diff --git a/base/themes/default/courtroom_design.ini b/base/themes/default/courtroom_design.ini index bc07b3f..587d7ee 100644 --- a/base/themes/default/courtroom_design.ini +++ b/base/themes/default/courtroom_design.ini @@ -72,12 +72,12 @@ blip_slider = 326, 648, 140, 16 ; page. Having either number lower than 49 crashes the client when you try to ; pick a character. If you want X columns and Y rows, you would change it to ; 49X, 49Y (ie. 490, 147 if you want 10 columns and 3 rows) -emotes = 10, 342, 490, 98 +emotes = 5, 342, 490, 98 emote_button_spacing = 9, 9 ; Page togglers for emotes -emote_left = 373, 475, 17, 17 -emote_right = 392, 475, 17, 17 +emote_left = 5, 438, 17, 17 +emote_right = 470, 438, 17, 17 ; Emote dropdown/emote names - Change '125' to make it longer/shorter and ; display the full emote name or truncate it based on length @@ -234,3 +234,10 @@ area_rp_color = 200, 52, 252 area_gaming_color = 55, 255, 255 area_locked_color = 165, 43, 43 +; These two are casing-related inputs. +; "casing" is a tickbox that toggles whether you should receive case alerts or +; not (you can set your preferences, and its default value, in the Settings!) +; "casing_button" is an interface to help you announce a case (you have to be +; a CM first to be able to announce cases). +casing = 200, 560, 80, 21 +casing_button = 173, 637, 60, 23 \ No newline at end of file