fix a few small bugs
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08ba6ef278
commit
4f6706ae94
@ -327,7 +327,7 @@ void AOClient::cmdCharCurse(int argc, QStringList argv)
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return;
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return;
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}
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}
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AOClient* target = server->getClientByID(uid);
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AOClient* target = server->getClientByID(uid);
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if (target->is_charcursed) {
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if (target->is_charcursed) {
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sendServerMessage("That player is already charcursed!");
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sendServerMessage("That player is already charcursed!");
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@ -337,29 +337,31 @@ void AOClient::cmdCharCurse(int argc, QStringList argv)
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if (argc == 1) {
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if (argc == 1) {
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target->charcurse_list.append(server->getCharID(current_char));
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target->charcurse_list.append(server->getCharID(current_char));
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}
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}
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else {
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else {
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argv.removeFirst(); //remove the UID
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argv.removeFirst(); //remove the UID
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QString names = argv.join(" ");
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argv = names.split(", ");
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QString char_name;
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target->charcurse_list.clear();
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target->charcurse_list.clear();
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foreach (char_name, argv) {
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for (QString char_name : argv) {
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target->charcurse_list.append(server->getCharID(char_name));
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int char_id = server->getCharID(char_name);
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}
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if (char_id == -1) {
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if (target->charcurse_list.contains(-1)) {
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sendServerMessage("Could not find character: " + char_name);
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sendServerMessage("One of these characters was not found.");
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return;
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return;
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}
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target->charcurse_list.append(char_id);
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}
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}
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}
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}
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target->is_charcursed = true;
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//Kick back to char select screen
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//Kick back to char select screen
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if (!target->charcurse_list.contains(server->getCharID(current_char))) {
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if (!target->charcurse_list.contains(server->getCharID(target->current_char))) {
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target->changeCharacter(-1);
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target->changeCharacter(-1);
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server->updateCharsTaken(server->areas.value(current_area));
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target->sendPacket("DONE");
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target->sendPacket("DONE");
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}
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}
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target->is_charcursed = true;
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else {
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server->updateCharsTaken(server->areas.value(current_area));
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server->updateCharsTaken(server->areas.value(current_area));
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}
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target->sendServerMessage("You have been charcursed!");
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target->sendServerMessage("You have been charcursed!");
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sendServerMessage("Charcursed player.");
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sendServerMessage("Charcursed player.");
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}
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}
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@ -373,7 +375,7 @@ void AOClient::cmdUnCharCurse(int argc, QStringList argv)
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return;
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return;
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}
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}
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AOClient* target = server->getClientByID(uid);
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AOClient* target = server->getClientByID(uid);
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if (!target->is_charcursed) {
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if (!target->is_charcursed) {
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sendServerMessage("That player is not charcursed!");
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sendServerMessage("That player is not charcursed!");
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