add german translations for new features
This commit is contained in:
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@ -183,52 +183,52 @@ Grund: </translation>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="109"/>
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<location filename="../../src/aooptionsdialog.cpp" line="109"/>
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<source>Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names.</source>
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<source>Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names.</source>
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<translation type="unfinished"></translation>
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<translation>Setzt den Standardwerd für den eigenen Anzeigenamen.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="305"/>
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<location filename="../../src/aooptionsdialog.cpp" line="305"/>
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<source>Sets the default volume for music.</source>
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<source>Sets the default volume for music.</source>
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<translation type="unfinished"></translation>
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<translation>Standardlautstärke für die Musik.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="320"/>
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<location filename="../../src/aooptionsdialog.cpp" line="320"/>
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<source>Sets the default volume for SFX sounds, like interjections or other character sound effects.</source>
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<source>Sets the default volume for SFX sounds, like interjections or other character sound effects.</source>
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<translation type="unfinished"></translation>
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<translation>Standardlautstärke für Soundeffekte.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="568"/>
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<location filename="../../src/aooptionsdialog.cpp" line="568"/>
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<source>IC Log</source>
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<source>IC Log</source>
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<translation type="unfinished"></translation>
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<translation>Log</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="581"/>
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<location filename="../../src/aooptionsdialog.cpp" line="581"/>
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<source>Colorful IC log:</source>
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<source>Colorful IC log:</source>
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<translation type="unfinished"></translation>
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<translation>Farbiges Log:</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="583"/>
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<location filename="../../src/aooptionsdialog.cpp" line="583"/>
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<source>Enables colored text in the log.</source>
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<source>Enables colored text in the log.</source>
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<translation type="unfinished"></translation>
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<translation>Aktiviert farbigen Text im Log.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="594"/>
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<location filename="../../src/aooptionsdialog.cpp" line="594"/>
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<source>Only inline coloring:</source>
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<source>Only inline coloring:</source>
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<translation type="unfinished"></translation>
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<translation>Nur in-Zeilen Farben:</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="596"/>
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<location filename="../../src/aooptionsdialog.cpp" line="596"/>
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<source>Only inline coloring will be shown such as <>,|| etc.</source>
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<source>Only inline coloring will be shown such as <>,|| etc.</source>
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<translation type="unfinished"></translation>
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<translation>Nur die in-Zeilen Farben wie <>,|| etc. werden gezeigt.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="606"/>
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<location filename="../../src/aooptionsdialog.cpp" line="606"/>
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<source>Mirror IC log:</source>
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<source>Mirror IC log:</source>
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<translation type="unfinished"></translation>
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<translation>Log spiegeln:</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="608"/>
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<location filename="../../src/aooptionsdialog.cpp" line="608"/>
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<source>IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience.</source>
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<source>IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience.</source>
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<translation type="unfinished"></translation>
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<translation>Das Log spiegelt die Nachrichten. Bedeutet dass wenn jemand unterbrochen wird, kann man nicht sehen was derjenige sagen wollte. Für ein realistischeres Spielerlebnis.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="620"/>
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<location filename="../../src/aooptionsdialog.cpp" line="620"/>
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@ -312,22 +312,22 @@ Grund: </translation>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="193"/>
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<location filename="../../src/aooptionsdialog.cpp" line="193"/>
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<source>Slower text speed:</source>
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<source>Slower text speed:</source>
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<translation type="unfinished"></translation>
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<translation>Langsamerer Text:</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="194"/>
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<location filename="../../src/aooptionsdialog.cpp" line="194"/>
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<source>Set the text speed to be the same as the AA games.</source>
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<source>Set the text speed to be the same as the AA games.</source>
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<translation type="unfinished"></translation>
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<translation>Setzt den Text auf die gleiche Geschwindigkeit wie in den AA Spielen.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="201"/>
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<location filename="../../src/aooptionsdialog.cpp" line="201"/>
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<source>Blip delay on punctuations:</source>
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<source>Blip delay on punctuations:</source>
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<translation type="unfinished"></translation>
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<translation>Blip Pausen bei Satzzeichen:</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="202"/>
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<location filename="../../src/aooptionsdialog.cpp" line="202"/>
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<source>Punctuation delay modifier. Enable it for the blips to slow down on punctuations.</source>
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<source>Punctuation delay modifier. Enable it for the blips to slow down on punctuations.</source>
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<translation type="unfinished"></translation>
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<translation>Aktivieren damit die Blips bei Satzzeichen langsamer werden.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/aooptionsdialog.cpp" line="212"/>
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<location filename="../../src/aooptionsdialog.cpp" line="212"/>
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@ -591,7 +591,7 @@ Grund: </translation>
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<message>
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<message>
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<location filename="../../src/courtroom.cpp" line="160"/>
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<location filename="../../src/courtroom.cpp" line="160"/>
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<source>OOC Message</source>
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<source>OOC Message</source>
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<translation type="unfinished"></translation>
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<translation>OOC Nachricht</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/courtroom.cpp" line="164"/>
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<location filename="../../src/courtroom.cpp" line="164"/>
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@ -728,7 +728,7 @@ Grund: </translation>
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<location filename="../../src/courtroom.cpp" line="1265"/>
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<location filename="../../src/courtroom.cpp" line="1265"/>
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<location filename="../../src/courtroom.cpp" line="3492"/>
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<location filename="../../src/courtroom.cpp" line="3492"/>
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<source>You were granted the Disable Modcalls button.</source>
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<source>You were granted the Disable Modcalls button.</source>
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<translation type="unfinished"></translation>
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<translation>Du hast nun den "Modcall deaktivieren" Knopf.</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../src/courtroom.cpp" line="3310"/>
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<location filename="../../src/courtroom.cpp" line="3310"/>
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@ -738,7 +738,7 @@ Grund: </translation>
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<message>
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<message>
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<location filename="../../src/courtroom.cpp" line="3739"/>
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<location filename="../../src/courtroom.cpp" line="3739"/>
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<source>Too many arguments to save a case! You only need a filename without extension and the courtroom status.</source>
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<source>Too many arguments to save a case! You only need a filename without extension and the courtroom status.</source>
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<translation type="unfinished"></translation>
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<translation>Zu viele Argumente zum Speichern! Bitte gib nur den Dateinamen ohne Erweiterung und den Saalstatus an.</translation>
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</message>
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</message>
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<message>
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<message>
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<source>%1 has played a song: %2</source>
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<source>%1 has played a song: %2</source>
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@ -1039,7 +1039,7 @@ Hast du ALLES von tiny.cc/getao heruntergeladen und entpackt, auch den großen &
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<message>
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<message>
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<location filename="../../src/lobby.cpp" line="279"/>
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<location filename="../../src/lobby.cpp" line="279"/>
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<source><h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake</source>
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<source><h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake</source>
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<translation type="unfinished"></translation>
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<translation><h2>Attorney Online %1</h2>Der Gerichtsdrama Simulator<p><b>Quelltext:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Leitende Entwicklung:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Danksagungen:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake</translation>
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</message>
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</message>
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<message>
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<message>
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<source><h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy</source>
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<source><h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy</source>
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