); int emote_mod = ao_app->get_emote_mod(current_char, current_emote); - if (old_emote == current_emote) { + if (old_emote == current_emote) + { ui_pre->setChecked(!ui_pre->isChecked()); } else if (emote_mod == 1) diff --git a/src/encryption_functions.cpp b/src/encryption_functions.cpp index 6669fe1..ffbe0cd 100644 --- a/src/encryption_functions.cpp +++ b/src/encryption_functions.cpp @@ -4,8 +4,8 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key) { - // using standard stdlib types is actually easier here because of implicit - // char<->int conversion which in turn makes encryption arithmetic easier + //using standard stdlib types is actually easier here because of implicit char<->int conversion + //which in turn makes encryption arithmetic easier unsigned int key = p_key; unsigned int C1 = 53761; @@ -14,7 +14,8 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key) QVector temp_result; std::string input = temp_input.toUtf8().constData(); - for (unsigned int pos = 0; pos < input.size(); ++pos) { + for (unsigned int pos = 0 ; pos < input.size() ; ++pos) + { uint_fast8_t output = input.at(pos) ^ (key >> 8) % 256; temp_result.append(output); key = (temp_result.at(pos) + key) * C1 + C2; @@ -22,7 +23,8 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key) std::string result = ""; - for (uint_fast8_t i_int : temp_result) { + for (uint_fast8_t i_int : temp_result) + { result += omni::int_to_hex(i_int); } @@ -37,8 +39,9 @@ QString fanta_decrypt(QString temp_input, unsigned int key) QVector unhexed_vector; - for (unsigned int i = 0; i < input.length(); i += 2) { - std::string byte = input.substr(i, 2); + for(unsigned int i=0; i< input.length(); i+=2) + { + std::string byte = input.substr(i,2); unsigned int hex_int = strtoul(byte.c_str(), nullptr, 16); unhexed_vector.append(hex_int); } @@ -48,11 +51,13 @@ QString fanta_decrypt(QString temp_input, unsigned int key) std::string result = ""; - for (int pos = 0; pos < unhexed_vector.size(); ++pos) { + for (int pos = 0 ; pos < unhexed_vector.size() ; ++pos) + { unsigned char output = unhexed_vector.at(pos) ^ (key >> 8) % 256; result += output; key = (unhexed_vector.at(pos) + key) * C1 + C2; } return QString::fromStdString(result); + } diff --git a/src/evidence.cpp b/src/evidence.cpp index 502fae7..ebef749 100644 --- a/src/evidence.cpp +++ b/src/evidence.cpp @@ -4,7 +4,7 @@ void Courtroom::construct_evidence() { ui_evidence = new AOImage(this, ao_app); - // ui_evidence_name = new QLabel(ui_evidence); + //ui_evidence_name = new QLabel(ui_evidence); ui_evidence_name = new AOLineEdit(ui_evidence); ui_evidence_name->setAlignment(Qt::AlignCenter); ui_evidence_name->setFont(QFont("Arial", 14, QFont::Bold)); @@ -22,7 +22,7 @@ void Courtroom::construct_evidence() ui_evidence_delete = new AOButton(ui_evidence_overlay, ao_app); ui_evidence_image_name = new AOLineEdit(ui_evidence_overlay); ui_evidence_image_button = new AOButton(ui_evidence_overlay, ao_app); - ui_evidence_image_button->setText(tr("Choose...")); + ui_evidence_image_button->setText("Choose.."); ui_evidence_x = new AOButton(ui_evidence_overlay, ao_app); ui_evidence_description = new AOTextEdit(ui_evidence_overlay); @@ -32,8 +32,7 @@ void Courtroom::construct_evidence() set_size_and_pos(ui_evidence, "evidence_background"); set_size_and_pos(ui_evidence_buttons, "evidence_buttons"); - QPoint f_spacing = ao_app->get_button_spacing("evidence_button_spacing", - "courtroom_design.ini"); + QPoint f_spacing = ao_app->get_button_spacing("evidence_button_spacing", "courtroom_design.ini"); const int button_width = 70; int x_spacing = f_spacing.x(); @@ -43,57 +42,43 @@ void Courtroom::construct_evidence() int y_spacing = f_spacing.y(); int y_mod_count = 0; - evidence_columns = ((ui_evidence_buttons->width() - button_width) / - (x_spacing + button_width)) + - 1; - evidence_rows = ((ui_evidence_buttons->height() - button_height) / - (y_spacing + button_height)) + - 1; + evidence_columns = ((ui_evidence_buttons->width() - button_width) / (x_spacing + button_width)) + 1; + evidence_rows = ((ui_evidence_buttons->height() - button_height) / (y_spacing + button_height)) + 1; max_evidence_on_page = evidence_columns * evidence_rows; - for (int n = 0; n < max_evidence_on_page; ++n) { + for (int n = 0 ; n < max_evidence_on_page ; ++n) + { int x_pos = (button_width + x_spacing) * x_mod_count; int y_pos = (button_height + y_spacing) * y_mod_count; - AOEvidenceButton *f_evidence = - new AOEvidenceButton(ui_evidence_buttons, ao_app, x_pos, y_pos); + AOEvidenceButton *f_evidence = new AOEvidenceButton(ui_evidence_buttons, ao_app, x_pos, y_pos); ui_evidence_list.append(f_evidence); f_evidence->set_id(n); - connect(f_evidence, SIGNAL(evidence_clicked(int)), this, - SLOT(on_evidence_clicked(int))); - connect(f_evidence, SIGNAL(evidence_double_clicked(int)), this, - SLOT(on_evidence_double_clicked(int))); - connect(f_evidence, SIGNAL(on_hover(int, bool)), this, - SLOT(on_evidence_hover(int, bool))); + connect(f_evidence, SIGNAL(evidence_clicked(int)), this, SLOT(on_evidence_clicked(int))); + connect(f_evidence, SIGNAL(evidence_double_clicked(int)), this, SLOT(on_evidence_double_clicked(int))); + connect(f_evidence, SIGNAL(on_hover(int, bool)), this, SLOT(on_evidence_hover(int, bool))); ++x_mod_count; - if (x_mod_count == evidence_columns) { + if (x_mod_count == evidence_columns) + { ++y_mod_count; x_mod_count = 0; } } - connect(ui_evidence_name, SIGNAL(returnPressed()), this, - SLOT(on_evidence_name_edited())); - connect(ui_evidence_left, SIGNAL(clicked()), this, - SLOT(on_evidence_left_clicked())); - connect(ui_evidence_right, SIGNAL(clicked()), this, - SLOT(on_evidence_right_clicked())); - connect(ui_evidence_present, SIGNAL(clicked()), this, - SLOT(on_evidence_present_clicked())); - connect(ui_evidence_delete, SIGNAL(clicked()), this, - SLOT(on_evidence_delete_clicked())); - connect(ui_evidence_image_name, SIGNAL(returnPressed()), this, - SLOT(on_evidence_image_name_edited())); - connect(ui_evidence_image_button, SIGNAL(clicked()), this, - SLOT(on_evidence_image_button_clicked())); - connect(ui_evidence_x, SIGNAL(clicked()), this, - SLOT(on_evidence_x_clicked())); + connect(ui_evidence_name, SIGNAL(returnPressed()), this, SLOT(on_evidence_name_edited())); + connect(ui_evidence_left, SIGNAL(clicked()), this, SLOT(on_evidence_left_clicked())); + connect(ui_evidence_right, SIGNAL(clicked()), this, SLOT(on_evidence_right_clicked())); + connect(ui_evidence_present, SIGNAL(clicked()), this, SLOT(on_evidence_present_clicked())); + connect(ui_evidence_delete, SIGNAL(clicked()), this, SLOT(on_evidence_delete_clicked())); + connect(ui_evidence_image_name, SIGNAL(returnPressed()), this, SLOT(on_evidence_image_name_edited())); + connect(ui_evidence_image_button, SIGNAL(clicked()), this, SLOT(on_evidence_image_button_clicked())); + connect(ui_evidence_x, SIGNAL(clicked()), this, SLOT(on_evidence_x_clicked())); ui_evidence->hide(); } @@ -113,23 +98,26 @@ void Courtroom::set_evidence_page() ui_evidence_left->hide(); ui_evidence_right->hide(); - for (AOEvidenceButton *i_button : ui_evidence_list) { + for (AOEvidenceButton *i_button : ui_evidence_list) + { i_button->reset(); } - // to account for the "add evidence" button + //to account for the "add evidence" button ++total_evidence; int total_pages = total_evidence / max_evidence_on_page; int evidence_on_page = 0; - if ((total_evidence % max_evidence_on_page) != 0) { + if ((total_evidence % max_evidence_on_page) != 0) + { ++total_pages; - // i. e. not on the last page + //i. e. not on the last page if (total_pages > current_evidence_page + 1) evidence_on_page = max_evidence_on_page; else evidence_on_page = total_evidence % max_evidence_on_page; + } else evidence_on_page = max_evidence_on_page; @@ -140,19 +128,17 @@ void Courtroom::set_evidence_page() if (current_evidence_page > 0) ui_evidence_left->show(); - for (int n_evidence_button = 0; n_evidence_button < evidence_on_page; - ++n_evidence_button) { - int n_real_evidence = - n_evidence_button + current_evidence_page * max_evidence_on_page; - AOEvidenceButton *f_evidence_button = - ui_evidence_list.at(n_evidence_button); + for (int n_evidence_button = 0 ; n_evidence_button < evidence_on_page ; ++n_evidence_button) + { + int n_real_evidence = n_evidence_button + current_evidence_page * max_evidence_on_page; + AOEvidenceButton *f_evidence_button = ui_evidence_list.at(n_evidence_button); - // ie. the add evidence button + //ie. the add evidence button if (n_real_evidence == (total_evidence - 1)) f_evidence_button->set_theme_image("addevidence.png"); - else if (n_real_evidence < (total_evidence - 1)) { - f_evidence_button->set_image( - local_evidence_list.at(n_real_evidence).image); + else if (n_real_evidence < (total_evidence - 1)) + { + f_evidence_button->set_image(local_evidence_list.at(n_real_evidence).image); if (n_real_evidence == current_evidence) f_evidence_button->set_selected(true); @@ -212,7 +198,7 @@ void Courtroom::on_evidence_image_button_clicked() QStringList filenames; if (dialog.exec()) - filenames = dialog.selectedFiles(); + filenames = dialog.selectedFiles(); if (filenames.size() != 1) return; @@ -229,9 +215,9 @@ void Courtroom::on_evidence_clicked(int p_id) int f_real_id = p_id + max_evidence_on_page * current_evidence_page; - if (f_real_id == local_evidence_list.size()) { - ao_app->send_server_packet( - new AOPacket("PE###empty.png#%")); + if (f_real_id == local_evidence_list.size()) + { + ao_app->send_server_packet(new AOPacket("PE###empty.png#%")); return; } else if (f_real_id > local_evidence_list.size()) @@ -247,6 +233,7 @@ void Courtroom::on_evidence_clicked(int p_id) current_evidence = f_real_id; ui_ic_chat_message->setFocus(); + } void Courtroom::on_evidence_double_clicked(int p_id) @@ -275,9 +262,10 @@ void Courtroom::on_evidence_hover(int p_id, bool p_state) ui_evidence_name->setReadOnly(true); int final_id = p_id + max_evidence_on_page * current_evidence_page; - if (p_state) { + if (p_state) + { if (final_id == local_evidence_list.size()) - ui_evidence_name->setText(tr("Add new evidence...")); + ui_evidence_name->setText("Add new evidence..."); else if (final_id < local_evidence_list.size()) ui_evidence_name->setText(local_evidence_list.at(final_id).name); } @@ -322,8 +310,7 @@ void Courtroom::on_evidence_delete_clicked() ui_evidence_description->setReadOnly(true); ui_evidence_overlay->hide(); - ao_app->send_server_packet( - new AOPacket("DE#" + QString::number(current_evidence) + "#%")); + ao_app->send_server_packet(new AOPacket("DE#" + QString::number(current_evidence) + "#%")); current_evidence = 0; @@ -351,3 +338,4 @@ void Courtroom::on_evidence_x_clicked() ui_ic_chat_message->setFocus(); } + diff --git a/src/file_functions.cpp b/src/file_functions.cpp index e64a46b..f93ee15 100644 --- a/src/file_functions.cpp +++ b/src/file_functions.cpp @@ -14,8 +14,7 @@ bool dir_exists(QString dir_path) return check_dir.exists(); } -bool exists(QString p_path) -{ +bool exists(QString p_path) { QFile file(p_path); return file.exists(); diff --git a/src/hardware_functions.cpp b/src/hardware_functions.cpp index 96c72eb..5d6b6ff 100644 --- a/src/hardware_functions.cpp +++ b/src/hardware_functions.cpp @@ -2,7 +2,7 @@ #include -#if (defined(_WIN32) || defined(_WIN64)) +#if (defined (_WIN32) || defined (_WIN64)) #include static DWORD dwVolSerial; @@ -10,18 +10,17 @@ static BOOL bIsRetrieved; QString get_hdid() { - bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), nullptr, 0, &dwVolSerial, - nullptr, nullptr, nullptr, 0); + bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), nullptr, 0, &dwVolSerial, nullptr, nullptr, nullptr, 0); if (bIsRetrieved) return QString::number(dwVolSerial, 16); else - // a totally random string - // what could possibly go wrong + //a totally random string + //what could possibly go wrong return "gxsps32sa9fnwic92mfbs0"; } -#elif (defined(LINUX) || defined(__linux__)) +#elif (defined (LINUX) || defined (__linux__)) #include #include @@ -34,10 +33,12 @@ QString get_hdid() QTextStream in(&fstab_file); - while (!in.atEnd()) { + while(!in.atEnd()) + { QString line = in.readLine(); - if (line.startsWith("UUID")) { + if (line.startsWith("UUID")) + { QStringList line_elements = line.split("="); if (line_elements.size() > 1) @@ -49,30 +50,10 @@ QString get_hdid() } #elif defined __APPLE__ -#include -#include - QString get_hdid() { - CFStringRef serial; - char buffer[64] = {0}; - QString hdid; - io_service_t platformExpert = IOServiceGetMatchingService( - kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); - if (platformExpert) { - CFTypeRef serialNumberAsCFString = IORegistryEntryCreateCFProperty( - platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, - 0); - if (serialNumberAsCFString) { - serial = (CFStringRef)serialNumberAsCFString; - } - if (CFStringGetCString(serial, buffer, 64, kCFStringEncodingUTF8)) { - hdid = buffer; - } - - IOObjectRelease(platformExpert); - } - return hdid; + //hdids are broken at this point anyways + return "just a mac passing by"; } #else diff --git a/src/hex_functions.cpp b/src/hex_functions.cpp index 1e35718..4a58d2b 100644 --- a/src/hex_functions.cpp +++ b/src/hex_functions.cpp @@ -1,17 +1,18 @@ #include "hex_functions.h" -namespace omni { -std::string int_to_hex(unsigned int input) +namespace omni { - if (input > 255) - return "FF"; + std::string int_to_hex(unsigned int input) + { + if (input > 255) + return "FF"; - std::stringstream stream; - stream << std::setfill('0') << std::setw(sizeof(char) * 2) << std::hex - << input; - std::string result(stream.str()); - std::transform(result.begin(), result.end(), result.begin(), ::toupper); + std::stringstream stream; + stream << std::setfill('0') << std::setw(sizeof(char)*2) + << std::hex << input; + std::string result(stream.str()); + std::transform(result.begin(), result.end(), result.begin(), ::toupper); - return result; + return result; + } } -} // namespace omni diff --git a/src/lobby.cpp b/src/lobby.cpp index 853b6ae..4a96e56 100644 --- a/src/lobby.cpp +++ b/src/lobby.cpp @@ -1,403 +1,388 @@ -#include "lobby.h" - -#include "aoapplication.h" -#include "aosfxplayer.h" -#include "debug_functions.h" -#include "networkmanager.h" - -Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow() -{ - ao_app = p_ao_app; - - this->setWindowTitle(tr("Attorney Online 2")); - this->setWindowIcon(QIcon(":/logo.png")); - - ui_background = new AOImage(this, ao_app); - ui_public_servers = new AOButton(this, ao_app); - ui_favorites = new AOButton(this, ao_app); - ui_refresh = new AOButton(this, ao_app); - ui_add_to_fav = new AOButton(this, ao_app); - ui_connect = new AOButton(this, ao_app); - ui_version = new QLabel(this); - ui_about = new AOButton(this, ao_app); - ui_server_list = new QListWidget(this); - ui_player_count = new QLabel(this); - ui_description = new AOTextArea(this); - ui_chatbox = new AOTextArea(this); - ui_chatbox->setOpenExternalLinks(true); - ui_chatname = new QLineEdit(this); - ui_chatname->setPlaceholderText(tr("Name")); - ui_chatname->setText(ao_app->get_ooc_name()); - ui_chatmessage = new QLineEdit(this); - ui_loading_background = new AOImage(this, ao_app); - ui_loading_text = new QTextEdit(ui_loading_background); - ui_progress_bar = new QProgressBar(ui_loading_background); - ui_progress_bar->setMinimum(0); - ui_progress_bar->setMaximum(100); - ui_progress_bar->setStyleSheet("QProgressBar{ color: white; }"); - ui_cancel = new AOButton(ui_loading_background, ao_app); - - connect(ui_public_servers, SIGNAL(clicked()), this, - SLOT(on_public_servers_clicked())); - connect(ui_favorites, SIGNAL(clicked()), this, SLOT(on_favorites_clicked())); - connect(ui_refresh, SIGNAL(pressed()), this, SLOT(on_refresh_pressed())); - connect(ui_refresh, SIGNAL(released()), this, SLOT(on_refresh_released())); - connect(ui_add_to_fav, SIGNAL(pressed()), this, - SLOT(on_add_to_fav_pressed())); - connect(ui_add_to_fav, SIGNAL(released()), this, - SLOT(on_add_to_fav_released())); - connect(ui_connect, SIGNAL(pressed()), this, SLOT(on_connect_pressed())); - connect(ui_connect, SIGNAL(released()), this, SLOT(on_connect_released())); - connect(ui_about, SIGNAL(clicked()), this, SLOT(on_about_clicked())); - connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this, - SLOT(on_server_list_clicked(QModelIndex))); - connect(ui_server_list, SIGNAL(activated(QModelIndex)), this, - SLOT(on_server_list_doubleclicked(QModelIndex))); - connect(ui_chatmessage, SIGNAL(returnPressed()), this, - SLOT(on_chatfield_return_pressed())); - connect(ui_cancel, SIGNAL(clicked()), ao_app, SLOT(loading_cancelled())); - - ui_connect->setEnabled(false); - - list_servers(); - - set_widgets(); -} - -// sets images, position and size -void Lobby::set_widgets() -{ - ao_app->reload_theme(); - - QString filename = "lobby_design.ini"; - - pos_size_type f_lobby = ao_app->get_element_dimensions("lobby", filename); - - if (f_lobby.width < 0 || f_lobby.height < 0) { - qDebug() << "W: did not find lobby width or height in " - << ao_app->get_theme_path(filename); - - // Most common symptom of bad config files and missing assets. - call_notice( - tr("It doesn't look like your client is set up correctly.\n" - "Did you download all resources correctly from tiny.cc/getao, " - "including the large 'base' folder?")); - - this->resize(517, 666); - } - else { - this->resize(f_lobby.width, f_lobby.height); - } - - set_size_and_pos(ui_background, "lobby"); - ui_background->set_image("lobbybackground.png"); - - set_size_and_pos(ui_public_servers, "public_servers"); - ui_public_servers->set_image("publicservers_selected.png"); - - set_size_and_pos(ui_favorites, "favorites"); - ui_favorites->set_image("favorites.png"); - - set_size_and_pos(ui_refresh, "refresh"); - ui_refresh->set_image("refresh.png"); - - set_size_and_pos(ui_add_to_fav, "add_to_fav"); - ui_add_to_fav->set_image("addtofav.png"); - - set_size_and_pos(ui_connect, "connect"); - ui_connect->set_image("connect.png"); - - set_size_and_pos(ui_version, "version"); - ui_version->setText(tr("Version: %1").arg(ao_app->get_version_string())); - - set_size_and_pos(ui_about, "about"); - ui_about->set_image("about.png"); - - set_size_and_pos(ui_server_list, "server_list"); - ui_server_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "font: bold;"); - - set_size_and_pos(ui_player_count, "player_count"); - ui_player_count->setText(tr("Offline")); - ui_player_count->setStyleSheet("font: bold;" - "color: white;" - "qproperty-alignment: AlignCenter;"); - - set_size_and_pos(ui_description, "description"); - ui_description->setReadOnly(true); - ui_description->setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "color: white;"); - - set_size_and_pos(ui_chatbox, "chatbox"); - ui_chatbox->setReadOnly(true); - ui_chatbox->setStyleSheet( - "QTextBrowser{background-color: rgba(0, 0, 0, 0);}"); - - set_size_and_pos(ui_chatname, "chatname"); - ui_chatname->setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "selection-background-color: rgba(0, 0, 0, 0);"); - - set_size_and_pos(ui_chatmessage, "chatmessage"); - ui_chatmessage->setStyleSheet( - "background-color: rgba(0, 0, 0, 0);" - "selection-background-color: rgba(0, 0, 0, 0);"); - - ui_loading_background->resize(this->width(), this->height()); - ui_loading_background->set_image("loadingbackground.png"); - - set_size_and_pos(ui_loading_text, "loading_label"); - ui_loading_text->setFont(QFont("Arial", 20, QFont::Bold)); - ui_loading_text->setReadOnly(true); - ui_loading_text->setAlignment(Qt::AlignCenter); - ui_loading_text->setFrameStyle(QFrame::NoFrame); - ui_loading_text->setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "color: rgba(255, 128, 0, 255);"); - ui_loading_text->append(tr("Loading")); - - set_size_and_pos(ui_progress_bar, "progress_bar"); - set_size_and_pos(ui_cancel, "cancel"); - ui_cancel->setText(tr("Cancel")); - - ui_loading_background->hide(); -} - -void Lobby::lobbyThreadHandler(QString loadingText) -{ - this->set_loading_text(loadingText); -} - -void Lobby::set_size_and_pos(QWidget *p_widget, QString p_identifier) -{ - QString filename = "lobby_design.ini"; - - pos_size_type design_ini_result = - ao_app->get_element_dimensions(p_identifier, filename); - - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find " << p_identifier << " in " << filename; - p_widget->hide(); - } - else { - p_widget->move(design_ini_result.x, design_ini_result.y); - p_widget->resize(design_ini_result.width, design_ini_result.height); - } -} - -void Lobby::set_loading_text(QString p_text) -{ - ui_loading_text->clear(); - ui_loading_text->setAlignment(Qt::AlignCenter); - ui_loading_text->append(p_text); -} - -QString Lobby::get_chatlog() -{ - QString return_value = ui_chatbox->toPlainText(); - - return return_value; -} - -int Lobby::get_selected_server() { return ui_server_list->currentRow(); } - -void Lobby::set_loading_value(int p_value) -{ - ui_progress_bar->setValue(p_value); -} - -void Lobby::on_public_servers_clicked() -{ - ui_public_servers->set_image("publicservers_selected.png"); - ui_favorites->set_image("favorites.png"); - - list_servers(); - - public_servers_selected = true; -} - -void Lobby::on_favorites_clicked() -{ - ui_favorites->set_image("favorites_selected.png"); - ui_public_servers->set_image("publicservers.png"); - - ao_app->set_favorite_list(); - // ao_app->favorite_list = read_serverlist_txt(); - - list_favorites(); - - public_servers_selected = false; -} - -void Lobby::on_refresh_pressed() -{ - ui_refresh->set_image("refresh_pressed.png"); -} - -void Lobby::on_refresh_released() -{ - ui_refresh->set_image("refresh.png"); - - AOPacket *f_packet = new AOPacket("ALL#%"); - - ao_app->send_ms_packet(f_packet); -} - -void Lobby::on_add_to_fav_pressed() -{ - ui_add_to_fav->set_image("addtofav_pressed.png"); -} - -void Lobby::on_add_to_fav_released() -{ - ui_add_to_fav->set_image("addtofav.png"); - - // you cant add favorites from favorites m8 - if (!public_servers_selected) - return; - - ao_app->add_favorite_server(ui_server_list->currentRow()); -} - -void Lobby::on_connect_pressed() -{ - ui_connect->set_image("connect_pressed.png"); -} - -void Lobby::on_connect_released() -{ - ui_connect->set_image("connect.png"); - - AOPacket *f_packet; - - f_packet = new AOPacket("askchaa#%"); - - ao_app->send_server_packet(f_packet); -} - -void Lobby::on_about_clicked() -{ - QString msg = - tr("

Attorney Online %1

" - "The courtroom drama simulator" - "

Source code: " - "" - "https://github.com/AttorneyOnline/AO2-Client" - "

Major development:
" - "OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, " - "Cents02" - "

Special thanks:
" - "Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), " - "Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, " - "Noevain, Cronnicossy, Raidensnake") - .arg(ao_app->get_version_string()); - QMessageBox::about(this, "About", msg); -} - -// clicked on an item in the serverlist -void Lobby::on_server_list_clicked(QModelIndex p_model) -{ - if (p_model != last_model) { - server_type f_server; - last_model = p_model; - int n_server = p_model.row(); - - if (n_server < 0) - return; - - if (public_servers_selected) { - QVector f_server_list = ao_app->get_server_list(); - - if (n_server >= f_server_list.size()) - return; - - f_server = f_server_list.at(p_model.row()); - } - else { - if (n_server >= ao_app->get_favorite_list().size()) - return; - - f_server = ao_app->get_favorite_list().at(p_model.row()); - } - - ui_description->clear(); - ui_description->append(f_server.desc); - - ui_description->moveCursor(QTextCursor::Start); - ui_description->ensureCursorVisible(); - - ui_player_count->setText(tr("Offline")); - - ui_connect->setEnabled(false); - - ao_app->net_manager->connect_to_server(f_server); - } -} - -// doubleclicked on an item in the serverlist so we'll connect right away -void Lobby::on_server_list_doubleclicked(QModelIndex p_model) -{ - on_server_list_clicked(p_model); - on_connect_released(); -} - -void Lobby::on_chatfield_return_pressed() -{ - // no you can't send empty messages - if (ui_chatname->text() == "" || ui_chatmessage->text() == "") - return; - - QString f_header = "CT"; - QStringList f_contents{ui_chatname->text(), ui_chatmessage->text()}; - - AOPacket *f_packet = new AOPacket(f_header, f_contents); - - ao_app->send_ms_packet(f_packet); - - ui_chatmessage->clear(); -} - -void Lobby::list_servers() -{ - public_servers_selected = true; - ui_favorites->set_image("favorites.png"); - ui_public_servers->set_image("publicservers_selected.png"); - - ui_server_list->clear(); - - for (server_type i_server : ao_app->get_server_list()) { - ui_server_list->addItem(i_server.name); - } -} - -void Lobby::list_favorites() -{ - ui_server_list->clear(); - - for (server_type i_server : ao_app->get_favorite_list()) { - ui_server_list->addItem(i_server.name); - } -} - -void Lobby::append_chatmessage(QString f_name, QString f_message) -{ - ui_chatbox->append_chatmessage( - f_name, f_message, - ao_app->get_color("ooc_default_color", "courtroom_design.ini").name(), - false); -} - -void Lobby::append_error(QString f_message) -{ - ui_chatbox->append_error(f_message); -} - -void Lobby::set_player_count(int players_online, int max_players) -{ - QString f_string = tr("Online: %1/%2") - .arg(QString::number(players_online)) - .arg(QString::number(max_players)); - ui_player_count->setText(f_string); -} - -void Lobby::enable_connect_button() { ui_connect->setEnabled(true); } - -Lobby::~Lobby() {} +#include "lobby.h" + +#include "debug_functions.h" +#include "aoapplication.h" +#include "networkmanager.h" +#include "aosfxplayer.h" + +Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow() +{ + ao_app = p_ao_app; + + this->setWindowTitle("Attorney Online 2"); + this->setWindowIcon(QIcon(":/logo.png")); + + ui_background = new AOImage(this, ao_app); + ui_public_servers = new AOButton(this, ao_app); + ui_favorites = new AOButton(this, ao_app); + ui_refresh = new AOButton(this, ao_app); + ui_add_to_fav = new AOButton(this, ao_app); + ui_connect = new AOButton(this, ao_app); + ui_version = new QLabel(this); + ui_about = new AOButton(this, ao_app); + ui_server_list = new QListWidget(this); + ui_player_count = new QLabel(this); + ui_description = new AOTextArea(this); + ui_chatbox = new AOTextArea(this); + ui_chatbox->setOpenExternalLinks(true); + ui_chatname = new QLineEdit(this); + ui_chatname->setPlaceholderText("Name"); + ui_chatname->setText(ao_app->get_ooc_name()); + ui_chatmessage = new QLineEdit(this); + ui_loading_background = new AOImage(this, ao_app); + ui_loading_text = new QTextEdit(ui_loading_background); + ui_progress_bar = new QProgressBar(ui_loading_background); + ui_progress_bar->setMinimum(0); + ui_progress_bar->setMaximum(100); + ui_progress_bar->setStyleSheet("QProgressBar{ color: white; }"); + ui_cancel = new AOButton(ui_loading_background, ao_app); + + connect(ui_public_servers, SIGNAL(clicked()), this, SLOT(on_public_servers_clicked())); + connect(ui_favorites, SIGNAL(clicked()), this, SLOT(on_favorites_clicked())); + connect(ui_refresh, SIGNAL(pressed()), this, SLOT(on_refresh_pressed())); + connect(ui_refresh, SIGNAL(released()), this, SLOT(on_refresh_released())); + connect(ui_add_to_fav, SIGNAL(pressed()), this, SLOT(on_add_to_fav_pressed())); + connect(ui_add_to_fav, SIGNAL(released()), this, SLOT(on_add_to_fav_released())); + connect(ui_connect, SIGNAL(pressed()), this, SLOT(on_connect_pressed())); + connect(ui_connect, SIGNAL(released()), this, SLOT(on_connect_released())); + connect(ui_about, SIGNAL(clicked()), this, SLOT(on_about_clicked())); + connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_server_list_clicked(QModelIndex))); + connect(ui_chatmessage, SIGNAL(returnPressed()), this, SLOT(on_chatfield_return_pressed())); + connect(ui_cancel, SIGNAL(clicked()), ao_app, SLOT(loading_cancelled())); + + ui_connect->setEnabled(false); + + list_servers(); + + set_widgets(); +} + +//sets images, position and size +void Lobby::set_widgets() +{ + ao_app->reload_theme(); + + QString filename = "lobby_design.ini"; + + pos_size_type f_lobby = ao_app->get_element_dimensions("lobby", filename); + + if (f_lobby.width < 0 || f_lobby.height < 0) + { + qDebug() << "W: did not find lobby width or height in " << filename; + + // Most common symptom of bad config files and missing assets. + call_notice("It doesn't look like your client is set up correctly.\n" + "Did you download all resources correctly from tiny.cc/getao, " + "including the large 'base' folder?"); + + this->resize(517, 666); + } + else + { + this->resize(f_lobby.width, f_lobby.height); + } + + set_size_and_pos(ui_background, "lobby"); + ui_background->set_image("lobbybackground.png"); + + set_size_and_pos(ui_public_servers, "public_servers"); + ui_public_servers->set_image("publicservers_selected.png"); + + set_size_and_pos(ui_favorites, "favorites"); + ui_favorites->set_image("favorites.png"); + + set_size_and_pos(ui_refresh, "refresh"); + ui_refresh->set_image("refresh.png"); + + set_size_and_pos(ui_add_to_fav, "add_to_fav"); + ui_add_to_fav->set_image("addtofav.png"); + + set_size_and_pos(ui_connect, "connect"); + ui_connect->set_image("connect.png"); + + set_size_and_pos(ui_version, "version"); + ui_version->setText("Version: " + ao_app->get_version_string()); + + set_size_and_pos(ui_about, "about"); + ui_about->set_image("about.png"); + + set_size_and_pos(ui_server_list, "server_list"); + ui_server_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);" + "font: bold;"); + + set_size_and_pos(ui_player_count, "player_count"); + ui_player_count->setText("Offline"); + ui_player_count->setStyleSheet("font: bold;" + "color: white;" + "qproperty-alignment: AlignCenter;"); + + set_size_and_pos(ui_description, "description"); + ui_description->setReadOnly(true); + ui_description->setStyleSheet("background-color: rgba(0, 0, 0, 0);" + "color: white;"); + + set_size_and_pos(ui_chatbox, "chatbox"); + ui_chatbox->setReadOnly(true); + ui_chatbox->setStyleSheet("QTextBrowser{background-color: rgba(0, 0, 0, 0);}"); + + set_size_and_pos(ui_chatname, "chatname"); + ui_chatname->setStyleSheet("background-color: rgba(0, 0, 0, 0);" + "selection-background-color: rgba(0, 0, 0, 0);"); + + set_size_and_pos(ui_chatmessage, "chatmessage"); + ui_chatmessage->setStyleSheet("background-color: rgba(0, 0, 0, 0);" + "selection-background-color: rgba(0, 0, 0, 0);"); + + ui_loading_background->resize(this->width(), this->height()); + ui_loading_background->set_image("loadingbackground.png"); + + + set_size_and_pos(ui_loading_text, "loading_label"); + ui_loading_text->setFont(QFont("Arial", 20, QFont::Bold)); + ui_loading_text->setReadOnly(true); + ui_loading_text->setAlignment(Qt::AlignCenter); + ui_loading_text->setFrameStyle(QFrame::NoFrame); + ui_loading_text->setStyleSheet("background-color: rgba(0, 0, 0, 0);" + "color: rgba(255, 128, 0, 255);"); + ui_loading_text->append("Loading"); + + set_size_and_pos(ui_progress_bar, "progress_bar"); + set_size_and_pos(ui_cancel, "cancel"); + ui_cancel->setText("Cancel"); + + ui_loading_background->hide(); + +} + +void Lobby::set_size_and_pos(QWidget *p_widget, QString p_identifier) +{ + QString filename = "lobby_design.ini"; + + pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename); + + if (design_ini_result.width < 0 || design_ini_result.height < 0) + { + qDebug() << "W: could not find " << p_identifier << " in " << filename; + p_widget->hide(); + } + else + { + p_widget->move(design_ini_result.x, design_ini_result.y); + p_widget->resize(design_ini_result.width, design_ini_result.height); + } +} + +void Lobby::set_loading_text(QString p_text) +{ + ui_loading_text->clear(); + ui_loading_text->setAlignment(Qt::AlignCenter); + ui_loading_text->append(p_text); +} + +QString Lobby::get_chatlog() +{ + QString return_value = ui_chatbox->toPlainText(); + + return return_value; +} + +int Lobby::get_selected_server() +{ + return ui_server_list->currentRow(); +} + +void Lobby::set_loading_value(int p_value) +{ + ui_progress_bar->setValue(p_value); +} + +void Lobby::on_public_servers_clicked() +{ + ui_public_servers->set_image("publicservers_selected.png"); + ui_favorites->set_image("favorites.png"); + + list_servers(); + + public_servers_selected = true; +} + +void Lobby::on_favorites_clicked() +{ + ui_favorites->set_image("favorites_selected.png"); + ui_public_servers->set_image("publicservers.png"); + + ao_app->set_favorite_list(); + //ao_app->favorite_list = read_serverlist_txt(); + + list_favorites(); + + public_servers_selected = false; +} + +void Lobby::on_refresh_pressed() +{ + ui_refresh->set_image("refresh_pressed.png"); +} + +void Lobby::on_refresh_released() +{ + ui_refresh->set_image("refresh.png"); + + AOPacket *f_packet = new AOPacket("ALL#%"); + + ao_app->send_ms_packet(f_packet); +} + +void Lobby::on_add_to_fav_pressed() +{ + ui_add_to_fav->set_image("addtofav_pressed.png"); +} + +void Lobby::on_add_to_fav_released() +{ + ui_add_to_fav->set_image("addtofav.png"); + + //you cant add favorites from favorites m8 + if (!public_servers_selected) + return; + + ao_app->add_favorite_server(ui_server_list->currentRow()); +} + +void Lobby::on_connect_pressed() +{ + ui_connect->set_image("connect_pressed.png"); +} + +void Lobby::on_connect_released() +{ + ui_connect->set_image("connect.png"); + + AOPacket *f_packet; + + f_packet = new AOPacket("askchaa#%"); + + ao_app->send_server_packet(f_packet); +} + +void Lobby::on_about_clicked() +{ + QString msg = tr("

Attorney Online %1

" + "The courtroom drama simulator" + "

Source code: " + "" + "https://github.com/AttorneyOnline/AO2-Client" + "

Major development:
" + "OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter" + "

Special thanks:
" + "Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), " + "Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, " + "Noevain, Cronnicossy") + .arg(ao_app->get_version_string()); + QMessageBox::about(this, "About", msg); +} + +void Lobby::on_server_list_clicked(QModelIndex p_model) +{ + server_type f_server; + int n_server = p_model.row(); + + if (n_server < 0) + return; + + if (public_servers_selected) + { + QVector f_server_list = ao_app->get_server_list(); + + if (n_server >= f_server_list.size()) + return; + + f_server = f_server_list.at(p_model.row()); + } + else + { + if (n_server >= ao_app->get_favorite_list().size()) + return; + + f_server = ao_app->get_favorite_list().at(p_model.row()); + } + + ui_description->clear(); + ui_description->append(f_server.desc); + + ui_description->moveCursor(QTextCursor::Start); + ui_description->ensureCursorVisible(); + + ui_player_count->setText("Offline"); + + ui_connect->setEnabled(false); + + ao_app->net_manager->connect_to_server(f_server); +} + +void Lobby::on_chatfield_return_pressed() +{ + //no you can't send empty messages + if (ui_chatname->text() == "" || ui_chatmessage->text() == "") + return; + + + QString f_header = "CT"; + QStringList f_contents{ui_chatname->text(), ui_chatmessage->text()}; + + AOPacket *f_packet = new AOPacket(f_header, f_contents); + + ao_app->send_ms_packet(f_packet); + + ui_chatmessage->clear(); +} + +void Lobby::list_servers() +{ + public_servers_selected = true; + ui_favorites->set_image("favorites.png"); + ui_public_servers->set_image("publicservers_selected.png"); + + ui_server_list->clear(); + + for (server_type i_server : ao_app->get_server_list()) + { + ui_server_list->addItem(i_server.name); + } +} + +void Lobby::list_favorites() +{ + ui_server_list->clear(); + + for (server_type i_server : ao_app->get_favorite_list()) + { + ui_server_list->addItem(i_server.name); + } +} + +void Lobby::append_chatmessage(QString f_name, QString f_message) +{ + ui_chatbox->append_chatmessage(f_name, f_message, ao_app->get_color("ooc_default_color", "courtroom_design.ini").name()); +} + +void Lobby::append_error(QString f_message) +{ + ui_chatbox->append_error(f_message); +} + +void Lobby::set_player_count(int players_online, int max_players) +{ + QString f_string = "Online: " + QString::number(players_online) + "/" + QString::number(max_players); + ui_player_count->setText(f_string); +} + +void Lobby::enable_connect_button() +{ + ui_connect->setEnabled(true); +} + +Lobby::~Lobby() +{ + +} diff --git a/src/main.cpp b/src/main.cpp index 1b105c3..80ea93b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,44 +1,24 @@ + #include "aoapplication.h" -#include "courtroom.h" #include "datatypes.h" -#include "lobby.h" #include "networkmanager.h" -#include -#include +#include "lobby.h" +#include "courtroom.h" #include -#include - +#include int main(int argc, char *argv[]) { #if QT_VERSION > QT_VERSION_CHECK(5, 6, 0) - // High-DPI support is for Qt version >=5.6. - // However, many Linux distros still haven't brought their stable/LTS - // packages up to Qt 5.6, so this is conditional. - AOApplication::setAttribute(Qt::AA_EnableHighDpiScaling); + // High-DPI support is for Qt version >=5.6. + // However, many Linux distros still haven't brought their stable/LTS + // packages up to Qt 5.6, so this is conditional. + AOApplication::setAttribute(Qt::AA_EnableHighDpiScaling); #endif - AOApplication main_app(argc, argv); - - QSettings *configini = main_app.configini; - - QString p_language = - configini->value("language", QLocale::system().name()).toString(); - if (p_language == " " || p_language == "") - p_language = QLocale::system().name(); - - QTranslator qtTranslator; - qtTranslator.load("qt_" + p_language, - QLibraryInfo::location(QLibraryInfo::TranslationsPath)); - main_app.installTranslator(&qtTranslator); - - QTranslator appTranslator; - qDebug() << ":/resource/translations/ao_" + p_language; - appTranslator.load("ao_" + p_language, ":/resource/translations/"); - main_app.installTranslator(&appTranslator); - - main_app.construct_lobby(); - main_app.w_lobby->show(); - main_app.net_manager->connect_to_master(); - return main_app.exec(); + AOApplication main_app(argc, argv); + main_app.construct_lobby(); + main_app.net_manager->connect_to_master(); + main_app.w_lobby->show(); + return main_app.exec(); } diff --git a/src/misc_functions.cpp b/src/misc_functions.cpp index cc14415..2352055 100644 --- a/src/misc_functions.cpp +++ b/src/misc_functions.cpp @@ -4,6 +4,6 @@ void delay(int p_milliseconds) { QTime dieTime = QTime::currentTime().addMSecs(p_milliseconds); - while (QTime::currentTime() < dieTime) + while(QTime::currentTime() < dieTime) QCoreApplication::processEvents(QEventLoop::AllEvents, 100); } diff --git a/src/networkmanager.cpp b/src/networkmanager.cpp index cf89d0a..a9810d4 100644 --- a/src/networkmanager.cpp +++ b/src/networkmanager.cpp @@ -13,23 +13,21 @@ NetworkManager::NetworkManager(AOApplication *parent) : QObject(parent) ms_reconnect_timer = new QTimer(this); ms_reconnect_timer->setSingleShot(true); - QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this, - SLOT(retry_ms_connect())); + QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this, SLOT(retry_ms_connect())); - QObject::connect(ms_socket, SIGNAL(readyRead()), this, - SLOT(handle_ms_packet())); - QObject::connect(server_socket, SIGNAL(readyRead()), this, - SLOT(handle_server_packet())); - QObject::connect(server_socket, SIGNAL(disconnected()), ao_app, - SLOT(server_disconnected())); + QObject::connect(ms_socket, SIGNAL(readyRead()), this, SLOT(handle_ms_packet())); + QObject::connect(server_socket, SIGNAL(readyRead()), this, SLOT(handle_server_packet())); + QObject::connect(server_socket, SIGNAL(disconnected()), ao_app, SLOT(server_disconnected())); - QString master_config = - ao_app->configini->value("master", "").value(); + QString master_config = ao_app->configini->value("master", "").value(); if (master_config != "") ms_nosrv_hostname = master_config; } -NetworkManager::~NetworkManager() {} +NetworkManager::~NetworkManager() +{ + +} void NetworkManager::connect_to_master() { @@ -45,11 +43,11 @@ void NetworkManager::connect_to_master() void NetworkManager::connect_to_master_nosrv() { - QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, - SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), + this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); - QObject::connect(ms_socket, SIGNAL(connected()), this, - SLOT(on_ms_nosrv_connect_success())); + QObject::connect(ms_socket, SIGNAL(connected()), + this, SLOT(on_ms_nosrv_connect_success())); ms_socket->connectToHost(ms_nosrv_hostname, ms_port); } @@ -63,10 +61,12 @@ void NetworkManager::connect_to_server(server_type p_server) void NetworkManager::ship_ms_packet(QString p_packet) { - if (!ms_socket->isOpen()) { + if (!ms_socket->isOpen()) + { retry_ms_connect(); } - else { + else + { ms_socket->write(p_packet.toUtf8()); } } @@ -81,86 +81,93 @@ void NetworkManager::handle_ms_packet() QByteArray buffer = ms_socket->readAll(); QString in_data = QString::fromUtf8(buffer, buffer.size()); - if (!in_data.endsWith("%")) { + if (!in_data.endsWith("%")) + { ms_partial_packet = true; ms_temp_packet += in_data; return; } - else { - if (ms_partial_packet) { + else + { + if (ms_partial_packet) + { in_data = ms_temp_packet + in_data; ms_temp_packet = ""; ms_partial_packet = false; } } - QStringList packet_list = - in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); + QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); - for (QString packet : packet_list) { + for (QString packet : packet_list) + { AOPacket *f_packet = new AOPacket(packet); ao_app->ms_packet_received(f_packet); } } + void NetworkManager::perform_srv_lookup() { -#ifdef MS_FAILOVER_SUPPORTED + #ifdef MS_FAILOVER_SUPPORTED ms_dns = new QDnsLookup(QDnsLookup::SRV, ms_srv_hostname, this); connect(ms_dns, SIGNAL(finished()), this, SLOT(on_srv_lookup())); ms_dns->lookup(); -#endif + #endif } void NetworkManager::on_srv_lookup() { -#ifdef MS_FAILOVER_SUPPORTED + #ifdef MS_FAILOVER_SUPPORTED bool connected = false; - if (ms_dns->error() != QDnsLookup::NoError) { + if (ms_dns->error() != QDnsLookup::NoError) + { qWarning("SRV lookup of the master server DNS failed."); ms_dns->deleteLater(); } - else { + else + { const auto srv_records = ms_dns->serviceRecords(); - for (const QDnsServiceRecord &record : srv_records) { + for (const QDnsServiceRecord &record : srv_records) + { #ifdef DEBUG_NETWORK qDebug() << "Connecting to " << record.target() << ":" << record.port(); #endif ms_socket->connectToHost(record.target(), record.port()); QTime timer; timer.start(); - do { + do + { ao_app->processEvents(); - if (ms_socket->state() == QAbstractSocket::ConnectedState) { + if (ms_socket->state() == QAbstractSocket::ConnectedState) + { connected = true; break; } - else if (ms_socket->state() != QAbstractSocket::ConnectingState && - ms_socket->state() != QAbstractSocket::HostLookupState && - ms_socket->error() != -1) { + else if (ms_socket->state() != QAbstractSocket::ConnectingState + && ms_socket->state() != QAbstractSocket::HostLookupState + && ms_socket->error() != -1) + { qDebug() << ms_socket->error(); - qWarning() << "Error connecting to master server:" - << ms_socket->errorString(); + qWarning() << "Error connecting to master server:" << ms_socket->errorString(); ms_socket->abort(); ms_socket->close(); break; } - } while (timer.elapsed() < - timeout_milliseconds); // Very expensive spin-wait loop - it will - // bring CPU to 100%! - if (connected) { - // Connect a one-shot signal in case the master server disconnects - // randomly - QObject::connect( - ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, - SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + } while (timer.elapsed() < timeout_milliseconds); // Very expensive spin-wait loop - it will bring CPU to 100%! + if (connected) + { + // Connect a one-shot signal in case the master server disconnects randomly + QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), + this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); break; } - else { + else + { ms_socket->abort(); ms_socket->close(); } @@ -172,30 +179,29 @@ void NetworkManager::on_srv_lookup() connect_to_master_nosrv(); else emit ms_connect_finished(connected, false); -#endif + #endif } void NetworkManager::on_ms_nosrv_connect_success() { emit ms_connect_finished(true, false); - QObject::disconnect(ms_socket, SIGNAL(connected()), this, - SLOT(on_ms_nosrv_connect_success())); + QObject::disconnect(ms_socket, SIGNAL(connected()), + this, SLOT(on_ms_nosrv_connect_success())); - QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, - SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), + this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); } void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error) { - qWarning() << "Master server socket error:" << ms_socket->errorString() << "(" - << error << ")"; + qWarning() << "Master server socket error:" << ms_socket->errorString() + << "(" << error << ")"; // Disconnect the one-shot signal - this way, failover connect attempts // don't trigger a full retry QObject::disconnect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), - this, - SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); emit ms_connect_finished(false, true); @@ -204,8 +210,7 @@ void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error) void NetworkManager::retry_ms_connect() { - if (!ms_reconnect_timer->isActive() && - ms_socket->state() != QAbstractSocket::ConnectingState) + if (!ms_reconnect_timer->isActive() && ms_socket->state() != QAbstractSocket::ConnectingState) connect_to_master(); } @@ -214,24 +219,27 @@ void NetworkManager::handle_server_packet() QByteArray buffer = server_socket->readAll(); QString in_data = QString::fromUtf8(buffer, buffer.size()); - if (!in_data.endsWith("%")) { + if (!in_data.endsWith("%")) + { partial_packet = true; temp_packet += in_data; return; } - else { - if (partial_packet) { + else + { + if (partial_packet) + { in_data = temp_packet + in_data; temp_packet = ""; partial_packet = false; } } - QStringList packet_list = - in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); + QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); - for (QString packet : packet_list) { + for (QString packet : packet_list) + { AOPacket *f_packet = new AOPacket(packet); ao_app->server_packet_received(f_packet); diff --git a/src/packet_distribution.cpp b/src/packet_distribution.cpp index a110ec4..942c275 100644 --- a/src/packet_distribution.cpp +++ b/src/packet_distribution.cpp @@ -1,710 +1,717 @@ -#include "aoapplication.h" - -#include "courtroom.h" -#include "debug_functions.h" -#include "encryption_functions.h" -#include "hardware_functions.h" -#include "lobby.h" -#include "networkmanager.h" - -void AOPacketLoadMusic(AOApplication *my_app, QString file_name, bool is_music) -{ - if (is_music) { - my_app->w_courtroom->append_music(file_name); - } - else { - my_app->w_courtroom->append_area(file_name); - my_app->area_count++; - } - for (int area_n = 0; area_n < my_app->area_count; area_n++) { - my_app->w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); - } -} - -void AOApplication::ms_packet_received(AOPacket *p_packet) -{ - p_packet->net_decode(); - - QString header = p_packet->get_header(); - QStringList f_contents = p_packet->get_contents(); - -#ifdef DEBUG_NETWORK - if (header != "CHECK") - qDebug() << "R(ms):" << p_packet->to_string(); -#endif - - if (header == "ALL") { - server_list.clear(); - - for (QString i_string : p_packet->get_contents()) { - server_type f_server; - QStringList sub_contents = i_string.split("&"); - - if (sub_contents.size() < 4) { - qDebug() << "W: malformed packet"; - continue; - } - - f_server.name = sub_contents.at(0); - f_server.desc = sub_contents.at(1); - f_server.ip = sub_contents.at(2); - f_server.port = sub_contents.at(3).toInt(); - - server_list.append(f_server); - } - - if (lobby_constructed) { - w_lobby->list_servers(); - } - } - else if (header == "CT") { - QString f_name, f_message; - - if (f_contents.size() == 1) { - f_name = ""; - f_message = f_contents.at(0); - } - else if (f_contents.size() >= 2) { - f_name = f_contents.at(0); - f_message = f_contents.at(1); - } - else - goto end; - - if (lobby_constructed) { - w_lobby->append_chatmessage(f_name, f_message); - } - if (courtroom_constructed && courtroom_loaded) { - w_courtroom->append_ms_chatmessage(f_name, f_message); - } - } - else if (header == "AO2CHECK") { - send_ms_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%")); - send_ms_packet(new AOPacket("HI#" + get_hdid() + "#%")); - - if (f_contents.size() < 1) - goto end; - - QStringList version_contents = f_contents.at(0).split("."); - - if (version_contents.size() < 3) - goto end; - - int f_release = version_contents.at(0).toInt(); - int f_major = version_contents.at(1).toInt(); - int f_minor = version_contents.at(2).toInt(); - - if (get_release() > f_release) - goto end; - else if (get_release() == f_release) { - if (get_major_version() > f_major) - goto end; - else if (get_major_version() == f_major) { - if (get_minor_version() >= f_minor) - goto end; - } - } - - call_notice(tr("Outdated version! Your version: %1\n" - "Please go to aceattorneyonline.com to update.") - .arg(get_version_string())); - destruct_courtroom(); - destruct_lobby(); - } - else if (header == "DOOM") { - call_notice(tr("You have been exiled from AO.\n" - "Have a nice day.")); - destruct_courtroom(); - destruct_lobby(); - } - -end: - - delete p_packet; -} - -bool AOApplication::is_music_track(QString trackname) -{ - return (trackname.startsWith("==") || trackname.endsWith(".wav") || - trackname.endsWith(".mp3") || trackname.endsWith(".mp4") || - trackname.endsWith(".ogg") || trackname.endsWith(".opus")); -} - -void AOApplication::server_packet_received(AOPacket *p_packet) -{ - p_packet->net_decode(); - - QString header = p_packet->get_header(); - QStringList f_contents = p_packet->get_contents(); - QString f_packet = p_packet->to_string(); - -#ifdef DEBUG_NETWORK - if (header != "checkconnection") - qDebug() << "R:" << f_packet; -#endif - - if (header == "decryptor") { - if (f_contents.size() == 0) - goto end; - - // you may ask where 322 comes from. that would be a good question. - s_decryptor = fanta_decrypt(f_contents.at(0), 322).toUInt(); - - // default(legacy) values - encryption_needed = true; - yellow_text_enabled = false; - prezoom_enabled = false; - flipping_enabled = false; - custom_objection_enabled = false; - improved_loading_enabled = false; - desk_mod_enabled = false; - evidence_enabled = false; - cccc_ic_support_enabled = false; - arup_enabled = false; - casing_alerts_enabled = false; - modcall_reason_enabled = false; - looping_sfx_support_enabled = false; - - // workaround for tsuserver4 - if (f_contents.at(0) == "NOENCRYPT") - encryption_needed = false; - - QString f_hdid; - f_hdid = get_hdid(); - - AOPacket *hi_packet = new AOPacket("HI#" + f_hdid + "#%"); - send_server_packet(hi_packet); - } - else if (header == "ID") { - if (f_contents.size() < 2) - goto end; - - s_pv = f_contents.at(0).toInt(); - server_software = f_contents.at(1); - - w_lobby->enable_connect_button(); - - send_server_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%")); - } - else if (header == "CT") { - if (f_contents.size() < 2) - goto end; - - if (courtroom_constructed) { - if (f_contents.size() == 3) - w_courtroom->append_server_chatmessage( - f_contents.at(0), f_contents.at(1), f_contents.at(2)); - else - w_courtroom->append_server_chatmessage(f_contents.at(0), - f_contents.at(1), "0"); - } - } - else if (header == "FL") { - if (f_packet.contains("yellowtext", Qt::CaseInsensitive)) - yellow_text_enabled = true; - if (f_packet.contains("flipping", Qt::CaseInsensitive)) - flipping_enabled = true; - if (f_packet.contains("customobjections", Qt::CaseInsensitive)) - custom_objection_enabled = true; - if (f_packet.contains("fastloading", Qt::CaseInsensitive)) - improved_loading_enabled = true; - if (f_packet.contains("noencryption", Qt::CaseInsensitive)) - encryption_needed = false; - if (f_packet.contains("deskmod", Qt::CaseInsensitive)) - desk_mod_enabled = true; - if (f_packet.contains("evidence", Qt::CaseInsensitive)) - evidence_enabled = true; - if (f_packet.contains("cccc_ic_support", Qt::CaseInsensitive)) - cccc_ic_support_enabled = true; - if (f_packet.contains("arup", Qt::CaseInsensitive)) - arup_enabled = true; - if (f_packet.contains("casing_alerts", Qt::CaseInsensitive)) - casing_alerts_enabled = true; - if (f_packet.contains("modcall_reason", Qt::CaseInsensitive)) - modcall_reason_enabled = true; - if (f_packet.contains("looping_sfx", Qt::CaseInsensitive)) - looping_sfx_support_enabled = true; - - w_lobby->enable_connect_button(); - } - else if (header == "PN") { - if (f_contents.size() < 2) - goto end; - - w_lobby->set_player_count(f_contents.at(0).toInt(), - f_contents.at(1).toInt()); - } - else if (header == "SI") { - if (f_contents.size() != 3) - goto end; - - char_list_size = f_contents.at(0).toInt(); - evidence_list_size = f_contents.at(1).toInt(); - music_list_size = f_contents.at(2).toInt(); - - if (char_list_size < 1 || evidence_list_size < 0 || music_list_size < 0) - goto end; - - loaded_chars = 0; - loaded_evidence = 0; - loaded_music = 0; - generated_chars = 0; - - destruct_courtroom(); - construct_courtroom(); - - courtroom_loaded = false; - - QString window_title = tr("Attorney Online 2"); - int selected_server = w_lobby->get_selected_server(); - - QString server_address = "", server_name = ""; - if (w_lobby->public_servers_selected) { - if (selected_server >= 0 && selected_server < server_list.size()) { - auto info = server_list.at(selected_server); - server_name = info.name; - server_address = QString("%1:%2").arg(info.ip, info.port); - window_title += ": " + server_name; - } - } - else { - if (selected_server >= 0 && selected_server < favorite_list.size()) { - auto info = favorite_list.at(selected_server); - server_name = info.name; - server_address = info.ip + info.port; - window_title += ": " + server_name; - } - } - - w_courtroom->set_window_title(window_title); - - w_lobby->show_loading_overlay(); - w_lobby->set_loading_text(tr("Loading")); - w_lobby->set_loading_value(0); - - AOPacket *f_packet; - - if (improved_loading_enabled) - f_packet = new AOPacket("RC#%"); - else - f_packet = new AOPacket("askchar2#%"); - - send_server_packet(f_packet); - - QCryptographicHash hash(QCryptographicHash::Algorithm::Sha256); - hash.addData(server_address.toUtf8()); - if (is_discord_enabled()) - discord->state_server(server_name.toStdString(), - hash.result().toBase64().toStdString()); - } - else if (header == "CI") { - if (!courtroom_constructed) - goto end; - - for (int n_element = 0; n_element < f_contents.size(); n_element += 2) { - if (f_contents.at(n_element).toInt() != loaded_chars) - break; - - // this means we are on the last element and checking n + 1 element will - // be game over so - if (n_element == f_contents.size() - 1) - break; - - QStringList sub_elements = f_contents.at(n_element + 1).split("&"); - if (sub_elements.size() < 2) - break; - - char_type f_char; - f_char.name = sub_elements.at(0); - f_char.description = sub_elements.at(1); - f_char.evidence_string = sub_elements.at(3); - // temporary. the CharsCheck packet sets this properly - f_char.taken = false; - - ++loaded_chars; - - w_lobby->set_loading_text(tr("Loading chars:\n%1/%2") - .arg(QString::number(loaded_chars)) - .arg(QString::number(char_list_size))); - - w_courtroom->append_char(f_char); - - int total_loading_size = - char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int( - ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / - static_cast(total_loading_size)) * - 100); - w_lobby->set_loading_value(loading_value); - } - - if (improved_loading_enabled) - send_server_packet(new AOPacket("RE#%")); - else { - QString next_packet_number = - QString::number(((loaded_chars - 1) / 10) + 1); - send_server_packet(new AOPacket("AN#" + next_packet_number + "#%")); - } - } - else if (header == "EI") { - if (!courtroom_constructed) - goto end; - - // +1 because evidence starts at 1 rather than 0 for whatever reason - // enjoy fanta - if (f_contents.at(0).toInt() != loaded_evidence + 1) - goto end; - - if (f_contents.size() < 2) - goto end; - - QStringList sub_elements = f_contents.at(1).split("&"); - if (sub_elements.size() < 4) - goto end; - - evi_type f_evi; - f_evi.name = sub_elements.at(0); - f_evi.description = sub_elements.at(1); - // no idea what the number at position 2 is. probably an identifier? - f_evi.image = sub_elements.at(3); - - ++loaded_evidence; - - w_lobby->set_loading_text(tr("Loading evidence:\n%1/%2") - .arg(QString::number(loaded_evidence)) - .arg(QString::number(evidence_list_size))); - - w_courtroom->append_evidence(f_evi); - - int total_loading_size = - char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = - int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / - static_cast(total_loading_size)) * - 100); - w_lobby->set_loading_value(loading_value); - - QString next_packet_number = QString::number(loaded_evidence); - send_server_packet(new AOPacket("AE#" + next_packet_number + "#%")); - } - else if (header == "EM") { - if (!courtroom_constructed) - goto end; - - bool musiclist_start = false; - int areas = 0; - - for (int n_element = 0; n_element < f_contents.size(); n_element += 2) { - if (f_contents.at(n_element).toInt() != loaded_music) - break; - - if (n_element == f_contents.size() - 1) - break; - - QString f_music = f_contents.at(n_element + 1); - - ++loaded_music; - - w_lobby->set_loading_text(tr("Loading music:\n%1/%2") - .arg(QString::number(loaded_music)) - .arg(QString::number(music_list_size))); - - for (int area_n = 0; area_n < areas; area_n++) { - w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); - } - - int total_loading_size = - char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int( - ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / - static_cast(total_loading_size)) * - 100); - w_lobby->set_loading_value(loading_value); - } - - QString next_packet_number = QString::number(((loaded_music - 1) / 10) + 1); - send_server_packet(new AOPacket("AM#" + next_packet_number + "#%")); - } - else if (header == "CharsCheck") { - if (!courtroom_constructed) - goto end; - - for (int n_char = 0; n_char < f_contents.size(); ++n_char) { - if (f_contents.at(n_char) == "-1") - w_courtroom->set_taken(n_char, true); - else - w_courtroom->set_taken(n_char, false); - } - } - - else if (header == "SC") { - if (!courtroom_constructed) - goto end; - - for (int n_element = 0; n_element < f_contents.size(); ++n_element) { - QStringList sub_elements = f_contents.at(n_element).split("&"); - - char_type f_char; - f_char.name = sub_elements.at(0); - if (sub_elements.size() >= 2) - f_char.description = sub_elements.at(1); - - // temporary. the CharsCheck packet sets this properly - f_char.taken = false; - - ++loaded_chars; - - w_lobby->set_loading_text(tr("Loading chars:\n%1/%2") - .arg(QString::number(loaded_chars)) - .arg(QString::number(char_list_size))); - - w_courtroom->append_char(f_char); - - int total_loading_size = - char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int( - ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / - static_cast(total_loading_size)) * - 100); - w_lobby->set_loading_value(loading_value); - } - - send_server_packet(new AOPacket("RM#%")); - } - - else if (header == "SM") { - if (!courtroom_constructed) - goto end; - - bool musics_time = false; - area_count = 0; - - for (int n_element = 0; n_element < f_contents.size(); ++n_element) { - int element2check = n_element + 1; - if (element2check > f_contents.size()) { - element2check = n_element; // I know this is very lazy code but cba - } - if (!musics_time && (f_contents.at(n_element).startsWith("==") || - f_contents.at(element2check).endsWith(".wav") || - f_contents.at(element2check).endsWith(".mp3") || - f_contents.at(element2check).endsWith(".mp4") || - f_contents.at(element2check).endsWith(".ogg") || - f_contents.at(element2check).endsWith(".opus"))) { - musics_time = true; - } - - // Not everything needs to have a thread. - AOPacketLoadMusic(this, f_contents.at(n_element), musics_time); - ++loaded_music; - int total_loading_size = - char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int( - ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / - static_cast(total_loading_size)) * - 100); - w_lobby->set_loading_value(loading_value); - w_lobby->set_loading_text(tr("Loading music:\n%1/%2") - .arg(QString::number(loaded_music)) - .arg(QString::number(music_list_size))); - } - - send_server_packet(new AOPacket("RD#%")); - } - else if (header == "DONE") { - - if (!courtroom_constructed) - goto end; - - if (lobby_constructed) - w_courtroom->append_ms_chatmessage("", w_lobby->get_chatlog()); - - w_courtroom->character_loading_finished(); - w_courtroom->done_received(); - - courtroom_loaded = true; - - destruct_lobby(); - } - else if (header == "REFMUSIC") { - if (courtroom_constructed) - w_courtroom->reset_music_list(); - for (int n_element = 0; n_element < f_contents.size(); ++n_element) { - w_courtroom->append_music(f_contents.at(n_element)); - } - w_courtroom->list_music(); - } - else if (header == "BN") { - - if (f_contents.size() < 1) - goto end; - - if (courtroom_constructed) - w_courtroom->set_background(f_contents.at(0)); - } - // server accepting char request(CC) packet - else if (header == "PV") { - if (f_contents.size() < 3) - goto end; - if (f_contents.size() < 4) { - if (courtroom_constructed) - w_courtroom->enter_courtroom(f_contents.at(2).toInt()); - } - else { - if (courtroom_constructed) { - if (f_contents.at(3) == "True") { - w_courtroom->set_character(f_contents.at(2).toInt()); - } - else { - w_courtroom->enter_courtroom(f_contents.at(2).toInt()); - } - } - } - } - else if (header == "MS") { - if (courtroom_constructed && courtroom_loaded) - w_courtroom->handle_chatmessage(&p_packet->get_contents()); - } - else if (header == "MC") { - if (courtroom_constructed && courtroom_loaded) - w_courtroom->handle_song(&p_packet->get_contents()); - } - else if (header == "RT") { - if (f_contents.size() < 1) - goto end; - if (courtroom_constructed) { - if (f_contents.size() == 1) - w_courtroom->handle_wtce(f_contents.at(0), 0); - else if (f_contents.size() == 2) { - w_courtroom->handle_wtce(f_contents.at(0), f_contents.at(1).toInt()); - } - } - } - else if (header == "HP") { - if (courtroom_constructed && f_contents.size() > 1) - w_courtroom->set_hp_bar(f_contents.at(0).toInt(), - f_contents.at(1).toInt()); - } - else if (header == "LE") { - if (courtroom_constructed) { - QVector f_evi_list; - - for (QString f_string : f_contents) { - QStringList sub_contents = f_string.split("&"); - - if (sub_contents.size() < 3) - continue; - - evi_type f_evi; - f_evi.name = sub_contents.at(0); - f_evi.description = sub_contents.at(1); - f_evi.image = sub_contents.at(2); - - f_evi_list.append(f_evi); - } - - w_courtroom->set_evidence_list(f_evi_list); - } - } - else if (header == "ARUP") { - if (courtroom_constructed) { - int arup_type = f_contents.at(0).toInt(); - for (int n_element = 1; n_element < f_contents.size(); n_element++) { - w_courtroom->arup_modify(arup_type, n_element - 1, - f_contents.at(n_element)); - } - } - } - else if (header == "FAILEDLOGIN") { - if (courtroom_constructed) - w_courtroom->handle_failed_login(); - } - else if (header == "IL") { - if (courtroom_constructed && f_contents.size() > 0) - w_courtroom->set_ip_list(f_contents.at(0)); - } - else if (header == "MU") { - if (courtroom_constructed && f_contents.size() > 0) - w_courtroom->set_mute(true, f_contents.at(0).toInt()); - } - else if (header == "UM") { - if (courtroom_constructed && f_contents.size() > 0) - w_courtroom->set_mute(false, f_contents.at(0).toInt()); - } - else if (header == "KK") { - if (courtroom_constructed && f_contents.size() >= 1) { - call_notice(tr("You have been kicked from the server.\nReason: %1") - .arg(f_contents.at(0))); - construct_lobby(); - destruct_courtroom(); - } - } - else if (header == "KB") { - if (courtroom_constructed && f_contents.size() >= 1) { - call_notice(tr("You have been banned from the server.\nReason: %1") - .arg(f_contents.at(0))); - construct_lobby(); - destruct_courtroom(); - } - } - else if (header == "BD") { - call_notice( - tr("You are banned on this server.\nReason: %1").arg(f_contents.at(0))); - } - else if (header == "ZZ") { - if (courtroom_constructed && f_contents.size() > 0) - w_courtroom->mod_called(f_contents.at(0)); - } - else if (header == "CASEA") { - if (courtroom_constructed && f_contents.size() > 7) - w_courtroom->case_called(f_contents.at(0), f_contents.at(1) == "1", - f_contents.at(2) == "1", f_contents.at(3) == "1", - f_contents.at(4) == "1", f_contents.at(5) == "1", - f_contents.at(6) == "1"); - } - -end: - - delete p_packet; -} - -void AOApplication::send_ms_packet(AOPacket *p_packet) -{ - p_packet->net_encode(); - - QString f_packet = p_packet->to_string(); - - net_manager->ship_ms_packet(f_packet); - -#ifdef DEBUG_NETWORK - qDebug() << "S(ms):" << f_packet; -#endif - - delete p_packet; -} - -void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded) -{ - if (encoded) - p_packet->net_encode(); - - QString f_packet = p_packet->to_string(); - - if (encryption_needed) { -#ifdef DEBUG_NETWORK - qDebug() << "S(e):" << f_packet; -#endif - - p_packet->encrypt_header(s_decryptor); - f_packet = p_packet->to_string(); - } - else { - qDebug() << "S:" << f_packet; -#ifdef DEBUG_NETWORK - qDebug() << "S:" << f_packet; -#endif - } - - net_manager->ship_server_packet(f_packet); - - delete p_packet; -} +#include "aoapplication.h" + +#include "lobby.h" +#include "courtroom.h" +#include "networkmanager.h" +#include "encryption_functions.h" +#include "hardware_functions.h" +#include "debug_functions.h" + +void AOApplication::ms_packet_received(AOPacket *p_packet) +{ + p_packet->net_decode(); + + QString header = p_packet->get_header(); + QStringList f_contents = p_packet->get_contents(); + +#ifdef DEBUG_NETWORK + if (header != "CHECK") + qDebug() << "R(ms):" << p_packet->to_string(); +#endif + + if (header == "ALL") + { + server_list.clear(); + + for (QString i_string : p_packet->get_contents()) + { + server_type f_server; + QStringList sub_contents = i_string.split("&"); + + if (sub_contents.size() < 4) + { + qDebug() << "W: malformed packet"; + continue; + } + + f_server.name = sub_contents.at(0); + f_server.desc = sub_contents.at(1); + f_server.ip = sub_contents.at(2); + f_server.port = sub_contents.at(3).toInt(); + + server_list.append(f_server); + } + + if (lobby_constructed) + { + w_lobby->list_servers(); + } + } + else if (header == "CT") + { + QString f_name, f_message; + + if (f_contents.size() == 1) + { + f_name = ""; + f_message = f_contents.at(0); + } + else if (f_contents.size() >= 2) + { + f_name = f_contents.at(0); + f_message = f_contents.at(1); + } + else + goto end; + + if (lobby_constructed) + { + w_lobby->append_chatmessage(f_name, f_message); + } + if (courtroom_constructed && courtroom_loaded) + { + w_courtroom->append_ms_chatmessage(f_name, f_message); + } + } + else if (header == "AO2CHECK") + { + send_ms_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%")); + send_ms_packet(new AOPacket("HI#" + get_hdid() + "#%")); + + if (f_contents.size() < 1) + goto end; + + QStringList version_contents = f_contents.at(0).split("."); + + if (version_contents.size() < 3) + goto end; + + int f_release = version_contents.at(0).toInt(); + int f_major = version_contents.at(1).toInt(); + int f_minor = version_contents.at(2).toInt(); + + if (get_release() > f_release) + goto end; + else if (get_release() == f_release) + { + if (get_major_version() > f_major) + goto end; + else if (get_major_version() == f_major) + { + if (get_minor_version() >= f_minor) + goto end; + } + } + + call_notice("Outdated version! Your version: " + get_version_string() + + "\nPlease go to aceattorneyonline.com to update."); + destruct_courtroom(); + destruct_lobby(); + } + else if (header == "DOOM") + { + call_notice("You have been exiled from AO." + "Have a nice day."); + destruct_courtroom(); + destruct_lobby(); + } + + end: + + delete p_packet; +} + +void AOApplication::server_packet_received(AOPacket *p_packet) +{ + p_packet->net_decode(); + + QString header = p_packet->get_header(); + QStringList f_contents = p_packet->get_contents(); + QString f_packet = p_packet->to_string(); + +#ifdef DEBUG_NETWORK + if (header != "checkconnection") + qDebug() << "R:" << f_packet; +#endif + + if (header == "decryptor") + { + if (f_contents.size() == 0) + goto end; + + //you may ask where 322 comes from. that would be a good question. + s_decryptor = fanta_decrypt(f_contents.at(0), 322).toUInt(); + + //default(legacy) values + encryption_needed = true; + yellow_text_enabled = false; + prezoom_enabled = false; + flipping_enabled = false; + custom_objection_enabled = false; + improved_loading_enabled = false; + desk_mod_enabled = false; + evidence_enabled = false; + cccc_ic_support_enabled = false; + arup_enabled = false; + casing_alerts_enabled = false; + modcall_reason_enabled = false; + + //workaround for tsuserver4 + if (f_contents.at(0) == "NOENCRYPT") + encryption_needed = false; + + QString f_hdid; + f_hdid = get_hdid(); + + AOPacket *hi_packet = new AOPacket("HI#" + f_hdid + "#%"); + send_server_packet(hi_packet); + } + else if (header == "ID") + { + if (f_contents.size() < 2) + goto end; + + s_pv = f_contents.at(0).toInt(); + server_software = f_contents.at(1); + + send_server_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%")); + } + else if (header == "CT") + { + if (f_contents.size() < 2) + goto end; + + if (courtroom_constructed) + { + if (f_contents.size() == 3) + w_courtroom->append_server_chatmessage(f_contents.at(0), f_contents.at(1), f_contents.at(2)); + else + w_courtroom->append_server_chatmessage(f_contents.at(0), f_contents.at(1), "0"); + } + } + else if (header == "FL") + { + if (f_packet.contains("yellowtext",Qt::CaseInsensitive)) + yellow_text_enabled = true; + if (f_packet.contains("flipping",Qt::CaseInsensitive)) + flipping_enabled = true; + if (f_packet.contains("customobjections",Qt::CaseInsensitive)) + custom_objection_enabled = true; + if (f_packet.contains("fastloading",Qt::CaseInsensitive)) + improved_loading_enabled = true; + if (f_packet.contains("noencryption",Qt::CaseInsensitive)) + encryption_needed = false; + if (f_packet.contains("deskmod",Qt::CaseInsensitive)) + desk_mod_enabled = true; + if (f_packet.contains("evidence",Qt::CaseInsensitive)) + evidence_enabled = true; + if (f_packet.contains("cccc_ic_support",Qt::CaseInsensitive)) + cccc_ic_support_enabled = true; + if (f_packet.contains("arup",Qt::CaseInsensitive)) + arup_enabled = true; + if (f_packet.contains("casing_alerts",Qt::CaseInsensitive)) + casing_alerts_enabled = true; + if (f_packet.contains("modcall_reason",Qt::CaseInsensitive)) + modcall_reason_enabled = true; + + w_lobby->enable_connect_button(); + } + else if (header == "PN") + { + if (f_contents.size() < 2) + goto end; + + w_lobby->set_player_count(f_contents.at(0).toInt(), f_contents.at(1).toInt()); + } + else if (header == "SI") + { + if (f_contents.size() != 3) + goto end; + + char_list_size = f_contents.at(0).toInt(); + evidence_list_size = f_contents.at(1).toInt(); + music_list_size = f_contents.at(2).toInt(); + + if (char_list_size < 1 || evidence_list_size < 0 || music_list_size < 0) + goto end; + + loaded_chars = 0; + loaded_evidence = 0; + loaded_music = 0; + generated_chars = 0; + + destruct_courtroom(); + construct_courtroom(); + + courtroom_loaded = false; + + QString window_title = "Attorney Online 2"; + int selected_server = w_lobby->get_selected_server(); + + QString server_address = "", server_name = ""; + if (w_lobby->public_servers_selected) + { + if (selected_server >= 0 && selected_server < server_list.size()) { + auto info = server_list.at(selected_server); + server_name = info.name; + server_address = QString("%1:%2").arg(info.ip, info.port); + window_title += ": " + server_name; + } + } + else + { + if (selected_server >= 0 && selected_server < favorite_list.size()) { + auto info = favorite_list.at(selected_server); + server_name = info.name; + server_address = info.ip + info.port; + window_title += ": " + server_name; + } + } + + w_courtroom->set_window_title(window_title); + + w_lobby->show_loading_overlay(); + w_lobby->set_loading_text("Loading"); + w_lobby->set_loading_value(0); + + AOPacket *f_packet; + + if(improved_loading_enabled) + f_packet = new AOPacket("RC#%"); + else + f_packet = new AOPacket("askchar2#%"); + + send_server_packet(f_packet); + + QCryptographicHash hash(QCryptographicHash::Algorithm::Sha256); + hash.addData(server_address.toUtf8()); + if (is_discord_enabled()) + discord->state_server(server_name.toStdString(), hash.result().toBase64().toStdString()); + } + else if (header == "CI") + { + if (!courtroom_constructed) + goto end; + + for (int n_element = 0 ; n_element < f_contents.size() ; n_element += 2) + { + if (f_contents.at(n_element).toInt() != loaded_chars) + break; + + //this means we are on the last element and checking n + 1 element will be game over so + if (n_element == f_contents.size() - 1) + break; + + QStringList sub_elements = f_contents.at(n_element + 1).split("&"); + if (sub_elements.size() < 2) + break; + + char_type f_char; + f_char.name = sub_elements.at(0); + f_char.description = sub_elements.at(1); + f_char.evidence_string = sub_elements.at(3); + //temporary. the CharsCheck packet sets this properly + f_char.taken = false; + + ++loaded_chars; + + w_lobby->set_loading_text("Loading chars:\n" + QString::number(loaded_chars) + "/" + QString::number(char_list_size)); + + w_courtroom->append_char(f_char); + + int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + w_lobby->set_loading_value(loading_value); + } + + if (improved_loading_enabled) + send_server_packet(new AOPacket("RE#%")); + else + { + QString next_packet_number = QString::number(((loaded_chars - 1) / 10) + 1); + send_server_packet(new AOPacket("AN#" + next_packet_number + "#%")); + } + + } + else if (header == "EI") + { + if (!courtroom_constructed) + goto end; + + + // +1 because evidence starts at 1 rather than 0 for whatever reason + //enjoy fanta + if (f_contents.at(0).toInt() != loaded_evidence + 1) + goto end; + + if (f_contents.size() < 2) + goto end; + + QStringList sub_elements = f_contents.at(1).split("&"); + if (sub_elements.size() < 4) + goto end; + + evi_type f_evi; + f_evi.name = sub_elements.at(0); + f_evi.description = sub_elements.at(1); + //no idea what the number at position 2 is. probably an identifier? + f_evi.image = sub_elements.at(3); + + ++loaded_evidence; + + w_lobby->set_loading_text("Loading evidence:\n" + QString::number(loaded_evidence) + "/" + QString::number(evidence_list_size)); + + w_courtroom->append_evidence(f_evi); + + int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + w_lobby->set_loading_value(loading_value); + + QString next_packet_number = QString::number(loaded_evidence); + send_server_packet(new AOPacket("AE#" + next_packet_number + "#%")); + + } + else if (header == "EM") + { + if (!courtroom_constructed) + goto end; + + bool musics_time = false; + int areas = 0; + + for (int n_element = 0 ; n_element < f_contents.size() ; n_element += 2) + { + if (f_contents.at(n_element).toInt() != loaded_music) + break; + + if (n_element == f_contents.size() - 1) + break; + + QString f_music = f_contents.at(n_element + 1); + + ++loaded_music; + + w_lobby->set_loading_text("Loading music:\n" + QString::number(loaded_music) + "/" + QString::number(music_list_size)); + + if (musics_time) + { + w_courtroom->append_music(f_music); + } + else + { + if (f_music.endsWith(".wav") || + f_music.endsWith(".mp3") || + f_music.endsWith(".mp4") || + f_music.endsWith(".ogg") || + f_music.endsWith(".opus")) + { + musics_time = true; + areas--; + w_courtroom->fix_last_area(); + w_courtroom->append_music(f_music); + } + else + { + w_courtroom->append_area(f_music); + areas++; + } + } + + for (int area_n = 0; area_n < areas; area_n++) + { + w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); + } + + int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + w_lobby->set_loading_value(loading_value); + } + + QString next_packet_number = QString::number(((loaded_music - 1) / 10) + 1); + send_server_packet(new AOPacket("AM#" + next_packet_number + "#%")); + } + else if (header == "CharsCheck") + { + if (!courtroom_constructed) + goto end; + + for (int n_char = 0 ; n_char < f_contents.size() ; ++n_char) + { + if (f_contents.at(n_char) == "-1") + w_courtroom->set_taken(n_char, true); + else + w_courtroom->set_taken(n_char, false); + } + } + + else if (header == "SC") + { + if (!courtroom_constructed) + goto end; + + for (int n_element = 0 ; n_element < f_contents.size() ; ++n_element) + { + QStringList sub_elements = f_contents.at(n_element).split("&"); + + char_type f_char; + f_char.name = sub_elements.at(0); + if (sub_elements.size() >= 2) + f_char.description = sub_elements.at(1); + + //temporary. the CharsCheck packet sets this properly + f_char.taken = false; + + ++loaded_chars; + + w_lobby->set_loading_text("Loading chars:\n" + QString::number(loaded_chars) + "/" + QString::number(char_list_size)); + + w_courtroom->append_char(f_char); + + int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + w_lobby->set_loading_value(loading_value); + } + + send_server_packet(new AOPacket("RM#%")); + } + else if (header == "SM") + { + if (!courtroom_constructed) + goto end; + + bool musics_time = false; + int areas = 0; + + for (int n_element = 0 ; n_element < f_contents.size() ; ++n_element) + { + ++loaded_music; + + w_lobby->set_loading_text("Loading music:\n" + QString::number(loaded_music) + "/" + QString::number(music_list_size)); + + if (musics_time) + { + w_courtroom->append_music(f_contents.at(n_element)); + } + else + { + if (f_contents.at(n_element).endsWith(".wav") || + f_contents.at(n_element).endsWith(".mp3") || + f_contents.at(n_element).endsWith(".mp4") || + f_contents.at(n_element).endsWith(".ogg") || + f_contents.at(n_element).endsWith(".opus")) + { + musics_time = true; + w_courtroom->fix_last_area(); + w_courtroom->append_music(f_contents.at(n_element)); + areas--; + } + else + { + w_courtroom->append_area(f_contents.at(n_element)); + areas++; + } + } + + for (int area_n = 0; area_n < areas; area_n++) + { + w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); + } + + int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + w_lobby->set_loading_value(loading_value); + } + + send_server_packet(new AOPacket("RD#%")); + } + else if (header == "DONE") + { + if (!courtroom_constructed) + goto end; + + if (lobby_constructed) + w_courtroom->append_ms_chatmessage("", w_lobby->get_chatlog()); + + w_courtroom->character_loading_finished(); + w_courtroom->done_received(); + + courtroom_loaded = true; + + destruct_lobby(); + } + else if (header == "BN") + { + if (f_contents.size() < 1) + goto end; + + if (courtroom_constructed) + w_courtroom->set_background(f_contents.at(0)); + } + //server accepting char request(CC) packet + else if (header == "PV") + { + if (f_contents.size() < 3) + goto end; + + if (courtroom_constructed) + w_courtroom->enter_courtroom(f_contents.at(2).toInt()); + } + else if (header == "MS") + { + if (courtroom_constructed && courtroom_loaded) + w_courtroom->handle_chatmessage(&p_packet->get_contents()); + } + else if (header == "MC") + { + if (courtroom_constructed && courtroom_loaded) + w_courtroom->handle_song(&p_packet->get_contents()); + } + else if (header == "RT") + { + if (f_contents.size() < 1) + goto end; + if (courtroom_constructed) + { + if (f_contents.size() == 1) + w_courtroom->handle_wtce(f_contents.at(0), 0); + else if (f_contents.size() == 2) { + w_courtroom->handle_wtce(f_contents.at(0), f_contents.at(1).toInt()); + } + } + } + else if (header == "HP") + { + if (courtroom_constructed && f_contents.size() > 1) + w_courtroom->set_hp_bar(f_contents.at(0).toInt(), f_contents.at(1).toInt()); + } + else if (header == "LE") + { + if (courtroom_constructed) + { + QVector f_evi_list; + + for (QString f_string : f_contents) + { + QStringList sub_contents = f_string.split("&"); + + if (sub_contents.size() < 3) + continue; + + evi_type f_evi; + f_evi.name = sub_contents.at(0); + f_evi.description = sub_contents.at(1); + f_evi.image = sub_contents.at(2); + + f_evi_list.append(f_evi); + } + + w_courtroom->set_evidence_list(f_evi_list); + } + } + else if (header == "ARUP") + { + if (courtroom_constructed) + { + int arup_type = f_contents.at(0).toInt(); + for (int n_element = 1 ; n_element < f_contents.size() ; n_element++) + { + w_courtroom->arup_modify(arup_type, n_element - 1, f_contents.at(n_element)); + } + } + } + else if (header == "IL") + { + if (courtroom_constructed && f_contents.size() > 0) + w_courtroom->set_ip_list(f_contents.at(0)); + } + else if (header == "MU") + { + if (courtroom_constructed && f_contents.size() > 0) + w_courtroom->set_mute(true, f_contents.at(0).toInt()); + } + else if (header == "UM") + { + if (courtroom_constructed && f_contents.size() > 0) + w_courtroom->set_mute(false, f_contents.at(0).toInt()); + } + else if (header == "KK") + { + if (courtroom_constructed && f_contents.size() >= 1) + { + call_notice("You have been kicked from the server.\nReason: " + f_contents.at(0)); + construct_lobby(); + destruct_courtroom(); + } + } + else if (header == "KB") + { + if (courtroom_constructed && f_contents.size() >= 1) + { + call_notice("You have been banned from the server.\nReason: " + f_contents.at(0)); + construct_lobby(); + destruct_courtroom(); + } + + } + else if (header == "BD") + { + call_notice("You are banned on this server.\nReason: " + f_contents.at(0)); + } + else if (header == "ZZ") + { + if (courtroom_constructed && f_contents.size() > 0) + w_courtroom->mod_called(f_contents.at(0)); + } + else if (header == "CASEA") + { + if (courtroom_constructed && f_contents.size() > 6) + w_courtroom->case_called(f_contents.at(0), f_contents.at(1) == "1", f_contents.at(2) == "1", f_contents.at(3) == "1", f_contents.at(4) == "1", f_contents.at(5) == "1"); + } + + end: + + delete p_packet; +} + +void AOApplication::send_ms_packet(AOPacket *p_packet) +{ + p_packet->net_encode(); + + QString f_packet = p_packet->to_string(); + + net_manager->ship_ms_packet(f_packet); + +#ifdef DEBUG_NETWORK + qDebug() << "S(ms):" << f_packet; +#endif + + delete p_packet; +} + +void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded) +{ + if (encoded) + p_packet->net_encode(); + + QString f_packet = p_packet->to_string(); + + if (encryption_needed) + { +#ifdef DEBUG_NETWORK + qDebug() << "S(e):" << f_packet; +#endif + + p_packet->encrypt_header(s_decryptor); + f_packet = p_packet->to_string(); + } + else + { +#ifdef DEBUG_NETWORK + qDebug() << "S:" << f_packet; +#endif + } + + net_manager->ship_server_packet(f_packet); + + delete p_packet; +} diff --git a/src/path_functions.cpp b/src/path_functions.cpp index 358f146..c51cfde 100644 --- a/src/path_functions.cpp +++ b/src/path_functions.cpp @@ -3,18 +3,18 @@ #include "file_functions.h" #include -#include #include +#include #ifdef BASE_OVERRIDE #include "base_override.h" #endif -// this is a quite broad generalization -// the most common OSes(mac and windows) are _usually_ case insensitive -// however, there do exist mac installations with case sensitive filesystems -// in that case, define CASE_SENSITIVE_FILESYSTEM and compile on a mac -#if (defined(LINUX) || defined(__linux__)) +//this is a quite broad generalization +//the most common OSes(mac and windows) are _usually_ case insensitive +//however, there do exist mac installations with case sensitive filesystems +//in that case, define CASE_SENSITIVE_FILESYSTEM and compile on a mac +#if (defined (LINUX) || defined (__linux__)) #define CASE_SENSITIVE_FILESYSTEM #endif @@ -23,15 +23,13 @@ QString AOApplication::get_base_path() QString base_path = ""; #ifdef ANDROID QString sdcard_storage = getenv("SECONDARY_STORAGE"); - if (dir_exists(sdcard_storage + "/AO2/")) { + if (dir_exists(sdcard_storage + "/AO2/")){ base_path = sdcard_storage + "/AO2/"; } else { QString external_storage = getenv("EXTERNAL_STORAGE"); base_path = external_storage + "/AO2/"; } -#elif defined __APPLE__ - base_path = applicationDirPath() + "/../../../base/"; #else base_path = applicationDirPath() + "/base/"; #endif @@ -39,7 +37,10 @@ QString AOApplication::get_base_path() return base_path; } -QString AOApplication::get_data_path() { return get_base_path() + "data/"; } +QString AOApplication::get_data_path() +{ + return get_base_path() + "data/"; +} QString AOApplication::get_default_theme_path(QString p_file) { @@ -93,46 +94,17 @@ QString AOApplication::get_sounds_path(QString p_file) QString AOApplication::get_music_path(QString p_song) { - QString withending_check = get_base_path() + "sounds/music/" + p_song; - QString mp3_check = get_base_path() + "sounds/music/" + p_song + ".mp3"; - QString opus_check = get_base_path() + "sounds/music/" + p_song + ".opus"; - if (p_song.startsWith("http")) { - //it's an URL - return p_song; - } - else if (file_exists(opus_check)) { + QString path = get_base_path() + "sounds/music/" + p_song; #ifndef CASE_SENSITIVE_FILESYSTEM - return opus_check; + return path; #else - return get_case_sensitive_path(opus_check); -#endif - } - else if (file_exists(mp3_check)) { -#ifndef CASE_SENSITIVE_FILESYSTEM - return mp3_check; -#else - return get_case_sensitive_path(mp3_check); -#endif - } - else if (file_exists(withending_check)) { -#ifndef CASE_SENSITIVE_FILESYSTEM - return withending_check; -#else - return get_case_sensitive_path(withending_check); -#endif - } -#ifndef CASE_SENSITIVE_FILESYSTEM - return get_base_path() + "sounds/music/" + p_song + ".wav"; -#else - return get_case_sensitive_path(get_base_path() + "sounds/music/" + p_song + - ".wav"); + return get_case_sensitive_path(path); #endif } QString AOApplication::get_background_path(QString p_file) { - QString path = get_base_path() + "background/" + - w_courtroom->get_current_background() + "/" + p_file; + QString path = get_base_path() + "background/" + w_courtroom->get_current_background() + "/" + p_file; if (courtroom_constructed) { #ifndef CASE_SENSITIVE_FILESYSTEM return path; @@ -163,25 +135,21 @@ QString AOApplication::get_evidence_path(QString p_file) #endif } -QString AOApplication::get_case_sensitive_path(QString p_file) -{ - // first, check to see if it's actually there (also serves as base case for - // recursion) - if (exists(p_file)) - return p_file; +QString AOApplication::get_case_sensitive_path(QString p_file) { + //first, check to see if it's actually there (also serves as base case for recursion) + if (exists(p_file)) return p_file; QFileInfo file(p_file); QString file_basename = file.fileName(); QString file_parent_dir = get_case_sensitive_path(file.absolutePath()); - // second, does it exist in the new parent dir? + //second, does it exist in the new parent dir? if (exists(file_parent_dir + "/" + file_basename)) return file_parent_dir + "/" + file_basename; - // last resort, dirlist parent dir and find case insensitive match - QRegExp file_rx = - QRegExp(file_basename, Qt::CaseInsensitive, QRegExp::FixedString); + //last resort, dirlist parent dir and find case insensitive match + QRegExp file_rx = QRegExp(file_basename, Qt::CaseInsensitive, QRegExp::FixedString); QStringList files = QDir(file_parent_dir).entryList(); int result = files.indexOf(file_rx); @@ -189,6 +157,6 @@ QString AOApplication::get_case_sensitive_path(QString p_file) if (result != -1) return file_parent_dir + "/" + files.at(result); - // if nothing is found, let the caller handle the missing file + //if nothing is found, let the caller handle the missing file return file_parent_dir + "/" + file_basename; } diff --git a/src/text_file_functions.cpp b/src/text_file_functions.cpp index f2bec87..5a34ac8 100644 --- a/src/text_file_functions.cpp +++ b/src/text_file_functions.cpp @@ -1,835 +1,656 @@ -#include "text_file_functions.h" - -QString AOApplication::read_theme() -{ - QString result = configini->value("theme", "default").value(); - return result; -} - -int AOApplication::read_blip_rate() -{ - int result = configini->value("blip_rate", 2).toInt(); - - if (result < 1) - return 1; - - return result; -} - -QString AOApplication::get_ooc_name() -{ - QString result = configini->value("ooc_name").value(); - return result; -} - -int AOApplication::get_default_music() -{ - int result = configini->value("default_music", 50).toInt(); - return result; -} - -int AOApplication::get_default_sfx() -{ - int result = configini->value("default_sfx", 50).toInt(); - return result; -} - -int AOApplication::get_default_blip() -{ - int result = configini->value("default_blip", 50).toInt(); - return result; -} - -int AOApplication::get_max_log_size() -{ - int result = configini->value("log_maximum", 200).toInt(); - return result; -} - -bool AOApplication::get_slower_blips() -{ - QString result = - configini->value("slower_blips", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_pundelay() -{ - QString result = - configini->value("punctuation_delay", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_log_goes_downwards() -{ - QString result = - configini->value("log_goes_downwards", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_showname_enabled_by_default() -{ - QString result = - configini->value("show_custom_shownames", "true").value(); - return result.startsWith("true"); -} - -QString AOApplication::get_default_username() -{ - QString result = configini->value("default_username", "").value(); - if (result.isEmpty()) - return get_ooc_name(); - else - return result; -} - -QString AOApplication::get_audio_output_device() -{ - QString result = - configini->value("default_audio_device", "default").value(); - return result; -} - -QStringList AOApplication::get_call_words() -{ - QStringList return_value; - - QFile callwords_ini; - - callwords_ini.setFileName(get_base_path() + "callwords.ini"); - - if (!callwords_ini.open(QIODevice::ReadOnly)) - return return_value; - - QTextStream in(&callwords_ini); - - while (!in.atEnd()) { - QString line = in.readLine(); - return_value.append(line); - } - - return return_value; -} - -void AOApplication::write_to_serverlist_txt(QString p_line) -{ - QFile serverlist_txt; - QString serverlist_txt_path = get_base_path() + "serverlist.txt"; - - serverlist_txt.setFileName(serverlist_txt_path); - - if (!serverlist_txt.open(QIODevice::WriteOnly | QIODevice::Append)) { - return; - } - - QTextStream out(&serverlist_txt); - - out << "\r\n" << p_line; - - serverlist_txt.close(); -} - -QVector AOApplication::read_serverlist_txt() -{ - QVector f_server_list; - - QFile serverlist_txt; - QString serverlist_txt_path = get_base_path() + "serverlist.txt"; - - serverlist_txt.setFileName(serverlist_txt_path); - - if (!serverlist_txt.open(QIODevice::ReadOnly)) { - return f_server_list; - } - - QTextStream in(&serverlist_txt); - - while (!in.atEnd()) { - QString line = in.readLine(); - server_type f_server; - QStringList line_contents = line.split(":"); - - if (line_contents.size() < 3) - continue; - - f_server.ip = line_contents.at(0); - f_server.port = line_contents.at(1).toInt(); - f_server.name = line_contents.at(2); - f_server.desc = ""; - - f_server_list.append(f_server); - } - - return f_server_list; -} - -QString AOApplication::read_design_ini(QString p_identifier, - QString p_design_path) -{ - QSettings settings(p_design_path, QSettings::IniFormat); - settings.setIniCodec("UTF-8"); - QVariant value = settings.value(p_identifier); - if (value.isNull()) // Since the value wasn't found, maybe it uses the proper - // config system - { - int last_underscore_index = p_identifier.lastIndexOf( - '_'); // we will use this in order to check wether it is just showname - // or showname_something - if (last_underscore_index != -1) { - p_identifier.replace( - last_underscore_index, 1, - '/'); // we replace the last dash in order to access the category, e.g - // from showname_font -> showname/font - value = settings.value(p_identifier); - } - else if (!settings.value(p_identifier + "/size") - .isNull()) // This is to check whether showname/size exists, - // because size is defined as widgetname = x - { - value = settings.value(p_identifier + "/size"); - } - } - if (value.type() == QVariant::StringList) { - return value.toStringList().join(","); - } - else { - return value.toString(); - } -} - -QPoint AOApplication::get_button_spacing(QString p_identifier, QString p_file) -{ - QString design_ini_path = get_theme_path(p_file); - QString default_path = get_default_theme_path(p_file); - QString f_result = read_design_ini(p_identifier, design_ini_path); - - QPoint return_value; - - return_value.setX(0); - return_value.setY(0); - - if (f_result == "") { - f_result = read_design_ini(p_identifier, default_path); - - if (f_result == "") - return return_value; - } - - QStringList sub_line_elements = f_result.split(","); - - if (sub_line_elements.size() < 2) - return return_value; - - return_value.setX(sub_line_elements.at(0).toInt()); - return_value.setY(sub_line_elements.at(1).toInt()); - - return return_value; -} - -pos_size_type AOApplication::get_element_dimensions(QString p_identifier, - QString p_file) -{ - QString design_ini_path = get_theme_path(p_file); - QString default_path = get_default_theme_path(p_file); - QString f_result = read_design_ini(p_identifier, design_ini_path); - - pos_size_type return_value; - - return_value.x = 0; - return_value.y = 0; - return_value.width = -1; - return_value.height = -1; - - if (f_result == "") { - f_result = read_design_ini(p_identifier, default_path); - - if (f_result == "") - return return_value; - } - - QStringList sub_line_elements = f_result.split(","); - - if (sub_line_elements.size() < 4) - return return_value; - - return_value.x = sub_line_elements.at(0).toInt(); - return_value.y = sub_line_elements.at(1).toInt(); - return_value.width = sub_line_elements.at(2).toInt(); - return_value.height = sub_line_elements.at(3).toInt(); - - return return_value; -} -QString AOApplication::get_font_name(QString p_identifier, QString p_file) -{ - QString design_ini_path = get_theme_path(p_file); - QString f_result = read_design_ini(p_identifier, design_ini_path); - QString default_path = get_default_theme_path(p_file); - if (f_result == "") { - f_result = read_design_ini(p_identifier, default_path); - if (f_result == "") - return "Sans"; - } - return f_result; -} -int AOApplication::get_font_size(QString p_identifier, QString p_file) -{ - QString design_ini_path = get_theme_path(p_file); - QString default_path = get_default_theme_path(p_file); - QString f_result = read_design_ini(p_identifier, design_ini_path); - - if (f_result == "") { - f_result = read_design_ini(p_identifier, default_path); - - if (f_result == "") - return 10; - } - - return f_result.toInt(); -} - -QColor AOApplication::get_color(QString p_identifier, QString p_file) -{ - QString design_ini_path = get_theme_path(p_file); - QString default_path = get_default_theme_path(p_file); - QString f_result = read_design_ini(p_identifier, design_ini_path); - - QColor return_color(0, 0, 0); - - if (f_result == "") { - f_result = read_design_ini(p_identifier, default_path); - - if (f_result == "") - return return_color; - } - - QStringList color_list = f_result.split(","); - - if (color_list.size() < 3) - return return_color; - - return_color.setRed(color_list.at(0).toInt()); - return_color.setGreen(color_list.at(1).toInt()); - return_color.setBlue(color_list.at(2).toInt()); - - return return_color; -} - -QColor AOApplication::get_chat_color(QString p_identifier, QString p_chat) -{ - QColor return_color(255, 255, 255); - - if (p_identifier == "_inline_grey") { - return_color = QColor(187, 187, 187); - } - else { - switch (p_identifier.toInt()) { - case 1: - return_color = QColor(0, 255, 0); - break; - case 2: - return_color = QColor(255, 0, 0); - break; - case 3: - return_color = QColor(255, 165, 0); - break; - case 4: - return_color = QColor(45, 150, 255); - break; - case 5: - return_color = QColor(255, 255, 0); - break; - case 7: - return_color = QColor(255, 192, 203); - break; - case 8: - return_color = QColor(0, 255, 255); - break; - case 0: - case 6: // 6 is rainbow. - default: - return_color = QColor(255, 255, 255); - break; - } - } - - p_identifier = p_identifier.prepend("c"); - QString design_ini_path = get_base_path() + "misc/" + p_chat + "/config.ini"; - QString default_path = get_base_path() + "misc/default/config.ini"; - QString f_result = read_design_ini(p_identifier, design_ini_path); - - if (f_result == "") { - f_result = read_design_ini(p_identifier, default_path); - - if (f_result == "") - return return_color; - } - - QStringList color_list = f_result.split(","); - - if (color_list.size() < 3) - return return_color; - - return_color.setRed(color_list.at(0).toInt()); - return_color.setGreen(color_list.at(1).toInt()); - return_color.setBlue(color_list.at(2).toInt()); - - return return_color; -} - -QString AOApplication::get_sfx(QString p_identifier) -{ - QString design_ini_path = get_theme_path("courtroom_sounds.ini"); - QString default_path = get_default_theme_path("courtroom_sounds.ini"); - QString f_result = read_design_ini(p_identifier, design_ini_path); - - QString return_sfx = ""; - - if (f_result == "") { - f_result = read_design_ini(p_identifier, default_path); - - if (f_result == "") - return return_sfx; - } - - return_sfx = f_result; - - return return_sfx; -} - -QString AOApplication::get_music_prefix(QString song_to_check) -{ - if (!file_exists(get_music_path(song_to_check))) { - QString mp3_check = get_music_path(song_to_check + ".mp3"); - QString opus_check = get_music_path(song_to_check + ".opus"); - if (file_exists(opus_check)) { - return song_to_check + ".opus"; - } - else if (file_exists(mp3_check)) { - return song_to_check + ".mp3"; - } - return song_to_check + ".wav"; - } - else { - return song_to_check; - } -} - -QString AOApplication::get_sfx_suffix(QString sound_to_check) -{ - if (!file_exists(get_sounds_path(sound_to_check))) { - QString mp3_check = get_sounds_path(sound_to_check + ".mp3"); - QString opus_check = get_sounds_path(sound_to_check + ".opus"); - if (file_exists(opus_check)) { - return sound_to_check + ".opus"; - } - else if (file_exists(mp3_check)) { - return sound_to_check + ".mp3"; - } - return sound_to_check + ".wav"; - } - else { - return sound_to_check; - } -} - -QString AOApplication::get_image_suffix(QString path_to_check) -{ - if (file_exists(path_to_check + ".webp")) - return path_to_check + ".webp"; - if (file_exists(path_to_check + ".apng")) - return path_to_check + ".apng"; - if (file_exists(path_to_check + ".gif")) - return path_to_check + ".gif"; - return path_to_check + ".png"; -} - -// returns whatever is to the right of "search_line =" within target_tag and -// terminator_tag, trimmed returns the empty string if the search line couldnt -// be found -QString AOApplication::read_char_ini(QString p_char, QString p_search_line, - QString target_tag) -{ - QSettings settings(get_character_path(p_char, "char.ini"), - QSettings::IniFormat); - settings.setIniCodec("UTF-8"); - settings.beginGroup(target_tag); - QString value = settings.value(p_search_line).toString(); - settings.endGroup(); - return value; -} - -QString AOApplication::get_char_name(QString p_char) -{ - QString f_result = read_char_ini(p_char, "name", "Options"); - - if (f_result == "") - return p_char; - else - return f_result; -} - -QString AOApplication::get_showname(QString p_char) -{ - QString f_result = read_char_ini(p_char, "showname", "Options"); - QString f_needed = read_char_ini(p_char, "needs_showname", "Options"); - - if (f_needed.startsWith("false")) - return ""; - if (f_result == "") - return p_char; - else - return f_result; -} - -QString AOApplication::get_char_side(QString p_char) -{ - QString f_result = read_char_ini(p_char, "side", "Options"); - - if (f_result == "") - return "wit"; - else - return f_result; -} - -QString AOApplication::get_gender(QString p_char) -{ - QString f_result = read_char_ini(p_char, "gender", "Options"); - - if (f_result == "") - return "male"; - else - return f_result; -} - -QString AOApplication::get_chat(QString p_char) -{ - QString f_result = read_char_ini(p_char, "chat", "Options"); - - // handling the correct order of chat is a bit complicated, we let the caller - // do it - return f_result; -} - -QString AOApplication::get_char_shouts(QString p_char) -{ - QString f_result = read_char_ini(p_char, "shouts", "Options"); - if (f_result == "") - return "default"; - else - return f_result; -} - -int AOApplication::get_preanim_duration(QString p_char, QString p_emote) -{ - QString f_result = read_char_ini(p_char, p_emote, "Time"); - - if (f_result == "") - return -1; - else - return f_result.toInt(); -} - -int AOApplication::get_ao2_preanim_duration(QString p_char, QString p_emote) -{ - QString f_result = read_char_ini(p_char, "%" + p_emote, "Time"); - - if (f_result == "") - return -1; - else - return f_result.toInt(); -} - -int AOApplication::get_emote_number(QString p_char) -{ - QString f_result = read_char_ini(p_char, "number", "Emotions"); - - if (f_result == "") - return 0; - else - return f_result.toInt(); -} - -QString AOApplication::get_emote_comment(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); - - QStringList result_contents = f_result.split("#"); - - if (result_contents.size() < 4) { - qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; - return "normal"; - } - else - return result_contents.at(0); -} - -QString AOApplication::get_pre_emote(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); - - QStringList result_contents = f_result.split("#"); - - if (result_contents.size() < 4) { - qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; - return ""; - } - else - return result_contents.at(1); -} - -QString AOApplication::get_emote(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); - - QStringList result_contents = f_result.split("#"); - - if (result_contents.size() < 4) { - qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; - return "normal"; - } - else - return result_contents.at(2); -} - -int AOApplication::get_emote_mod(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); - - QStringList result_contents = f_result.split("#"); - - if (result_contents.size() < 4) { - qDebug() << "W: misformatted char.ini: " << p_char << ", " - << QString::number(p_emote); - return 0; - } - else - return result_contents.at(3).toInt(); -} - -int AOApplication::get_desk_mod(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); - - QStringList result_contents = f_result.split("#"); - - if (result_contents.size() < 5) - return -1; - - QString string_result = result_contents.at(4); - if (string_result == "") - return -1; - - else - return string_result.toInt(); -} - -QString AOApplication::get_sfx_name(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "SoundN"); - - if (f_result == "") - return "1"; - else - return f_result; -} - -QString AOApplication::get_sfx_looping(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "SoundL"); - - if (f_result == "") - return "0"; - else - return f_result; -} - -QString AOApplication::get_frame_sfx_name(QString p_char, QString p_emote, - int n_frame) -{ - QString f_result = read_char_ini(p_char, QString::number(n_frame), - p_emote.append("_FrameSFX")); - if (f_result == "") - return ""; - else - return f_result; -} - -QString AOApplication::get_screenshake_frame(QString p_char, QString p_emote, - int n_frame) -{ - QString f_result = read_char_ini(p_char, QString::number(n_frame), - p_emote.append("_FrameScreenshake")); - if (f_result == "") - return ""; - else - return f_result; -} - -QString AOApplication::get_realization_frame(QString p_char, QString p_emote, - int n_frame) -{ - QString f_result = read_char_ini(p_char, QString::number(n_frame), - p_emote.append("_FrameRealization")); - if (f_result == "") - return ""; - else - return f_result; -} - -int AOApplication::get_sfx_delay(QString p_char, int p_emote) -{ - QString f_result = - read_char_ini(p_char, QString::number(p_emote + 1), "SoundT"); - - if (f_result == "") - return 1; - else - return f_result.toInt(); -} - -int AOApplication::get_text_delay(QString p_char, QString p_emote) -{ - QString f_result = read_char_ini(p_char, p_emote, "TextDelay"); - - if (f_result == "") - return -1; - else - return f_result.toInt(); -} - -QString AOApplication::get_custom_realization(QString p_char) -{ - QString f_result = read_char_ini(p_char, "realization", "Options"); - - if (f_result == "") - return get_sfx("realization"); - else - return get_sfx_suffix(f_result); -} - -bool AOApplication::get_blank_blip() -{ - QString result = configini->value("blank_blip", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_looping_sfx() -{ - QString result = configini->value("looping_sfx", "true").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_objectmusic() -{ - QString result = - configini->value("kill_music_on_object", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::is_discord_enabled() -{ - QString result = configini->value("discord", "true").value(); - return result.startsWith("true"); -} - -bool AOApplication::is_keepevi_enabled() -{ - QString result = configini->value("keep_evidence", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_enabled() -{ - QString result = configini->value("casing_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_defence_enabled() -{ - QString result = - configini->value("casing_defence_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_prosecution_enabled() -{ - QString result = - configini->value("casing_prosecution_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_judge_enabled() -{ - QString result = - configini->value("casing_judge_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_juror_enabled() -{ - QString result = - configini->value("casing_juror_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_steno_enabled() -{ - QString result = - configini->value("casing_steno_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_wit_enabled() -{ - QString result = - configini->value("casing_wit_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_casing_cm_enabled() -{ - QString result = - configini->value("casing_cm_enabled", "false").value(); - return result.startsWith("true"); -} - -QString AOApplication::get_casing_can_host_cases() -{ - QString result = - configini->value("casing_can_host_cases", "Turnabout Check Your Settings") - .value(); - return result; -} - -bool AOApplication::get_colored_iclog_enabled() -{ - QString result = - configini->value("color_iclog_enabled", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::get_iclmir_enabled() -{ - QString result = - configini->value("mirror_iclog_enabled", "false").value(); - return result.startsWith("true"); -} -bool AOApplication::colorlog_restricted_enabled() -{ - QString result = - configini->value("mirror_iclog_restricted", "false").value(); - return result.startsWith("true"); -} - -bool AOApplication::is_shakeandflash_enabled() -{ - QString result = configini->value("shakeandflash", "true").value(); - return result.startsWith("true"); -} +#include "text_file_functions.h" + +QString AOApplication::read_theme() +{ + QString result = configini->value("theme", "default").value(); + return result; +} + +int AOApplication::read_blip_rate() +{ + int result = configini->value("blip_rate", 1).toInt(); + + if (result < 1) + return 1; + + return result; +} + +QString AOApplication::get_ooc_name() +{ + QString result = configini->value("ooc_name").value(); + return result; +} + +int AOApplication::get_default_music() +{ + int result = configini->value("default_music", 50).toInt(); + return result; +} + +int AOApplication::get_default_sfx() +{ + int result = configini->value("default_sfx", 50).toInt(); + return result; +} + +int AOApplication::get_default_blip() +{ + int result = configini->value("default_blip", 50).toInt(); + return result; +} + +int AOApplication::get_max_log_size() +{ + int result = configini->value("log_maximum", 200).toInt(); + return result; +} + +bool AOApplication::get_log_goes_downwards() +{ + QString result = configini->value("log_goes_downwards", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_showname_enabled_by_default() +{ + QString result = configini->value("show_custom_shownames", "true").value(); + return result.startsWith("true"); +} + +QString AOApplication::get_default_username() +{ + QString result = configini->value("default_username", "").value(); + if (result.isEmpty()) + return get_ooc_name(); + else + return result; +} + +QString AOApplication::get_audio_output_device() +{ + QString result = configini->value("default_audio_device", "default").value(); + return result; +} + +QStringList AOApplication::get_call_words() +{ + QStringList return_value; + + QFile callwords_ini; + + callwords_ini.setFileName(get_base_path() + "callwords.ini"); + + if (!callwords_ini.open(QIODevice::ReadOnly)) + return return_value; + + QTextStream in(&callwords_ini); + + while (!in.atEnd()) + { + QString line = in.readLine(); + return_value.append(line); + } + + return return_value; +} + +void AOApplication::write_to_serverlist_txt(QString p_line) +{ + QFile serverlist_txt; + QString serverlist_txt_path = get_base_path() + "serverlist.txt"; + + serverlist_txt.setFileName(serverlist_txt_path); + + if (!serverlist_txt.open(QIODevice::WriteOnly | QIODevice::Append)) + { + return; + } + + QTextStream out(&serverlist_txt); + + out << "\r\n" << p_line; + + serverlist_txt.close(); +} + +QVector AOApplication::read_serverlist_txt() +{ + QVector f_server_list; + + QFile serverlist_txt; + QString serverlist_txt_path = get_base_path() + "serverlist.txt"; + + serverlist_txt.setFileName(serverlist_txt_path); + + if (!serverlist_txt.open(QIODevice::ReadOnly)) + { + return f_server_list; + } + + QTextStream in(&serverlist_txt); + + while(!in.atEnd()) + { + QString line = in.readLine(); + server_type f_server; + QStringList line_contents = line.split(":"); + + if (line_contents.size() < 3) + continue; + + f_server.ip = line_contents.at(0); + f_server.port = line_contents.at(1).toInt(); + f_server.name = line_contents.at(2); + f_server.desc = ""; + + f_server_list.append(f_server); + } + + return f_server_list; +} + +QString AOApplication::read_design_ini(QString p_identifier, QString p_design_path) +{ + QSettings settings(p_design_path, QSettings::IniFormat); + QVariant value = settings.value(p_identifier); + if (value.type() == QVariant::StringList) { + return value.toStringList().join(","); + } else { + return value.toString(); + } +} + +QPoint AOApplication::get_button_spacing(QString p_identifier, QString p_file) +{ + QString design_ini_path = get_theme_path(p_file); + QString default_path = get_default_theme_path(p_file); + QString f_result = read_design_ini(p_identifier, design_ini_path); + + QPoint return_value; + + return_value.setX(0); + return_value.setY(0); + + if (f_result == "") + { + f_result = read_design_ini(p_identifier, default_path); + + if (f_result == "") + return return_value; + } + + QStringList sub_line_elements = f_result.split(","); + + if (sub_line_elements.size() < 2) + return return_value; + + return_value.setX(sub_line_elements.at(0).toInt()); + return_value.setY(sub_line_elements.at(1).toInt()); + + return return_value; +} + +pos_size_type AOApplication::get_element_dimensions(QString p_identifier, QString p_file) +{ + QString design_ini_path = get_theme_path(p_file); + QString default_path = get_default_theme_path(p_file); + QString f_result = read_design_ini(p_identifier, design_ini_path); + + pos_size_type return_value; + + return_value.x = 0; + return_value.y = 0; + return_value.width = -1; + return_value.height = -1; + + if (f_result == "") + { + f_result = read_design_ini(p_identifier, default_path); + + if (f_result == "") + return return_value; + } + + QStringList sub_line_elements = f_result.split(","); + + if (sub_line_elements.size() < 4) + return return_value; + + return_value.x = sub_line_elements.at(0).toInt(); + return_value.y = sub_line_elements.at(1).toInt(); + return_value.width = sub_line_elements.at(2).toInt(); + return_value.height = sub_line_elements.at(3).toInt(); + + return return_value; +} +QString AOApplication::get_font_name(QString p_identifier, QString p_file) +{ + QString design_ini_path = get_theme_path(p_file); + QString f_result = read_design_ini(p_identifier, design_ini_path); + QString default_path = get_default_theme_path(p_file); + if (f_result == "") + { + f_result = read_design_ini(p_identifier, default_path); + if (f_result == "") + return "Sans"; + } + return f_result; +} +int AOApplication::get_font_size(QString p_identifier, QString p_file) +{ + QString design_ini_path = get_theme_path(p_file); + QString default_path = get_default_theme_path(p_file); + QString f_result = read_design_ini(p_identifier, design_ini_path); + + if (f_result == "") + { + f_result = read_design_ini(p_identifier, default_path); + + if (f_result == "") + return 10; + } + + return f_result.toInt(); +} + +QColor AOApplication::get_color(QString p_identifier, QString p_file) +{ + QString design_ini_path = get_theme_path(p_file); + QString default_path = get_default_theme_path(p_file); + QString f_result = read_design_ini(p_identifier, design_ini_path); + + QColor return_color(0, 0, 0); + + if (f_result == "") + { + f_result = read_design_ini(p_identifier, default_path); + + if (f_result == "") + return return_color; + } + + QStringList color_list = f_result.split(","); + + if (color_list.size() < 3) + return return_color; + + return_color.setRed(color_list.at(0).toInt()); + return_color.setGreen(color_list.at(1).toInt()); + return_color.setBlue(color_list.at(2).toInt()); + + return return_color; +} + +QColor AOApplication::get_chat_color(QString p_identifier, QString p_chat) +{ + QColor return_color(255, 255, 255); + + if (p_identifier == "_inline_grey") + { + return_color = QColor(187, 187, 187); + } + else + { + switch (p_identifier.toInt()) { + case 1: + return_color = QColor(0, 255, 0); + break; + case 2: + return_color = QColor(255, 0, 0); + break; + case 3: + return_color = QColor(255, 165, 0); + break; + case 4: + return_color = QColor(45, 150, 255); + break; + case 5: + return_color = QColor(255, 255, 0); + break; + case 7: + return_color = QColor(255, 192, 203); + break; + case 8: + return_color = QColor(0, 255, 255); + break; + case 0: + case 6: // 6 is rainbow. + default: + return_color = QColor(255, 255, 255); + break; + } + } + + p_identifier = p_identifier.prepend("c"); + QString design_ini_path = get_base_path() + "misc/" + p_chat + "/config.ini"; + QString default_path = get_base_path() + "misc/default/config.ini"; + QString f_result = read_design_ini(p_identifier, design_ini_path); + + if (f_result == "") + { + f_result = read_design_ini(p_identifier, default_path); + + if (f_result == "") + return return_color; + } + + QStringList color_list = f_result.split(","); + + if (color_list.size() < 3) + return return_color; + + return_color.setRed(color_list.at(0).toInt()); + return_color.setGreen(color_list.at(1).toInt()); + return_color.setBlue(color_list.at(2).toInt()); + + return return_color; +} + +QString AOApplication::get_sfx(QString p_identifier) +{ + QString design_ini_path = get_theme_path("courtroom_sounds.ini"); + QString default_path = get_default_theme_path("courtroom_sounds.ini"); + QString f_result = read_design_ini(p_identifier, design_ini_path); + + QString return_sfx = ""; + + if (f_result == "") + { + f_result = read_design_ini(p_identifier, default_path); + + if (f_result == "") + return return_sfx; + } + + return_sfx = f_result; + + return return_sfx; +} + +QString AOApplication::get_sfx_suffix(QString sound_to_check) +{ + QString mp3_check = get_sounds_path(sound_to_check + ".mp3"); + QString opus_check = get_sounds_path(sound_to_check + ".opus"); + if (file_exists(opus_check)) + { + return sound_to_check + ".opus"; + } + else if (file_exists(mp3_check)) + { + return sound_to_check + ".mp3"; + } + return sound_to_check + ".wav"; +} + +QString AOApplication::get_image_suffix(QString path_to_check) +{ + QString apng_check = path_to_check + ".apng"; + if (file_exists(apng_check)) + { + return apng_check; + } + return path_to_check + ".gif"; +} + + +//returns whatever is to the right of "search_line =" within target_tag and terminator_tag, trimmed +//returns the empty string if the search line couldnt be found +QString AOApplication::read_char_ini(QString p_char, QString p_search_line, QString target_tag) +{ + QSettings settings(get_character_path(p_char, "char.ini"), QSettings::IniFormat); + settings.beginGroup(target_tag); + QString value = settings.value(p_search_line).toString(); + settings.endGroup(); + return value; +} + +QString AOApplication::get_char_name(QString p_char) +{ + QString f_result = read_char_ini(p_char, "name", "Options"); + + if (f_result == "") + return p_char; + else return f_result; +} + +QString AOApplication::get_showname(QString p_char) +{ + QString f_result = read_char_ini(p_char, "showname", "Options"); + QString f_needed = read_char_ini(p_char, "needs_showname", "Options"); + + if (f_needed.startsWith("false")) + return ""; + if (f_result == "") + return p_char; + else return f_result; +} + +QString AOApplication::get_char_side(QString p_char) +{ + QString f_result = read_char_ini(p_char, "side", "Options"); + + if (f_result == "") + return "wit"; + else return f_result; +} + +QString AOApplication::get_gender(QString p_char) +{ + QString f_result = read_char_ini(p_char, "gender", "Options"); + + if (f_result == "") + return "male"; + else return f_result; +} + +QString AOApplication::get_chat(QString p_char) +{ + QString f_result = read_char_ini(p_char, "chat", "Options"); + + //handling the correct order of chat is a bit complicated, we let the caller do it + return f_result; +} + +QString AOApplication::get_char_shouts(QString p_char) +{ + QString f_result = read_char_ini(p_char, "shouts", "Options"); + if (f_result == "") + return "default"; + else return f_result; +} + +int AOApplication::get_preanim_duration(QString p_char, QString p_emote) +{ + QString f_result = read_char_ini(p_char, p_emote, "Time"); + + if (f_result == "") + return -1; + else return f_result.toInt(); +} + +int AOApplication::get_ao2_preanim_duration(QString p_char, QString p_emote) +{ + QString f_result = read_char_ini(p_char, "%" + p_emote, "Time"); + + if (f_result == "") + return -1; + else return f_result.toInt(); +} + +int AOApplication::get_emote_number(QString p_char) +{ + QString f_result = read_char_ini(p_char, "number", "Emotions"); + + if (f_result == "") + return 0; + else return f_result.toInt(); +} + +QString AOApplication::get_emote_comment(QString p_char, int p_emote) +{ + QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + + QStringList result_contents = f_result.split("#"); + + if (result_contents.size() < 4) + { + qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; + return "normal"; + } + else return result_contents.at(0); +} + +QString AOApplication::get_pre_emote(QString p_char, int p_emote) +{ + QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + + QStringList result_contents = f_result.split("#"); + + if (result_contents.size() < 4) + { + qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; + return ""; + } + else return result_contents.at(1); +} + +QString AOApplication::get_emote(QString p_char, int p_emote) +{ + QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + + QStringList result_contents = f_result.split("#"); + + if (result_contents.size() < 4) + { + qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; + return "normal"; + } + else return result_contents.at(2); +} + +int AOApplication::get_emote_mod(QString p_char, int p_emote) +{ + QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + + QStringList result_contents = f_result.split("#"); + + if (result_contents.size() < 4) + { + qDebug() << "W: misformatted char.ini: " << p_char << ", " << QString::number(p_emote); + return 0; + } + else return result_contents.at(3).toInt(); +} + +int AOApplication::get_desk_mod(QString p_char, int p_emote) +{ + QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + + QStringList result_contents = f_result.split("#"); + + if (result_contents.size() < 5) + return -1; + + QString string_result = result_contents.at(4); + if (string_result == "") + return -1; + + else return string_result.toInt(); +} + +QString AOApplication::get_sfx_name(QString p_char, int p_emote) +{ + QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundN"); + + if (f_result == "") + return "1"; + else return f_result; +} + +int AOApplication::get_sfx_delay(QString p_char, int p_emote) +{ + QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundT"); + + if (f_result == "") + return 1; + else return f_result.toInt(); +} + +int AOApplication::get_text_delay(QString p_char, QString p_emote) +{ + QString f_result = read_char_ini(p_char, p_emote, "TextDelay"); + + if (f_result == "") + return -1; + else return f_result.toInt(); +} + +QString AOApplication::get_custom_realization(QString p_char) +{ + QString f_result = read_char_ini(p_char, "realization", "Options"); + + if (f_result == "") + return get_sfx("realization"); + else return f_result; +} + +bool AOApplication::get_blank_blip() +{ + QString result = configini->value("blank_blip", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::is_discord_enabled() +{ + QString result = configini->value("discord", "true").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_casing_enabled() +{ + QString result = configini->value("casing_enabled", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_casing_defence_enabled() +{ + QString result = configini->value("casing_defence_enabled", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_casing_prosecution_enabled() +{ + QString result = configini->value("casing_prosecution_enabled", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_casing_judge_enabled() +{ + QString result = configini->value("casing_judge_enabled", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_casing_juror_enabled() +{ + QString result = configini->value("casing_juror_enabled", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_casing_steno_enabled() +{ + QString result = configini->value("casing_steno_enabled", "false").value(); + return result.startsWith("true"); +} + +bool AOApplication::get_casing_cm_enabled() +{ + QString result = configini->value("casing_cm_enabled", "false").value(); + return result.startsWith("true"); +} + +QString AOApplication::get_casing_can_host_cases() +{ + QString result = configini->value("casing_can_host_cases", "Turnabout Check Your Settings").value(); + return result; +}