[Options] ; The maximum number of players that can join the server at once. max_players=100 ; The port to listen for incoming connections on. port=27016 ; The port to advertise for SSL. secure_port=-1 ; The server description that will appear on the master server. server_description=This is a placeholder server description. Tell the world of AO who you are here! ; The server's name. This appears both on the master server, and in messages sent to users by the server. server_name=An Unnamed Server ; The server's Message of the Day. This will be sent in OOC to joining users. motd=MOTD is not set. ; Whether the server should accept WebAO connections or not. webao_enable=true ; The authorization level of the server. You shouldn't touch this, use /changeauth on the server instead. auth=simple ; The moderator password used with simple authorization. Change this to something unique and secure. modpass=changeme ; The amount of logged messages an area should store. Once this limit is reached, older messages will be overrwritten. ; This is only used for modcall logging, or if the webhook_sendfile is enabled. logbuffer=500 ; The server logging type. Valid values here are "modcall","full" and "fullarea". ; Modcall logging will only save an area log file if a modcall is sent. ; Full logging will log every event in every area, and will output to a new file every day. ; FullArea logging will log every event in every area, seperating them into individual files and output to a new one every day. logging=modcall ; The maximum number of statements that can be recorded in the testimony recorder. maximum_statements=10 ; The maximum number of connections that will be accepted from the same IP address. ; Multiclienting is generally used for casing/RPing, so the default value is fine in most cases. multiclient_limit=15 ; The maximum number of characters that an IC/OOC message can contain. maximum_characters=256 ; The minimum time between game messages in areas, in miliseconds. The default value is fine for most cases. message_floodguard=250 ; The minimum time between game messages in the server, in miliseconds. Unlike message_floodguard, this timer is shared globally in the server. global_message_floodguard=0 ; The URL of the server's remote repository, sent to the client during their initial handshake. Used by WebAO users for custom content. asset_url=http://attorneyoffline.de/base/ [Advertiser] ; Options for the Masterserver. ; Whether or not the server should appear on the master server. advertise=true ; The IP address of the master server. Unless something happens to the default one, you shouldn't change this. ms_ip=https://servers.aceattorneyonline.com/servers ; Optional hostname of your server. Can either be an IP or a DNS name. Disables automatic IP detection of ms3. hostname= ; Wether or not the server overwrites the advertised webao port to port 80 in order to utilise Cloudflare tunnels. cloudflare_enabled=false [Dice] ; The maximum number of sides dice can be rolled with. max_value=100 ; The maximum number of dice that can be rolled at once. max_dice=100 [Password] ; Whether or not to enforce password requirements. Only applicable under advanced authorization. password_requirements = true ; The minimum length passwords must be. pass_min_length = 8 ; The maximum length passwords can be. Set to 0 for unlimited length passwords. pass_max_length = 0 ; Whether passwords must contain both uppercase and lowercase letters. pass_required_mix_case = true ; Whether passwords must contain at least one number. pass_required_numbers = true ; Whether passwords must contain at least one special character. pass_required_special = true ; Whether passwords can contain the username inside them. pass_can_contain_username = false