50 lines
875 B
C++
50 lines
875 B
C++
#ifndef SERVER_H
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#define SERVER_H
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#include "include/aoclient.h"
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#include "include/aopacket.h"
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#include "include/area_data.h"
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#include "include/ws_proxy.h"
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#include <QApplication>
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#include <QDebug>
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#include <QFile>
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#include <QMap>
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#include <QSettings>
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#include <QString>
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#include <QTcpServer>
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#include <QTcpSocket>
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class AOClient;
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class Server : public QObject {
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Q_OBJECT
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public:
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Server(int p_port, int p_ws_port, QObject* parent = nullptr);
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void start();
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AOClient* getClient(QString ipid);
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void updateCharsTaken(AreaData* area);
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void broadcast(AOPacket packet);
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int player_count;
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QStringList characters;
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QVector<AreaData*> areas;
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signals:
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public slots:
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void clientConnected();
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private:
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WSProxy* proxy;
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QTcpServer* server;
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int port;
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int ws_port;
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QVector<AOClient*> clients;
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};
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#endif // SERVER_H
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