Actually play song on join
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@ -133,8 +133,6 @@ void AOClient::pktLoadingDone(AreaData* area, int argc, QStringList argv, AOPack
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}
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server->m_player_count++;
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emit server->updatePlayerCount(server->m_player_count);
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area->clientJoinedArea(-1, m_id);
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m_joined = true;
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server->updateCharsTaken(area);
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@ -169,6 +167,8 @@ void AOClient::pktLoadingDone(AreaData* area, int argc, QStringList argv, AOPack
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sendPacket("TI", {QString::number(l_timer_id), "3"});
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}
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}
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emit server->updatePlayerCount(server->m_player_count);
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area->clientJoinedArea(-1, m_id);
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}
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void AOClient::pktCharPassword(AreaData* area, int argc, QStringList argv, AOPacket packet)
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