diff --git a/src/courtroom.cpp b/src/courtroom.cpp index fe3517d..da89116 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -4509,6 +4509,12 @@ void Courtroom::set_sfx_dropdown() sound_list = ao_app->get_list_file( ao_app->get_character_path(current_char, "soundlist.ini")); + // If AO2 sound list is empty, try to find the DRO one. + if (sound_list.isEmpty()) { + sound_list = ao_app->get_list_file( + ao_app->get_character_path(current_char, "sounds.ini")); + } + // Append default sound list after the character sound list. sound_list += ao_app->get_list_file( ao_app->get_base_path() + "soundlist.ini"); @@ -4574,6 +4580,10 @@ void Courtroom::on_sfx_play_clicked() void Courtroom::on_sfx_edit_requested() { QString p_path = ao_app->get_real_path(ao_app->get_character_path(current_char, "soundlist.ini")); + if (!file_exists(p_path)) { + p_path = ao_app->get_real_path(ao_app->get_character_path(current_char, "sounds.ini")); + } + if (!file_exists(p_path)) { p_path = ao_app->get_base_path() + "soundlist.ini"; }