akashi-esquizolandia/tests/unittest_area/tst_unittest_area.cpp

254 lines
6.8 KiB
C++

#include <QtTest>
#include "area_data.h"
Q_DECLARE_METATYPE(AreaData::Side);
namespace tests {
namespace unittests {
/**
* @brief Unit Tester class for the area-related functions.
*/
class Area : public QObject
{
Q_OBJECT
public:
/**
* @brief An AreaData pointer to test with.
*/
AreaData *m_area;
private slots:
/**
* @brief Initialises every tests with creating a new area with the title "Test Area", and the index of 0.
*/
void init();
/**
* @brief Cleans up the area pointer.
*/
void cleanup();
/**
* @test Tests various scenarios of a client joining and leaving, and what it changes on the area.
*/
void clientJoinLeave();
/**
* @brief The data function for areaStatuses().
*/
void areaStatuses_data();
/**
* @test Tests various attempts at changing area statuses.
*/
void areaStatuses();
/**
* @brief The data function for changeHP().
*/
void changeHP_data();
/**
* @test Tests changing Confidence bar values for the sides.
*/
void changeHP();
/**
* @test Tests changing character in the area.
*/
void changeCharacter();
void testimony();
};
void Area::init()
{
m_area = new AreaData("Test Area", 0, nullptr);
}
void Area::cleanup()
{
delete m_area;
}
void Area::clientJoinLeave()
{
{
// There must be exactly one client in the area, and it must have a charid of 5 and userid 0.
m_area->addClient(5, 0);
QCOMPARE(m_area->joinedIDs().size(), 1);
QCOMPARE(m_area->charactersTaken().at(0), 5);
}
{
// No clients must be left in the area.
m_area->removeClient(5, 0);
QCOMPARE(m_area->joinedIDs().size(), 0);
}
}
void Area::areaStatuses_data()
{
QTest::addColumn<QString>("statusCall");
QTest::addColumn<AreaData::Status>("expectedStatus");
QTest::addColumn<bool>("isSuccessful");
QTest::newRow("Idle") << "idle" << AreaData::Status::IDLE << true;
QTest::newRow("RP") << "rp" << AreaData::Status::RP << true;
QTest::newRow("Casing") << "casing" << AreaData::Status::CASING << true;
QTest::newRow("Looking for players (long)") << "looking-for-players" << AreaData::Status::LOOKING_FOR_PLAYERS << true;
QTest::newRow("Looking for players (short)") << "lfp" << AreaData::Status::LOOKING_FOR_PLAYERS << true;
QTest::newRow("Gaming") << "gaming" << AreaData::Status::GAMING << true;
QTest::newRow("Recess") << "recess" << AreaData::Status::RECESS << true;
QTest::newRow("Nonsense") << "blah" << AreaData::Status::IDLE << false;
}
void Area::areaStatuses()
{
QFETCH(QString, statusCall);
QFETCH(AreaData::Status, expectedStatus);
QFETCH(bool, isSuccessful);
bool l_success = m_area->changeStatus(statusCall);
QCOMPARE(m_area->status(), expectedStatus);
QCOMPARE(l_success, isSuccessful);
}
void Area::changeHP_data()
{
QTest::addColumn<AreaData::Side>("side");
QTest::addColumn<int>("setHP");
QTest::addColumn<int>("expectedHP");
QTest::newRow("Set = Expected (DEF)") << AreaData::Side::DEFENCE << 3 << 3;
QTest::newRow("Set = Expected (PRO)") << AreaData::Side::PROSECUTOR << 5 << 5;
QTest::newRow("Below Zero (DEF)") << AreaData::Side::DEFENCE << -5 << 0;
QTest::newRow("Below Zero (PRO)") << AreaData::Side::PROSECUTOR << -7 << 0;
QTest::newRow("Above Ten (DEF)") << AreaData::Side::DEFENCE << 12 << 10;
QTest::newRow("Above Ten (PRO)") << AreaData::Side::PROSECUTOR << 14 << 10;
}
void Area::changeHP()
{
QFETCH(AreaData::Side, side);
QFETCH(int, setHP);
QFETCH(int, expectedHP);
m_area->changeHP(side, setHP);
if (AreaData::Side::DEFENCE == side) {
QCOMPARE(expectedHP, m_area->defHP());
}
else {
QCOMPARE(expectedHP, m_area->proHP());
}
}
void Area::changeCharacter()
{
{
// A client with a charid of 6 and userid 0 joins. There's only them in there.
m_area->addClient(6, 0);
QCOMPARE(m_area->charactersTaken().size(), 1);
QCOMPARE(m_area->charactersTaken().at(0), 6);
}
{
// Charid 7 is marked as taken. No other client in the area still.
// Charids 6 and 7 are taken.
m_area->changeCharacter(-1, 7);
QCOMPARE(m_area->playerCount(), 1);
QCOMPARE(m_area->charactersTaken().size(), 2);
QCOMPARE(m_area->charactersTaken().at(0), 6);
QCOMPARE(m_area->charactersTaken().at(1), 7);
}
{
// Client switches to charid 8.
// Charids 8 and 7 are taken.
m_area->changeCharacter(6, 8);
QCOMPARE(m_area->playerCount(), 1);
QCOMPARE(m_area->charactersTaken().size(), 2);
QCOMPARE(m_area->charactersTaken().at(0), 7);
QCOMPARE(m_area->charactersTaken().at(1), 8);
}
{
// Client attempts to switch to 7.
// Nothing changes, as it is already taken.
m_area->changeCharacter(8, 7);
QCOMPARE(m_area->playerCount(), 1);
QCOMPARE(m_area->charactersTaken().size(), 2);
QCOMPARE(m_area->charactersTaken().at(0), 7);
QCOMPARE(m_area->charactersTaken().at(1), 8);
}
{
// Charid 7 is unlocked for use.
// Charid 8 is taken.
m_area->changeCharacter(7, -1);
QCOMPARE(m_area->playerCount(), 1);
QCOMPARE(m_area->charactersTaken().size(), 1);
QCOMPARE(m_area->charactersTaken().at(0), 8);
}
}
void Area::testimony()
{
QVector<QStringList> l_testimony = {
{"A"},
{"B"},
{"C"},
{"D"},
{"E"},
};
{
// Add all statements, and check that they're added.
for (const auto &l_statement : l_testimony) {
m_area->recordStatement(l_statement);
QCOMPARE(l_statement, m_area->testimony().at(m_area->statement() - 1));
}
}
{
// Restart testimony, advance two times.
m_area->jumpToStatement(1);
for (int i = 1; i < l_testimony.size() - 1; i++) {
const auto &l_results = m_area->jumpToStatement(m_area->statement() + 1);
QCOMPARE(l_results.first, l_testimony.at(i + 1));
QCOMPARE(l_results.second, AreaData::TestimonyProgress::OK);
}
}
{
// Next advancement loops the testimony.
const auto &l_results = m_area->jumpToStatement(m_area->statement() + 1);
QCOMPARE(l_results.first, l_testimony.at(1));
QCOMPARE(l_results.second, AreaData::TestimonyProgress::LOOPED);
}
{
// Going back makes the testimony stay at the first statement.
const auto &l_results = m_area->jumpToStatement(m_area->statement() - 1);
QCOMPARE(l_results.first, l_testimony.at(1));
QCOMPARE(l_results.second, AreaData::TestimonyProgress::STAYED_AT_FIRST);
}
}
}
}
QTEST_APPLESS_MAIN(tests::unittests::Area)
#include "tst_unittest_area.moc"