remove player count test woops
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@ -133,9 +133,8 @@ void Server::handlePacket(AOPacket packet, QTcpSocket* socket)
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"deskmod", "evidence", "cccc_ic_support",
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"arup", "casing_alserts", "modcall_reason",
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"looping_sfx", "additive", "effects"};
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AOPacket response_pn("PN", {"72", "120"});
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//AOPacket response_pn("PN",
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// {QString::number(player_count), max_players});
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AOPacket response_pn("PN",
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{QString::number(player_count), max_players});
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AOPacket response_fl("FL", feature_list);
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socket->write(response_pn.toUtf8());
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socket->write(response_fl.toUtf8());
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